mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
/* $Id$ */
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/** @file bridge_gui.cpp Graphical user interface for bridge construction */
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#include "stdafx.h"
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#include "openttd.h"
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#include "gui.h"
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#include "window_gui.h"
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#include "command_func.h"
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#include "economy_func.h"
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#include "variables.h"
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#include "bridge.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "sound_func.h"
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#include "map_func.h"
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#include "viewport_func.h"
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#include "gfx_func.h"
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#include "tunnelbridge.h"
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#include "table/strings.h"
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static struct BridgeData {
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uint8 last_size;
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uint count;
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TileIndex start_tile;
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TileIndex end_tile;
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uint32 type; ///< Data type for the bridge. Bit 16,15 = transport type, 14..8 = road/rail pieces, 7..0 = type of bridge
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BridgeType indexes[MAX_BRIDGES];
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Money costs[MAX_BRIDGES];
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BridgeData()
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: last_size(4)
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, count(0)
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{};
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} _bridgedata;
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void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
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}
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static void BuildBridge(Window *w, int i)
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{
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DeleteWindow(w);
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DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
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_bridgedata.type | _bridgedata.indexes[i], CcBuildBridge,
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CMD_BUILD_BRIDGE | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
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}
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/* Names of the build bridge selection window */
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enum BuildBridgeSelectionWidgets {
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BBSW_CLOSEBOX = 0,
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BBSW_CAPTION,
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BBSW_BRIDGE_LIST,
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BBSW_SCROLLBAR,
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BBSW_RESIZEBOX
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};
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static void BuildBridgeWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE:
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w->resize.step_height = 22;
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w->vscroll.count = _bridgedata.count;
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if (_bridgedata.last_size <= 4) {
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w->vscroll.cap = 4;
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} else {
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/* Resize the bridge selection window if we used a bigger one the last time */
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w->vscroll.cap = (w->vscroll.count > _bridgedata.last_size) ? _bridgedata.last_size : w->vscroll.count;
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ResizeWindow(w, 0, (w->vscroll.cap - 4) * w->resize.step_height);
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w->widget[BBSW_BRIDGE_LIST].data = (w->vscroll.cap << 8) + 1;
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}
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break;
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case WE_PAINT: {
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DrawWindowWidgets(w);
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uint y = 15;
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for (uint i = 0; (i < w->vscroll.cap) && ((i + w->vscroll.pos) < _bridgedata.count); i++) {
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const BridgeSpec *b = GetBridgeSpec(_bridgedata.indexes[i + w->vscroll.pos]);
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SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
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SetDParam(1, b->speed * 10 / 16);
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SetDParam(0, b->material);
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DrawSprite(b->sprite, b->pal, 3, y);
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DrawString(44, y, STR_500D, TC_FROMSTRING);
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y += w->resize.step_height;
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}
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break;
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}
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case WE_KEYPRESS: {
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const uint8 i = e->we.keypress.keycode - '1';
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if (i < 9 && i < _bridgedata.count) {
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e->we.keypress.cont = false;
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BuildBridge(w, i);
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}
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break;
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}
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case WE_CLICK:
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if (e->we.click.widget == BBSW_BRIDGE_LIST) {
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uint ind = ((int)e->we.click.pt.y - 14) / w->resize.step_height;
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if (ind < w->vscroll.cap) {
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ind += w->vscroll.pos;
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if (ind < _bridgedata.count) {
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BuildBridge(w, ind);
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}
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}
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}
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break;
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case WE_RESIZE:
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w->vscroll.cap += e->we.sizing.diff.y / (int)w->resize.step_height;
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w->widget[BBSW_BRIDGE_LIST].data = (w->vscroll.cap << 8) + 1;
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SetVScrollCount(w, _bridgedata.count);
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_bridgedata.last_size = w->vscroll.cap;
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break;
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}
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}
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/* Widget definition for the rail bridge selection window */
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static const Widget _build_bridge_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // BBSW_CLOSEBOX
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{ WWT_CAPTION, RESIZE_NONE, 7, 11, 199, 0, 13, STR_100D_SELECT_RAIL_BRIDGE, STR_018C_WINDOW_TITLE_DRAG_THIS}, // BBSW_CAPTION
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{ WWT_MATRIX, RESIZE_BOTTOM, 7, 0, 187, 14, 101, 0x401, STR_101F_BRIDGE_SELECTION_CLICK}, // BBSW_BRIDGE_LIST
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{ WWT_SCROLLBAR, RESIZE_BOTTOM, 7, 188, 199, 14, 89, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // BBSW_SCROLLBAR
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{ WWT_RESIZEBOX, RESIZE_TB, 7, 188, 199, 90, 101, 0x0, STR_RESIZE_BUTTON}, // BBSW_RESIZEBOX
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{ WIDGETS_END},
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};
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/* Window definition for the rail bridge selection window */
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static const WindowDesc _build_bridge_desc = {
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WDP_AUTO, WDP_AUTO, 200, 102, 200, 102,
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WC_BUILD_BRIDGE, WC_BUILD_TOOLBAR,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_RESIZABLE,
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_build_bridge_widgets,
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BuildBridgeWndProc
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};
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void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, byte bridge_type)
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{
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DeleteWindowById(WC_BUILD_BRIDGE, 0);
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_bridgedata.type = (transport_type << 15) | (bridge_type << 8); //prepare the parameter for use only once
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_bridgedata.start_tile = start;
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_bridgedata.end_tile = end;
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/* only query bridge building possibility once, result is the same for all bridges!
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* returns CMD_ERROR on failure, and price on success */
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StringID errmsg = INVALID_STRING_ID;
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CommandCost ret = DoCommand(end, start, _bridgedata.type, DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);
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uint8 j = 0;
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if (CmdFailed(ret)) {
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errmsg = _error_message;
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} else {
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/* check which bridges can be built
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* get absolute bridge length
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* length of the middle parts of the bridge */
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const uint bridge_len = GetTunnelBridgeLength(start, end);
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/* total length of bridge */
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const uint tot_bridgedata_len = CalcBridgeLenCostFactor(bridge_len + 2);
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/* loop for all bridgetypes */
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for (BridgeType brd_type = 0; brd_type != MAX_BRIDGES; brd_type++) {
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if (CheckBridge_Stuff(brd_type, bridge_len)) {
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/* bridge is accepted, add to list */
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const BridgeSpec *b = GetBridgeSpec(brd_type);
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/* Add to terraforming & bulldozing costs the cost of the
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* bridge itself (not computed with DC_QUERY_COST) */
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_bridgedata.costs[j] = ret.GetCost() + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
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_bridgedata.indexes[j] = brd_type;
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j++;
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}
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}
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_bridgedata.count = j;
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}
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if (j != 0) {
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Window *w = AllocateWindowDesc(&_build_bridge_desc);
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/* Change the data, or the caption of the gui. Set it to road or rail, accordingly */
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w->widget[BBSW_CAPTION].data = (transport_type == TRANSPORT_ROAD) ? STR_1803_SELECT_ROAD_BRIDGE : STR_100D_SELECT_RAIL_BRIDGE;
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} else {
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ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * TILE_SIZE, TileY(end) * TILE_SIZE);
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}
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}
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