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358 lines
14 KiB
C
358 lines
14 KiB
C
/* $Id$ */
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/** @file elrail.c
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* This file deals with displaying wires and pylons for electric railway systems.
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<h2>Basics</h2>
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<h3>Tile Types</h3>
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We have two different types of tiles in the drawing code:
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Normal Railway Tiles (NRTs) which can have more than one track on it, and
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Special Railways tiles (SRTs) which have only one track (like crossings, depots
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stations, etc).
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<h3>Location Categories</h3>
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All tiles are categorized into three location groups (TLG):
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Group 0: Tiles with both an even X coordinate and an even Y coordinate
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Group 1: Tiles with an even X and an odd Y coordinate
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Group 2: Tiles with an odd X and an even Y coordinate
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Group 3: Tiles with both an odd X and Y coordnate.
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<h3>Pylon Points</h3>
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<h4>Control Points</h4>
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A Pylon Control Point (PCP) is a position where a wire (or rather two)
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is mounted onto a pylon.
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Each NRT does contain 4 PCPs which are mapped to a byte
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variable and are represented by the DiagDirection enum:
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A wire that ends on the PCP has a dark ending, otherwise the end is bright.<p>
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Now on each edge there are two PCPs: One from each adjacent tile. Both PCPs are merged
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using an OR matrix (i. e. if one tile needs a PCP at the postion in question, both
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tiles get it).
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<h4>Position Points</h4>
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A Pylon Position Point (PPP) is a position where a pylon is located on the ground.
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Each PCP owns 8 in (45 degree steps) PPPs that are located around it. PPPs are numbered
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0 to 7 with 0 starting north and numbering in clockwise direction. Each track bit has PPPs
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that are impossible (because the pylon would be situated on the track), preferred (because
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the pylon would be rectangular to the track). PPPs are represented by the Direction enum.
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<img src="../../elrail_tile.png">
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<img src="../../elrail_track.png">
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*/
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#include "stdafx.h"
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#include "openttd.h"
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#include "station_map.h"
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#include "tile.h"
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#include "viewport.h"
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#include "functions.h" /* We should REALLY get rid of this goddamn file, as it is butt-ugly */
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#include "variables.h" /* ... same here */
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#include "rail.h"
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#include "debug.h"
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#include "tunnel_map.h"
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#include "road_map.h"
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#include "bridge_map.h"
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#include "bridge.h"
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#include "rail_map.h"
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#include "table/sprites.h"
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#include "table/elrail_data.h"
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static inline TLG GetTLG(TileIndex t)
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{
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return (HASBIT(TileX(t), 0) << 1) + HASBIT(TileY(t), 0);
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}
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/** Finds which Rail Bits are present on a given tile. For bridge tiles,
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* returns track bits under the bridge
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*/
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static TrackBits GetRailTrackBitsUniversal(TileIndex t, byte *override)
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{
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switch (GetTileType(t)) {
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case MP_RAILWAY:
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if (GetRailType(t) != RAILTYPE_ELECTRIC) return 0;
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switch (GetRailTileType(t)) {
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case RAIL_TYPE_NORMAL: case RAIL_TYPE_SIGNALS:
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return GetTrackBits(t);
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case RAIL_TYPE_DEPOT_WAYPOINT:
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if (GetRailTileSubtype(t) == RAIL_SUBTYPE_WAYPOINT) return GetRailWaypointBits(t);
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default:
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return 0;
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}
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break;
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case MP_TUNNELBRIDGE:
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if (IsTunnel(t)) {
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if (GetRailType(t) != RAILTYPE_ELECTRIC) return 0;
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if (override != NULL) *override = 1 << GetTunnelDirection(t);
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return DiagDirToAxis(GetTunnelDirection(t)) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y;
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} else {
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if (GetRailType(t) != RAILTYPE_ELECTRIC) return 0;
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if (
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IsBridgeMiddle(t) &&
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IsTransportUnderBridge(t) &&
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GetTransportTypeUnderBridge(t) == TRANSPORT_RAIL) {
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return GetRailBitsUnderBridge(t);
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} else {
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if (override != NULL && DistanceMax(t, GetOtherBridgeEnd(t)) > 1) *override = 1 << GetBridgeRampDirection(t);
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return DiagDirToAxis(GetBridgeRampDirection(t)) == AXIS_X ? TRACK_BIT_X : TRACK_BIT_Y;
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}
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}
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case MP_STREET:
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if (GetRailTypeCrossing(t) != RAILTYPE_ELECTRIC) return 0;
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return GetCrossingRailBits(t);
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case MP_STATION:
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if (GetRailType(t) != RAILTYPE_ELECTRIC) return 0;
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return TrackToTrackBits(GetRailStationTrack(t));
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default:
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return 0;
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}
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}
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/** Draws wires and, if required, pylons on a given tile
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* @param ti The Tileinfo to draw the tile for
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* @todo Currently, each pylon is drawn twice (once for each neighbouring tiles use OwnedPPPonPCP for this)
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*/
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static void DrawCatenaryRailway(const TileInfo *ti)
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{
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/* Pylons are placed on a tile edge, so we need to take into account
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the track configuration of 2 adjacent tiles. trackconfig[0] stores the
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current tile (home tile) while [1] holds the neighbour */
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TrackBits trackconfig[TS_END];
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bool isflat[TS_END];
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/* Note that ti->tileh has already been adjusted for Foundations */
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uint tileh[TS_END] = {ti->tileh, 0};
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TLG tlg = GetTLG(ti->tile);
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byte PCPstatus = 0;
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byte OverridePCP = 0;
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byte PPPpreferred[DIAGDIR_END] = {0xFF, 0xFF, 0xFF, 0xFF};
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byte PPPallowed[DIAGDIR_END] = {AllowedPPPonPCP[0], AllowedPPPonPCP[1], AllowedPPPonPCP[2], AllowedPPPonPCP[3]};
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byte PPPbuffer[DIAGDIR_END];
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DiagDirection i;
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Track t;
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/* Find which rail bits are present, and select the override points.
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We don't draw a pylon:
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1) INSIDE a tunnel (we wouldn't see it anyway)
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2) on the "far" end of a bridge head (the one that connects to bridge middle),
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because that one is drawn on the bridge. Exception is for length 0 bridges
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which have no middle tiles */
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trackconfig[TS_HOME] = GetRailTrackBitsUniversal(ti->tile, &OverridePCP);
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/* If a track bit is present that is not in the main direction, the track is level */
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isflat[TS_HOME] = trackconfig[TS_HOME] & (TRACK_BIT_UPPER | TRACK_BIT_LOWER | TRACK_BIT_LEFT | TRACK_BIT_RIGHT);
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if (IsTunnelTile(ti->tile)) tileh[TS_HOME] = 0;
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if (IsBridgeTile(ti->tile) && IsBridgeRamp(ti->tile)) {
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if (tileh[TS_HOME] != 0) {
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tileh[TS_HOME] = 0;
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} else {
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switch (GetBridgeRampDirection(ti->tile)) {
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case DIAGDIR_NE: tileh[TS_HOME] = 12; break;
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case DIAGDIR_SE: tileh[TS_HOME] = 6; break;
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case DIAGDIR_SW: tileh[TS_HOME] = 3; break;
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case DIAGDIR_NW: tileh[TS_HOME] = 9; break;
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default: break;
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}
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}
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}
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for (i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
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TileIndex neighbour = ti->tile + TileOffsByDir(i);
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uint foundation = 0;
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int k;
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/* Here's one of the main headaches. GetTileSlope does not correct for possibly
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existing foundataions, so we do have to do that manually later on.*/
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tileh[TS_NEIGHBOUR] = GetTileSlope(neighbour, NULL);
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trackconfig[TS_NEIGHBOUR] = GetRailTrackBitsUniversal(neighbour, NULL);
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isflat[TS_NEIGHBOUR] = trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_UPPER | TRACK_BIT_LOWER | TRACK_BIT_LEFT | TRACK_BIT_RIGHT);
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/* We cycle through all the existing tracks at a PCP and see what
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PPPs we want to have, or may not have at all */
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for (k = 0; k < TRACKS_AT_PCP; k++) {
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/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
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if (
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trackorigin[i][k] == TS_NEIGHBOUR &&
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IsBridgeTile(neighbour) && IsBridgeRamp(neighbour) &&
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GetBridgeRampDirection(neighbour) == ReverseDiagDir(i)
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) continue;
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if (HASBIT(trackconfig[trackorigin[i][k]], PPPtracks[i][k])) {
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DiagDirection PCPpos = (trackorigin[i][k] == 0) ? i : ReverseDiagDir(i);
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PCPstatus |= 1 << i; /* This PCP is in use */
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PPPpreferred[i] &= PreferredPPPofTrackBitAtPCP[PPPtracks[i][k]][PCPpos];
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PPPallowed[i] &= ~DisallowedPPPofTrackBitAtPCP[PPPtracks[i][k]][PCPpos];
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}
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}
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/* Deactivate all PPPs if PCP is not used */
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PPPpreferred[i] *= HASBIT(PCPstatus, i);
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PPPallowed[i] *= HASBIT(PCPstatus, i);
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/* Station on a non-flat tile means foundation. add one height level and adjust tileh */
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if (IsTileType(neighbour, MP_STATION) && tileh[TS_NEIGHBOUR] != 0) tileh[TS_NEIGHBOUR] = 0;
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/* Read the foundataions if they are present, and adjust the tileh */
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if (IsTileType(neighbour, MP_RAILWAY)) foundation = GetRailFoundation(tileh[TS_NEIGHBOUR], trackconfig[TS_NEIGHBOUR]);
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if (IsBridgeTile(neighbour) && IsBridgeRamp(neighbour)) {
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foundation = GetBridgeFoundation(tileh[TS_NEIGHBOUR], DiagDirToAxis(GetBridgeRampDirection(neighbour)));
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}
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if (foundation != 0) {
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if (foundation < 15) {
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tileh[TS_NEIGHBOUR] = 0;
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} else {
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tileh[TS_NEIGHBOUR] = _inclined_tileh[foundation - 15];
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}
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}
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/* Convert the real tileh into a pseudo-tileh for the track */
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if (IsTunnelTile(neighbour)) tileh[TS_NEIGHBOUR] = 0;
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if (IsBridgeTile(neighbour) && IsBridgeRamp(neighbour)) {
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if (tileh[TS_NEIGHBOUR] != 0) {
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tileh[TS_NEIGHBOUR] = 0;
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} else {
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switch (GetBridgeRampDirection(neighbour)) {
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case DIAGDIR_NE: tileh[TS_NEIGHBOUR] = 12; break;
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case DIAGDIR_SE: tileh[TS_NEIGHBOUR] = 6; break;
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case DIAGDIR_SW: tileh[TS_NEIGHBOUR] = 3; break;
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case DIAGDIR_NW: tileh[TS_NEIGHBOUR] = 9; break;
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default: break;
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}
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}
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}
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/* If we have a straight (and level) track, we want a pylon only every 2 tiles
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Delete the PCP if this is the case. */
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/* Level means that the slope is the same, or the track is flat */
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if (tileh[TS_HOME] == tileh[TS_NEIGHBOUR] || (isflat[TS_HOME] && isflat[TS_NEIGHBOUR])) {
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for (k = 0; k < NUM_IGNORE_GROUPS; k++)
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if (PPPpreferred[i] == IgnoredPCP[k][tlg][i]) PCPstatus &= ~(1 << i);
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}
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/* Now decide where we draw our tiles. First try the preferred PPPs, but they may not exist.
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In that case, we try the any of the allowed ones. if they don't exist either, don't draw
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anything */
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if (PPPpreferred[i] != 0) {
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/* Some of the preferred PPPs (the ones in direct extension of the track bit)
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have been used as an "end of line" marker. As these are not ALLOWED, this operation
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cancles them out */
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PPPbuffer[i] = PPPpreferred[i] & PPPallowed[i];
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/* We haven't any buffer yet, so try something else. Fixes 90° curves */
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if (PPPbuffer[i] == 0) PPPbuffer[i] = PPPallowed[i];
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} else {
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PPPbuffer[i] = PPPallowed[i];
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}
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if (PPPbuffer[i] != 0 && HASBIT(PCPstatus, i) && !HASBIT(OverridePCP, i)) {
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for (k = 0; k < DIR_END; k++) {
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byte temp = PPPorder[i][GetTLG(ti->tile)][k];
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if (HASBIT(PPPbuffer[i], temp)) {
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uint x = ti->x + x_pcp_offsets[i] + x_ppp_offsets[temp];
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uint y = ti->y + y_pcp_offsets[i] + y_ppp_offsets[temp];
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/* Don't build the pylon if it would be outside the tile */
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if (!HASBIT(OwnedPPPonPCP[i], temp)) {
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/* We have a neighour that will draw it, bail out */
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if (trackconfig[TS_NEIGHBOUR] != 0) break;
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continue; /* No neighbour, go looking for a better position */
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}
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AddSortableSpriteToDraw(pylons_normal[temp], x, y, 1, 1, 10,
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GetSlopeZ(ti->x + x_pcp_offsets[i], ti->y + y_pcp_offsets[i]));
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break; /* We already have drawn a pylon, bail out */
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}
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}
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}
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}
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/* Drawing of pylons is finished, now draw the wires */
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for (t = 0; t < TRACK_END; t++) {
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if (HASBIT(trackconfig[TS_HOME], t)) {
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byte PCPconfig = HASBIT(PCPstatus, PCPpositions[t][0]) +
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(HASBIT(PCPstatus, PCPpositions[t][1]) << 1);
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const SortableSpriteStruct *sss;
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int tileh_selector = !(tileh[TS_HOME] % 3) * tileh[TS_HOME] / 3; /* tileh for the slopes, 0 otherwise */
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if ( /* We are not drawing a wire under a low bridge */
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IsBridgeTile(ti->tile) &&
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IsBridgeMiddle(ti->tile) &&
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!(_display_opt & DO_TRANS_BUILDINGS) &&
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GetBridgeHeight(ti->tile) <= TilePixelHeight(ti->tile)
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) return;
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assert(PCPconfig != 0); /* We have a pylon on neither end of the wire, that doesn't work (since we have no sprites for that) */
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assert(!IsSteepTileh(tileh[TS_HOME]));
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sss = &CatenarySpriteData[Wires[tileh_selector][t][PCPconfig]];
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AddSortableSpriteToDraw( sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
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sss->x_size, sss->y_size, sss->z_size, GetSlopeZ(ti->x + min(sss->x_offset, 15), ti->y + min(sss->y_offset, 15)) + sss->z_offset);
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}
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}
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}
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static void DrawCatenaryOnBridge(const TileInfo *ti)
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{
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TileIndex start = GetOtherBridgeEnd(GetSouthernBridgeEnd(ti->tile));
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uint length = GetBridgeLength(GetSouthernBridgeEnd(ti->tile), GetOtherBridgeEnd(GetSouthernBridgeEnd(ti->tile)));
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uint num = DistanceMax(ti->tile, start);
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const SortableSpriteStruct *sss;
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Axis axis = GetBridgeAxis(ti->tile);
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TLG tlg = GetTLG(ti->tile);
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CatenarySprite offset = axis == AXIS_X ? 0 : WIRE_Y_FLAT_BOTH - WIRE_X_FLAT_BOTH;
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if ((length % 2) && num == length) {
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sss = &CatenarySpriteData[WIRE_X_FLAT_BOTH + offset];
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} else {
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sss = &CatenarySpriteData[WIRE_X_FLAT_SW + (num % 2) + offset];
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}
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if (num % 2) {
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if (axis == AXIS_X) {
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AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile) + 8);
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} else {
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AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y, 1, 1, 10, GetBridgeHeight(ti->tile) + 8);
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}
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}
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if (DistanceMax(ti->tile, start) == length) { /* need a pylon here (the southern end) */
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if (axis == AXIS_X) {
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AddSortableSpriteToDraw( pylons_bridge[0 + HASBIT(tlg, 0)], ti->x + 16, ti->y + 4 + 8 * HASBIT(tlg, 0), 1, 1, 10, GetBridgeHeight(ti->tile) + 8);
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} else {
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AddSortableSpriteToDraw( pylons_bridge[2 + HASBIT(tlg, 1)], ti->x + 4 + 8 * HASBIT(tlg, 1), ti->y + 16, 1, 1, 10, GetBridgeHeight(ti->tile) + 8);
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}
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}
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AddSortableSpriteToDraw( sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
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sss->x_size, sss->y_size, sss->z_size, GetBridgeHeight(ti->tile) + sss->z_offset + 8);
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}
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void DrawCatenary(const TileInfo *ti)
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{
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switch (GetTileType(ti->tile)) {
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case MP_RAILWAY:
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if (GetRailTileType(ti->tile) == RAIL_TYPE_DEPOT_WAYPOINT && GetRailTileSubtype(ti->tile) == RAIL_SUBTYPE_DEPOT) {
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const SortableSpriteStruct *sss = &CatenarySpriteData[WIRE_DEPOT_SW + ReverseDiagDir(GetRailDepotDirection(ti->tile))];
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AddSortableSpriteToDraw( sss->image, ti->x + sss->x_offset, ti->y + sss->y_offset,
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sss->x_size, sss->y_size, sss->z_size, GetSlopeZ(ti->x, ti->y) + sss->z_offset);
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return;
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}
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/* Fall through */
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case MP_TUNNELBRIDGE:
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if (IsBridgeTile(ti->tile) && IsBridgeMiddle(ti->tile) && GetRailTypeOnBridge(ti->tile) == RAILTYPE_ELECTRIC) DrawCatenaryOnBridge(ti);
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/* Fall further */
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case MP_STREET: case MP_STATION:
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DrawCatenaryRailway(ti);
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break;
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default:
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break;
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}
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}
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