mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
71f9078bdd
Added support for Mersenne Twister random number generator (not implemented in network yet) Wrap player randoms around #ifdef
2272 lines
53 KiB
C
2272 lines
53 KiB
C
#include "stdafx.h"
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#include "openttd.h"
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#include "debug.h"
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#include "string.h"
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#include "table/strings.h"
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#include "gfx.h"
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#include "mixer.h"
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#include "window.h"
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#include "gui.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include "hal.h"
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#include <winnt.h>
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#include <wininet.h>
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#include <io.h>
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#include <fcntl.h>
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#include "network.h"
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#define SMART_PALETTE_ANIM
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static struct {
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HWND main_wnd;
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HBITMAP dib_sect;
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Pixel *bitmap_bits;
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Pixel *buffer_bits;
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Pixel *alloced_bits;
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HPALETTE gdi_palette;
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int width,height;
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int width_org, height_org;
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bool cursor_visible;
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bool switch_driver;
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bool fullscreen;
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bool double_size;
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bool has_focus;
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bool running;
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} _wnd;
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static HINSTANCE _inst;
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static bool _has_console;
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#if defined(__MINGW32__) || defined(__CYGWIN__)
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#define __TIMESTAMP__ __DATE__ __TIME__
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#endif
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#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
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extern const HalMusicDriver _dmusic_midi_driver;
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#endif
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static void MakePalette(void)
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{
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LOGPALETTE *pal;
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uint i;
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pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
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pal->palVersion = 0x300;
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pal->palNumEntries = 256;
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for (i = 0; i != 256; i++) {
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pal->palPalEntry[i].peRed = _cur_palette[i].r;
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pal->palPalEntry[i].peGreen = _cur_palette[i].g;
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pal->palPalEntry[i].peBlue = _cur_palette[i].b;
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pal->palPalEntry[i].peFlags = 0;
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}
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_wnd.gdi_palette = CreatePalette(pal);
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if (_wnd.gdi_palette == NULL)
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error("CreatePalette failed!\n");
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}
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static void UpdatePalette(HDC dc, uint start, uint count)
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{
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RGBQUAD rgb[256];
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uint i;
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for (i = 0; i != count; i++) {
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rgb[i].rgbRed = _cur_palette[start + i].r;
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rgb[i].rgbGreen = _cur_palette[start + i].g;
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rgb[i].rgbBlue = _cur_palette[start + i].b;
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rgb[i].rgbReserved = 0;
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}
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SetDIBColorTable(dc, start, count, rgb);
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}
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static bool MyShowCursor(bool show)
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{
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if (_wnd.cursor_visible == show)
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return show;
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_wnd.cursor_visible = show;
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ShowCursor(show);
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return !show;
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}
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typedef struct {
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byte vk_from;
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byte vk_count;
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byte map_to;
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} VkMapping;
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#define AS(x, z) {x, 0, z}
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#define AM(x, y, z, w) {x, y - x, z}
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#ifndef VK_OEM_3
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#define VK_OEM_3 0xC0
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#endif
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static const VkMapping _vk_mapping[] = {
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// Pageup stuff + up/down
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AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
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// Map letters & digits
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AM('A','Z','A','Z'),
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AM('0','9','0','9'),
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AS(VK_ESCAPE, WKC_ESC),
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AS(VK_PAUSE, WKC_PAUSE),
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AS(VK_BACK, WKC_BACKSPACE),
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AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
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AS(VK_SPACE, WKC_SPACE),
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AS(VK_RETURN, WKC_RETURN),
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AS(VK_TAB, WKC_TAB),
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// Function keys
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AM(VK_F1, VK_F12, WKC_F1, WKC_F12),
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// Numeric part.
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// What is the virtual keycode for numeric enter??
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AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
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AS(VK_DIVIDE, WKC_NUM_DIV),
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AS(VK_MULTIPLY, WKC_NUM_MUL),
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AS(VK_SUBTRACT, WKC_NUM_MINUS),
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AS(VK_ADD, WKC_NUM_PLUS),
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AS(VK_DECIMAL, WKC_NUM_DECIMAL)
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};
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static uint MapWindowsKey(uint sym)
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{
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const VkMapping *map;
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uint key = 0;
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for (map = _vk_mapping; map != endof(_vk_mapping); ++map) {
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if ((uint)(sym - map->vk_from) <= map->vk_count) {
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key = sym - map->vk_from + map->map_to;
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break;
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}
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}
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if (GetAsyncKeyState(VK_SHIFT) < 0) key |= WKC_SHIFT;
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if (GetAsyncKeyState(VK_CONTROL) < 0) key |= WKC_CTRL;
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if (GetAsyncKeyState(VK_MENU) < 0) key |= WKC_ALT;
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return key;
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}
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static void MakeWindow(bool full_screen);
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static bool AllocateDibSection(int w, int h);
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static void ClientSizeChanged(int w, int h)
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{
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if (_wnd.double_size) {
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w /= 2;
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h /= 2;
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}
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// allocate new dib section of the new size
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if (AllocateDibSection(w, h)) {
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// mark all palette colors dirty
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_pal_first_dirty = 0;
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_pal_last_dirty = 255;
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GameSizeChanged();
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// redraw screen
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if (_wnd.running) {
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_screen.dst_ptr = _wnd.buffer_bits;
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UpdateWindows();
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}
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}
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}
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extern void DoExitSave(void);
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static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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switch (msg) {
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case WM_PAINT: {
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PAINTSTRUCT ps;
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HDC dc,dc2;
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HBITMAP old_bmp;
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HPALETTE old_palette;
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BeginPaint(hwnd, &ps);
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dc = ps.hdc;
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dc2 = CreateCompatibleDC(dc);
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old_bmp = SelectObject(dc2, _wnd.dib_sect);
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old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
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if (_pal_last_dirty != -1) {
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UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
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_pal_last_dirty = -1;
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}
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BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
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SelectPalette(dc, old_palette, TRUE);
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SelectObject(dc2, old_bmp);
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DeleteDC(dc2);
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EndPaint(hwnd, &ps);
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}
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return 0;
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case WM_PALETTECHANGED:
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if ((HWND)wParam == hwnd)
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return 0;
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// FALL THROUGH
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case WM_QUERYNEWPALETTE: {
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HDC hDC = GetWindowDC(hwnd);
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HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
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UINT nChanged = RealizePalette(hDC);
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SelectPalette(hDC, hOldPalette, TRUE);
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ReleaseDC(hwnd, hDC);
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if (nChanged)
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InvalidateRect(hwnd, NULL, FALSE);
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return 0;
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}
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case WM_CLOSE:
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if (_game_mode == GM_MENU) { // do not ask to quit on the main screen
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_exit_game = true;
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} else if (_patches.autosave_on_exit) {
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DoExitSave();
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_exit_game = true;
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} else
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AskExitGame();
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return 0;
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case WM_LBUTTONDOWN:
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SetCapture(hwnd);
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_left_button_down = true;
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return 0;
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case WM_LBUTTONUP:
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ReleaseCapture();
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_left_button_down = false;
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_left_button_clicked = false;
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return 0;
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case WM_RBUTTONDOWN:
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SetCapture(hwnd);
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_right_button_down = true;
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_right_button_clicked = true;
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return 0;
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case WM_RBUTTONUP:
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ReleaseCapture();
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_right_button_down = false;
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return 0;
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case WM_MOUSEMOVE: {
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int x = (int16)LOWORD(lParam);
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int y = (int16)HIWORD(lParam);
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POINT pt;
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if (_wnd.double_size) {
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x /= 2;
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y /= 2;
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}
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if (_cursor.fix_at) {
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int dx = x - _cursor.pos.x;
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int dy = y - _cursor.pos.y;
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if (dx != 0 || dy != 0) {
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_cursor.delta.x += dx;
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_cursor.delta.y += dy;
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pt.x = _cursor.pos.x;
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pt.y = _cursor.pos.y;
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if (_wnd.double_size) {
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pt.x *= 2;
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pt.y *= 2;
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}
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ClientToScreen(hwnd, &pt);
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SetCursorPos(pt.x, pt.y);
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}
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} else {
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_cursor.delta.x += x - _cursor.pos.x;
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_cursor.delta.y += y - _cursor.pos.y;
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_cursor.pos.x = x;
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_cursor.pos.y = y;
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_cursor.dirty = true;
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}
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MyShowCursor(false);
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return 0;
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}
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case WM_KEYDOWN: {
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// this is the rewritten ascii input function
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// it disables windows deadkey handling --> more linux like :D
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unsigned short w = 0;
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int r = 0;
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byte ks[256];
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unsigned int scan = 0;
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uint16 scancode = (( lParam & 0xFF0000 ) >> 16 );
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GetKeyboardState(ks);
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r = ToAscii(wParam, scan, ks, &w, 0);
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if (r == 0) w = 0; // no translation was possible
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_pressed_key = w | MapWindowsKey(wParam) << 16;
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if (scancode == 41)
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_pressed_key = w | WKC_BACKQUOTE << 16;
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if ((_pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
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_double_size ^= 1;
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_wnd.double_size = _double_size;
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ClientSizeChanged(_wnd.width, _wnd.height);
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MarkWholeScreenDirty();
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}
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} break;
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case WM_SYSKEYDOWN: /* user presses F10 or Alt, both activating the title-menu */
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switch (wParam) {
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case VK_RETURN: case 0x46: /* Full Screen on ALT + ENTER/F(VK_F) */
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ToggleFullScreen(!_wnd.fullscreen);
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return 0;
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case VK_MENU: /* Just ALT */
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return 0; // do nothing
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case VK_F10: /* F10, ignore activation of menu */
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_pressed_key = MapWindowsKey(wParam) << 16;
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return 0;
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default: /* ALT in combination with something else */
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_pressed_key = MapWindowsKey(wParam) << 16;
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break;
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}
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break;
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case WM_NCMOUSEMOVE:
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MyShowCursor(true);
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return 0;
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case WM_SIZE: {
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if (wParam != SIZE_MINIMIZED) {
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ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
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}
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return 0;
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}
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case WM_SIZING: {
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RECT* r = (RECT*)lParam;
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RECT r2;
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int w, h;
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SetRect(&r2, 0, 0, 0, 0);
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AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
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w = r->right - r->left - (r2.right - r2.left);
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h = r->bottom - r->top - (r2.bottom - r2.top);
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if (_wnd.double_size) {
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w /= 2;
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h /= 2;
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}
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w = clamp(w, 64, MAX_SCREEN_WIDTH);
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h = clamp(h, 64, MAX_SCREEN_HEIGHT);
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if (_wnd.double_size) {
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w *= 2;
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h *= 2;
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}
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SetRect(&r2, 0, 0, w, h);
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AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
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w = r2.right - r2.left;
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h = r2.bottom - r2.top;
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switch (wParam) {
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case WMSZ_BOTTOM:
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r->bottom = r->top + h;
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break;
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case WMSZ_BOTTOMLEFT:
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r->bottom = r->top + h;
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r->left = r->right - w;
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break;
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case WMSZ_BOTTOMRIGHT:
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r->bottom = r->top + h;
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r->right = r->left + w;
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break;
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case WMSZ_LEFT:
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r->left = r->right - w;
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break;
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case WMSZ_RIGHT:
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r->right = r->left + w;
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break;
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case WMSZ_TOP:
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r->top = r->bottom - h;
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break;
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case WMSZ_TOPLEFT:
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r->top = r->bottom - h;
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r->left = r->right - w;
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break;
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case WMSZ_TOPRIGHT:
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r->top = r->bottom - h;
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r->right = r->left + w;
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break;
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}
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return TRUE;
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}
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// needed for wheel
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#if !defined(WM_MOUSEWHEEL)
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# define WM_MOUSEWHEEL 0x020A
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#endif //WM_MOUSEWHEEL
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#if !defined(GET_WHEEL_DELTA_WPARAM)
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# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
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#endif //GET_WHEEL_DELTA_WPARAM
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case WM_MOUSEWHEEL: {
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int delta = GET_WHEEL_DELTA_WPARAM(wParam);
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if (delta < 0) {
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_cursor.wheel++;
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} else if (delta > 0) {
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_cursor.wheel--;
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}
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return 0;
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}
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case WM_ACTIVATEAPP:
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_wnd.has_focus = (bool)wParam;
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break;
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}
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return DefWindowProc(hwnd, msg, wParam, lParam);
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}
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static void RegisterWndClass(void)
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{
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static bool registered;
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if (!registered) {
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HINSTANCE hinst = GetModuleHandle(NULL);
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WNDCLASS wnd = {
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0,
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WndProcGdi,
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0,
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0,
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hinst,
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LoadIcon(hinst, MAKEINTRESOURCE(100)),
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LoadCursor(NULL, IDC_ARROW),
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0,
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0,
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"OTTD"
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};
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registered = true;
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if (!RegisterClass(&wnd))
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error("RegisterClass failed");
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}
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}
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extern const char _openttd_revision[];
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static void MakeWindow(bool full_screen)
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{
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_fullscreen = full_screen;
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_wnd.double_size = _double_size && !full_screen;
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// recreate window?
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if ((full_screen || _wnd.fullscreen) && _wnd.main_wnd) {
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DestroyWindow(_wnd.main_wnd);
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_wnd.main_wnd = 0;
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}
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if (full_screen) {
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DEVMODE settings;
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memset(&settings, 0, sizeof(DEVMODE));
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settings.dmSize = sizeof(DEVMODE);
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settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
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if (_fullscreen_bpp) {
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settings.dmBitsPerPel = _fullscreen_bpp;
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settings.dmFields |= DM_BITSPERPEL;
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}
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settings.dmPelsWidth = _wnd.width_org;
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settings.dmPelsHeight = _wnd.height_org;
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settings.dmDisplayFrequency = _display_hz;
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if (settings.dmDisplayFrequency != 0)
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settings.dmFields |= DM_DISPLAYFREQUENCY;
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if (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) {
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MakeWindow(false);
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return;
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}
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} else if (_wnd.fullscreen) {
|
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// restore display?
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ChangeDisplaySettings(NULL, 0);
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}
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{
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RECT r;
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uint style;
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int x, y, w, h;
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_wnd.fullscreen = full_screen;
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if (_wnd.fullscreen) {
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style = WS_POPUP | WS_VISIBLE;
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SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
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} else {
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style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
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SetRect(&r, 0, 0, _wnd.width, _wnd.height);
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}
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AdjustWindowRect(&r, style, FALSE);
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w = r.right - r.left;
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h = r.bottom - r.top;
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x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
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y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
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if (_wnd.main_wnd) {
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SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
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} else {
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char Windowtitle[50];
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snprintf(Windowtitle, lengthof(Windowtitle), "OpenTTD %s", _openttd_revision);
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|
|
_wnd.main_wnd = CreateWindow("OTTD", Windowtitle, style, x, y, w, h, 0, 0, _inst, 0);
|
|
if (_wnd.main_wnd == NULL)
|
|
error("CreateWindow failed");
|
|
}
|
|
}
|
|
GameSizeChanged(); // invalidate all windows, force redraw
|
|
}
|
|
|
|
static bool AllocateDibSection(int w, int h)
|
|
{
|
|
BITMAPINFO *bi;
|
|
HDC dc;
|
|
|
|
w = clamp(w, 64, MAX_SCREEN_WIDTH);
|
|
h = clamp(h, 64, MAX_SCREEN_HEIGHT);
|
|
|
|
if (w == _screen.width && h == _screen.height)
|
|
return false;
|
|
|
|
_screen.width = w;
|
|
_screen.pitch = (w + 3) & ~0x3;
|
|
_screen.height = h;
|
|
|
|
if (_wnd.alloced_bits) {
|
|
free(_wnd.alloced_bits);
|
|
_wnd.alloced_bits = NULL;
|
|
}
|
|
|
|
bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
|
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
|
|
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
|
|
if (_wnd.double_size) {
|
|
w = (w + 3) & ~0x3;
|
|
_wnd.alloced_bits = _wnd.buffer_bits = malloc(w * h);
|
|
w *= 2;
|
|
h *= 2;
|
|
}
|
|
|
|
bi->bmiHeader.biWidth = _wnd.width = w;
|
|
bi->bmiHeader.biHeight = -(_wnd.height = h);
|
|
|
|
bi->bmiHeader.biPlanes = 1;
|
|
bi->bmiHeader.biBitCount = 8;
|
|
bi->bmiHeader.biCompression = BI_RGB;
|
|
|
|
if (_wnd.dib_sect)
|
|
DeleteObject(_wnd.dib_sect);
|
|
|
|
dc = GetDC(0);
|
|
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, (void**)&_wnd.bitmap_bits, NULL, 0);
|
|
if (_wnd.dib_sect == NULL)
|
|
error("CreateDIBSection failed");
|
|
ReleaseDC(0, dc);
|
|
|
|
if (!_wnd.double_size)
|
|
_wnd.buffer_bits = _wnd.bitmap_bits;
|
|
|
|
return true;
|
|
}
|
|
|
|
static const uint16 default_resolutions[][2] = {
|
|
{ 640, 480},
|
|
{ 800, 600},
|
|
{1024, 768},
|
|
{1152, 864},
|
|
{1280, 800},
|
|
{1280, 960},
|
|
{1280, 1024},
|
|
{1400, 1050},
|
|
{1600, 1200},
|
|
{1680, 1050},
|
|
{1920, 1200}
|
|
};
|
|
|
|
static void FindResolutions(void)
|
|
{
|
|
int i = 0, n = 0;
|
|
DEVMODE dm;
|
|
|
|
while (EnumDisplaySettings(NULL, i++, &dm) != 0) {
|
|
if (dm.dmBitsPerPel == 8 && IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH + 1) &&
|
|
IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT + 1)){
|
|
int j;
|
|
for (j = 0; j < n; j++) {
|
|
if (_resolutions[j][0] == dm.dmPelsWidth && _resolutions[j][1] == dm.dmPelsHeight) break;
|
|
}
|
|
|
|
/* In the previous loop we have checked already existing/added resolutions if
|
|
* they are the same as the new ones. If this is not the case (j == n); we have
|
|
* looped all and found none, add the new one to the list. If we have reached the
|
|
* maximum amount of resolutions, then quit querying the display */
|
|
if (j == n) {
|
|
_resolutions[j][0] = dm.dmPelsWidth;
|
|
_resolutions[j][1] = dm.dmPelsHeight;
|
|
if (++n == lengthof(_resolutions)) break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* We have found no resolutions, show the default list */
|
|
if (n == 0) {
|
|
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
|
|
n = lengthof(default_resolutions);
|
|
}
|
|
|
|
_num_resolutions = n;
|
|
SortResolutions(_num_resolutions);
|
|
}
|
|
|
|
|
|
static const char *Win32GdiStart(const char * const *parm)
|
|
{
|
|
memset(&_wnd, 0, sizeof(_wnd));
|
|
_wnd.cursor_visible = true;
|
|
|
|
RegisterWndClass();
|
|
|
|
MakePalette();
|
|
|
|
FindResolutions();
|
|
|
|
// fullscreen uses those
|
|
_wnd.width_org = _cur_resolution[0];
|
|
_wnd.height_org = _cur_resolution[1];
|
|
|
|
AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
|
|
MarkWholeScreenDirty();
|
|
|
|
MakeWindow(_fullscreen);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static void Win32GdiStop(void)
|
|
{
|
|
if (_wnd.fullscreen) ChangeDisplaySettings(NULL, 0);
|
|
MyShowCursor(true);
|
|
DeleteObject(_wnd.gdi_palette);
|
|
DeleteObject(_wnd.dib_sect);
|
|
DestroyWindow(_wnd.main_wnd);
|
|
}
|
|
|
|
// simple upscaler by 2
|
|
static void filter(int left, int top, int width, int height)
|
|
{
|
|
uint p = _screen.pitch;
|
|
const Pixel *s = _wnd.buffer_bits + top * p + left;
|
|
Pixel *d = _wnd.bitmap_bits + top * p * 4 + left * 2;
|
|
|
|
for (; height > 0; height--) {
|
|
int i;
|
|
|
|
for (i = 0; i != width; i++) {
|
|
d[i * 2] = d[i * 2 + 1] = d[i * 2 + p * 2] = d[i * 2 + 1 + p * 2] = s[i];
|
|
}
|
|
s += p;
|
|
d += p * 4;
|
|
}
|
|
}
|
|
|
|
static void Win32GdiMakeDirty(int left, int top, int width, int height)
|
|
{
|
|
RECT r = { left, top, left + width, top + height };
|
|
|
|
if (_wnd.double_size) {
|
|
filter(left, top, width, height);
|
|
r.left *= 2;
|
|
r.top *= 2;
|
|
r.right *= 2;
|
|
r.bottom *= 2;
|
|
}
|
|
InvalidateRect(_wnd.main_wnd, &r, FALSE);
|
|
}
|
|
|
|
static void CheckPaletteAnim(void)
|
|
{
|
|
if (_pal_last_dirty == -1)
|
|
return;
|
|
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
|
|
}
|
|
|
|
static int Win32GdiMainLoop(void)
|
|
{
|
|
MSG mesg;
|
|
uint32 next_tick = GetTickCount() + 30, cur_ticks;
|
|
|
|
_wnd.running = true;
|
|
|
|
while(true) {
|
|
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
|
|
InteractiveRandom(); // randomness
|
|
TranslateMessage(&mesg);
|
|
DispatchMessage(&mesg);
|
|
}
|
|
if (_exit_game) return ML_QUIT;
|
|
if (_wnd.switch_driver) return ML_SWITCHDRIVER;
|
|
|
|
#if defined(_DEBUG)
|
|
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
|
|
if (
|
|
#else
|
|
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
|
|
/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
|
|
* real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
|
|
if ((_pressed_key >> 16) & WKC_TAB &&
|
|
#endif
|
|
!_networking && _game_mode != GM_MENU)
|
|
_fast_forward |= 2;
|
|
} else if (_fast_forward & 2)
|
|
_fast_forward = 0;
|
|
|
|
cur_ticks = GetTickCount();
|
|
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
|
|
next_tick = cur_ticks;
|
|
|
|
if (cur_ticks == next_tick) {
|
|
next_tick += 30;
|
|
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
|
|
_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
|
|
_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
|
|
|
|
// determine which directional keys are down
|
|
if (_wnd.has_focus) {
|
|
_dirkeys =
|
|
(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
|
|
(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
|
|
(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
|
|
(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
|
|
} else
|
|
_dirkeys = 0;
|
|
|
|
GameLoop();
|
|
_cursor.delta.x = _cursor.delta.y = 0;
|
|
|
|
if (_force_full_redraw)
|
|
MarkWholeScreenDirty();
|
|
|
|
GdiFlush();
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
UpdateWindows();
|
|
CheckPaletteAnim();
|
|
} else {
|
|
Sleep(1);
|
|
GdiFlush();
|
|
_screen.dst_ptr = _wnd.buffer_bits;
|
|
DrawTextMessage();
|
|
DrawMouseCursor();
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool Win32GdiChangeRes(int w, int h)
|
|
{
|
|
_wnd.width = _wnd.width_org = w;
|
|
_wnd.height = _wnd.height_org = h;
|
|
|
|
MakeWindow(_fullscreen); // _wnd.fullscreen screws up ingame resolution switching
|
|
|
|
return true;
|
|
}
|
|
|
|
static void Win32GdiFullScreen(bool full_screen) {MakeWindow(full_screen);}
|
|
|
|
const HalVideoDriver _win32_video_driver = {
|
|
Win32GdiStart,
|
|
Win32GdiStop,
|
|
Win32GdiMakeDirty,
|
|
Win32GdiMainLoop,
|
|
Win32GdiChangeRes,
|
|
Win32GdiFullScreen,
|
|
};
|
|
|
|
|
|
/**********************
|
|
* WIN32 MIDI PLAYER
|
|
**********************/
|
|
|
|
static struct {
|
|
bool stop_song;
|
|
bool terminate;
|
|
bool playing;
|
|
int new_vol;
|
|
HANDLE wait_obj;
|
|
char start_song[260];
|
|
} _midi;
|
|
|
|
static void Win32MidiPlaySong(const char *filename)
|
|
{
|
|
strcpy(_midi.start_song, filename);
|
|
_midi.playing = true;
|
|
_midi.stop_song = false;
|
|
SetEvent(_midi.wait_obj);
|
|
}
|
|
|
|
static void Win32MidiStopSong(void)
|
|
{
|
|
if (_midi.playing) {
|
|
_midi.stop_song = true;
|
|
_midi.start_song[0] = '\0';
|
|
SetEvent(_midi.wait_obj);
|
|
}
|
|
}
|
|
|
|
static bool Win32MidiIsSongPlaying(void)
|
|
{
|
|
return _midi.playing;
|
|
}
|
|
|
|
static void Win32MidiSetVolume(byte vol)
|
|
{
|
|
_midi.new_vol = vol;
|
|
SetEvent(_midi.wait_obj);
|
|
}
|
|
|
|
static long CDECL MidiSendCommand(const char *cmd, ...) {
|
|
va_list va;
|
|
char buf[512];
|
|
|
|
va_start(va, cmd);
|
|
vsprintf(buf, cmd, va);
|
|
va_end(va);
|
|
return mciSendStringA(buf, NULL, 0, 0);
|
|
}
|
|
|
|
static bool MidiIntPlaySong(const char *filename)
|
|
{
|
|
MidiSendCommand("close all");
|
|
if (MidiSendCommand("open \"%s\" type sequencer alias song", filename) != 0)
|
|
return false;
|
|
|
|
if (MidiSendCommand("play song from 0") != 0)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
static void MidiIntStopSong(void)
|
|
{
|
|
MidiSendCommand("close all");
|
|
}
|
|
|
|
static void MidiIntSetVolume(int vol)
|
|
{
|
|
uint v = (vol * 65535 / 127);
|
|
midiOutSetVolume((HMIDIOUT)-1, v + (v << 16));
|
|
}
|
|
|
|
static bool MidiIntIsSongPlaying(void)
|
|
{
|
|
char buf[16];
|
|
mciSendStringA("status song mode", buf, sizeof(buf), 0);
|
|
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
|
|
}
|
|
|
|
static DWORD WINAPI MidiThread(LPVOID arg)
|
|
{
|
|
_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
|
|
do {
|
|
char *s;
|
|
int vol;
|
|
|
|
vol = _midi.new_vol;
|
|
if (vol != -1) {
|
|
_midi.new_vol = -1;
|
|
MidiIntSetVolume(vol);
|
|
}
|
|
|
|
s = _midi.start_song;
|
|
if (s[0] != '\0') {
|
|
_midi.playing = MidiIntPlaySong(s);
|
|
s[0] = '\0';
|
|
|
|
// Delay somewhat in case we don't manage to play.
|
|
if (!_midi.playing) {
|
|
Sleep(5000);
|
|
}
|
|
}
|
|
|
|
if (_midi.stop_song && _midi.playing) {
|
|
_midi.stop_song = false;
|
|
_midi.playing = false;
|
|
MidiIntStopSong();
|
|
}
|
|
|
|
if (_midi.playing && !MidiIntIsSongPlaying())
|
|
_midi.playing = false;
|
|
|
|
WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
|
|
} while (!_midi.terminate);
|
|
|
|
DeleteObject(_midi.wait_obj);
|
|
return 0;
|
|
}
|
|
|
|
static const char *Win32MidiStart(const char * const *parm)
|
|
{
|
|
DWORD threadId;
|
|
|
|
memset(&_midi, 0, sizeof(_midi));
|
|
_midi.new_vol = -1;
|
|
CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
|
|
return 0;
|
|
}
|
|
|
|
static void Win32MidiStop(void)
|
|
{
|
|
_midi.terminate = true;
|
|
SetEvent(_midi.wait_obj);
|
|
}
|
|
|
|
const HalMusicDriver _win32_music_driver = {
|
|
Win32MidiStart,
|
|
Win32MidiStop,
|
|
Win32MidiPlaySong,
|
|
Win32MidiStopSong,
|
|
Win32MidiIsSongPlaying,
|
|
Win32MidiSetVolume,
|
|
};
|
|
|
|
// WIN32 Sound code.
|
|
|
|
static HWAVEOUT _waveout;
|
|
static WAVEHDR _wave_hdr[2];
|
|
static int _bufsize;
|
|
static void PrepareHeader(WAVEHDR *hdr)
|
|
{
|
|
hdr->dwBufferLength = _bufsize * 4;
|
|
hdr->dwFlags = 0;
|
|
hdr->lpData = malloc(_bufsize * 4);
|
|
if (hdr->lpData == NULL ||
|
|
waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
|
|
error("waveOutPrepareHeader failed");
|
|
}
|
|
|
|
static void FillHeaders(void)
|
|
{
|
|
WAVEHDR *hdr;
|
|
|
|
for (hdr = _wave_hdr; hdr != endof(_wave_hdr); hdr++) {
|
|
if (!(hdr->dwFlags & WHDR_INQUEUE)) {
|
|
MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength / 4);
|
|
if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
|
|
error("waveOutWrite failed");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance,
|
|
DWORD dwParam1, DWORD dwParam2)
|
|
{
|
|
switch (uMsg) {
|
|
case WOM_DONE:
|
|
if (_waveout) FillHeaders();
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
static const char *Win32SoundStart(const char * const *parm)
|
|
{
|
|
WAVEFORMATEX wfex;
|
|
int hz;
|
|
|
|
_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
|
|
hz = GetDriverParamInt(parm, "hz", 11025);
|
|
wfex.wFormatTag = WAVE_FORMAT_PCM;
|
|
wfex.nChannels = 2;
|
|
wfex.nSamplesPerSec = hz;
|
|
wfex.nAvgBytesPerSec = hz*2*2;
|
|
wfex.nBlockAlign = 4;
|
|
wfex.wBitsPerSample = 16;
|
|
if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
|
|
return "waveOutOpen failed";
|
|
PrepareHeader(&_wave_hdr[0]);
|
|
PrepareHeader(&_wave_hdr[1]);
|
|
FillHeaders();
|
|
return NULL;
|
|
}
|
|
|
|
static void Win32SoundStop(void)
|
|
{
|
|
HWAVEOUT waveout = _waveout;
|
|
|
|
_waveout = NULL;
|
|
waveOutReset(waveout);
|
|
waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
|
|
waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
|
|
waveOutClose(waveout);
|
|
}
|
|
|
|
const HalSoundDriver _win32_sound_driver = {
|
|
Win32SoundStart,
|
|
Win32SoundStop,
|
|
};
|
|
|
|
// Helper function needed by dynamically loading SDL
|
|
bool LoadLibraryList(void **proc, const char *dll)
|
|
{
|
|
HMODULE lib;
|
|
void *p;
|
|
|
|
while (*dll != '\0') {
|
|
lib = LoadLibrary(dll);
|
|
if (lib == NULL)
|
|
return false;
|
|
while (true) {
|
|
while(*dll++ != '\0');
|
|
if (*dll == '\0')
|
|
break;
|
|
p = GetProcAddress(lib, dll);
|
|
if (p == NULL)
|
|
return false;
|
|
*proc++ = p;
|
|
}
|
|
dll++;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
static const char *_exception_string;
|
|
static void *_safe_esp;
|
|
static char *_crash_msg;
|
|
static bool _expanded;
|
|
static bool _did_emerg_save;
|
|
static int _ident;
|
|
|
|
void ShowOSErrorBox(const char *buf)
|
|
{
|
|
MyShowCursor(true);
|
|
MessageBoxA(GetActiveWindow(), buf, "Error!", MB_ICONSTOP);
|
|
|
|
// if exception tracker is enabled, we crash here to let the exception handler handle it.
|
|
#if defined(WIN32_EXCEPTION_TRACKER) && !defined(_DEBUG)
|
|
if (*buf == '!') {
|
|
_exception_string = buf;
|
|
*(byte*)0 = 0;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
typedef struct DebugFileInfo {
|
|
uint32 size;
|
|
uint32 crc32;
|
|
SYSTEMTIME file_time;
|
|
} DebugFileInfo;
|
|
|
|
static uint32 *_crc_table;
|
|
|
|
static void MakeCRCTable(uint32 *table) {
|
|
uint32 crc, poly = 0xEDB88320L;
|
|
int i;
|
|
int j;
|
|
|
|
_crc_table = table;
|
|
|
|
for (i = 0; i != 256; i++) {
|
|
crc = i;
|
|
for (j = 8; j != 0; j--) {
|
|
if (crc & 1)
|
|
crc = (crc >> 1) ^ poly;
|
|
else
|
|
crc >>= 1;
|
|
}
|
|
table[i] = crc;
|
|
}
|
|
}
|
|
|
|
static uint32 CalcCRC(byte *data, uint size, uint32 crc) {
|
|
for (; size > 0; size--) {
|
|
crc = ((crc >> 8) & 0x00FFFFFF) ^ _crc_table[(crc ^ *data++) & 0xFF];
|
|
}
|
|
return crc;
|
|
}
|
|
|
|
static void GetFileInfo(DebugFileInfo *dfi, const char *filename)
|
|
{
|
|
memset(dfi, 0, sizeof(dfi));
|
|
|
|
{
|
|
HANDLE file;
|
|
byte buffer[1024];
|
|
DWORD numread;
|
|
uint32 filesize = 0;
|
|
FILETIME write_time;
|
|
uint32 crc = (uint32)-1;
|
|
|
|
file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL,
|
|
OPEN_EXISTING, 0, 0);
|
|
if (file != INVALID_HANDLE_VALUE) {
|
|
while(true) {
|
|
if (ReadFile(file, buffer, sizeof(buffer), &numread, NULL) == 0 ||
|
|
numread == 0)
|
|
break;
|
|
filesize += numread;
|
|
crc = CalcCRC(buffer, numread, crc);
|
|
}
|
|
dfi->size = filesize;
|
|
dfi->crc32 = crc ^ (uint32)-1;
|
|
|
|
if (GetFileTime(file, NULL, NULL, &write_time)) {
|
|
FileTimeToSystemTime(&write_time, &dfi->file_time);
|
|
}
|
|
CloseHandle(file);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static char *PrintModuleInfo(char *output, HMODULE mod)
|
|
{
|
|
char buffer[MAX_PATH];
|
|
DebugFileInfo dfi;
|
|
|
|
GetModuleFileName(mod, buffer, MAX_PATH);
|
|
GetFileInfo(&dfi, buffer);
|
|
output += sprintf(output, " %-20s handle: %.8X size: %d crc: %.8X date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n",
|
|
buffer,
|
|
mod,
|
|
dfi.size,
|
|
dfi.crc32,
|
|
dfi.file_time.wYear,
|
|
dfi.file_time.wMonth,
|
|
dfi.file_time.wDay,
|
|
dfi.file_time.wHour,
|
|
dfi.file_time.wMinute,
|
|
dfi.file_time.wSecond
|
|
);
|
|
return output;
|
|
}
|
|
|
|
static char *PrintModuleList(char *output)
|
|
{
|
|
BOOL (WINAPI *EnumProcessModules)(HANDLE,HMODULE*,DWORD,LPDWORD);
|
|
HANDLE proc;
|
|
HMODULE modules[100];
|
|
DWORD needed;
|
|
BOOL res;
|
|
int count,i;
|
|
|
|
if (LoadLibraryList((void*)&EnumProcessModules, "psapi.dll\0EnumProcessModules\0")) {
|
|
proc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, GetCurrentProcessId());
|
|
if (proc) {
|
|
res = EnumProcessModules(proc, modules, sizeof(modules), &needed);
|
|
CloseHandle(proc);
|
|
if (res) {
|
|
count =
|
|
min(needed / sizeof(HMODULE), lengthof(modules));
|
|
for (i = 0; i != count; i++)
|
|
output = PrintModuleInfo(output, modules[i]);
|
|
return output;
|
|
}
|
|
}
|
|
}
|
|
output = PrintModuleInfo(output, NULL);
|
|
return output;
|
|
}
|
|
|
|
static const char _crash_desc[] =
|
|
"A serious fault condition occured in the game. The game will shut down.\n"
|
|
"Press \"Submit report\" to send crash information to the developers. "
|
|
"This will greatly help debugging. "
|
|
"The information contained in the report is displayed below.\n"
|
|
"Press \"Emergency save\" to attempt saving the game.";
|
|
|
|
static const char _save_succeeded[] =
|
|
"Emergency save succeeded.\n"
|
|
"Be aware that critical parts of the internal game state may have become "
|
|
"corrupted. The saved game is not guaranteed to work.";
|
|
|
|
static bool EmergencySave(void)
|
|
{
|
|
SaveOrLoad("crash.sav", SL_SAVE);
|
|
return true;
|
|
}
|
|
|
|
typedef struct {
|
|
HINTERNET (WINAPI *InternetOpenA)(LPCSTR,DWORD, LPCSTR, LPCSTR, DWORD);
|
|
HINTERNET (WINAPI *InternetConnectA)(HINTERNET, LPCSTR, INTERNET_PORT, LPCSTR, LPCSTR, DWORD, DWORD, DWORD);
|
|
HINTERNET (WINAPI *HttpOpenRequestA)(HINTERNET, LPCSTR, LPCSTR, LPCSTR, LPCSTR, LPCSTR *, DWORD, DWORD);
|
|
BOOL (WINAPI *HttpSendRequestA)(HINTERNET, LPCSTR, DWORD, LPVOID, DWORD);
|
|
BOOL (WINAPI *InternetCloseHandle)(HINTERNET);
|
|
BOOL (WINAPI *HttpQueryInfo)(HINTERNET, DWORD, LPVOID, LPDWORD, LPDWORD);
|
|
} WinInetProcs;
|
|
|
|
#define M(x) x "\0"
|
|
static const char wininet_files[] =
|
|
M("wininet.dll")
|
|
M("InternetOpenA")
|
|
M("InternetConnectA")
|
|
M("HttpOpenRequestA")
|
|
M("HttpSendRequestA")
|
|
M("InternetCloseHandle")
|
|
M("HttpQueryInfoA")
|
|
M("");
|
|
#undef M
|
|
|
|
static WinInetProcs _wininet;
|
|
|
|
|
|
static char *SubmitCrashReport(HWND wnd, void *msg, size_t msglen, const char *arg)
|
|
{
|
|
HINTERNET inet, conn, http;
|
|
char *err = NULL;
|
|
DWORD code, len;
|
|
static char buf[100];
|
|
char buff[100];
|
|
|
|
if (_wininet.InternetOpen == NULL && !LoadLibraryList((void**)&_wininet, wininet_files)) return "can't load wininet.dll";
|
|
|
|
inet = _wininet.InternetOpen("OTTD", INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0 );
|
|
if (inet == NULL) { err = "internetopen failed"; goto error1; }
|
|
|
|
conn = _wininet.InternetConnect(inet, "openttd.com", INTERNET_DEFAULT_HTTP_PORT, "", "", INTERNET_SERVICE_HTTP, 0, 0);
|
|
if (conn == NULL) { err = "internetconnect failed"; goto error2; }
|
|
|
|
sprintf(buff, "/crash.php?file=%s&ident=%d", arg, _ident);
|
|
|
|
http = _wininet.HttpOpenRequest(conn, "POST", buff, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE , 0);
|
|
if (http == NULL) { err = "httpopenrequest failed"; goto error3; }
|
|
|
|
if (!_wininet.HttpSendRequest(http, "Content-type: application/binary", -1, msg, msglen)) { err = "httpsendrequest failed"; goto error4; }
|
|
|
|
len = sizeof(code);
|
|
if (!_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_CODE | HTTP_QUERY_FLAG_NUMBER, &code, &len, 0)) { err = "httpqueryinfo failed"; goto error4; }
|
|
|
|
if (code != 200) {
|
|
int l = sprintf(buf, "Server said: %d ", code);
|
|
len = sizeof(buf) - l;
|
|
_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_TEXT, buf + l, &len, 0);
|
|
err = buf;
|
|
}
|
|
|
|
error4:
|
|
_wininet.InternetCloseHandle(http);
|
|
error3:
|
|
_wininet.InternetCloseHandle(conn);
|
|
error2:
|
|
_wininet.InternetCloseHandle(inet);
|
|
error1:
|
|
return err;
|
|
}
|
|
|
|
static void SubmitFile(HWND wnd, const char *file)
|
|
{
|
|
HANDLE h;
|
|
unsigned long size;
|
|
unsigned long read;
|
|
void *mem;
|
|
|
|
h = CreateFile(file, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
|
|
if (h == NULL) return;
|
|
|
|
size = GetFileSize(h, NULL);
|
|
if (size > 500000) goto error1;
|
|
|
|
mem = malloc(size);
|
|
if (mem == NULL) goto error1;
|
|
|
|
if (!ReadFile(h, mem, size, &read, NULL) || read != size) goto error2;
|
|
|
|
SubmitCrashReport(wnd, mem, size, file);
|
|
|
|
error2:
|
|
free(mem);
|
|
error1:
|
|
CloseHandle(h);
|
|
}
|
|
|
|
static const char * const _expand_texts[] = {"S&how report >>", "&Hide report <<" };
|
|
|
|
static void SetWndSize(HWND wnd, int mode)
|
|
{
|
|
RECT r,r2;
|
|
int offs;
|
|
|
|
GetWindowRect(wnd, &r);
|
|
|
|
SetDlgItemText(wnd, 15, _expand_texts[mode == 1]);
|
|
|
|
if (mode >= 0) {
|
|
GetWindowRect(GetDlgItem(wnd, 11), &r2);
|
|
offs = r2.bottom - r2.top + 10;
|
|
if (!mode) offs = -offs;
|
|
SetWindowPos(wnd, HWND_TOPMOST, 0, 0,
|
|
r.right - r.left, r.bottom - r.top + offs, SWP_NOMOVE | SWP_NOZORDER);
|
|
} else {
|
|
SetWindowPos(wnd, HWND_TOPMOST,
|
|
(GetSystemMetrics(SM_CXSCREEN) - (r.right - r.left)) / 2,
|
|
(GetSystemMetrics(SM_CYSCREEN) - (r.bottom - r.top)) / 2,
|
|
0, 0, SWP_NOSIZE);
|
|
}
|
|
}
|
|
|
|
static bool DoEmergencySave(HWND wnd)
|
|
{
|
|
bool b = false;
|
|
|
|
EnableWindow(GetDlgItem(wnd, 13), FALSE);
|
|
_did_emerg_save = true;
|
|
__try {
|
|
b = EmergencySave();
|
|
} __except (1) {}
|
|
return b;
|
|
}
|
|
|
|
static BOOL CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM lParam)
|
|
{
|
|
switch(msg) {
|
|
case WM_INITDIALOG:
|
|
SetDlgItemText(wnd, 10, _crash_desc);
|
|
SetDlgItemText(wnd, 11, _crash_msg);
|
|
SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE);
|
|
SetWndSize(wnd, -1);
|
|
return TRUE;
|
|
case WM_COMMAND:
|
|
switch(wParam) {
|
|
case 12: // Close
|
|
ExitProcess(0);
|
|
case 13: { // Emergency save
|
|
if (DoEmergencySave(wnd))
|
|
MessageBoxA(wnd, _save_succeeded, "Save successful", MB_ICONINFORMATION);
|
|
else
|
|
MessageBoxA(wnd, "Save failed", "Save failed", MB_ICONINFORMATION);
|
|
break;
|
|
}
|
|
case 14: { // Submit crash report
|
|
char *s;
|
|
|
|
SetCursor(LoadCursor(NULL, IDC_WAIT));
|
|
|
|
s = SubmitCrashReport(wnd, _crash_msg, strlen(_crash_msg), "");
|
|
if (s) {
|
|
MessageBoxA(wnd, s, "Error", MB_ICONSTOP);
|
|
break;
|
|
}
|
|
|
|
// try to submit emergency savegame
|
|
if (_did_emerg_save || DoEmergencySave(wnd)) {
|
|
SubmitFile(wnd, "crash.sav");
|
|
}
|
|
// try to submit the autosaved game
|
|
if (_opt.autosave) {
|
|
char buf[40];
|
|
sprintf(buf, "autosave%d.sav", (_autosave_ctr - 1) & 3);
|
|
SubmitFile(wnd, buf);
|
|
}
|
|
EnableWindow(GetDlgItem(wnd, 14), FALSE);
|
|
SetCursor(LoadCursor(NULL, IDC_ARROW));
|
|
MessageBoxA(wnd, "Crash report submitted. Thank you.", "Crash Report", MB_ICONINFORMATION);
|
|
break;
|
|
}
|
|
case 15: // Expand
|
|
_expanded ^= 1;
|
|
SetWndSize(wnd, _expanded);
|
|
break;
|
|
}
|
|
return TRUE;
|
|
case WM_CLOSE:
|
|
ExitProcess(0);
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static void Handler2(void)
|
|
{
|
|
ShowCursor(TRUE);
|
|
ShowWindow(GetActiveWindow(), FALSE);
|
|
DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(100), NULL, CrashDialogFunc);
|
|
}
|
|
|
|
extern bool CloseConsoleLogIfActive(void);
|
|
|
|
static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
|
|
{
|
|
char *output;
|
|
static bool had_exception;
|
|
|
|
if (had_exception) ExitProcess(0);
|
|
had_exception = true;
|
|
|
|
_ident = GetTickCount(); // something pretty unique
|
|
|
|
MakeCRCTable(alloca(256 * sizeof(uint32)));
|
|
_crash_msg = output = LocalAlloc(LMEM_FIXED, 8192);
|
|
|
|
{
|
|
SYSTEMTIME time;
|
|
GetLocalTime(&time);
|
|
output += sprintf(output,
|
|
"*** OpenTTD Crash Report ***\r\n"
|
|
"Date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n"
|
|
"Build: %s built on " __TIMESTAMP__ "\r\n",
|
|
time.wYear,
|
|
time.wMonth,
|
|
time.wDay,
|
|
time.wHour,
|
|
time.wMinute,
|
|
time.wSecond,
|
|
"???"
|
|
);
|
|
}
|
|
|
|
if (_exception_string)
|
|
output += sprintf(output, "Reason: %s\r\n", _exception_string);
|
|
|
|
output += sprintf(output, "Exception %.8X at %.8X\r\n"
|
|
"Registers:\r\n"
|
|
" EAX: %.8X EBX: %.8X ECX: %.8X EDX: %.8X\r\n"
|
|
" ESI: %.8X EDI: %.8X EBP: %.8X ESP: %.8X\r\n"
|
|
" EIP: %.8X EFLAGS: %.8X\r\n"
|
|
"\r\nBytes at CS:EIP:\r\n",
|
|
ep->ExceptionRecord->ExceptionCode,
|
|
ep->ExceptionRecord->ExceptionAddress,
|
|
ep->ContextRecord->Eax,
|
|
ep->ContextRecord->Ebx,
|
|
ep->ContextRecord->Ecx,
|
|
ep->ContextRecord->Edx,
|
|
ep->ContextRecord->Esi,
|
|
ep->ContextRecord->Edi,
|
|
ep->ContextRecord->Ebp,
|
|
ep->ContextRecord->Esp,
|
|
ep->ContextRecord->Eip,
|
|
ep->ContextRecord->EFlags
|
|
);
|
|
|
|
{
|
|
byte *b = (byte*)ep->ContextRecord->Eip;
|
|
int i;
|
|
for (i = 0; i != 24; i++) {
|
|
if (IsBadReadPtr(b, 1)) {
|
|
output += sprintf(output, " ??"); // OCR: WAS: , 0);
|
|
} else {
|
|
output += sprintf(output, " %.2X", *b);
|
|
}
|
|
b++;
|
|
}
|
|
output += sprintf(output,
|
|
"\r\n"
|
|
"\r\nStack trace: \r\n"
|
|
);
|
|
}
|
|
|
|
{
|
|
int i,j;
|
|
uint32 *b = (uint32*)ep->ContextRecord->Esp;
|
|
for (j = 0; j != 24; j++) {
|
|
for (i = 0; i != 8; i++) {
|
|
if (IsBadReadPtr(b,sizeof(uint32))) {
|
|
output += sprintf(output, " ????????"); //OCR: WAS - , 0);
|
|
} else {
|
|
output += sprintf(output, " %.8X", *b);
|
|
}
|
|
b++;
|
|
}
|
|
output += sprintf(output, "\r\n");
|
|
}
|
|
}
|
|
|
|
output += sprintf(output, "\r\nModule information:\r\n");
|
|
output = PrintModuleList(output);
|
|
|
|
{
|
|
OSVERSIONINFO os;
|
|
os.dwOSVersionInfoSize = sizeof(os);
|
|
GetVersionEx(&os);
|
|
output += sprintf(output, "\r\nSystem information:\r\n"
|
|
" Windows version %d.%d %d %s\r\n",
|
|
os.dwMajorVersion, os.dwMinorVersion, os.dwBuildNumber, os.szCSDVersion);
|
|
}
|
|
|
|
{
|
|
HANDLE file = CreateFile("crash.log", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0);
|
|
DWORD num_written;
|
|
if (file != INVALID_HANDLE_VALUE) {
|
|
WriteFile(file, _crash_msg, output - _crash_msg, &num_written, NULL);
|
|
CloseHandle(file);
|
|
}
|
|
}
|
|
|
|
/* Close any possible log files */
|
|
CloseConsoleLogIfActive();
|
|
|
|
if (_safe_esp) {
|
|
ep->ContextRecord->Eip = (DWORD)Handler2;
|
|
ep->ContextRecord->Esp = (DWORD)_safe_esp;
|
|
return EXCEPTION_CONTINUE_EXECUTION;
|
|
}
|
|
|
|
|
|
return EXCEPTION_EXECUTE_HANDLER;
|
|
}
|
|
|
|
static void Win32InitializeExceptions(void)
|
|
{
|
|
_asm {
|
|
mov _safe_esp, esp
|
|
}
|
|
|
|
SetUnhandledExceptionFilter(ExceptionHandler);
|
|
}
|
|
#else
|
|
/* Get rid of unused variable warnings.. ShowOSErrorBox
|
|
* is now used twice, once in MSVC, and once in all other Win
|
|
* compilers (cygwin, mingw, etc.) */
|
|
void ShowOSErrorBox(const char *buf)
|
|
{
|
|
MyShowCursor(true);
|
|
MessageBoxA(GetActiveWindow(), buf, "Error!", MB_ICONSTOP);
|
|
}
|
|
#endif
|
|
|
|
#ifndef __MINGW32__
|
|
static inline int strcasecmp(const char* s1, const char* s2)
|
|
{
|
|
return stricmp(s1, s2);
|
|
}
|
|
#endif
|
|
|
|
static char *_fios_path;
|
|
static char *_fios_save_path;
|
|
static char *_fios_scn_path;
|
|
static FiosItem *_fios_items;
|
|
static int _fios_count, _fios_alloc;
|
|
|
|
static FiosItem *FiosAlloc(void)
|
|
{
|
|
if (_fios_count == _fios_alloc) {
|
|
_fios_alloc += 256;
|
|
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
|
|
}
|
|
return &_fios_items[_fios_count++];
|
|
}
|
|
|
|
static HANDLE MyFindFirstFile(const char *path, const char *file, WIN32_FIND_DATA *fd)
|
|
{
|
|
UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
|
|
HANDLE h;
|
|
char paths[MAX_PATH];
|
|
|
|
sprintf(paths, "%s\\%s", path, file);
|
|
h = FindFirstFile(paths, fd);
|
|
|
|
SetErrorMode(sem); // restore previous setting
|
|
return h;
|
|
}
|
|
|
|
int CDECL compare_FiosItems(const void *a, const void *b)
|
|
{
|
|
const FiosItem *da = (const FiosItem *)a;
|
|
const FiosItem *db = (const FiosItem *)b;
|
|
int r;
|
|
|
|
if (_savegame_sort_order < 2) // sort by date
|
|
r = da->mtime < db->mtime ? -1 : 1;
|
|
else
|
|
r = strcasecmp(
|
|
da->title[0] != '\0' ? da->title : da->name,
|
|
db->title[0] != '\0' ? db->title : db->name
|
|
);
|
|
|
|
if (_savegame_sort_order & 1) r = -r;
|
|
return r;
|
|
}
|
|
|
|
|
|
// Get a list of savegames
|
|
FiosItem *FiosGetSavegameList(int *num, int mode)
|
|
{
|
|
WIN32_FIND_DATA fd;
|
|
HANDLE h;
|
|
FiosItem *fios;
|
|
int sort_start;
|
|
|
|
if (_fios_save_path == NULL) {
|
|
_fios_save_path = malloc(MAX_PATH);
|
|
strcpy(_fios_save_path, _path.save_dir);
|
|
}
|
|
|
|
if (_game_mode == GM_EDITOR)
|
|
_fios_path = _fios_scn_path;
|
|
else
|
|
_fios_path = _fios_save_path;
|
|
|
|
// Parent directory, only if not of the type C:\.
|
|
if (_fios_path[3] != '\0') {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_PARENT;
|
|
fios->mtime = 0;
|
|
strcpy(fios->name, "..");
|
|
strcpy(fios->title, ".. (Parent directory)");
|
|
}
|
|
|
|
// Show subdirectories first
|
|
h = MyFindFirstFile(_fios_path, "*.*", &fd);
|
|
if (h != INVALID_HANDLE_VALUE) {
|
|
do {
|
|
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
|
|
strcmp(fd.cFileName, ".") != 0 &&
|
|
strcmp(fd.cFileName, "..") != 0) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DIR;
|
|
fios->mtime = 0;
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
snprintf(fios->title, lengthof(fios->title),
|
|
"%s\\ (Directory)", fd.cFileName);
|
|
}
|
|
} while (FindNextFile(h, &fd));
|
|
FindClose(h);
|
|
}
|
|
|
|
// this is where to start sorting
|
|
sort_start = _fios_count;
|
|
|
|
/* Show savegame files
|
|
* .SAV OpenTTD saved game
|
|
* .SS1 Transport Tycoon Deluxe preset game
|
|
* .SV1 Transport Tycoon Deluxe (Patch) saved game
|
|
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
|
|
*/
|
|
h = MyFindFirstFile(_fios_path, "*.*", &fd);
|
|
if (h != INVALID_HANDLE_VALUE) {
|
|
do {
|
|
char *t;
|
|
|
|
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) continue;
|
|
|
|
t = strrchr(fd.cFileName, '.');
|
|
if (t != NULL && strcasecmp(t, ".sav") == 0) { // OpenTTD
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_FILE;
|
|
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
|
|
fios->title[0] = '\0';
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
|
|
if (t != NULL && (
|
|
strcasecmp(t, ".ss1") == 0 ||
|
|
strcasecmp(t, ".sv1") == 0 ||
|
|
strcasecmp(t, ".sv2") == 0
|
|
)) { // TTDLX(Patch)
|
|
char buf[MAX_PATH];
|
|
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_OLDFILE;
|
|
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
|
|
GetOldSaveGameName(fios->title, buf);
|
|
}
|
|
}
|
|
} while (FindNextFile(h, &fd));
|
|
FindClose(h);
|
|
}
|
|
|
|
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
|
|
|
|
// Drives
|
|
{
|
|
char drives[256];
|
|
const char *s;
|
|
|
|
GetLogicalDriveStrings(sizeof(drives), drives);
|
|
for (s = drives; *s != '\0';) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DRIVE;
|
|
sprintf(fios->name, "%c:", s[0]);
|
|
sprintf(fios->title, "%c:", s[0]);
|
|
while (*s++ != '\0') {}
|
|
}
|
|
}
|
|
|
|
*num = _fios_count;
|
|
return _fios_items;
|
|
}
|
|
|
|
// Get a list of scenarios
|
|
FiosItem *FiosGetScenarioList(int *num, int mode)
|
|
{
|
|
FiosItem *fios;
|
|
WIN32_FIND_DATA fd;
|
|
HANDLE h;
|
|
int sort_start;
|
|
|
|
if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
|
|
if (_fios_scn_path == NULL)
|
|
_fios_scn_path = malloc(MAX_PATH);
|
|
strcpy(_fios_scn_path, _path.scenario_dir);
|
|
}
|
|
|
|
_fios_path = _fios_scn_path;
|
|
|
|
// Parent directory, only if not of the type C:\.
|
|
if (_fios_path[3] != '\0' && mode != SLD_NEW_GAME) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_PARENT;
|
|
fios->mtime = 0;
|
|
strcpy(fios->title, ".. (Parent directory)");
|
|
}
|
|
|
|
// Show subdirectories first
|
|
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
|
|
if (h != INVALID_HANDLE_VALUE && mode != SLD_NEW_GAME) {
|
|
do {
|
|
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
|
|
strcmp(fd.cFileName, ".") != 0 &&
|
|
strcmp(fd.cFileName, "..") != 0) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DIR;
|
|
fios->mtime = 0;
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
snprintf(fios->title, lengthof(fios->title),
|
|
"%s\\ (Directory)", fd.cFileName);
|
|
}
|
|
} while (FindNextFile(h, &fd));
|
|
FindClose(h);
|
|
}
|
|
|
|
// this is where to start sorting
|
|
sort_start = _fios_count;
|
|
|
|
/* Show scenario files
|
|
* .SCN OpenTTD style scenario file
|
|
* .SV0 Transport Tycoon Deluxe (Patch) scenario
|
|
* .SS0 Transport Tycoon Deluxe preset scenario
|
|
*/
|
|
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
|
|
if (h != INVALID_HANDLE_VALUE) {
|
|
do {
|
|
char *t;
|
|
|
|
if ((fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) continue;
|
|
|
|
t = strrchr(fd.cFileName, '.');
|
|
if (t != NULL && strcasecmp(t, ".scn") == 0) { // OpenTTD
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_SCENARIO;
|
|
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
|
|
fios->title[0] = '\0';
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO ||
|
|
mode == SLD_NEW_GAME) {
|
|
if (t != NULL && (
|
|
strcasecmp(t, ".sv0") == 0 ||
|
|
strcasecmp(t, ".ss0") == 0
|
|
)) { // TTDLX(Patch)
|
|
char buf[MAX_PATH];
|
|
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_OLD_SCENARIO;
|
|
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
|
|
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
|
|
GetOldScenarioGameName(fios->title, buf);
|
|
ttd_strlcpy(fios->name, fd.cFileName, lengthof(fios->name));
|
|
}
|
|
}
|
|
} while (FindNextFile(h, &fd));
|
|
FindClose(h);
|
|
}
|
|
|
|
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
|
|
|
|
// Drives
|
|
if (mode != SLD_NEW_GAME) {
|
|
char drives[256];
|
|
const char *s;
|
|
|
|
GetLogicalDriveStrings(sizeof(drives), drives);
|
|
for (s = drives; *s != '\0';) {
|
|
fios = FiosAlloc();
|
|
fios->type = FIOS_TYPE_DRIVE;
|
|
sprintf(fios->name, "%c:", s[0]);
|
|
sprintf(fios->title, "%c:", s[0]);
|
|
while (*s++ != '\0') {}
|
|
}
|
|
}
|
|
|
|
*num = _fios_count;
|
|
return _fios_items;
|
|
}
|
|
|
|
|
|
// Free the list of savegames
|
|
void FiosFreeSavegameList(void)
|
|
{
|
|
free(_fios_items);
|
|
_fios_items = NULL;
|
|
_fios_alloc = _fios_count = 0;
|
|
}
|
|
|
|
// Browse to
|
|
char *FiosBrowseTo(const FiosItem *item)
|
|
{
|
|
char *path = _fios_path;
|
|
char *s;
|
|
|
|
switch (item->type) {
|
|
case FIOS_TYPE_DRIVE:
|
|
sprintf(path, "%c:\\", item->title[0]);
|
|
break;
|
|
|
|
case FIOS_TYPE_PARENT:
|
|
s = strrchr(path, '\\');
|
|
if (s != NULL) *s = '\0';
|
|
if (path[2] == '\0' ) strcat(path, "\\");
|
|
break;
|
|
|
|
case FIOS_TYPE_DIR:
|
|
s = strchr(item->name, '\\');
|
|
if (s != NULL) *s = '\0';
|
|
if (path[3] != '\0' ) strcat(path, "\\");
|
|
strcat(path, item->name);
|
|
break;
|
|
|
|
case FIOS_TYPE_FILE:
|
|
case FIOS_TYPE_OLDFILE:
|
|
case FIOS_TYPE_SCENARIO:
|
|
case FIOS_TYPE_OLD_SCENARIO: {
|
|
static char str_buffr[512];
|
|
|
|
sprintf(str_buffr, "%s\\%s", path, item->name);
|
|
return str_buffr;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/**
|
|
* Get descriptive texts. Returns the path and free space
|
|
* left on the device
|
|
* @param path string describing the path
|
|
* @param tfs total free space in megabytes, optional (can be NULL)
|
|
* @return StringID describing the path (free space or failure)
|
|
*/
|
|
StringID FiosGetDescText(const char **path, uint32 *tot)
|
|
{
|
|
UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
|
|
char root[4];
|
|
DWORD spc, bps, nfc, tnc;
|
|
StringID sid;
|
|
|
|
*path = _fios_path;
|
|
|
|
sprintf(root, "%c:\\", _fios_path[0]);
|
|
if (tot != NULL && GetDiskFreeSpace(root, &spc, &bps, &nfc, &tnc)) {
|
|
*tot = ((spc * bps) * (uint64)nfc) >> 20;
|
|
sid = STR_4005_BYTES_FREE;
|
|
} else
|
|
sid = STR_4006_UNABLE_TO_READ_DRIVE;
|
|
|
|
SetErrorMode(sem); // reset previous setting
|
|
return sid;
|
|
}
|
|
|
|
void FiosMakeSavegameName(char *buf, const char *name)
|
|
{
|
|
const char* extension;
|
|
const char* period;
|
|
|
|
if (_game_mode == GM_EDITOR)
|
|
extension = ".scn";
|
|
else
|
|
extension = ".sav";
|
|
|
|
// Don't append the extension, if it is already there
|
|
period = strrchr(name, '.');
|
|
if (period != NULL && strcasecmp(period, extension) == 0) extension = "";
|
|
|
|
sprintf(buf, "%s\\%s%s", _fios_path, name, extension);
|
|
}
|
|
|
|
void FiosDelete(const char *name)
|
|
{
|
|
char path[512];
|
|
|
|
snprintf(path, lengthof(path), "%s\\%s", _fios_path, name);
|
|
DeleteFile(path);
|
|
}
|
|
|
|
#define Windows_2000 5
|
|
#define Windows_NT3_51 4
|
|
|
|
/* flags show the minimum required OS to use a given feature. Currently
|
|
only dwMajorVersion and dwMinorVersion (WindowsME) are used
|
|
MajorVersion MinorVersion
|
|
Windows Server 2003 5 2 dmusic
|
|
Windows XP 5 1 dmusic
|
|
Windows 2000 5 0 dmusic
|
|
Windows NT 4.0 4 0 win32
|
|
Windows Me 4 90 dmusic
|
|
Windows 98 4 10 win32
|
|
Windows 95 4 0 win32
|
|
Windows NT 3.51 3 51 ?????
|
|
*/
|
|
|
|
const DriverDesc _video_driver_descs[] = {
|
|
{"null", "Null Video Driver", &_null_video_driver, 0},
|
|
#if defined(WITH_SDL)
|
|
{"sdl", "SDL Video Driver", &_sdl_video_driver, 1},
|
|
#endif
|
|
{"win32", "Win32 GDI Video Driver", &_win32_video_driver, Windows_NT3_51},
|
|
{ "dedicated", "Dedicated Video Driver", &_dedicated_video_driver, 0},
|
|
{ NULL, NULL, NULL, 0 }
|
|
};
|
|
|
|
const DriverDesc _sound_driver_descs[] = {
|
|
{"null", "Null Sound Driver", &_null_sound_driver, 0},
|
|
#if defined(WITH_SDL)
|
|
{"sdl", "SDL Sound Driver", &_sdl_sound_driver, 1},
|
|
#endif
|
|
{"win32", "Win32 WaveOut Driver", &_win32_sound_driver, Windows_NT3_51},
|
|
{ NULL, NULL, NULL, 0 }
|
|
};
|
|
|
|
const DriverDesc _music_driver_descs[] = {
|
|
{"null", "Null Music Driver", &_null_music_driver, 0},
|
|
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
|
|
{"dmusic", "DirectMusic MIDI Driver", &_dmusic_midi_driver, Windows_2000},
|
|
#endif
|
|
// Win32 MIDI driver has higher priority than DMusic, so this one is chosen
|
|
{"win32", "Win32 MIDI Driver", &_win32_music_driver, Windows_NT3_51},
|
|
{ NULL, NULL, NULL, 0 }
|
|
};
|
|
|
|
byte GetOSVersion(void)
|
|
{
|
|
OSVERSIONINFO osvi;
|
|
|
|
ZeroMemory(&osvi, sizeof(OSVERSIONINFO));
|
|
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
|
|
|
if (GetVersionEx(&osvi)) {
|
|
DEBUG(misc, 2) ("Windows Version is %d.%d", osvi.dwMajorVersion, osvi.dwMinorVersion);
|
|
// WinME needs directmusic too (dmusic, Windows_2000 mode), all others default to OK
|
|
if (osvi.dwMajorVersion == 4 && osvi.dwMinorVersion == 90) { return Windows_2000;} // WinME
|
|
|
|
return osvi.dwMajorVersion;
|
|
}
|
|
|
|
// GetVersionEx failed, but we can safely assume at least Win95/WinNT3.51 is used
|
|
DEBUG(misc, 0) ("Windows version retrieval failed, defaulting to level 4");
|
|
return Windows_NT3_51;
|
|
}
|
|
|
|
bool FileExists(const char *filename)
|
|
{
|
|
HANDLE hand = CreateFile(filename, 0, 0, NULL, OPEN_EXISTING, 0, NULL);
|
|
if (hand == INVALID_HANDLE_VALUE) return false;
|
|
CloseHandle(hand);
|
|
return true;
|
|
}
|
|
|
|
static int CDECL LanguageCompareFunc(const void *a, const void *b)
|
|
{
|
|
return strcmp(*(const char* const *)a, *(const char* const *)b);
|
|
}
|
|
|
|
int GetLanguageList(char **languages, int max)
|
|
{
|
|
HANDLE hand;
|
|
int num = 0;
|
|
char filedir[MAX_PATH];
|
|
WIN32_FIND_DATA fd;
|
|
sprintf(filedir, "%s*.lng", _path.lang_dir);
|
|
|
|
hand = FindFirstFile(filedir, &fd);
|
|
if (hand != INVALID_HANDLE_VALUE) {
|
|
do {
|
|
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
|
|
languages[num++] = strdup(fd.cFileName);
|
|
if (num == max) break;
|
|
}
|
|
} while (FindNextFile(hand, &fd));
|
|
FindClose(hand);
|
|
}
|
|
|
|
qsort(languages, num, sizeof(char*), LanguageCompareFunc);
|
|
return num;
|
|
}
|
|
|
|
static int ParseCommandLine(char *line, char **argv, int max_argc)
|
|
{
|
|
int n = 0;
|
|
|
|
do {
|
|
// skip whitespace
|
|
while (*line == ' ' || *line == '\t')
|
|
line++;
|
|
|
|
// end?
|
|
if (*line == '\0')
|
|
break;
|
|
|
|
// special handling when quoted
|
|
if (*line == '"') {
|
|
argv[n++] = ++line;
|
|
while (*line != '"') {
|
|
if (*line == '\0') return n;
|
|
line++;
|
|
}
|
|
} else {
|
|
argv[n++] = line;
|
|
while (*line != ' ' && *line != '\t') {
|
|
if (*line == '\0') return n;
|
|
line++;
|
|
}
|
|
}
|
|
*line++ = '\0';
|
|
} while (n != max_argc);
|
|
|
|
return n;
|
|
}
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
static uint64 _declspec(naked) rdtsc(void)
|
|
{
|
|
_asm {
|
|
rdtsc
|
|
ret
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void CreateConsole(void)
|
|
{
|
|
HANDLE hand;
|
|
CONSOLE_SCREEN_BUFFER_INFO coninfo;
|
|
|
|
if (_has_console) return;
|
|
|
|
_has_console = true;
|
|
|
|
AllocConsole();
|
|
|
|
hand = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
GetConsoleScreenBufferInfo(hand, &coninfo);
|
|
coninfo.dwSize.Y = 500;
|
|
SetConsoleScreenBufferSize(hand, coninfo.dwSize);
|
|
|
|
// redirect unbuffered STDIN, STDOUT, STDERR to the console
|
|
#if !defined(__CYGWIN__)
|
|
*stdout = *_fdopen( _open_osfhandle((long)hand, _O_TEXT), "w" );
|
|
*stdin = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "r" );
|
|
*stderr = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" );
|
|
#else
|
|
// open_osfhandle is not in cygwin
|
|
*stdout = *fdopen(1, "w" );
|
|
*stdin = *fdopen(0, "r" );
|
|
*stderr = *fdopen(2, "w" );
|
|
#endif
|
|
|
|
setvbuf(stdin, NULL, _IONBF, 0);
|
|
setvbuf(stdout, NULL, _IONBF, 0);
|
|
setvbuf(stderr, NULL, _IONBF, 0);
|
|
}
|
|
|
|
void ShowInfo(const char *str)
|
|
{
|
|
if (_has_console)
|
|
puts(str);
|
|
else {
|
|
bool old;
|
|
|
|
ReleaseCapture();
|
|
_left_button_clicked =_left_button_down = false;
|
|
|
|
old = MyShowCursor(true);
|
|
if (MessageBoxA(GetActiveWindow(), str, "OpenTTD", MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) {
|
|
CreateConsole();
|
|
}
|
|
MyShowCursor(old);
|
|
}
|
|
}
|
|
|
|
|
|
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
|
|
LPTSTR lpCmdLine, int nCmdShow)
|
|
{
|
|
int argc;
|
|
char *argv[64]; // max 64 command line arguments
|
|
_inst = hInstance;
|
|
|
|
#if defined(_DEBUG)
|
|
CreateConsole();
|
|
#endif
|
|
|
|
// make sure we have an autosave folder - Done in DeterminePaths
|
|
// CreateDirectory("autosave", NULL);
|
|
|
|
// setup random seed to something quite random
|
|
#if defined(_MSC_VER)
|
|
{
|
|
uint64 seed = rdtsc();
|
|
_random_seeds[0][0] = seed & 0xffffffff;
|
|
_random_seeds[0][1] = seed >> 32;
|
|
}
|
|
#else
|
|
_random_seeds[0][0] = GetTickCount();
|
|
_random_seeds[0][1] = _random_seeds[0][0] * 0x1234567;
|
|
#endif
|
|
SeedMT(_random_seeds[0][0]);
|
|
|
|
argc = ParseCommandLine(GetCommandLine(), argv, lengthof(argv));
|
|
|
|
#if defined(WIN32_EXCEPTION_TRACKER)
|
|
{
|
|
Win32InitializeExceptions();
|
|
}
|
|
#endif
|
|
|
|
#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
|
|
_try {
|
|
uint32 _stdcall ExceptionHandler(void *ep);
|
|
#endif
|
|
ttd_main(argc, argv);
|
|
|
|
#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
|
|
} _except (ExceptionHandler(_exception_info())) {}
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
void DeterminePaths(void)
|
|
{
|
|
char *s;
|
|
char *cfg;
|
|
|
|
_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
|
|
GetCurrentDirectory(MAX_PATH - 1, cfg);
|
|
|
|
|
|
s = strchr(cfg, 0);
|
|
if (s[-1] != '\\') strcpy(s, "\\");
|
|
|
|
_path.save_dir = str_fmt("%ssave", cfg);
|
|
_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
|
|
_path.scenario_dir = str_fmt("%sscenario", cfg);
|
|
_path.gm_dir = str_fmt("%sgm\\", cfg);
|
|
_path.data_dir = str_fmt("%sdata\\", cfg);
|
|
_path.lang_dir = str_fmt("%slang\\", cfg);
|
|
|
|
if (_config_file == NULL)
|
|
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
|
|
|
|
_highscore_file = str_fmt("%shs.dat", _path.personal_dir);
|
|
_log_file = str_fmt("%sopenttd.log", _path.personal_dir);
|
|
|
|
// make (auto)save and scenario folder
|
|
CreateDirectory(_path.save_dir, NULL);
|
|
CreateDirectory(_path.autosave_dir, NULL);
|
|
CreateDirectory(_path.scenario_dir, NULL);
|
|
}
|
|
|
|
int CDECL snprintf(char *str, size_t size, const char *format, ...)
|
|
{
|
|
va_list ap;
|
|
int ret;
|
|
|
|
va_start(ap, format);
|
|
ret = vsnprintf(str, size, format, ap);
|
|
va_end(ap);
|
|
return ret;
|
|
}
|
|
|
|
int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap)
|
|
{
|
|
int ret;
|
|
ret = _vsnprintf(str, size, format, ap);
|
|
if (ret < 0) str[size - 1] = '\0';
|
|
return ret;
|
|
}
|
|
|
|
/**
|
|
* Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
|
|
* and append this up to the maximum length (either absolute or screenlength). If maxlength
|
|
* is zero, we don't care about the screenlength but only about the physical length of the string
|
|
* @param tb @Textbuf type to be changed
|
|
* @return Return true on successfull change of Textbuf, or false otherwise
|
|
*/
|
|
bool InsertTextBufferClipboard(Textbuf *tb)
|
|
{
|
|
if (IsClipboardFormatAvailable(CF_TEXT)) {
|
|
HGLOBAL cbuf;
|
|
const byte *data, *dataptr;
|
|
uint16 width = 0;
|
|
uint16 length = 0;
|
|
|
|
OpenClipboard(NULL);
|
|
cbuf = GetClipboardData(CF_TEXT);
|
|
data = GlobalLock(cbuf); // clipboard data
|
|
dataptr = data;
|
|
|
|
for (; IsValidAsciiChar(*dataptr) && (tb->length + length) < tb->maxlength - 1 &&
|
|
(tb->maxwidth == 0 || width + tb->width + GetCharacterWidth((byte)*dataptr) <= tb->maxwidth); dataptr++) {
|
|
width += GetCharacterWidth((byte)*dataptr);
|
|
length++;
|
|
}
|
|
|
|
if (length == 0)
|
|
return false;
|
|
|
|
memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos);
|
|
memcpy(tb->buf + tb->caretpos, data, length);
|
|
tb->width += width;
|
|
tb->caretxoffs += width;
|
|
|
|
tb->length += length;
|
|
tb->caretpos += length;
|
|
tb->buf[tb->length + 1] = '\0'; // terminating zero
|
|
|
|
GlobalUnlock(cbuf);
|
|
CloseClipboard();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static HANDLE hThread;
|
|
|
|
bool CreateOTTDThread(void *func, void *param)
|
|
{
|
|
DWORD dwThreadId;
|
|
hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)func, param, 0, &dwThreadId);
|
|
SetThreadPriority(hThread, THREAD_PRIORITY_NORMAL);
|
|
|
|
return hThread != NULL;
|
|
}
|
|
|
|
void CloseOTTDThread(void)
|
|
{
|
|
if (!CloseHandle(hThread)) DEBUG(misc, 0) ("Failed to close thread?...");
|
|
}
|
|
|
|
void JoinOTTDThread(void)
|
|
{
|
|
if (hThread == NULL) return;
|
|
|
|
WaitForSingleObject(hThread, INFINITE);
|
|
}
|
|
|
|
|
|
void CSleep(int milliseconds)
|
|
{
|
|
Sleep(milliseconds);
|
|
} |