mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-08 01:10:28 +00:00
127 lines
4.4 KiB
JavaScript
127 lines
4.4 KiB
JavaScript
Module.arguments.push('-mnull', '-snull', '-vsdl');
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Module['websocket'] = { url: function(host, port, proto) {
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/* openttd.org hosts a WebSocket proxy for the content service. */
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if (host == "content.openttd.org" && port == 3978 && proto == "tcp") {
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return "wss://bananas-server.openttd.org/";
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}
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/* Everything else just tries to make a default WebSocket connection.
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* If you run your own server you can setup your own WebSocket proxy in
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* front of it and let people connect to your server via the proxy. You
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* are best to add another "if" statement as above for this. */
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if (location.protocol === 'https:') {
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/* Insecure WebSockets do not work over HTTPS, so we force
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* secure ones. */
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return 'wss://';
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} else {
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/* Use the default provided by Emscripten. */
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return null;
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}
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} };
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Module.preRun.push(function() {
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personal_dir = '/home/web_user/.openttd';
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content_download_dir = personal_dir + '/content_download'
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/* Because of the "-c" above, all user-data is stored in /user_data. */
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FS.mkdir(personal_dir);
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FS.mount(IDBFS, {}, personal_dir);
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Module.addRunDependency('syncfs');
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FS.syncfs(true, function (err) {
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Module.removeRunDependency('syncfs');
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});
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window.openttd_syncfs_shown_warning = false;
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window.openttd_syncfs = function(callback) {
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/* Copy the virtual FS to the persistent storage. */
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FS.syncfs(false, function (err) {
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/* On first time, warn the user about the volatile behaviour of
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* persistent storage. */
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if (!window.openttd_syncfs_shown_warning) {
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window.openttd_syncfs_shown_warning = true;
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Module.onWarningFs();
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}
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if (callback) callback();
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});
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}
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window.openttd_exit = function() {
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window.openttd_syncfs(Module.onExit);
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}
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window.openttd_abort = function() {
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window.openttd_syncfs(Module.onAbort);
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}
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window.openttd_bootstrap = function(current, total) {
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Module.onBootstrap(current, total);
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}
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window.openttd_bootstrap_failed = function() {
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Module.onBootstrapFailed();
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}
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window.openttd_bootstrap_reload = function() {
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window.openttd_syncfs(function() {
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Module.onBootstrapReload();
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setTimeout(function() {
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location.reload();
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}, 1000);
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});
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}
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window.openttd_server_list = function() {
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add_server = Module.cwrap("em_openttd_add_server", null, ["string"]);
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/* Add servers that support WebSocket here. Examples:
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* add_server("localhost");
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* add_server("localhost:3979");
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* add_server("127.0.0.1:3979");
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* add_server("[::1]:3979");
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*/
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}
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var leftButtonDown = false;
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document.addEventListener("mousedown", e => {
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if (e.button == 0) {
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leftButtonDown = true;
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}
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});
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document.addEventListener("mouseup", e => {
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if (e.button == 0) {
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leftButtonDown = false;
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}
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});
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window.openttd_open_url = function(url, url_len) {
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const url_string = UTF8ToString(url, url_len);
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function openWindow() {
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document.removeEventListener("mouseup", openWindow);
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window.open(url_string, '_blank');
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}
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/* Trying to open the URL while the mouse is down results in the button getting stuck, so wait for the
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* mouse to be released before opening it. However, when OpenTTD is lagging, the mouse can get released
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* before the button click even registers, so check for that, and open the URL immediately if that's the
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* case. */
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if (leftButtonDown) {
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document.addEventListener("mouseup", openWindow);
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} else {
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openWindow();
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}
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}
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/* https://github.com/emscripten-core/emscripten/pull/12995 implements this
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* properly. Till that time, we use a polyfill. */
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SOCKFS.websocket_sock_ops.createPeer_ = SOCKFS.websocket_sock_ops.createPeer;
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SOCKFS.websocket_sock_ops.createPeer = function(sock, addr, port)
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{
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let func = Module['websocket']['url'];
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Module['websocket']['url'] = func(addr, port, (sock.type == 2) ? 'udp' : 'tcp');
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let ret = SOCKFS.websocket_sock_ops.createPeer_(sock, addr, port);
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Module['websocket']['url'] = func;
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return ret;
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}
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});
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