OpenTTD-patches/src/bridge.h
2020-11-01 21:35:21 +00:00

113 lines
3.9 KiB
C

/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file bridge.h Header file for bridges */
#ifndef BRIDGE_H
#define BRIDGE_H
#include "gfx_type.h"
#include "tile_cmd.h"
/**
* This enum is related to the definition of bridge pieces,
* which is used to determine the proper sprite table to use
* while drawing a given bridge part.
*/
enum BridgePieces {
BRIDGE_PIECE_NORTH = 0,
BRIDGE_PIECE_SOUTH,
BRIDGE_PIECE_INNER_NORTH,
BRIDGE_PIECE_INNER_SOUTH,
BRIDGE_PIECE_MIDDLE_ODD,
BRIDGE_PIECE_MIDDLE_EVEN,
BRIDGE_PIECE_HEAD,
BRIDGE_PIECE_INVALID,
};
DECLARE_POSTFIX_INCREMENT(BridgePieces)
static const uint MAX_BRIDGES = 16; ///< Number of available bridge specs.
typedef uint BridgeType; ///< Bridge spec number.
/**
* Actions that can be performed when the vehicle enters the depot.
*/
enum BridgePiecePillarFlags {
BPPF_CORNER_W = 1 << 0,
BPPF_CORNER_S = 1 << 1,
BPPF_CORNER_E = 1 << 2,
BPPF_CORNER_N = 1 << 3,
BPPF_ALL_CORNERS = 0xF,
BPPF_EDGE_NE = 1 << 4,
BPPF_EDGE_SE = 1 << 5,
BPPF_EDGE_SW = 1 << 6,
BPPF_EDGE_NW = 1 << 7,
};
DECLARE_ENUM_AS_BIT_SET(BridgePiecePillarFlags)
enum BridgeSpecCtrlFlags {
BSCF_CUSTOM_PILLAR_FLAGS,
BSCF_INVALID_PILLAR_FLAGS,
BSCF_NOT_AVAILABLE_TOWN,
BSCF_NOT_AVAILABLE_AI_GS,
};
/**
* Struct containing information about a single bridge type
*/
struct BridgeSpec {
Year avail_year; ///< the year where it becomes available
byte min_length; ///< the minimum length (not counting start and end tile)
uint16 max_length; ///< the maximum length (not counting start and end tile)
uint16 price; ///< the price multiplier
uint16 speed; ///< maximum travel speed (1 unit = 1/1.6 mph = 1 km-ish/h)
SpriteID sprite; ///< the sprite which is used in the GUI
PaletteID pal; ///< the palette which is used in the GUI
StringID material; ///< the string that contains the bridge description
StringID transport_name[2]; ///< description of the bridge, when built for road or rail
PalSpriteID **sprite_table; ///< table of sprites for drawing the bridge
byte flags; ///< bit 0 set: disable drawing of far pillars.
byte ctrl_flags; ///< control flags
byte pillar_flags[12]; ///< bridge pillar flags: 6 x pairs of x and y flags
};
extern BridgeSpec _bridge[MAX_BRIDGES];
Foundation GetBridgeFoundation(Slope tileh, Axis axis);
bool HasBridgeFlatRamp(Slope tileh, Axis axis);
/**
* Get the specification of a bridge type.
* @param i The type of bridge to get the specification for.
* @return The specification.
*/
static inline const BridgeSpec *GetBridgeSpec(BridgeType i)
{
assert(i < lengthof(_bridge));
return &_bridge[i];
}
void DrawBridgeMiddle(const TileInfo *ti);
CommandCost CheckBridgeAvailability(BridgeType bridge_type, uint bridge_len, DoCommandFlag flags = DC_NONE);
bool MayTownBuildBridgeType(BridgeType bridge_type);
int CalcBridgeLenCostFactor(int x);
BridgePiecePillarFlags GetBridgeTilePillarFlags(TileIndex tile, TileIndex northern_bridge_end, TileIndex southern_bridge_end, BridgeType bridge_type, TransportType bridge_transport_type);
struct BridgePieceDebugInfo {
BridgePieces piece;
BridgePiecePillarFlags pillar_flags;
uint pillar_index;
};
BridgePieceDebugInfo GetBridgePieceDebugInfo(TileIndex tile);
void ResetBridges();
#endif /* BRIDGE_H */