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OpenTTD-patches/src/network
rubidium ed649dddba (svn r14588) -Fix [FS#2414]: the range for kicking/banning clients is based on the maximum number of clients, not the maximum number of companies. 16 years ago
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core (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
network.cpp (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
network.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
network_chat_gui.cpp (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
network_client.cpp (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
network_client.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
network_data.cpp (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
network_func.h (svn r14466) -Doc: remove some obsolete parameters, fix a few parameter names in comments and add a little more doxygen documentation. 16 years ago
network_gamelist.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
network_gamelist.h (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
network_gui.cpp (svn r14588) -Fix [FS#2414]: the range for kicking/banning clients is based on the maximum number of clients, not the maximum number of companies. 16 years ago
network_gui.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
network_internal.h (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
network_server.cpp (svn r14564) -Fix (r14555): one more incorrect use of lastof() 16 years ago
network_server.h (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
network_type.h (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
network_udp.cpp (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
network_udp.h (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago