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OpenTTD-patches/src/script/api/ai/ai_industrytype.hpp.sq

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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */
#include "../script_industrytype.hpp"
#include "../template/template_industrytype.hpp.sq"
template <> const char *GetClassName<ScriptIndustryType, ST_AI>() { return "AIIndustryType"; }
void SQAIIndustryType_Register(Squirrel *engine)
{
DefSQClass<ScriptIndustryType, ST_AI> SQAIIndustryType("AIIndustryType");
SQAIIndustryType.PreRegister(engine);
SQAIIndustryType.AddConstructor<void (ScriptIndustryType::*)(), 1>(engine, "x");
SQAIIndustryType.DefSQConst(engine, ScriptIndustryType::INDUSTRYTYPE_UNKNOWN, "INDUSTRYTYPE_UNKNOWN");
SQAIIndustryType.DefSQConst(engine, ScriptIndustryType::INDUSTRYTYPE_TOWN, "INDUSTRYTYPE_TOWN");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsValidIndustryType, "IsValidIndustryType", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetName, "GetName", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetProducedCargo, "GetProducedCargo", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetAcceptedCargo, "GetAcceptedCargo", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsRawIndustry, "IsRawIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsProcessingIndustry, "IsProcessingIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::ProductionCanIncrease, "ProductionCanIncrease", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::GetConstructionCost, "GetConstructionCost", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::CanBuildIndustry, "CanBuildIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::CanProspectIndustry, "CanProspectIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::BuildIndustry, "BuildIndustry", 3, ".ii");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::ProspectIndustry, "ProspectIndustry", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::IsBuiltOnWater, "IsBuiltOnWater", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::HasHeliport, "HasHeliport", 2, ".i");
SQAIIndustryType.DefSQStaticMethod(engine, &ScriptIndustryType::HasDock, "HasDock", 2, ".i");
SQAIIndustryType.PostRegister(engine);
}