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5e1bcee39b
OpenTTD-patches
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src
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saveload
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Tyler Trahan
646a7e625b
Change: Use seconds for Linkgraph update settings (
#10610
)
2023-04-14 22:49:12 +02:00
..
compat
afterload.cpp
Change: Use seconds for Linkgraph update settings (
#10610
)
2023-04-14 22:49:12 +02:00
ai_sl.cpp
airport_sl.cpp
animated_tile_sl.cpp
autoreplace_sl.cpp
cargomonitor_sl.cpp
cargopacket_sl.cpp
Change: Increase max cargo age and let min cargo payment approach zero. (
#10596
)
2023-04-10 12:34:28 +02:00
cheat_sl.cpp
CMakeLists.txt
company_sl.cpp
depot_sl.cpp
economy_sl.cpp
engine_sl.cpp
Codechange: Be consistent with how company masks are set to all.
2023-04-07 22:09:55 +01:00
game_sl.cpp
gamelog_sl.cpp
goal_sl.cpp
group_sl.cpp
industry_sl.cpp
labelmaps_sl.cpp
league_sl.cpp
Fix
#10469
,
5e14a20
: [Script] League Table rating element is a int64 everywhere else
2023-02-26 22:25:13 +01:00
linkgraph_sl.cpp
Fix
#10619
: Crash loading linkgraph for older savegames. (
#10620
)
2023-04-09 19:28:55 +01:00
map_sl.cpp
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
misc_sl.cpp
newgrf_sl.cpp
newgrf_sl.h
object_sl.cpp
oldloader_sl.cpp
Codechange: Be consistent with how company masks are set to all.
2023-04-07 22:09:55 +01:00
oldloader.cpp
oldloader.h
order_sl.cpp
saveload_error.hpp
Codechange: Use fmt for SlErrorCorruptFmt
2023-04-10 18:58:48 +01:00
saveload_filter.h
saveload_internal.h
saveload.cpp
Add: Some additional debugging information when chunk sizes are incorrect
2023-04-10 18:58:48 +01:00
saveload.h
Change: Use seconds for Linkgraph update settings (
#10610
)
2023-04-14 22:49:12 +02:00
settings_sl.cpp
signs_sl.cpp
station_sl.cpp
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00
storage_sl.cpp
story_sl.cpp
strings_sl.cpp
subsidy_sl.cpp
town_sl.cpp
vehicle_sl.cpp
Fix: Abort loading savegame if road vehicle is on invalid road type. (
#10622
)
2023-04-10 19:23:18 +01:00
waypoint_sl.cpp
Codechange: make use of Tile in for all direct map accesses
2023-02-28 07:11:48 +01:00