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31 lines
777 B
C++
31 lines
777 B
C++
/* $Id$ */
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/** @file null.hpp */
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#ifndef BLITTER_NULL_HPP
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#define BLITTER_NULL_HPP
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#include "blitter.hpp"
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class Blitter_Null : public Blitter {
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public:
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/* virtual */ uint8 GetScreenDepth() { return 0; }
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/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
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/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
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/* virtual */ const char *GetRenderer() { return "null"; }
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};
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class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
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public:
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/* virtual */ const char *GetName() { return "null"; }
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/* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; }
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/* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); }
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};
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#endif /* BLITTER_NULL_HPP */
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