mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
4c2abf1de5
CodeChange : Move almost all fixed strings from ON_PAINT event to Widget array using WWT_LABEL. Feature : All "Select Refit Cargo" are now centered, instead of been left aligned
670 lines
17 KiB
C
670 lines
17 KiB
C
/* $Id$ */
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#ifndef WINDOW_H
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#define WINDOW_H
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#include "string.h"
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typedef union WindowEvent WindowEvent;
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typedef void WindowProc(Window *w, WindowEvent *e);
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/* How the resize system works:
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First, you need to add a WWT_RESIZEBOX to the widgets, and you need
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to add the flag WDF_RESIZABLE to the window. Now the window is ready
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to resize itself.
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As you may have noticed, all widgets have a RESIZE_XXX in their line.
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This lines controls how the widgets behave on resize. RESIZE_NONE means
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it doesn't do anything. Any other option let's one of the borders
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move with the changed width/height. So if a widget has
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RESIZE_RIGHT, and the window is made 5 pixels wider by the user,
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the right of the window will also be made 5 pixels wider.
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Now, what if you want to clamp a widget to the bottom? Give it the flag
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RESIZE_TB. This is RESIZE_TOP + RESIZE_BOTTOM. Now if the window gets
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5 pixels bigger, both the top and bottom gets 5 bigger, so the whole
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widgets moves downwards without resizing, and appears to be clamped
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to the bottom. Nice aint it?
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You should know one more thing about this system. Most windows can't
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handle an increase of 1 pixel. So there is a step function, which
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let the windowsize only be changed by X pixels. You configure this
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after making the window, like this:
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w->resize.step_height = 10;
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Now the window will only change in height in steps of 10.
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You can also give a minimum width and height. The default value is
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the default height/width of the window itself. You can change this
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AFTER window-creation, with:
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w->resize.width or w->resize.height.
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That was all.. good luck, and enjoy :) -- TrueLight */
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enum {
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RESIZE_NONE = 0,
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RESIZE_LEFT = 1,
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RESIZE_RIGHT = 2,
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RESIZE_TOP = 4,
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RESIZE_BOTTOM = 8,
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RESIZE_LR = RESIZE_LEFT | RESIZE_RIGHT,
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RESIZE_RB = RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_TB = RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_LRB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_BOTTOM,
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RESIZE_LRTB = RESIZE_LEFT | RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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RESIZE_RTB = RESIZE_RIGHT | RESIZE_TOP | RESIZE_BOTTOM,
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};
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typedef struct Widget {
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byte type;
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byte resize_flag;
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byte color;
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uint16 left, right, top, bottom;
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uint16 unkA;
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StringID tooltips;
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} Widget;
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enum FrameFlags {
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FR_TRANSPARENT = 0x01, ///< Makes the background transparent if set
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FR_NOBORDER = 0x08, ///< Hide border (draws just a solid box)
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FR_BORDERONLY = 0x10, ///< Draw border only, no background
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FR_LOWERED = 0x20, ///< If set the frame is lowered and the background color brighter (ie. buttons when pressed)
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FR_DARKENED = 0x40, ///< If set the background is darker, allows for lowered frames with normal background color when used with FR_LOWERED (ie. dropdown boxes)
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};
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/* XXX - outside "byte event" so you can set event directly without going into
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* the union elements at first. Because of this every first element of the union
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* MUST BE 'byte event'. Whoever did this must get shot! Scheduled for immediate
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* rewrite after 0.4.0 */
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union WindowEvent {
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byte event;
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struct {
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byte event;
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Point pt;
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int widget;
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} click;
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struct {
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byte event;
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Point pt;
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TileIndex tile;
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TileIndex starttile;
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int userdata;
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} place;
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struct {
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byte event;
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Point pt;
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int widget;
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} dragdrop;
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struct {
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byte event;
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Point size;
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Point diff;
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} sizing;
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struct {
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byte event;
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char *str;
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} edittext;
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struct {
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byte event;
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Point pt;
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} popupmenu;
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struct {
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byte event;
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int button;
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int index;
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} dropdown;
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struct {
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byte event;
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Point pt;
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int widget;
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} mouseover;
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struct {
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byte event;
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bool cont; // continue the search? (default true)
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byte ascii; // 8-bit ASCII-value of the key
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uint16 keycode;// untranslated key (including shift-state)
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} keypress;
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struct {
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byte event;
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uint msg; // message to be sent
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uint wparam; // additional message-specific information
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uint lparam; // additional message-specific information
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} message;
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struct {
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byte event;
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Point delta; // delta position against position of last call
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} scroll;
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struct {
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byte event;
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int wheel; // how much was 'wheel'd'
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} wheel;
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};
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enum WindowKeyCodes {
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WKC_SHIFT = 0x8000,
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WKC_CTRL = 0x4000,
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WKC_ALT = 0x2000,
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WKC_META = 0x1000,
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// Special ones
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WKC_NONE = 0,
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WKC_ESC = 1,
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WKC_BACKSPACE = 2,
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WKC_INSERT = 3,
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WKC_DELETE = 4,
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WKC_PAGEUP = 5,
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WKC_PAGEDOWN = 6,
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WKC_END = 7,
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WKC_HOME = 8,
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// Arrow keys
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WKC_LEFT = 9,
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WKC_UP = 10,
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WKC_RIGHT = 11,
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WKC_DOWN = 12,
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// Return & tab
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WKC_RETURN = 13,
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WKC_TAB = 14,
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// Numerical keyboard
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WKC_NUM_0 = 16,
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WKC_NUM_1 = 17,
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WKC_NUM_2 = 18,
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WKC_NUM_3 = 19,
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WKC_NUM_4 = 20,
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WKC_NUM_5 = 21,
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WKC_NUM_6 = 22,
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WKC_NUM_7 = 23,
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WKC_NUM_8 = 24,
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WKC_NUM_9 = 25,
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WKC_NUM_DIV = 26,
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WKC_NUM_MUL = 27,
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WKC_NUM_MINUS = 28,
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WKC_NUM_PLUS = 29,
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WKC_NUM_ENTER = 30,
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WKC_NUM_DECIMAL = 31,
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// Space
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WKC_SPACE = 32,
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// Function keys
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WKC_F1 = 33,
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WKC_F2 = 34,
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WKC_F3 = 35,
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WKC_F4 = 36,
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WKC_F5 = 37,
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WKC_F6 = 38,
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WKC_F7 = 39,
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WKC_F8 = 40,
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WKC_F9 = 41,
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WKC_F10 = 42,
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WKC_F11 = 43,
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WKC_F12 = 44,
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// backquote is the key left of "1"
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// we only store this key here, no matter what character is really mapped to it
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// on a particular keyboard. (US keyboard: ` and ~ ; German keyboard: ^ and <20>)
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WKC_BACKQUOTE = 45,
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WKC_PAUSE = 46,
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// 0-9 are mapped to 48-57
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// A-Z are mapped to 65-90
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// a-z are mapped to 97-122
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};
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typedef struct WindowDesc {
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int16 left, top, width, height;
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WindowClass cls;
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WindowClass parent_cls;
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uint32 flags;
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const Widget *widgets;
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WindowProc *proc;
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} WindowDesc;
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enum {
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WDF_STD_TOOLTIPS = 1, /* use standard routine when displaying tooltips */
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WDF_DEF_WIDGET = 2, /* default widget control for some widgets in the on click event */
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WDF_STD_BTN = 4, /* default handling for close and drag widgets (widget no 0 and 1) */
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WDF_UNCLICK_BUTTONS = 16, /* Unclick buttons when the window event times out */
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WDF_STICKY_BUTTON = 32, /* Set window to sticky mode; they are not closed unless closed with 'X' (widget 2) */
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WDF_RESIZABLE = 64, /* A window can be resized */
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};
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/* can be used as x or y coordinates to cause a specific placement */
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enum {
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WDP_AUTO = -1,
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WDP_CENTER = -2,
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};
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typedef struct Textbuf {
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char *buf; /* buffer in which text is saved */
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uint16 maxlength, maxwidth; /* the maximum size of the buffer. Maxwidth specifies screensize in pixels */
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uint16 length, width; /* the current size of the string. Width specifies screensize in pixels */
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bool caret; /* is the caret ("_") visible or not */
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uint16 caretpos; /* the current position of the caret in the buffer */
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uint16 caretxoffs; /* the current position of the caret in pixels */
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} Textbuf;
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#define WP(ptr,str) (*(str*)(ptr)->custom)
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/* You cannot 100% reliably calculate the biggest custom struct as
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* the number of pointers in it and alignment will have a huge impact.
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* 96 is the largest window-size for 64-bit machines currently */
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#define WINDOW_CUSTOM_SIZE 96
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typedef struct Scrollbar {
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uint16 count, cap, pos;
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} Scrollbar;
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typedef struct ResizeInfo {
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uint width; /* Minimum width and height */
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uint height;
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uint step_width; /* In how big steps the width and height go */
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uint step_height;
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} ResizeInfo;
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typedef struct WindowMessage {
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int msg;
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int wparam;
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int lparam;
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} WindowMessage;
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struct Window {
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uint16 flags4;
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WindowClass window_class;
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WindowNumber window_number;
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int left, top;
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int width, height;
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Scrollbar hscroll, vscroll, vscroll2;
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ResizeInfo resize;
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byte caption_color;
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uint32 click_state, disabled_state, hidden_state;
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WindowProc *wndproc;
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ViewPort *viewport;
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const Widget *original_widget;
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Widget *widget;
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uint32 desc_flags;
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WindowMessage message;
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byte custom[WINDOW_CUSTOM_SIZE];
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};
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typedef struct querystr_d {
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StringID caption;
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WindowClass wnd_class;
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WindowNumber wnd_num;
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Textbuf text;
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const char *orig;
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CharSetFilter afilter;
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} querystr_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(querystr_d));
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typedef struct query_d {
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StringID caption;
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StringID message;
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WindowClass wnd_class;
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WindowNumber wnd_num;
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void (*ok_cancel_callback)(bool ok_clicked);
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bool calledback;
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} query_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(query_d));
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typedef struct {
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byte item_count; /* follow_vehicle */
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byte sel_index; /* scrollpos_x */
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byte main_button; /* scrollpos_y */
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byte action_id;
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StringID string_id; /* unk30 */
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uint16 checked_items; /* unk32 */
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byte disabled_items;
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} menu_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(menu_d));
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typedef struct {
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int16 data_1, data_2, data_3;
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int16 data_4, data_5;
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bool close;
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byte byte_1;
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} def_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(def_d));
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typedef struct {
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void *data;
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} void_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(void_d));
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typedef struct {
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uint16 base;
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uint16 count;
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} tree_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tree_d));
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typedef struct {
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StringID string_id;
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} tooltips_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tooltips_d));
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typedef struct {
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byte railtype;
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byte sel_index;
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EngineID sel_engine;
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EngineID rename_engine;
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} buildtrain_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(buildtrain_d));
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typedef struct {
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byte vehicletype;
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byte sel_index[2];
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EngineID sel_engine[2];
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uint16 count[2];
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bool wagon_btnstate; // true means engine is selected
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} replaceveh_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(replaceveh_d));
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typedef struct {
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VehicleID sel;
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} traindepot_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(traindepot_d));
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typedef struct {
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int sel;
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} order_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(order_d));
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typedef struct {
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byte tab;
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} traindetails_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(traindetails_d));
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typedef struct {
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int32 scroll_x;
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int32 scroll_y;
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int32 subscroll;
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} smallmap_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(smallmap_d));
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typedef struct {
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uint32 face;
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byte gender;
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} facesel_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(facesel_d));
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typedef struct {
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int sel;
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CargoID cargo;
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} refit_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
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typedef struct {
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VehicleID follow_vehicle;
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int32 scrollpos_x;
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int32 scrollpos_y;
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} vp_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vp_d) + 3 * sizeof(byte)); // + 3 * byte is a hack from Miham
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// vp2_d is the same as vp_d, except for the data_# values..
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typedef struct {
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uint16 follow_vehicle;
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int32 scrollpos_x;
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int32 scrollpos_y;
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byte data_1;
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byte data_2;
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byte data_3;
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} vp2_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vp2_d));
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typedef struct {
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uint16 follow_vehicle;
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int32 scrollpos_x;
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int32 scrollpos_y;
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NewsItem *ni;
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} news_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(news_d));
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typedef struct {
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uint32 background_img;
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int8 rank;
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} highscore_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(highscore_d));
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typedef struct {
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int height;
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uint16 counter;
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} scroller_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(scroller_d));
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typedef enum VehicleListFlags {
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VL_DESC = 0x01, // sort descending or ascending
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VL_RESORT = 0x02, // instruct the code to resort the list in the next loop
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VL_REBUILD = 0x04 // create sort-listing to use for qsort and friends
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} VehicleListFlags;
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typedef struct vehiclelist_d {
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const Vehicle** sort_list;
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uint16 list_length;
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byte sort_type;
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VehicleListFlags flags;
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uint16 resort_timer;
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} vehiclelist_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(vehiclelist_d));
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typedef struct list_d {
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uint16 list_length; // length of the list being sorted
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byte sort_type; // what criteria to sort on
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VehicleListFlags flags;// used to control sorting/resorting/etc.
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uint16 resort_timer; // resort list after a given amount of ticks if set
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} list_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(list_d));
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typedef struct message_d {
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int msg;
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int wparam;
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int lparam;
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} message_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(message_d));
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typedef struct dropdown_d {
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uint32 disabled_state;
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uint32 hidden_state;
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WindowClass parent_wnd_class;
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WindowNumber parent_wnd_num;
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byte parent_button;
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byte num_items;
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byte selected_index;
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const StringID *items;
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byte click_delay;
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bool drag_mode;
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} dropdown_d;
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(dropdown_d));
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enum WindowEvents {
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WE_CLICK = 0,
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WE_PAINT = 1,
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WE_MOUSELOOP = 2,
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WE_TICK = 3,
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WE_4 = 4,
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WE_TIMEOUT = 5,
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WE_PLACE_OBJ = 6,
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WE_ABORT_PLACE_OBJ = 7,
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WE_DESTROY = 8,
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WE_ON_EDIT_TEXT = 9,
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WE_POPUPMENU_SELECT = 10,
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WE_POPUPMENU_OVER = 11,
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WE_DRAGDROP = 12,
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WE_PLACE_DRAG = 13,
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WE_PLACE_MOUSEUP = 14,
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WE_PLACE_PRESIZE = 15,
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WE_DROPDOWN_SELECT = 16,
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WE_RCLICK = 17,
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WE_KEYPRESS = 18,
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WE_CREATE = 19,
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WE_MOUSEOVER = 20,
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WE_ON_EDIT_TEXT_CANCEL = 21,
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WE_RESIZE = 22,
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WE_MESSAGE = 23,
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WE_SCROLL = 24,
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WE_MOUSEWHEEL = 25,
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};
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/****************** THESE ARE NOT WIDGET TYPES!!!!! *******************/
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enum WindowWidgetBehaviours {
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WWB_PUSHBUTTON = 1 << 5,
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WWB_NODISBUTTON = 2 << 5,
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};
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enum WindowWidgetTypes {
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WWT_EMPTY = 0,
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WWT_IMGBTN = 1, /* button with image */
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WWT_PANEL = WWT_IMGBTN,
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WWT_PANEL_2 = 2, /* button with diff image when clicked */
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WWT_TEXTBTN = 3, /* button with text */
|
||
WWT_4 = 4, /* button with diff text when clicked */
|
||
WWT_LABEL = 5, /* centered label */
|
||
WWT_6 = 6, /* combo box text area */
|
||
WWT_MATRIX = 7,
|
||
WWT_SCROLLBAR = 8,
|
||
WWT_FRAME = 9, /* frame */
|
||
WWT_CAPTION = 10,
|
||
|
||
WWT_HSCROLLBAR = 11,
|
||
WWT_STICKYBOX = 12,
|
||
WWT_SCROLL2BAR = 13, /* 2nd vertical scrollbar*/
|
||
WWT_RESIZEBOX = 14,
|
||
WWT_CLOSEBOX = 15,
|
||
WWT_LAST = 16, /* Last Item. use WIDGETS_END to fill up padding!! */
|
||
|
||
WWT_MASK = 31,
|
||
|
||
WWT_PUSHTXTBTN = WWT_TEXTBTN | WWB_PUSHBUTTON,
|
||
WWT_PUSHIMGBTN = WWT_IMGBTN | WWB_PUSHBUTTON,
|
||
WWT_NODISTXTBTN = WWT_TEXTBTN | WWB_NODISBUTTON,
|
||
};
|
||
|
||
#define WIDGETS_END WWT_LAST, RESIZE_NONE, 0, 0, 0, 0, 0, 0, STR_NULL
|
||
|
||
enum WindowFlags {
|
||
WF_TIMEOUT_SHL = 0,
|
||
WF_TIMEOUT_MASK = 7,
|
||
WF_DRAGGING = 1 << 3,
|
||
WF_SCROLL_UP = 1 << 4,
|
||
WF_SCROLL_DOWN = 1 << 5,
|
||
WF_SCROLL_MIDDLE = 1 << 6,
|
||
WF_HSCROLL = 1 << 7,
|
||
WF_SIZING = 1 << 8,
|
||
WF_STICKY = 1 << 9,
|
||
|
||
WF_DISABLE_VP_SCROLL = 1 << 10,
|
||
|
||
WF_WHITE_BORDER_ONE = 1 << 11,
|
||
WF_WHITE_BORDER_MASK = 3 << 11,
|
||
WF_SCROLL2 = 1 << 13,
|
||
};
|
||
|
||
/* window.c */
|
||
void CallWindowEventNP(Window *w, int event);
|
||
void CallWindowTickEvent(void);
|
||
void SetWindowDirty(const Window *w);
|
||
void SendWindowMessage(WindowClass wnd_class, WindowNumber wnd_num, uint msg, uint wparam, uint lparam);
|
||
|
||
Window *FindWindowById(WindowClass cls, WindowNumber number);
|
||
void DeleteWindow(Window *w);
|
||
Window *BringWindowToFrontById(WindowClass cls, WindowNumber number);
|
||
Window *FindWindowFromPt(int x, int y);
|
||
|
||
bool IsWindowOfPrototype(const Window *w, const Widget *widget);
|
||
void AssignWidgetToWindow(Window *w, const Widget *widget);
|
||
Window *AllocateWindow(
|
||
int x,
|
||
int y,
|
||
int width,
|
||
int height,
|
||
WindowProc *proc,
|
||
WindowClass cls,
|
||
const Widget *widget);
|
||
|
||
Window *AllocateWindowDesc(const WindowDesc *desc);
|
||
Window *AllocateWindowDescFront(const WindowDesc *desc, int value);
|
||
|
||
void DrawWindowViewport(Window *w);
|
||
|
||
void InitWindowSystem(void);
|
||
void UnInitWindowSystem(void);
|
||
void ResetWindowSystem(void);
|
||
int GetMenuItemIndex(const Window *w, int x, int y);
|
||
void InputLoop(void);
|
||
void UpdateWindows(void);
|
||
void InvalidateWidget(const Window *w, byte widget_index);
|
||
|
||
void GuiShowTooltips(StringID string_id);
|
||
|
||
void UnclickWindowButtons(Window *w);
|
||
void UnclickSomeWindowButtons(Window *w, uint32 mask);
|
||
void RelocateAllWindows(int neww, int newh);
|
||
int PositionMainToolbar(Window *w);
|
||
|
||
/* widget.c */
|
||
int GetWidgetFromPos(const Window *w, int x, int y);
|
||
void DrawWindowWidgets(const Window *w);
|
||
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask);
|
||
|
||
void HandleButtonClick(Window *w, byte widget);
|
||
|
||
Window *GetCallbackWnd(void);
|
||
void DeleteNonVitalWindows(void);
|
||
void DeleteAllNonVitalWindows(void);
|
||
void HideVitalWindows(void);
|
||
void ShowVitalWindows(void);
|
||
|
||
/* window.c */
|
||
VARDEF Window _windows[25];
|
||
VARDEF Window *_last_window;
|
||
|
||
VARDEF Point _cursorpos_drag_start;
|
||
|
||
VARDEF bool _left_button_down;
|
||
VARDEF bool _left_button_clicked;
|
||
|
||
VARDEF bool _right_button_down;
|
||
VARDEF bool _right_button_clicked;
|
||
|
||
VARDEF int _alloc_wnd_parent_num;
|
||
|
||
VARDEF int _scrollbar_start_pos;
|
||
VARDEF int _scrollbar_size;
|
||
VARDEF byte _scroller_click_timeout;
|
||
|
||
VARDEF bool _scrolling_scrollbar;
|
||
VARDEF bool _scrolling_viewport;
|
||
VARDEF bool _popup_menu_active;
|
||
|
||
VARDEF byte _special_mouse_mode;
|
||
enum SpecialMouseMode {
|
||
WSM_NONE = 0,
|
||
WSM_DRAGDROP = 1,
|
||
WSM_SIZING = 2,
|
||
WSM_PRESIZE = 3,
|
||
};
|
||
|
||
void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
|
||
|
||
#endif /* WINDOW_H */
|