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37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
/* $Id$ */
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/** @file newgrf_industrytiles.h */
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#ifndef NEWGRF_INDUSTRYTILES_H
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#define NEWGRF_INDUSTRYTILES_H
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enum IndustryAnimationTrigger {
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IAT_CONSTRUCTION_STATE_CHANGE,
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IAT_TILELOOP,
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IAT_INDUSTRY_TICK,
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IAT_INDUSTRY_RECEIVED_CARGO,
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IAT_INDUSTRY_DISTRIBUTES_CARGO,
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};
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bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
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uint16 GetIndustryTileCallback(CallbackID callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
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bool PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, uint itspec_index);
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void AnimateNewIndustryTile(TileIndex tile);
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bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32 random = Random());
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bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat);
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enum IndustryTileTrigger {
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/* The tile of the industry has been triggered during the tileloop. */
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INDTILE_TRIGGER_TILE_LOOP = 0x01,
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/* The industry has been triggered via it's tick. */
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INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02,
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/* Cargo has been delivered. */
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INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04,
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};
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void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger);
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void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger);
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#endif /* NEWGRF_INDUSTRYTILES_H */
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