mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-04 06:00:15 +00:00
1890 lines
52 KiB
C++
1890 lines
52 KiB
C++
/* $Id$ */
|
|
|
|
/** @file console_cmds.cpp Implementation of the console hooks. */
|
|
|
|
#include "stdafx.h"
|
|
#include "openttd.h"
|
|
#include "console_internal.h"
|
|
#include "debug.h"
|
|
#include "engine_func.h"
|
|
#include "landscape.h"
|
|
#include "saveload/saveload.h"
|
|
#include "variables.h"
|
|
#include "network/network.h"
|
|
#include "network/network_func.h"
|
|
#include "network/network_base.h"
|
|
#include "command_func.h"
|
|
#include "settings_func.h"
|
|
#include "fios.h"
|
|
#include "fileio_func.h"
|
|
#include "screenshot.h"
|
|
#include "genworld.h"
|
|
#include "strings_func.h"
|
|
#include "viewport_func.h"
|
|
#include "window_func.h"
|
|
#include "map_func.h"
|
|
#include "date_func.h"
|
|
#include "vehicle_func.h"
|
|
#include "string_func.h"
|
|
#include "company_func.h"
|
|
#include "company_base.h"
|
|
#include "settings_type.h"
|
|
#include "gamelog.h"
|
|
#include "ai/ai.hpp"
|
|
#include "ai/ai_config.hpp"
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
#include "table/strings.h"
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
/* scriptfile handling */
|
|
static FILE *_script_file;
|
|
static bool _script_running;
|
|
|
|
/* console command / variable defines */
|
|
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
|
|
#define DEF_CONSOLE_HOOK(function) static bool function()
|
|
|
|
|
|
/*****************************
|
|
* variable and command hooks
|
|
*****************************/
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
|
|
static inline bool NetworkAvailable()
|
|
{
|
|
if (!_network_available) {
|
|
IConsoleError("You cannot use this command because there is no network available.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_HOOK(ConHookServerOnly)
|
|
{
|
|
if (!NetworkAvailable()) return false;
|
|
|
|
if (!_network_server) {
|
|
IConsoleError("This command/variable is only available to a network server.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_HOOK(ConHookClientOnly)
|
|
{
|
|
if (!NetworkAvailable()) return false;
|
|
|
|
if (_network_server) {
|
|
IConsoleError("This command/variable is not available to a network server.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_HOOK(ConHookNeedNetwork)
|
|
{
|
|
if (!NetworkAvailable()) return false;
|
|
|
|
if (!_networking) {
|
|
IConsoleError("Not connected. This command/variable is only available in multiplayer.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_HOOK(ConHookNoNetwork)
|
|
{
|
|
if (_networking) {
|
|
IConsoleError("This command/variable is forbidden in multiplayer.");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
static void IConsoleHelp(const char *str)
|
|
{
|
|
IConsolePrintF(CC_WARNING, "- %s", str);
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConResetEngines)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Reset status data of all engines. This might solve some issues with 'lost' engines. Usage: 'resetengines'");
|
|
return true;
|
|
}
|
|
|
|
StartupEngines();
|
|
return true;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
DEF_CONSOLE_CMD(ConResetTile)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Reset a tile to bare land. Usage: 'resettile <tile>'");
|
|
IConsoleHelp("Tile can be either decimal (34161) or hexadecimal (0x4a5B)");
|
|
return true;
|
|
}
|
|
|
|
if (argc == 2) {
|
|
uint32 result;
|
|
if (GetArgumentInteger(&result, argv[1])) {
|
|
DoClearSquare((TileIndex)result);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConStopAllVehicles)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Stops all vehicles in the game. For debugging only! Use at your own risk... Usage: 'stopall'");
|
|
return true;
|
|
}
|
|
|
|
StopAllVehicles();
|
|
return true;
|
|
}
|
|
#endif /* _DEBUG */
|
|
|
|
DEF_CONSOLE_CMD(ConScrollToTile)
|
|
{
|
|
switch (argc) {
|
|
case 0:
|
|
IConsoleHelp("Center the screen on a given tile.");
|
|
IConsoleHelp("Usage: 'scrollto <tile>' or 'scrollto <x> <y>'");
|
|
IConsoleHelp("Numbers can be either decimal (34161) or hexadecimal (0x4a5B).");
|
|
return true;
|
|
|
|
case 2: {
|
|
uint32 result;
|
|
if (GetArgumentInteger(&result, argv[1])) {
|
|
if (result >= MapSize()) {
|
|
IConsolePrint(CC_ERROR, "Tile does not exist");
|
|
return true;
|
|
}
|
|
ScrollMainWindowToTile((TileIndex)result);
|
|
return true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case 3: {
|
|
uint32 x, y;
|
|
if (GetArgumentInteger(&x, argv[1]) && GetArgumentInteger(&y, argv[2])) {
|
|
if (x >= MapSizeX() || y >= MapSizeY()) {
|
|
IConsolePrint(CC_ERROR, "Tile does not exist");
|
|
return true;
|
|
}
|
|
ScrollMainWindowToTile(TileXY(x, y));
|
|
return true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
extern void BuildFileList();
|
|
extern void SetFiosType(const byte fiostype);
|
|
|
|
/* Save the map to a file */
|
|
DEF_CONSOLE_CMD(ConSave)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Save the current game. Usage: 'save <filename>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc == 2) {
|
|
char *filename = str_fmt("%s.sav", argv[1]);
|
|
IConsolePrint(CC_DEFAULT, "Saving map...");
|
|
|
|
if (SaveOrLoad(filename, SL_SAVE, SAVE_DIR) != SL_OK) {
|
|
IConsolePrint(CC_ERROR, "Saving map failed");
|
|
} else {
|
|
IConsolePrintF(CC_DEFAULT, "Map sucessfully saved to %s", filename);
|
|
}
|
|
free(filename);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* Explicitly save the configuration */
|
|
DEF_CONSOLE_CMD(ConSaveConfig)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Saves the current config, typically to 'openttd.cfg'.");
|
|
return true;
|
|
}
|
|
|
|
SaveToConfig();
|
|
IConsolePrint(CC_DEFAULT, "Saved config.");
|
|
return true;
|
|
}
|
|
|
|
static const FiosItem *GetFiosItem(const char *file)
|
|
{
|
|
_saveload_mode = SLD_LOAD_GAME;
|
|
BuildFileList();
|
|
|
|
for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
|
|
if (strcmp(file, item->name) == 0) return item;
|
|
if (strcmp(file, item->title) == 0) return item;
|
|
}
|
|
|
|
/* If no name matches, try to parse it as number */
|
|
char *endptr;
|
|
int i = strtol(file, &endptr, 10);
|
|
if (file == endptr || *endptr != '\0') i = -1;
|
|
|
|
return IsInsideMM(i, 0, _fios_items.Length()) ? _fios_items.Get(i) : NULL;
|
|
}
|
|
|
|
|
|
DEF_CONSOLE_CMD(ConLoad)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Load a game by name or index. Usage: 'load <file | number>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
const char *file = argv[1];
|
|
const FiosItem *item = GetFiosItem(file);
|
|
if (item != NULL) {
|
|
switch (item->type) {
|
|
case FIOS_TYPE_FILE: case FIOS_TYPE_OLDFILE: {
|
|
_switch_mode = SM_LOAD;
|
|
SetFiosType(item->type);
|
|
|
|
strecpy(_file_to_saveload.name, FiosBrowseTo(item), lastof(_file_to_saveload.name));
|
|
strecpy(_file_to_saveload.title, item->title, lastof(_file_to_saveload.title));
|
|
} break;
|
|
default: IConsolePrintF(CC_ERROR, "%s: Not a savegame.", file);
|
|
}
|
|
} else {
|
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
|
}
|
|
|
|
FiosFreeSavegameList();
|
|
return true;
|
|
}
|
|
|
|
|
|
DEF_CONSOLE_CMD(ConRemove)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Remove a savegame by name or index. Usage: 'rm <file | number>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
const char *file = argv[1];
|
|
const FiosItem *item = GetFiosItem(file);
|
|
if (item != NULL) {
|
|
if (!FiosDelete(item->name))
|
|
IConsolePrintF(CC_ERROR, "%s: Failed to delete file", file);
|
|
} else {
|
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
|
}
|
|
|
|
FiosFreeSavegameList();
|
|
return true;
|
|
}
|
|
|
|
|
|
/* List all the files in the current dir via console */
|
|
DEF_CONSOLE_CMD(ConListFiles)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("List all loadable savegames and directories in the current dir via console. Usage: 'ls | dir'");
|
|
return true;
|
|
}
|
|
|
|
BuildFileList();
|
|
|
|
for (uint i = 0; i < _fios_items.Length(); i++) {
|
|
IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
|
|
}
|
|
|
|
FiosFreeSavegameList();
|
|
return true;
|
|
}
|
|
|
|
/* Change the dir via console */
|
|
DEF_CONSOLE_CMD(ConChangeDirectory)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Change the dir via console. Usage: 'cd <directory | number>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
const char *file = argv[1];
|
|
const FiosItem *item = GetFiosItem(file);
|
|
if (item != NULL) {
|
|
switch (item->type) {
|
|
case FIOS_TYPE_DIR: case FIOS_TYPE_DRIVE: case FIOS_TYPE_PARENT:
|
|
FiosBrowseTo(item);
|
|
break;
|
|
default: IConsolePrintF(CC_ERROR, "%s: Not a directory.", file);
|
|
}
|
|
} else {
|
|
IConsolePrintF(CC_ERROR, "%s: No such file or directory.", file);
|
|
}
|
|
|
|
FiosFreeSavegameList();
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConPrintWorkingDirectory)
|
|
{
|
|
const char *path;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Print out the current working directory. Usage: 'pwd'");
|
|
return true;
|
|
}
|
|
|
|
/* XXX - Workaround for broken file handling */
|
|
FiosGetSavegameList(SLD_LOAD_GAME);
|
|
FiosFreeSavegameList();
|
|
|
|
FiosGetDescText(&path, NULL);
|
|
IConsolePrint(CC_DEFAULT, path);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConClearBuffer)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Clear the console buffer. Usage: 'clear'");
|
|
return true;
|
|
}
|
|
|
|
IConsoleClearBuffer();
|
|
InvalidateWindow(WC_CONSOLE, 0);
|
|
return true;
|
|
}
|
|
|
|
|
|
/**********************************
|
|
* Network Core Console Commands
|
|
**********************************/
|
|
#ifdef ENABLE_NETWORK
|
|
|
|
DEF_CONSOLE_CMD(ConBan)
|
|
{
|
|
NetworkClientInfo *ci;
|
|
const char *banip = NULL;
|
|
ClientID client_id;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Ban a client from a network game. Usage: 'ban <ip | client-id>'");
|
|
IConsoleHelp("For client-id's, see the command 'clients'");
|
|
IConsoleHelp("If the client is no longer online, you can still ban his/her IP");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
if (strchr(argv[1], '.') == NULL && strchr(argv[1], ':') == NULL) { // banning with ID
|
|
client_id = (ClientID)atoi(argv[1]);
|
|
ci = NetworkFindClientInfoFromClientID(client_id);
|
|
} else { // banning IP
|
|
ci = NetworkFindClientInfoFromIP(argv[1]);
|
|
if (ci == NULL) {
|
|
banip = argv[1];
|
|
client_id = (ClientID)-1;
|
|
} else {
|
|
client_id = ci->client_id;
|
|
}
|
|
}
|
|
|
|
if (client_id == CLIENT_ID_SERVER) {
|
|
IConsoleError("Silly boy, you can not ban yourself!");
|
|
return true;
|
|
}
|
|
|
|
if (client_id == INVALID_CLIENT_ID || (ci == NULL && client_id != (ClientID)-1)) {
|
|
IConsoleError("Invalid client");
|
|
return true;
|
|
}
|
|
|
|
if (ci != NULL) {
|
|
IConsolePrint(CC_DEFAULT, "Client banned");
|
|
banip = GetClientIP(ci);
|
|
} else {
|
|
IConsolePrint(CC_DEFAULT, "Client not online, banned IP");
|
|
}
|
|
|
|
NetworkServerBanIP(banip);
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConUnBan)
|
|
{
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Unban a client from a network game. Usage: 'unban <ip | client-id>'");
|
|
IConsoleHelp("For a list of banned IP's, see the command 'banlist'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
uint index = (strchr(argv[1], '.') == NULL) ? atoi(argv[1]) : 0;
|
|
index--;
|
|
uint i = 0;
|
|
|
|
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
|
|
if (strcmp(_network_ban_list[i], argv[1]) == 0 || index == i) {
|
|
free(_network_ban_list[i]);
|
|
_network_ban_list.Erase(iter);
|
|
IConsolePrint(CC_DEFAULT, "IP unbanned.");
|
|
return true;
|
|
}
|
|
}
|
|
|
|
IConsolePrint(CC_DEFAULT, "IP not in ban-list.");
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConBanList)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("List the IP's of banned clients: Usage 'banlist'");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrint(CC_DEFAULT, "Banlist: ");
|
|
|
|
uint i = 1;
|
|
for (char **iter = _network_ban_list.Begin(); iter != _network_ban_list.End(); iter++, i++) {
|
|
IConsolePrintF(CC_DEFAULT, " %d) %s", i, *iter);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConPauseGame)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Pause a network game. Usage: 'pause'");
|
|
return true;
|
|
}
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
if (_network_dedicated && _settings_client.network.min_active_clients != 0) {
|
|
IConsolePrint(CC_WARNING, "Manual pausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual pausing.");
|
|
return true;
|
|
}
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
if (_pause_mode == PM_UNPAUSED) {
|
|
DoCommandP(0, PM_PAUSED_NORMAL, 1, CMD_PAUSE);
|
|
IConsolePrint(CC_DEFAULT, "Game paused.");
|
|
} else {
|
|
IConsolePrint(CC_DEFAULT, "Game is already paused.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConUnPauseGame)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Unpause a network game. Usage: 'unpause'");
|
|
return true;
|
|
}
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
if (_network_dedicated && _settings_client.network.min_active_clients != 0) {
|
|
IConsolePrint(CC_WARNING, "Manual unpausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual unpausing.");
|
|
return true;
|
|
}
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
if (_pause_mode != PM_UNPAUSED) {
|
|
DoCommandP(0, PM_PAUSED_NORMAL, 0, CMD_PAUSE);
|
|
IConsolePrint(CC_DEFAULT, "Game unpaused.");
|
|
} else {
|
|
IConsolePrint(CC_DEFAULT, "Game is already unpaused.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConRcon)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Remote control the server from another client. Usage: 'rcon <password> <command>'");
|
|
IConsoleHelp("Remember to enclose the command in quotes, otherwise only the first parameter is sent");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 3) return false;
|
|
|
|
if (_network_server) {
|
|
IConsoleCmdExec(argv[2]);
|
|
} else {
|
|
NetworkClientSendRcon(argv[1], argv[2]);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConStatus)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("List the status of all clients connected to the server. Usage 'status'");
|
|
return true;
|
|
}
|
|
|
|
NetworkServerShowStatusToConsole();
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConServerInfo)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("List current and maximum client/company limits. Usage 'server_info'");
|
|
IConsoleHelp("You can change these values by setting the variables 'max_clients', 'max_companies' and 'max_spectators'");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrintF(CC_DEFAULT, "Current/maximum clients: %2d/%2d", _network_game_info.clients_on, _settings_client.network.max_clients);
|
|
IConsolePrintF(CC_DEFAULT, "Current/maximum companies: %2d/%2d", (int)Company::GetNumItems(), _settings_client.network.max_companies);
|
|
IConsolePrintF(CC_DEFAULT, "Current/maximum spectators: %2d/%2d", NetworkSpectatorCount(), _settings_client.network.max_spectators);
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConClientNickChange)
|
|
{
|
|
if (argc != 3) {
|
|
IConsoleHelp("Change the nickname of a connected client. Usage: 'client_name <client-id> <new-name>'");
|
|
IConsoleHelp("For client-id's, see the command 'clients'");
|
|
return true;
|
|
}
|
|
|
|
ClientID client_id = (ClientID)atoi(argv[1]);
|
|
|
|
if (client_id == CLIENT_ID_SERVER) {
|
|
IConsoleError("Please use the command 'name' to change your own name!");
|
|
return true;
|
|
}
|
|
|
|
if (NetworkFindClientInfoFromClientID(client_id) == NULL) {
|
|
IConsoleError("Invalid client");
|
|
return true;
|
|
}
|
|
|
|
if (!NetworkServerChangeClientName(client_id, argv[2])) {
|
|
IConsoleError("Cannot give a client a duplicate name");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConKick)
|
|
{
|
|
NetworkClientInfo *ci;
|
|
ClientID client_id;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Kick a client from a network game. Usage: 'kick <ip | client-id>'");
|
|
IConsoleHelp("For client-id's, see the command 'clients'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
if (strchr(argv[1], '.') == NULL) {
|
|
client_id = (ClientID)atoi(argv[1]);
|
|
ci = NetworkFindClientInfoFromClientID(client_id);
|
|
} else {
|
|
ci = NetworkFindClientInfoFromIP(argv[1]);
|
|
client_id = (ci == NULL) ? INVALID_CLIENT_ID : ci->client_id;
|
|
}
|
|
|
|
if (client_id == CLIENT_ID_SERVER) {
|
|
IConsoleError("Silly boy, you can not kick yourself!");
|
|
return true;
|
|
}
|
|
|
|
if (client_id == INVALID_CLIENT_ID) {
|
|
IConsoleError("Invalid client");
|
|
return true;
|
|
}
|
|
|
|
if (ci != NULL) {
|
|
NetworkServerKickClient(client_id);
|
|
} else {
|
|
IConsoleError("Client not found");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConJoinCompany)
|
|
{
|
|
if (argc < 2) {
|
|
IConsoleHelp("Request joining another company. Usage: join <company-id> [<password>]");
|
|
IConsoleHelp("For valid company-id see company list, use 255 for spectator");
|
|
return true;
|
|
}
|
|
|
|
CompanyID company_id = (CompanyID)(atoi(argv[1]) <= MAX_COMPANIES ? atoi(argv[1]) - 1 : atoi(argv[1]));
|
|
|
|
/* Check we have a valid company id! */
|
|
if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
|
|
IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (NetworkFindClientInfoFromClientID(_network_own_client_id)->client_playas == company_id) {
|
|
IConsoleError("You are already there!");
|
|
return true;
|
|
}
|
|
|
|
if (company_id == COMPANY_SPECTATOR && NetworkMaxSpectatorsReached()) {
|
|
IConsoleError("Cannot join spectators, maximum number of spectators reached.");
|
|
return true;
|
|
}
|
|
|
|
if (company_id != COMPANY_SPECTATOR && Company::Get(company_id)->is_ai) {
|
|
IConsoleError("Cannot join AI company.");
|
|
return true;
|
|
}
|
|
|
|
/* Check if the company requires a password */
|
|
if (NetworkCompanyIsPassworded(company_id) && argc < 3) {
|
|
IConsolePrintF(CC_ERROR, "Company %d requires a password to join.", company_id + 1);
|
|
return true;
|
|
}
|
|
|
|
/* non-dedicated server may just do the move! */
|
|
if (_network_server) {
|
|
NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
|
|
} else {
|
|
NetworkClientRequestMove(company_id, NetworkCompanyIsPassworded(company_id) ? argv[2] : "");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConMoveClient)
|
|
{
|
|
if (argc < 3) {
|
|
IConsoleHelp("Move a client to another company. Usage: move <client-id> <company-id>");
|
|
IConsoleHelp("For valid client-id see 'clients', for valid company-id see 'companies', use 255 for moving to spectators");
|
|
return true;
|
|
}
|
|
|
|
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID((ClientID)atoi(argv[1]));
|
|
CompanyID company_id = (CompanyID)(atoi(argv[2]) <= MAX_COMPANIES ? atoi(argv[2]) - 1 : atoi(argv[2]));
|
|
|
|
/* check the client exists */
|
|
if (ci == NULL) {
|
|
IConsoleError("Invalid client-id, check the command 'clients' for valid client-id's.");
|
|
return true;
|
|
}
|
|
|
|
if (!Company::IsValidID(company_id) && company_id != COMPANY_SPECTATOR) {
|
|
IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (company_id != COMPANY_SPECTATOR && Company::Get(company_id)->is_ai) {
|
|
IConsoleError("You cannot move clients to AI companies.");
|
|
return true;
|
|
}
|
|
|
|
if (ci->client_id == CLIENT_ID_SERVER && _network_dedicated) {
|
|
IConsoleError("Silly boy, you cannot move the server!");
|
|
return true;
|
|
}
|
|
|
|
if (ci->client_playas == company_id) {
|
|
IConsoleError("You cannot move someone to where he/she already is!");
|
|
return true;
|
|
}
|
|
|
|
/* we are the server, so force the update */
|
|
NetworkServerDoMove(ci->client_id, company_id);
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConResetCompany)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Remove an idle company from the game. Usage: 'reset_company <company-id>'");
|
|
IConsoleHelp("For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
CompanyID index = (CompanyID)(atoi(argv[1]) - 1);
|
|
const Company *c = Company::GetIfValid(index);
|
|
|
|
/* Check valid range */
|
|
if (c == NULL) {
|
|
IConsolePrintF(CC_ERROR, "Company does not exist. Company-id must be between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (c->is_ai) {
|
|
IConsoleError("Company is owned by an AI.");
|
|
return true;
|
|
}
|
|
|
|
if (NetworkCompanyHasClients(index)) {
|
|
IConsoleError("Cannot remove company: a client is connected to that company.");
|
|
return false;
|
|
}
|
|
const NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER);
|
|
if (ci->client_playas == index) {
|
|
IConsoleError("Cannot remove company: the server is connected to that company.");
|
|
return true;
|
|
}
|
|
|
|
/* It is safe to remove this company */
|
|
DoCommandP(0, 2, index, CMD_COMPANY_CTRL);
|
|
IConsolePrint(CC_DEFAULT, "Company deleted.");
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConNetworkClients)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Get a list of connected clients including their ID, name, company-id, and IP. Usage: 'clients'");
|
|
return true;
|
|
}
|
|
|
|
NetworkPrintClients();
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConNetworkConnect)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'");
|
|
IConsoleHelp("IP can contain port and company: 'IP[[#Company]:Port]', eg: 'server.ottd.org#2:443'");
|
|
IConsoleHelp("Company #255 is spectator all others are a certain company with Company 1 being #1");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 2) return false;
|
|
if (_networking) NetworkDisconnect(); // we are in network-mode, first close it!
|
|
|
|
const char *port = NULL;
|
|
const char *company = NULL;
|
|
char *ip = argv[1];
|
|
/* Default settings: default port and new company */
|
|
uint16 rport = NETWORK_DEFAULT_PORT;
|
|
CompanyID join_as = COMPANY_NEW_COMPANY;
|
|
|
|
ParseConnectionString(&company, &port, ip);
|
|
|
|
IConsolePrintF(CC_DEFAULT, "Connecting to %s...", ip);
|
|
if (company != NULL) {
|
|
join_as = (CompanyID)atoi(company);
|
|
IConsolePrintF(CC_DEFAULT, " company-no: %d", join_as);
|
|
|
|
/* From a user pov 0 is a new company, internally it's different and all
|
|
* companies are offset by one to ease up on users (eg companies 1-8 not 0-7) */
|
|
if (join_as != COMPANY_SPECTATOR) {
|
|
if (join_as > MAX_COMPANIES) return false;
|
|
join_as--;
|
|
}
|
|
}
|
|
if (port != NULL) {
|
|
rport = atoi(port);
|
|
IConsolePrintF(CC_DEFAULT, " port: %s", port);
|
|
}
|
|
|
|
NetworkClientConnectGame(NetworkAddress(ip, rport), join_as);
|
|
|
|
return true;
|
|
}
|
|
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
/*********************************
|
|
* script file console commands
|
|
*********************************/
|
|
|
|
DEF_CONSOLE_CMD(ConExec)
|
|
{
|
|
char cmdline[ICON_CMDLN_SIZE];
|
|
char *cmdptr;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Execute a local script file. Usage: 'exec <script> <?>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 2) return false;
|
|
|
|
_script_file = FioFOpenFile(argv[1], "r", BASE_DIR);
|
|
|
|
if (_script_file == NULL) {
|
|
if (argc == 2 || atoi(argv[2]) != 0) IConsoleError("script file not found");
|
|
return true;
|
|
}
|
|
|
|
_script_running = true;
|
|
|
|
while (_script_running && fgets(cmdline, sizeof(cmdline), _script_file) != NULL) {
|
|
/* Remove newline characters from the executing script */
|
|
for (cmdptr = cmdline; *cmdptr != '\0'; cmdptr++) {
|
|
if (*cmdptr == '\n' || *cmdptr == '\r') {
|
|
*cmdptr = '\0';
|
|
break;
|
|
}
|
|
}
|
|
IConsoleCmdExec(cmdline);
|
|
}
|
|
|
|
if (ferror(_script_file))
|
|
IConsoleError("Encountered errror while trying to read from script file");
|
|
|
|
_script_running = false;
|
|
FioFCloseFile(_script_file);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConReturn)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Stop executing a running script. Usage: 'return'");
|
|
return true;
|
|
}
|
|
|
|
_script_running = false;
|
|
return true;
|
|
}
|
|
|
|
/*****************************
|
|
* default console commands
|
|
******************************/
|
|
extern bool CloseConsoleLogIfActive();
|
|
|
|
DEF_CONSOLE_CMD(ConScript)
|
|
{
|
|
extern FILE *_iconsole_output_file;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Start or stop logging console output to a file. Usage: 'script <filename>'");
|
|
IConsoleHelp("If filename is omitted, a running log is stopped if it is active");
|
|
return true;
|
|
}
|
|
|
|
if (!CloseConsoleLogIfActive()) {
|
|
if (argc < 2) return false;
|
|
|
|
IConsolePrintF(CC_DEFAULT, "file output started to: %s", argv[1]);
|
|
_iconsole_output_file = fopen(argv[1], "ab");
|
|
if (_iconsole_output_file == NULL) IConsoleError("could not open file");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
DEF_CONSOLE_CMD(ConEcho)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Print back the first argument to the console. Usage: 'echo <arg>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 2) return false;
|
|
IConsolePrint(CC_DEFAULT, argv[1]);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConEchoC)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Print back the first argument to the console in a given colour. Usage: 'echoc <colour> <arg2>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 3) return false;
|
|
IConsolePrint((ConsoleColour)atoi(argv[1]), argv[2]);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConNewGame)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Start a new game. Usage: 'newgame [seed]'");
|
|
IConsoleHelp("The server can force a new game using 'newgame'; any client joined will rejoin after the server is done generating the new game.");
|
|
return true;
|
|
}
|
|
|
|
StartNewGameWithoutGUI((argc == 2) ? (uint)atoi(argv[1]) : GENERATE_NEW_SEED);
|
|
return true;
|
|
}
|
|
|
|
extern void SwitchToMode(SwitchMode new_mode);
|
|
|
|
DEF_CONSOLE_CMD(ConRestart)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Restart game. Usage: 'restart'");
|
|
IConsoleHelp("Restarts a game. It tries to reproduce the exact same map as the game started with.");
|
|
return true;
|
|
}
|
|
|
|
/* Don't copy the _newgame pointers to the real pointers, so call SwitchToMode directly */
|
|
_settings_game.game_creation.map_x = MapLogX();
|
|
_settings_game.game_creation.map_y = FindFirstBit(MapSizeY());
|
|
SwitchToMode(SM_NEWGAME);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListAI)
|
|
{
|
|
char buf[4096];
|
|
char *p = &buf[0];
|
|
p = AI::GetConsoleList(p, lastof(buf));
|
|
|
|
p = &buf[0];
|
|
/* Print output line by line */
|
|
for (char *p2 = &buf[0]; *p2 != '\0'; p2++) {
|
|
if (*p2 == '\n') {
|
|
*p2 = '\0';
|
|
IConsolePrintF(CC_DEFAULT, "%s", p);
|
|
p = p2 + 1;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConStartAI)
|
|
{
|
|
if (argc == 0 || argc > 3) {
|
|
IConsoleHelp("Start a new AI. Usage: 'start_ai [<AI>] [<settings>]'");
|
|
IConsoleHelp("Start a new AI. If <AI> is given, it starts that specific AI (if found).");
|
|
IConsoleHelp("If <settings> is given, it is parsed and the AI settings are set to that.");
|
|
return true;
|
|
}
|
|
|
|
if (_game_mode != GM_NORMAL) {
|
|
IConsoleWarning("AIs can only be managed in a game.");
|
|
return true;
|
|
}
|
|
|
|
if (Company::GetNumItems() == CompanyPool::MAX_SIZE) {
|
|
IConsoleWarning("Can't start a new AI (no more free slots).");
|
|
return true;
|
|
}
|
|
if (_networking && !_network_server) {
|
|
IConsoleWarning("Only the server can start a new AI.");
|
|
return true;
|
|
}
|
|
if (_networking && !_settings_game.ai.ai_in_multiplayer) {
|
|
IConsoleWarning("AIs are not allowed in multiplayer by configuration.");
|
|
IConsoleWarning("Switch AI -> AI in multiplayer to True.");
|
|
return true;
|
|
}
|
|
if (!AI::CanStartNew()) {
|
|
IConsoleWarning("Can't start a new AI.");
|
|
return true;
|
|
}
|
|
|
|
int n = 0;
|
|
Company *c;
|
|
/* Find the next free slot */
|
|
FOR_ALL_COMPANIES(c) {
|
|
if (c->index != n) break;
|
|
n++;
|
|
}
|
|
|
|
AIConfig *config = AIConfig::GetConfig((CompanyID)n);
|
|
if (argc >= 2) {
|
|
config->ChangeAI(argv[1]);
|
|
if (!config->HasAI()) {
|
|
IConsoleWarning("Failed to load the specified AI");
|
|
return true;
|
|
}
|
|
if (argc == 3) {
|
|
config->StringToSettings(argv[2]);
|
|
}
|
|
}
|
|
|
|
/* Start a new AI company */
|
|
DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConReloadAI)
|
|
{
|
|
if (argc != 2) {
|
|
IConsoleHelp("Reload an AI. Usage: 'reload_ai <company-id>'");
|
|
IConsoleHelp("Reload the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
|
|
return true;
|
|
}
|
|
|
|
if (_game_mode != GM_NORMAL) {
|
|
IConsoleWarning("AIs can only be managed in a game.");
|
|
return true;
|
|
}
|
|
|
|
if (_networking && !_network_server) {
|
|
IConsoleWarning("Only the server can reload an AI.");
|
|
return true;
|
|
}
|
|
|
|
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
|
|
if (!Company::IsValidID(company_id)) {
|
|
IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (IsHumanCompany(company_id)) {
|
|
IConsoleWarning("Company is not controlled by an AI.");
|
|
return true;
|
|
}
|
|
|
|
/* First kill the company of the AI, then start a new one. This should start the current AI again */
|
|
DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
|
|
DoCommandP(0, 1, 0, CMD_COMPANY_CTRL);
|
|
IConsolePrint(CC_DEFAULT, "AI reloaded.");
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConStopAI)
|
|
{
|
|
if (argc != 2) {
|
|
IConsoleHelp("Stop an AI. Usage: 'stop_ai <company-id>'");
|
|
IConsoleHelp("Stop the AI with the given company id. For company-id's, see the list of companies from the dropdown menu. Company 1 is 1, etc.");
|
|
return true;
|
|
}
|
|
|
|
if (_game_mode != GM_NORMAL) {
|
|
IConsoleWarning("AIs can only be managed in a game.");
|
|
return true;
|
|
}
|
|
|
|
if (_networking && !_network_server) {
|
|
IConsoleWarning("Only the server can stop an AI.");
|
|
return true;
|
|
}
|
|
|
|
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
|
|
if (!Company::IsValidID(company_id)) {
|
|
IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (IsHumanCompany(company_id)) {
|
|
IConsoleWarning("Company is not controlled by an AI.");
|
|
return true;
|
|
}
|
|
|
|
/* Now kill the company of the AI. */
|
|
DoCommandP(0, 2, company_id, CMD_COMPANY_CTRL);
|
|
IConsolePrint(CC_DEFAULT, "AI stopped, company deleted.");
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConRescanAI)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Rescan the AI dir for scripts. Usage: 'rescan_ai'");
|
|
return true;
|
|
}
|
|
|
|
if (_networking && !_network_server) {
|
|
IConsoleWarning("Only the server can rescan the AI dir for scripts.");
|
|
return true;
|
|
}
|
|
|
|
AI::Rescan();
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConGetSeed)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Returns the seed used to create this game. Usage: 'getseed'");
|
|
IConsoleHelp("The seed can be used to reproduce the exact same map as the game started with.");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrintF(CC_DEFAULT, "Generation Seed: %u", _settings_game.game_creation.generation_seed);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConGetDate)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Returns the current date (day-month-year) of the game. Usage: 'getdate'");
|
|
return true;
|
|
}
|
|
|
|
YearMonthDay ymd;
|
|
ConvertDateToYMD(_date, &ymd);
|
|
IConsolePrintF(CC_DEFAULT, "Date: %d-%d-%d", ymd.day, ymd.month + 1, ymd.year);
|
|
return true;
|
|
}
|
|
|
|
|
|
DEF_CONSOLE_CMD(ConAlias)
|
|
{
|
|
IConsoleAlias *alias;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Add a new alias, or redefine the behaviour of an existing alias . Usage: 'alias <name> <command>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 3) return false;
|
|
|
|
alias = IConsoleAliasGet(argv[1]);
|
|
if (alias == NULL) {
|
|
IConsoleAliasRegister(argv[1], argv[2]);
|
|
} else {
|
|
free(alias->cmdline);
|
|
alias->cmdline = strdup(argv[2]);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConScreenShot)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Create a screenshot of the game. Usage: 'screenshot [big | no_con]'");
|
|
IConsoleHelp("'big' makes a screenshot of the whole map, 'no_con' hides the console to create the screenshot");
|
|
return true;
|
|
}
|
|
|
|
if (argc > 3) return false;
|
|
|
|
SetScreenshotType(SC_VIEWPORT);
|
|
if (argc > 1) {
|
|
if (strcmp(argv[1], "big") == 0 || (argc == 3 && strcmp(argv[2], "big") == 0))
|
|
SetScreenshotType(SC_WORLD);
|
|
|
|
if (strcmp(argv[1], "no_con") == 0 || (argc == 3 && strcmp(argv[2], "no_con") == 0))
|
|
IConsoleClose();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConInfoVar)
|
|
{
|
|
static const char *_icon_vartypes[] = {"boolean", "byte", "uint16", "uint32", "int16", "int32", "string"};
|
|
const IConsoleVar *var;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Print out debugging information about a variable. Usage: 'info_var <var>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 2) return false;
|
|
|
|
var = IConsoleVarGet(argv[1]);
|
|
if (var == NULL) {
|
|
IConsoleError("the given variable was not found");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrintF(CC_DEFAULT, "variable name: %s", var->name);
|
|
IConsolePrintF(CC_DEFAULT, "variable type: %s", _icon_vartypes[var->type]);
|
|
IConsolePrintF(CC_DEFAULT, "variable addr: %p", var->addr);
|
|
|
|
if (var->hook.access) IConsoleWarning("variable is access hooked");
|
|
if (var->hook.pre) IConsoleWarning("variable is pre hooked");
|
|
if (var->hook.post) IConsoleWarning("variable is post hooked");
|
|
return true;
|
|
}
|
|
|
|
|
|
DEF_CONSOLE_CMD(ConInfoCmd)
|
|
{
|
|
const IConsoleCmd *cmd;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("Print out debugging information about a command. Usage: 'info_cmd <cmd>'");
|
|
return true;
|
|
}
|
|
|
|
if (argc < 2) return false;
|
|
|
|
cmd = IConsoleCmdGet(argv[1]);
|
|
if (cmd == NULL) {
|
|
IConsoleError("the given command was not found");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrintF(CC_DEFAULT, "command name: %s", cmd->name);
|
|
IConsolePrintF(CC_DEFAULT, "command proc: %p", cmd->proc);
|
|
|
|
if (cmd->hook.access) IConsoleWarning("command is access hooked");
|
|
if (cmd->hook.pre) IConsoleWarning("command is pre hooked");
|
|
if (cmd->hook.post) IConsoleWarning("command is post hooked");
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConDebugLevel)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Get/set the default debugging level for the game. Usage: 'debug_level [<level>]'");
|
|
IConsoleHelp("Level can be any combination of names, levels. Eg 'net=5 ms=4'. Remember to enclose it in \"'s");
|
|
return true;
|
|
}
|
|
|
|
if (argc > 2) return false;
|
|
|
|
if (argc == 1) {
|
|
IConsolePrintF(CC_DEFAULT, "Current debug-level: '%s'", GetDebugString());
|
|
} else {
|
|
SetDebugString(argv[1]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConExit)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Exit the game. Usage: 'exit'");
|
|
return true;
|
|
}
|
|
|
|
if (_game_mode == GM_NORMAL && _settings_client.gui.autosave_on_exit) DoExitSave();
|
|
|
|
_exit_game = true;
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConPart)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Leave the currently joined/running game (only ingame). Usage: 'part'");
|
|
return true;
|
|
}
|
|
|
|
if (_game_mode != GM_NORMAL) return false;
|
|
|
|
_switch_mode = SM_MENU;
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConHelp)
|
|
{
|
|
if (argc == 2) {
|
|
const IConsoleCmd *cmd;
|
|
const IConsoleVar *var;
|
|
const IConsoleAlias *alias;
|
|
|
|
cmd = IConsoleCmdGet(argv[1]);
|
|
if (cmd != NULL) {
|
|
cmd->proc(0, NULL);
|
|
return true;
|
|
}
|
|
|
|
alias = IConsoleAliasGet(argv[1]);
|
|
if (alias != NULL) {
|
|
cmd = IConsoleCmdGet(alias->cmdline);
|
|
if (cmd != NULL) {
|
|
cmd->proc(0, NULL);
|
|
return true;
|
|
}
|
|
IConsolePrintF(CC_ERROR, "ERROR: alias is of special type, please see its execution-line: '%s'", alias->cmdline);
|
|
return true;
|
|
}
|
|
|
|
var = IConsoleVarGet(argv[1]);
|
|
if (var != NULL && var->help != NULL) {
|
|
IConsoleHelp(var->help);
|
|
return true;
|
|
}
|
|
|
|
IConsoleError("command or variable not found");
|
|
return true;
|
|
}
|
|
|
|
IConsolePrint(CC_WARNING, " ---- OpenTTD Console Help ---- ");
|
|
IConsolePrint(CC_DEFAULT, " - variables: [command to list all variables: list_vars]");
|
|
IConsolePrint(CC_DEFAULT, " set value with '<var> = <value>', use '++/--' to in-or decrement");
|
|
IConsolePrint(CC_DEFAULT, " or omit '=' and just '<var> <value>'. get value with typing '<var>'");
|
|
IConsolePrint(CC_DEFAULT, " - commands: [command to list all commands: list_cmds]");
|
|
IConsolePrint(CC_DEFAULT, " call commands with '<command> <arg2> <arg3>...'");
|
|
IConsolePrint(CC_DEFAULT, " - to assign strings, or use them as arguments, enclose it within quotes");
|
|
IConsolePrint(CC_DEFAULT, " like this: '<command> \"string argument with spaces\"'");
|
|
IConsolePrint(CC_DEFAULT, " - use 'help <command> | <variable>' to get specific information");
|
|
IConsolePrint(CC_DEFAULT, " - scroll console output with shift + (up | down) | (pageup | pagedown))");
|
|
IConsolePrint(CC_DEFAULT, " - scroll console input history with the up | down arrows");
|
|
IConsolePrint(CC_DEFAULT, "");
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListCommands)
|
|
{
|
|
const IConsoleCmd *cmd;
|
|
size_t l = 0;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("List all registered commands. Usage: 'list_cmds [<pre-filter>]'");
|
|
return true;
|
|
}
|
|
|
|
if (argv[1] != NULL) l = strlen(argv[1]);
|
|
|
|
for (cmd = _iconsole_cmds; cmd != NULL; cmd = cmd->next) {
|
|
if (argv[1] == NULL || strncmp(cmd->name, argv[1], l) == 0) {
|
|
IConsolePrintF(CC_DEFAULT, "%s", cmd->name);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListVariables)
|
|
{
|
|
const IConsoleVar *var;
|
|
size_t l = 0;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("List all registered variables. Usage: 'list_vars [<pre-filter>]'");
|
|
return true;
|
|
}
|
|
|
|
if (argv[1] != NULL) l = strlen(argv[1]);
|
|
|
|
for (var = _iconsole_vars; var != NULL; var = var->next) {
|
|
if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
|
|
IConsolePrintF(CC_DEFAULT, "%s", var->name);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListAliases)
|
|
{
|
|
const IConsoleAlias *alias;
|
|
size_t l = 0;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("List all registered aliases. Usage: 'list_aliases [<pre-filter>]'");
|
|
return true;
|
|
}
|
|
|
|
if (argv[1] != NULL) l = strlen(argv[1]);
|
|
|
|
for (alias = _iconsole_aliases; alias != NULL; alias = alias->next) {
|
|
if (argv[1] == NULL || strncmp(alias->name, argv[1], l) == 0)
|
|
IConsolePrintF(CC_DEFAULT, "%s => %s", alias->name, alias->cmdline);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#ifdef ENABLE_NETWORK
|
|
|
|
DEF_CONSOLE_CMD(ConSay)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Chat to your fellow players in a multiplayer game. Usage: 'say \"<msg>\"'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 2) return false;
|
|
|
|
if (!_network_server) {
|
|
NetworkClientSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0 /* param does not matter */, argv[1]);
|
|
} else {
|
|
NetworkServerSendChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, argv[1], CLIENT_ID_SERVER);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConCompanies)
|
|
{
|
|
Company *c;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("List the in-game details of all clients connected to the server. Usage 'companies'");
|
|
return true;
|
|
}
|
|
NetworkCompanyStats company_stats[MAX_COMPANIES];
|
|
NetworkPopulateCompanyStats(company_stats);
|
|
|
|
FOR_ALL_COMPANIES(c) {
|
|
/* Grab the company name */
|
|
char company_name[NETWORK_COMPANY_NAME_LENGTH];
|
|
SetDParam(0, c->index);
|
|
GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
|
|
|
|
char buffer[512];
|
|
const NetworkCompanyStats *stats = &company_stats[c->index];
|
|
|
|
GetString(buffer, STR_COLOUR_DARK_BLUE + _company_colours[c->index], lastof(buffer));
|
|
IConsolePrintF(CC_INFO, "#:%d(%s) Company Name: '%s' Year Founded: %d Money: " OTTD_PRINTF64 " Loan: " OTTD_PRINTF64 " Value: " OTTD_PRINTF64 " (T:%d, R:%d, P:%d, S:%d) %sprotected",
|
|
c->index + 1, buffer, company_name, c->inaugurated_year, (int64)c->money, (int64)c->current_loan, (int64)CalculateCompanyValue(c),
|
|
/* trains */ stats->num_vehicle[0],
|
|
/* lorry + bus */ stats->num_vehicle[1] + stats->num_vehicle[2],
|
|
/* planes */ stats->num_vehicle[3],
|
|
/* ships */ stats->num_vehicle[4],
|
|
/* protected */ StrEmpty(_network_company_states[c->index].password) ? "un" : "");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConSayCompany)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Chat to a certain company in a multiplayer game. Usage: 'say_company <company-no> \"<msg>\"'");
|
|
IConsoleHelp("CompanyNo is the company that plays as company <companyno>, 1 through max_companies");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 3) return false;
|
|
|
|
CompanyID company_id = (CompanyID)(atoi(argv[1]) - 1);
|
|
if (!Company::IsValidID(company_id)) {
|
|
IConsolePrintF(CC_DEFAULT, "Unknown company. Company range is between 1 and %d.", MAX_COMPANIES);
|
|
return true;
|
|
}
|
|
|
|
if (!_network_server) {
|
|
NetworkClientSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2]);
|
|
} else {
|
|
NetworkServerSendChat(NETWORK_ACTION_CHAT_COMPANY, DESTTYPE_TEAM, company_id, argv[2], CLIENT_ID_SERVER);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConSayClient)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Chat to a certain client in a multiplayer game. Usage: 'say_client <client-no> \"<msg>\"'");
|
|
IConsoleHelp("For client-id's, see the command 'clients'");
|
|
return true;
|
|
}
|
|
|
|
if (argc != 3) return false;
|
|
|
|
if (!_network_server) {
|
|
NetworkClientSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2]);
|
|
} else {
|
|
NetworkServerSendChat(NETWORK_ACTION_CHAT_CLIENT, DESTTYPE_CLIENT, atoi(argv[1]), argv[2], CLIENT_ID_SERVER);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
extern void HashCurrentCompanyPassword(const char *password);
|
|
|
|
/* Also use from within company_gui to change the password graphically */
|
|
bool NetworkChangeCompanyPassword(byte argc, char *argv[])
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Change the password of your company. Usage: 'company_pw \"<password>\"'");
|
|
IConsoleHelp("Use \"*\" to disable the password.");
|
|
return true;
|
|
}
|
|
|
|
if (!Company::IsValidID(_local_company)) {
|
|
IConsoleError("You have to own a company to make use of this command.");
|
|
return false;
|
|
}
|
|
|
|
if (argc != 1) return false;
|
|
|
|
if (strcmp(argv[0], "*") == 0) argv[0][0] = '\0';
|
|
|
|
if (!_network_server) {
|
|
NetworkClientSetPassword(argv[0]);
|
|
} else {
|
|
HashCurrentCompanyPassword(argv[0]);
|
|
}
|
|
|
|
IConsolePrintF(CC_WARNING, "'company_pw' changed to: %s", argv[0]);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Content downloading only is available with ZLIB */
|
|
#if defined(WITH_ZLIB)
|
|
#include "network/network_content.h"
|
|
|
|
/** Resolve a string to a content type. */
|
|
static ContentType StringToContentType(const char *str)
|
|
{
|
|
static const char *inv_lookup[] = { "", "base", "newgrf", "ai", "ailib", "scenario", "heightmap" };
|
|
for (uint i = 1 /* there is no type 0 */; i < lengthof(inv_lookup); i++) {
|
|
if (strcasecmp(str, inv_lookup[i]) == 0) return (ContentType)i;
|
|
}
|
|
return CONTENT_TYPE_END;
|
|
}
|
|
|
|
/** Asynchronous callback */
|
|
struct ConsoleContentCallback : public ContentCallback {
|
|
void OnConnect(bool success)
|
|
{
|
|
IConsolePrintF(CC_DEFAULT, "Content server connection %s", success ? "established" : "failed");
|
|
}
|
|
|
|
void OnDisconnect()
|
|
{
|
|
IConsolePrintF(CC_DEFAULT, "Content server connection closed");
|
|
}
|
|
|
|
void OnDownloadComplete(ContentID cid)
|
|
{
|
|
IConsolePrintF(CC_DEFAULT, "Completed download of %d", cid);
|
|
}
|
|
};
|
|
|
|
DEF_CONSOLE_CMD(ConContent)
|
|
{
|
|
static ContentCallback *cb = NULL;
|
|
if (cb == NULL) {
|
|
cb = new ConsoleContentCallback();
|
|
_network_content_client.AddCallback(cb);
|
|
}
|
|
|
|
if (argc <= 1) {
|
|
IConsoleHelp("Query, select and download content. Usage: 'content update|upgrade|select [all|id]|unselect [all|id]|state|download'");
|
|
IConsoleHelp(" update: get a new list of downloadable content; must be run first");
|
|
IConsoleHelp(" upgrade: select all items that are upgrades");
|
|
IConsoleHelp(" select: select a specific item given by its id or 'all' to select all");
|
|
IConsoleHelp(" unselect: unselect a specific item given by its id or 'all' to unselect all");
|
|
IConsoleHelp(" state: show the download/select state of all downloadable content");
|
|
IConsoleHelp(" download: download all content you've selected");
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "update") == 0) {
|
|
_network_content_client.RequestContentList((argc > 2) ? StringToContentType(argv[2]) : CONTENT_TYPE_END);
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "upgrade") == 0) {
|
|
_network_content_client.SelectUpgrade();
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "select") == 0) {
|
|
if (argc <= 2) {
|
|
IConsoleError("You must enter the id.");
|
|
return false;
|
|
}
|
|
if (strcasecmp(argv[2], "all") == 0) {
|
|
_network_content_client.SelectAll();
|
|
} else {
|
|
_network_content_client.Select((ContentID)atoi(argv[2]));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "unselect") == 0) {
|
|
if (argc <= 2) {
|
|
IConsoleError("You must enter the id.");
|
|
return false;
|
|
}
|
|
if (strcasecmp(argv[2], "all") == 0) {
|
|
_network_content_client.UnselectAll();
|
|
} else {
|
|
_network_content_client.Unselect((ContentID)atoi(argv[2]));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "state") == 0) {
|
|
IConsolePrintF(CC_WHITE, "id, type, state, name");
|
|
for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) {
|
|
static const char *types[] = { "Base graphics", "NewGRF", "AI", "AI library", "Scenario", "Heightmap" };
|
|
static const char *states[] = { "Not selected", "Selected" , "Dep Selected", "Installed", "Unknown" };
|
|
static ConsoleColour state_to_colour[] = { CC_COMMAND, CC_INFO, CC_INFO, CC_WHITE, CC_ERROR };
|
|
|
|
const ContentInfo *ci = *iter;
|
|
IConsolePrintF(state_to_colour[ci->state], "%d, %s, %s, %s", ci->id, types[ci->type - 1], states[ci->state], ci->name);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
if (strcasecmp(argv[1], "download") == 0) {
|
|
uint files;
|
|
uint bytes;
|
|
_network_content_client.DownloadSelectedContent(files, bytes);
|
|
IConsolePrintF(CC_DEFAULT, "Downloading %d file(s) (%d bytes)", files, bytes);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
#endif /* defined(WITH_ZLIB) */
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
DEF_CONSOLE_CMD(ConSetting)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("Change setting for all clients. Usage: 'setting <name> [<value>]'");
|
|
IConsoleHelp("Omitting <value> will print out the current value of the setting.");
|
|
return true;
|
|
}
|
|
|
|
if (argc == 1 || argc > 3) return false;
|
|
|
|
if (argc == 2) {
|
|
IConsoleGetSetting(argv[1]);
|
|
} else {
|
|
IConsoleSetSetting(argv[1], argv[2]);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListSettings)
|
|
{
|
|
if (argc == 0) {
|
|
IConsoleHelp("List settings. Usage: 'list_settings [<pre-filter>]'");
|
|
return true;
|
|
}
|
|
|
|
if (argc > 2) return false;
|
|
|
|
IConsoleListSettings((argc == 2) ? argv[1] : NULL);
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConListDumpVariables)
|
|
{
|
|
const IConsoleVar *var;
|
|
size_t l = 0;
|
|
|
|
if (argc == 0) {
|
|
IConsoleHelp("List all variables with their value. Usage: 'dump_vars [<pre-filter>]'");
|
|
return true;
|
|
}
|
|
|
|
if (argv[1] != NULL) l = strlen(argv[1]);
|
|
|
|
for (var = _iconsole_vars; var != NULL; var = var->next) {
|
|
if (argv[1] == NULL || strncmp(var->name, argv[1], l) == 0)
|
|
IConsoleVarPrintGetValue(var);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
DEF_CONSOLE_CMD(ConGamelogPrint)
|
|
{
|
|
GamelogPrintConsole();
|
|
return true;
|
|
}
|
|
|
|
#ifdef _DEBUG
|
|
/*******************************************
|
|
* debug commands and variables
|
|
********************************************/
|
|
|
|
static void IConsoleDebugLibRegister()
|
|
{
|
|
/* debugging variables and functions */
|
|
extern bool _stdlib_con_developer; // XXX extern in .cpp
|
|
|
|
IConsoleVarRegister("con_developer", &_stdlib_con_developer, ICONSOLE_VAR_BOOLEAN, "Enable/disable console debugging information (internal)");
|
|
IConsoleCmdRegister("resettile", ConResetTile);
|
|
IConsoleCmdRegister("stopall", ConStopAllVehicles);
|
|
IConsoleAliasRegister("dbg_echo", "echo %A; echo %B");
|
|
IConsoleAliasRegister("dbg_echo2", "echo %!");
|
|
}
|
|
#endif
|
|
|
|
/*******************************************
|
|
* console command and variable registration
|
|
********************************************/
|
|
|
|
void IConsoleStdLibRegister()
|
|
{
|
|
/* stdlib */
|
|
extern byte _stdlib_developer; // XXX extern in .cpp
|
|
|
|
/* default variables and functions */
|
|
IConsoleCmdRegister("debug_level", ConDebugLevel);
|
|
IConsoleCmdRegister("dump_vars", ConListDumpVariables);
|
|
IConsoleCmdRegister("echo", ConEcho);
|
|
IConsoleCmdRegister("echoc", ConEchoC);
|
|
IConsoleCmdRegister("exec", ConExec);
|
|
IConsoleCmdRegister("exit", ConExit);
|
|
IConsoleCmdRegister("part", ConPart);
|
|
IConsoleCmdRegister("help", ConHelp);
|
|
IConsoleCmdRegister("info_cmd", ConInfoCmd);
|
|
IConsoleCmdRegister("info_var", ConInfoVar);
|
|
IConsoleCmdRegister("list_ai", ConListAI);
|
|
IConsoleCmdRegister("list_cmds", ConListCommands);
|
|
IConsoleCmdRegister("list_vars", ConListVariables);
|
|
IConsoleCmdRegister("list_aliases", ConListAliases);
|
|
IConsoleCmdRegister("newgame", ConNewGame);
|
|
IConsoleCmdRegister("restart", ConRestart);
|
|
IConsoleCmdRegister("getseed", ConGetSeed);
|
|
IConsoleCmdRegister("getdate", ConGetDate);
|
|
IConsoleCmdRegister("quit", ConExit);
|
|
IConsoleCmdRegister("reload_ai", ConReloadAI);
|
|
IConsoleCmdRegister("rescan_ai", ConRescanAI);
|
|
IConsoleCmdRegister("resetengines", ConResetEngines);
|
|
IConsoleCmdRegister("return", ConReturn);
|
|
IConsoleCmdRegister("screenshot", ConScreenShot);
|
|
IConsoleCmdRegister("script", ConScript);
|
|
IConsoleCmdRegister("scrollto", ConScrollToTile);
|
|
IConsoleCmdRegister("alias", ConAlias);
|
|
IConsoleCmdRegister("load", ConLoad);
|
|
IConsoleCmdRegister("rm", ConRemove);
|
|
IConsoleCmdRegister("save", ConSave);
|
|
IConsoleCmdRegister("saveconfig", ConSaveConfig);
|
|
IConsoleCmdRegister("start_ai", ConStartAI);
|
|
IConsoleCmdRegister("stop_ai", ConStopAI);
|
|
IConsoleCmdRegister("ls", ConListFiles);
|
|
IConsoleCmdRegister("cd", ConChangeDirectory);
|
|
IConsoleCmdRegister("pwd", ConPrintWorkingDirectory);
|
|
IConsoleCmdRegister("clear", ConClearBuffer);
|
|
IConsoleCmdRegister("setting", ConSetting);
|
|
IConsoleCmdRegister("list_settings",ConListSettings);
|
|
IConsoleCmdRegister("gamelog", ConGamelogPrint);
|
|
|
|
IConsoleAliasRegister("dir", "ls");
|
|
IConsoleAliasRegister("del", "rm %+");
|
|
IConsoleAliasRegister("newmap", "newgame");
|
|
IConsoleAliasRegister("new_map", "newgame");
|
|
IConsoleAliasRegister("new_game", "newgame");
|
|
IConsoleAliasRegister("patch", "setting %+");
|
|
IConsoleAliasRegister("set", "setting %+");
|
|
IConsoleAliasRegister("list_patches", "list_settings %+");
|
|
|
|
|
|
|
|
IConsoleVarRegister("developer", &_stdlib_developer, ICONSOLE_VAR_BYTE, "Redirect debugging output from the console/command line to the ingame console (value 2). Default value: 1");
|
|
|
|
/* networking variables and functions */
|
|
#ifdef ENABLE_NETWORK
|
|
/* Network hooks; only active in network */
|
|
IConsoleCmdHookAdd ("resetengines", ICONSOLE_HOOK_ACCESS, ConHookNoNetwork);
|
|
|
|
/* Content downloading is only available with ZLIB */
|
|
#if defined(WITH_ZLIB)
|
|
IConsoleCmdRegister("content", ConContent);
|
|
#endif /* defined(WITH_ZLIB) */
|
|
|
|
/*** Networking commands ***/
|
|
IConsoleCmdRegister("say", ConSay);
|
|
IConsoleCmdHookAdd("say", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
IConsoleCmdRegister("companies", ConCompanies);
|
|
IConsoleCmdHookAdd("companies", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleAliasRegister("players", "companies");
|
|
IConsoleCmdRegister("say_company", ConSayCompany);
|
|
IConsoleCmdHookAdd("say_company", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
IConsoleAliasRegister("say_player", "say_company %+");
|
|
IConsoleCmdRegister("say_client", ConSayClient);
|
|
IConsoleCmdHookAdd("say_client", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
|
|
IConsoleCmdRegister("connect", ConNetworkConnect);
|
|
IConsoleCmdHookAdd("connect", ICONSOLE_HOOK_ACCESS, ConHookClientOnly);
|
|
IConsoleCmdRegister("clients", ConNetworkClients);
|
|
IConsoleCmdHookAdd("clients", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
IConsoleCmdRegister("status", ConStatus);
|
|
IConsoleCmdHookAdd("status", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("server_info", ConServerInfo);
|
|
IConsoleCmdHookAdd("server_info", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleAliasRegister("info", "server_info");
|
|
IConsoleCmdRegister("rcon", ConRcon);
|
|
IConsoleCmdHookAdd("rcon", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
|
|
IConsoleCmdRegister("join", ConJoinCompany);
|
|
IConsoleCmdHookAdd("join", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
IConsoleAliasRegister("spectate", "join 255");
|
|
IConsoleCmdRegister("move", ConMoveClient);
|
|
IConsoleCmdHookAdd("move", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("reset_company", ConResetCompany);
|
|
IConsoleCmdHookAdd("reset_company", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleAliasRegister("clean_company", "reset_company %A");
|
|
IConsoleCmdRegister("client_name", ConClientNickChange);
|
|
IConsoleCmdHookAdd("client_name", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("kick", ConKick);
|
|
IConsoleCmdHookAdd("kick", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("ban", ConBan);
|
|
IConsoleCmdHookAdd("ban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("unban", ConUnBan);
|
|
IConsoleCmdHookAdd("unban", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("banlist", ConBanList);
|
|
IConsoleCmdHookAdd("banlist", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
|
|
IConsoleCmdRegister("pause", ConPauseGame);
|
|
IConsoleCmdHookAdd("pause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
IConsoleCmdRegister("unpause", ConUnPauseGame);
|
|
IConsoleCmdHookAdd("unpause", ICONSOLE_HOOK_ACCESS, ConHookServerOnly);
|
|
|
|
/*** Networking variables ***/
|
|
IConsoleVarStringRegister("company_pw", NULL, 0, "Set a password for your company, so no one without the correct password can join. Use '*' to clear the password");
|
|
IConsoleVarHookAdd("company_pw", ICONSOLE_HOOK_ACCESS, ConHookNeedNetwork);
|
|
IConsoleVarProcAdd("company_pw", NetworkChangeCompanyPassword);
|
|
IConsoleAliasRegister("company_password", "company_pw %+");
|
|
|
|
IConsoleAliasRegister("net_frame_freq", "setting frame_freq %+");
|
|
IConsoleAliasRegister("net_sync_freq", "setting sync_freq %+");
|
|
IConsoleAliasRegister("server_pw", "setting server_password %+");
|
|
IConsoleAliasRegister("server_password", "setting server_password %+");
|
|
IConsoleAliasRegister("rcon_pw", "setting rcon_password %+");
|
|
IConsoleAliasRegister("rcon_password", "setting rcon_password %+");
|
|
IConsoleAliasRegister("name", "setting client_name %+");
|
|
IConsoleAliasRegister("server_name", "setting server_name %+");
|
|
IConsoleAliasRegister("server_port", "setting server_port %+");
|
|
IConsoleAliasRegister("server_ip", "setting server_bind_ip %+");
|
|
IConsoleAliasRegister("server_bind_ip", "setting server_bind_ip %+");
|
|
IConsoleAliasRegister("server_ip_bind", "setting server_bind_ip %+");
|
|
IConsoleAliasRegister("server_bind", "setting server_bind_ip %+");
|
|
IConsoleAliasRegister("server_advertise", "setting server_advertise %+");
|
|
IConsoleAliasRegister("max_clients", "setting max_clients %+");
|
|
IConsoleAliasRegister("max_companies", "setting max_companies %+");
|
|
IConsoleAliasRegister("max_spectators", "setting max_spectators %+");
|
|
IConsoleAliasRegister("max_join_time", "setting max_join_time %+");
|
|
IConsoleAliasRegister("pause_on_join", "setting pause_on_join %+");
|
|
IConsoleAliasRegister("autoclean_companies", "setting autoclean_companies %+");
|
|
IConsoleAliasRegister("autoclean_protected", "setting autoclean_protected %+");
|
|
IConsoleAliasRegister("autoclean_unprotected", "setting autoclean_unprotected %+");
|
|
IConsoleAliasRegister("restart_game_year", "setting restart_game_year %+");
|
|
IConsoleAliasRegister("min_players", "setting min_active_clients %+");
|
|
IConsoleAliasRegister("reload_cfg", "setting reload_cfg %+");
|
|
#endif /* ENABLE_NETWORK */
|
|
|
|
/* debugging stuff */
|
|
#ifdef _DEBUG
|
|
IConsoleDebugLibRegister();
|
|
#endif
|
|
}
|