mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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219 lines
5.9 KiB
C++
219 lines
5.9 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file fontcache.h Functions to read fonts from files and cache them. */
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#ifndef FONTCACHE_H
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#define FONTCACHE_H
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#include "string_type.h"
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#include "spritecache.h"
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/** Glyphs are characters from a font. */
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typedef uint32 GlyphID;
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static const GlyphID SPRITE_GLYPH = 1U << 30;
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/** Font cache for basic fonts. */
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class FontCache {
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private:
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static FontCache *caches[FS_END]; ///< All the font caches.
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protected:
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FontCache *parent; ///< The parent of this font cache.
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const FontSize fs; ///< The size of the font.
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int height; ///< The height of the font.
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int ascender; ///< The ascender value of the font.
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int descender; ///< The descender value of the font.
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int units_per_em; ///< The units per EM value of the font.
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public:
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FontCache(FontSize fs);
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virtual ~FontCache();
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/**
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* Get the FontSize of the font.
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* @return The FontSize.
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*/
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inline FontSize GetSize() const { return this->fs; }
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/**
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* Get the height of the font.
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* @return The height of the font.
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*/
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inline int GetHeight() const { return this->height; }
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/**
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* Get the ascender value of the font.
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* @return The ascender value of the font.
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*/
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inline int GetAscender() const { return this->ascender; }
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/**
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* Get the descender value of the font.
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* @return The descender value of the font.
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*/
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inline int GetDescender() const{ return this->descender; }
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/**
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* Get the units per EM value of the font.
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* @return The units per EM value of the font.
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*/
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inline int GetUnitsPerEM() const { return this->units_per_em; }
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/**
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* Get the SpriteID mapped to the given key
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* @param key The key to get the sprite for.
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* @return The sprite.
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*/
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virtual SpriteID GetUnicodeGlyph(WChar key) = 0;
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/**
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* Map a SpriteID to the key
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* @param key The key to map to.
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* @param sprite The sprite that is being mapped.
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*/
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virtual void SetUnicodeGlyph(WChar key, SpriteID sprite) = 0;
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/** Initialize the glyph map */
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virtual void InitializeUnicodeGlyphMap() = 0;
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/** Clear the font cache. */
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virtual void ClearFontCache() = 0;
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/**
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* Get the glyph (sprite) of the given key.
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* @param key The key to look up.
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* @return The sprite.
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*/
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virtual const Sprite *GetGlyph(GlyphID key) = 0;
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/**
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* Get the width of the glyph with the given key.
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* @param key The key to look up.
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* @return The width.
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*/
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virtual uint GetGlyphWidth(GlyphID key) = 0;
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/**
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* Do we need to draw a glyph shadow?
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* @return True if it has to be done, otherwise false.
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*/
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virtual bool GetDrawGlyphShadow() = 0;
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/**
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* Map a character into a glyph.
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* @param key The character.
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* @return The glyph ID used to draw the character.
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*/
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virtual GlyphID MapCharToGlyph(WChar key) = 0;
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/**
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* Read a font table from the font.
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* @param tag The of the table to load.
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* @param length The length of the read data.
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* @return The loaded table data.
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*/
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virtual const void *GetFontTable(uint32 tag, size_t &length) = 0;
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/**
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* Get the name of this font.
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* @return The name of the font.
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*/
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virtual const char *GetFontName() = 0;
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/**
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* Get the font cache of a given font size.
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* @param fs The font size to look up.
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* @return The font cache.
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*/
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static inline FontCache *Get(FontSize fs)
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{
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assert(fs < FS_END);
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return FontCache::caches[fs];
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}
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/**
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* Check whether the font cache has a parent.
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*/
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inline bool HasParent()
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{
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return this->parent != NULL;
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}
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};
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/** Get the SpriteID mapped to the given font size and key */
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static inline SpriteID GetUnicodeGlyph(FontSize size, WChar key)
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{
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return FontCache::Get(size)->GetUnicodeGlyph(key);
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}
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/** Map a SpriteID to the font size and key */
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static inline void SetUnicodeGlyph(FontSize size, WChar key, SpriteID sprite)
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{
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FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
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}
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/** Initialize the glyph map */
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static inline void InitializeUnicodeGlyphMap()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache::Get(fs)->InitializeUnicodeGlyphMap();
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}
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}
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static inline void ClearFontCache()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache::Get(fs)->ClearFontCache();
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}
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}
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/** Get the Sprite for a glyph */
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static inline const Sprite *GetGlyph(FontSize size, WChar key)
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{
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FontCache *fc = FontCache::Get(size);
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return fc->GetGlyph(fc->MapCharToGlyph(key));
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}
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/** Get the width of a glyph */
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static inline uint GetGlyphWidth(FontSize size, WChar key)
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{
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FontCache *fc = FontCache::Get(size);
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return fc->GetGlyphWidth(fc->MapCharToGlyph(key));
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}
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static inline bool GetDrawGlyphShadow(FontSize size)
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{
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return FontCache::Get(size)->GetDrawGlyphShadow();
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}
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#ifdef WITH_FREETYPE
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/** Settings for a single freetype font. */
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struct FreeTypeSubSetting {
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char font[MAX_PATH]; ///< The name of the font, or path to the font.
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uint size; ///< The (requested) size of the font.
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bool aa; ///< Whether to do anti aliasing or not.
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};
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/** Settings for the freetype fonts. */
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struct FreeTypeSettings {
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FreeTypeSubSetting small; ///< The smallest font; mostly used for zoomed out view.
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FreeTypeSubSetting medium; ///< The normal font size.
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FreeTypeSubSetting large; ///< The largest font; mostly used for newspapers.
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FreeTypeSubSetting mono; ///< The mono space font used for license/readme viewers.
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};
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extern FreeTypeSettings _freetype;
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#endif /* WITH_FREETYPE */
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void InitFreeType(bool monospace);
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void UninitFreeType();
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#endif /* FONTCACHE_H */
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