OpenTTD-patches/openttd_vs80.vcproj

1903 lines
34 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="8.00"
Name="openttd"
ProjectGUID="{668328A0-B40E-4CDB-BD72-D0064424414A}"
RootNamespace="openttd"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
<ToolFile
RelativePath="masm64.rules"
/>
</ToolFiles>
<Configurations>
<Configuration
Name="Release|Win32"
OutputDirectory=".\$(ConfigurationName)\"
IntermediateDirectory=".\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="3"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
BrowseInformation="1"
WarningLevel="3"
WarnAsError="true"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(ConfigurationName)\openttd.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBC.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="2"
OmitFramePointers="true"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
StringPooling="true"
ExceptionHandling="1"
RuntimeLibrary="0"
StructMemberAlignment="0"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
BrowseInformation="1"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\$(ConfigurationName)\"
IntermediateDirectory=".\$(ConfigurationName)\"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
WarningLevel="3"
WarnAsError="true"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
CallingConvention="1"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(ConfigurationName)\openttd.exe"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBC.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="MASM AMD64"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TargetEnvironment="3"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;ENABLE_NETWORK"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderThrough=""
PrecompiledHeaderFile=""
AssemblerListingLocation=".\$(ConfigurationName)\"
ObjectFile=".\$(ConfigurationName)\"
ProgramDataBaseFileName=".\$(ConfigurationName)\"
WarningLevel="3"
WarnAsError="false"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
CallingConvention="0"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1053"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib"
OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
LinkIncremental="0"
SuppressStartupBanner="true"
IgnoreDefaultLibraryNames="LIBCMT.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCWebDeploymentTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath=".\airport.c"
>
</File>
<File
RelativePath=".\aystar.c"
>
</File>
<File
RelativePath=".\bmp.c"
>
</File>
<File
RelativePath=".\callback_table.c"
>
</File>
<File
RelativePath=".\command.c"
>
</File>
<File
RelativePath=".\console.c"
>
</File>
<File
RelativePath=".\console_cmds.c"
>
</File>
<File
RelativePath=".\currency.c"
>
</File>
<File
RelativePath=".\date.c"
>
</File>
<File
RelativePath=".\debug.c"
>
</File>
<File
RelativePath=".\dedicated.c"
>
</File>
<File
RelativePath=".\video\dedicated_v.c"
>
</File>
<File
RelativePath=".\depot.c"
>
</File>
<File
RelativePath=".\music\dmusic.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\driver.c"
>
</File>
<File
RelativePath=".\economy.c"
>
</File>
<File
RelativePath=".\elrail.c"
>
</File>
<File
RelativePath=".\engine.c"
>
</File>
<File
RelativePath=".\fileio.c"
>
</File>
<File
RelativePath=".\fios.c"
>
</File>
<File
RelativePath=".\genworld.c"
>
</File>
<File
RelativePath=".\gfx.c"
>
</File>
<File
RelativePath=".\gfxinit.c"
>
</File>
<File
RelativePath=".\heightmap.c"
>
</File>
<File
RelativePath=".\landscape.c"
>
</File>
<File
RelativePath=".\map.c"
>
</File>
<File
RelativePath=".\md5.c"
>
</File>
<File
RelativePath=".\mersenne.c"
>
</File>
<File
RelativePath=".\minilzo.c"
>
</File>
<File
RelativePath=".\misc.c"
>
</File>
<File
RelativePath=".\mixer.c"
>
</File>
<File
RelativePath=".\music.c"
>
</File>
<File
RelativePath=".\namegen.c"
>
</File>
<File
RelativePath=".\network.c"
>
</File>
<File
RelativePath=".\network_client.c"
>
</File>
<File
RelativePath=".\network_data.c"
>
</File>
<File
RelativePath=".\network_gamelist.c"
>
</File>
<File
RelativePath=".\network_server.c"
>
</File>
<File
RelativePath=".\network_udp.c"
>
</File>
<File
RelativePath=".\newgrf.c"
>
</File>
<File
RelativePath=".\newgrf_cargo.c"
>
</File>
<File
RelativePath=".\newgrf_engine.c"
>
</File>
<File
RelativePath=".\newgrf_spritegroup.c"
>
</File>
<File
RelativePath=".\newgrf_station.c"
>
</File>
<File
RelativePath=".\newgrf_text.c"
>
</File>
<File
RelativePath=".\npf.c"
>
</File>
<File
RelativePath=".\music\null_m.c"
>
</File>
<File
RelativePath=".\sound\null_s.c"
>
</File>
<File
RelativePath=".\video\null_v.c"
>
</File>
<File
RelativePath=".\oldloader.c"
>
</File>
<File
RelativePath=".\openttd.c"
>
</File>
<File
RelativePath=".\os_timer.c"
>
</File>
<File
RelativePath=".\ottdres.rc"
>
</File>
<File
RelativePath=".\pathfind.c"
>
</File>
<File
RelativePath="players.c"
>
</File>
<File
RelativePath=".\pool.c"
>
</File>
<File
RelativePath=".\queue.c"
>
</File>
<File
RelativePath=".\rail.c"
>
</File>
<File
RelativePath=".\saveload.c"
>
</File>
<File
RelativePath=".\screenshot.c"
>
</File>
<File
RelativePath=".\sdl.c"
>
</File>
<File
RelativePath=".\sound\sdl_s.c"
>
</File>
<File
RelativePath=".\video\sdl_v.c"
>
</File>
<File
RelativePath=".\settings.c"
>
</File>
<File
RelativePath=".\signs.c"
>
</File>
<File
RelativePath=".\sound.c"
>
</File>
<File
RelativePath=".\spritecache.c"
>
</File>
<File
RelativePath=".\StdAfx.c"
>
</File>
<File
RelativePath=".\string.c"
>
</File>
<File
RelativePath=".\strings.c"
>
</File>
<File
RelativePath=".\texteff.c"
>
</File>
<File
RelativePath=".\tgp.c"
>
</File>
<File
RelativePath=".\thread.c"
>
</File>
<File
RelativePath=".\tile.c"
>
</File>
<File
RelativePath=".\vehicle.c"
>
</File>
<File
RelativePath=".\viewport.c"
>
</File>
<File
RelativePath=".\waypoint.c"
>
</File>
<File
RelativePath=".\widget.c"
>
</File>
<File
RelativePath=".\win32.c"
>
</File>
<File
RelativePath=".\music\win32_m.c"
>
</File>
<File
RelativePath=".\sound\win32_s.c"
>
</File>
<File
RelativePath=".\video\win32_v.c"
>
</File>
<File
RelativePath=".\win64.asm"
>
<FileConfiguration
Name="Release|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
ExcludedFromBuild="true"
>
<Tool
Name="VCCustomBuildTool"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="MASM AMD64"
PreserveIdentifierCase="true"
PreservePublicAndExternSymbolCase="true"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\window.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath=".\airport.h"
>
</File>
<File
RelativePath=".\airport_movement.h"
>
</File>
<File
RelativePath=".\aystar.h"
>
</File>
<File
RelativePath=".\bmp.h"
>
</File>
<File
RelativePath=".\clear.h"
>
</File>
<File
RelativePath=".\command.h"
>
</File>
<File
RelativePath=".\console.h"
>
</File>
<File
RelativePath=".\currency.h"
>
</File>
<File
RelativePath=".\date.h"
>
</File>
<File
RelativePath=".\debug.h"
>
</File>
<File
RelativePath=".\video\dedicated_v.h"
>
</File>
<File
RelativePath=".\depot.h"
>
</File>
<File
RelativePath=".\direction.h"
>
</File>
<File
RelativePath=".\music\dmusic.h"
>
</File>
<File
RelativePath=".\driver.h"
>
</File>
<File
RelativePath=".\economy.h"
>
</File>
<File
RelativePath=".\engine.h"
>
</File>
<File
RelativePath=".\fileio.h"
>
</File>
<File
RelativePath=".\functions.h"
>
</File>
<File
RelativePath=".\genworld.h"
>
</File>
<File
RelativePath=".\gfx.h"
>
</File>
<File
RelativePath=".\gfxinit.h"
>
</File>
<File
RelativePath=".\gui.h"
>
</File>
<File
RelativePath=".\hal.h"
>
</File>
<File
RelativePath=".\heightmap.h"
>
</File>
<File
RelativePath=".\industry.h"
>
</File>
<File
RelativePath=".\macros.h"
>
</File>
<File
RelativePath=".\map.h"
>
</File>
<File
RelativePath=".\md5.h"
>
</File>
<File
RelativePath=".\mixer.h"
>
</File>
<File
RelativePath=".\music.h"
>
</File>
<File
RelativePath=".\network.h"
>
</File>
<File
RelativePath=".\network_client.h"
>
</File>
<File
RelativePath=".\network_core.h"
>
</File>
<File
RelativePath=".\network_data.h"
>
</File>
<File
RelativePath=".\network_gamelist.h"
>
</File>
<File
RelativePath=".\network_server.h"
>
</File>
<File
RelativePath=".\network_udp.h"
>
</File>
<File
RelativePath=".\newgrf.h"
>
</File>
<File
RelativePath=".\newgrf_callbacks.h"
>
</File>
<File
RelativePath=".\newgrf_cargo.h"
>
</File>
<File
RelativePath=".\newgrf_engine.h"
>
</File>
<File
RelativePath=".\newgrf_spritegroup.h"
>
</File>
<File
RelativePath=".\newgrf_station.h"
>
</File>
<File
RelativePath=".\newgrf_text.h"
>
</File>
<File
RelativePath=".\news.h"
>
</File>
<File
RelativePath=".\npf.h"
>
</File>
<File
RelativePath=".\music\null_m.h"
>
</File>
<File
RelativePath=".\sound\null_s.h"
>
</File>
<File
RelativePath=".\video\null_v.h"
>
</File>
<File
RelativePath=".\openttd.h"
>
</File>
<File
RelativePath=".\pathfind.h"
>
</File>
<File
RelativePath=".\player.h"
>
</File>
<File
RelativePath=".\pool.h"
>
</File>
<File
RelativePath=".\queue.h"
>
</File>
<File
RelativePath=".\rail.h"
>
</File>
<File
RelativePath=".\road.h"
>
</File>
<File
RelativePath=".\saveload.h"
>
</File>
<File
RelativePath=".\screenshot.h"
>
</File>
<File
RelativePath=".\sound\sdl_s.h"
>
</File>
<File
RelativePath=".\video\sdl_v.h"
>
</File>
<File
RelativePath=".\settings.h"
>
</File>
<File
RelativePath=".\signs.h"
>
</File>
<File
RelativePath=".\slope.h"
>
</File>
<File
RelativePath=".\sound.h"
>
</File>
<File
RelativePath=".\sprite.h"
>
</File>
<File
RelativePath=".\station.h"
>
</File>
<File
RelativePath=".\StdAfx.h"
>
</File>
<File
RelativePath=".\string.h"
>
</File>
<File
RelativePath=".\tgp.h"
>
</File>
<File
RelativePath=".\thread.h"
>
</File>
<File
RelativePath=".\tile.h"
>
</File>
<File
RelativePath=".\town.h"
>
</File>
<File
RelativePath=".\train.h"
>
</File>
<File
RelativePath=".\variables.h"
>
</File>
<File
RelativePath=".\vehicle.h"
>
</File>
<File
RelativePath=".\vehicle_gui.h"
>
</File>
<File
RelativePath=".\viewport.h"
>
</File>
<File
RelativePath=".\void.h"
>
</File>
<File
RelativePath=".\waypoint.h"
>
</File>
<File
RelativePath=".\music\win32_m.h"
>
</File>
<File
RelativePath=".\sound\win32_s.h"
>
</File>
<File
RelativePath=".\video\win32_v.h"
>
</File>
<File
RelativePath=".\window.h"
>
</File>
</Filter>
<Filter
Name="Gui Source codes"
>
<File
RelativePath=".\aircraft_gui.c"
>
</File>
<File
RelativePath=".\airport_gui.c"
>
</File>
<File
RelativePath=".\bridge_gui.c"
>
</File>
<File
RelativePath=".\dock_gui.c"
>
</File>
<File
RelativePath=".\engine_gui.c"
>
</File>
<File
RelativePath=".\genworld_gui.c"
>
</File>
<File
RelativePath=".\graph_gui.c"
>
</File>
<File
RelativePath=".\industry_gui.c"
>
</File>
<File
RelativePath=".\intro_gui.c"
>
</File>
<File
RelativePath=".\main_gui.c"
>
</File>
<File
RelativePath=".\misc_gui.c"
>
</File>
<File
RelativePath=".\music_gui.c"
>
</File>
<File
RelativePath=".\network_gui.c"
>
</File>
<File
RelativePath=".\news_gui.c"
>
</File>
<File
RelativePath=".\order_gui.c"
>
</File>
<File
RelativePath=".\player_gui.c"
>
</File>
<File
RelativePath=".\rail_gui.c"
>
</File>
<File
RelativePath=".\road_gui.c"
>
</File>
<File
RelativePath=".\roadveh_gui.c"
>
</File>
<File
RelativePath=".\settings_gui.c"
>
</File>
<File
RelativePath=".\ship_gui.c"
>
</File>
<File
RelativePath=".\smallmap_gui.c"
>
</File>
<File
RelativePath=".\station_gui.c"
>
</File>
<File
RelativePath=".\subsidy_gui.c"
>
</File>
<File
RelativePath=".\terraform_gui.c"
>
</File>
<File
RelativePath=".\town_gui.c"
>
</File>
<File
RelativePath=".\train_gui.c"
>
</File>
<File
RelativePath=".\vehicle_gui.c"
>
</File>
</Filter>
<Filter
Name="Landscape"
>
<File
RelativePath=".\aircraft_cmd.c"
>
</File>
<File
RelativePath=".\clear_cmd.c"
>
</File>
<File
RelativePath=".\disaster_cmd.c"
>
</File>
<File
RelativePath=".\dummy_land.c"
>
</File>
<File
RelativePath=".\industry_cmd.c"
>
</File>
<File
RelativePath=".\misc_cmd.c"
>
</File>
<File
RelativePath=".\order_cmd.c"
>
</File>
<File
RelativePath=".\rail_cmd.c"
>
</File>
<File
RelativePath=".\road_cmd.c"
>
</File>
<File
RelativePath=".\roadveh_cmd.c"
>
</File>
<File
RelativePath=".\ship_cmd.c"
>
</File>
<File
RelativePath=".\station_cmd.c"
>
</File>
<File
RelativePath=".\town_cmd.c"
>
</File>
<File
RelativePath=".\train_cmd.c"
>
</File>
<File
RelativePath=".\tree_cmd.c"
>
</File>
<File
RelativePath=".\tunnelbridge_cmd.c"
>
</File>
<File
RelativePath=".\unmovable_cmd.c"
>
</File>
<File
RelativePath=".\water_cmd.c"
>
</File>
</Filter>
<Filter
Name="Tables"
>
<File
RelativePath=".\table\ai_rail.h"
>
</File>
<File
RelativePath=".\table\allstrings.h"
>
</File>
<File
RelativePath=".\table\animcursors.h"
>
</File>
<File
RelativePath=".\table\autorail.h"
>
</File>
<File
RelativePath=".\table\build_industry.h"
>
</File>
<File
RelativePath=".\table\clear_land.h"
>
</File>
<File
RelativePath=".\table\elrail_data.h"
>
</File>
<File
RelativePath=".\table\engines.h"
>
</File>
<File
RelativePath=".\table\genland.h"
>
</File>
<File
RelativePath=".\table\industry_land.h"
>
</File>
<File
RelativePath=".\table\landscape_const.h"
>
</File>
<File
RelativePath=".\table\landscape_sprite.h"
>
</File>
<File
RelativePath=".\table\namegen.h"
>
</File>
<File
RelativePath=".\table\palettes.h"
>
</File>
<File
RelativePath=".\table\road_land.h"
>
</File>
<File
RelativePath=".\table\roadveh.h"
>
</File>
<File
RelativePath=".\table\sprites.h"
>
</File>
<File
RelativePath=".\table\station_land.h"
>
</File>
<File
RelativePath=".\table\strings.h"
>
</File>
<File
RelativePath=".\table\town_land.h"
>
</File>
<File
RelativePath=".\table\track_land.h"
>
</File>
<File
RelativePath=".\table\train_cmd.h"
>
</File>
<File
RelativePath=".\table\tree_land.h"
>
</File>
<File
RelativePath=".\table\tunnel_land.h"
>
</File>
<File
RelativePath=".\table\unmovable_land.h"
>
</File>
<File
RelativePath=".\table\water_land.h"
>
</File>
</Filter>
<Filter
Name="AI Files"
>
<File
RelativePath=".\ai\ai.c"
>
</File>
<File
RelativePath=".\ai\ai.h"
>
</File>
<File
RelativePath=".\ai\default\default.c"
>
</File>
<File
RelativePath=".\ai\default\default.h"
>
</File>
<Filter
Name="trolly"
>
<File
RelativePath=".\ai\trolly\build.c"
>
</File>
<File
RelativePath=".\ai\trolly\pathfinder.c"
>
</File>
<File
RelativePath=".\ai\trolly\shared.c"
>
</File>
<File
RelativePath=".\ai\trolly\trolly.c"
>
</File>
<File
RelativePath=".\ai\trolly\trolly.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Map Accessors"
>
<File
RelativePath=".\bridge_map.c"
>
</File>
<File
RelativePath=".\bridge_map.h"
>
</File>
<File
RelativePath=".\clear_map.h"
>
</File>
<File
RelativePath=".\elrail.c"
>
</File>
<File
RelativePath=".\industry_map.h"
>
</File>
<File
RelativePath=".\rail_map.h"
>
</File>
<File
RelativePath=".\road_map.c"
>
</File>
<File
RelativePath=".\road_map.h"
>
</File>
<File
RelativePath=".\station_map.c"
>
</File>
<File
RelativePath=".\station_map.h"
>
</File>
<File
RelativePath=".\town_map.h"
>
</File>
<File
RelativePath=".\tree_map.h"
>
</File>
<File
RelativePath=".\tunnel_map.c"
>
</File>
<File
RelativePath=".\tunnel_map.h"
>
</File>
<File
RelativePath=".\unmovable_map.h"
>
</File>
<File
RelativePath=".\void_map.h"
>
</File>
<File
RelativePath=".\water_map.h"
>
</File>
</Filter>
<Filter
Name="yapf"
>
<File
RelativePath=".\yapf\array.hpp"
>
</File>
<File
RelativePath=".\yapf\autocopyptr.hpp"
>
</File>
<File
RelativePath=".\yapf\binaryheap.hpp"
>
</File>
<File
RelativePath=".\yapf\blob.hpp"
>
</File>
<File
RelativePath=".\yapf\countedptr.hpp"
>
</File>
<File
RelativePath=".\yapf\crc32.hpp"
>
</File>
<File
RelativePath=".\yapf\fixedsizearray.hpp"
>
</File>
<File
RelativePath=".\yapf\follow_track.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\follow_track.hpp"
>
</File>
<File
RelativePath=".\yapf\hashtable.hpp"
>
</File>
<File
RelativePath=".\yapf\nodelist.hpp"
>
</File>
<File
RelativePath=".\yapf\track_dir.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf.h"
>
</File>
<File
RelativePath=".\yapf\yapf.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_base.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_common.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_common.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costbase.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costcache.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_costrail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_destrail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node_rail.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_node_road.hpp"
>
</File>
<File
RelativePath=".\yapf\yapf_rail.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_road.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\yapf\yapf_settings.h"
>
</File>
<File
RelativePath=".\yapf\yapf_ship.cpp"
>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
CompileAs="2"
/>
</FileConfiguration>
</File>
</Filter>
<File
RelativePath=".\mainicon.ico"
>
</File>
<File
RelativePath=".\openttd.ico"
>
</File>
<File
RelativePath=".\ReadMe.txt"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>