mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
d09b504bc5
# Conflicts: # .github/workflows/ci-build.yml # .github/workflows/release-linux.yml # .github/workflows/release-macos.yml # .github/workflows/release-source.yml # .github/workflows/release.yml # CMakeLists.txt # COMPILING.md # src/ai/ai_core.cpp # src/ai/ai_gui.cpp # src/bridge_gui.cpp # src/company_gui.cpp # src/console_cmds.cpp # src/core/CMakeLists.txt # src/core/smallmap_type.hpp # src/disaster_vehicle.h # src/effectvehicle_base.h # src/fontcache.cpp # src/game/game_core.cpp # src/game/game_gui.cpp # src/gamelog.cpp # src/gamelog_internal.h # src/group_gui.cpp # src/linkgraph/linkgraph.h # src/misc.cpp # src/network/core/config.h # src/network/core/udp.cpp # src/network/network_chat_gui.cpp # src/network/network_content_gui.cpp # src/network/network_gui.cpp # src/newgrf.cpp # src/newgrf_gui.cpp # src/newgrf_profiling.cpp # src/newgrf_profiling.h # src/object_gui.cpp # src/openttd.cpp # src/openttd.h # src/order_gui.cpp # src/os/windows/font_win32.cpp # src/rail_gui.cpp # src/road.cpp # src/road_gui.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h # src/script/api/script_controller.cpp # src/script/api/script_roadtypelist.cpp # src/script/script_config.cpp # src/script/script_config.hpp # src/script/script_instance.cpp # src/script/script_scanner.cpp # src/script/squirrel.cpp # src/script/squirrel_helper.hpp # src/settings_gui.cpp # src/settings_internal.h # src/settings_type.h # src/table/settings/network_private_settings.ini # src/timetable_gui.cpp # src/vehicle.cpp # src/vehicle_base.h # src/window_gui.h
58 lines
3.0 KiB
C
58 lines
3.0 KiB
C
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file engine_gui.h %Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */
|
|
|
|
#ifndef ENGINE_GUI_H
|
|
#define ENGINE_GUI_H
|
|
|
|
#include "engine_type.h"
|
|
#include "sortlist_type.h"
|
|
#include "gfx_type.h"
|
|
#include "vehicle_type.h"
|
|
#include "engine_base.h"
|
|
#include "window_type.h"
|
|
|
|
struct GUIEngineListItem {
|
|
EngineID engine_id; ///< Engine to display in build purchase list
|
|
EngineID variant_id; ///< Variant group of the engine.
|
|
EngineDisplayFlags flags; ///< Flags for toggling/drawing (un)folded status and controlling indentation.
|
|
int8 indent; ///< Display indentation level.
|
|
|
|
GUIEngineListItem(EngineID engine_id, EngineID variant_id, EngineDisplayFlags flags, int indent) : engine_id(engine_id), variant_id(variant_id), flags(flags), indent(indent) {}
|
|
|
|
/* Used when searching list only by engine_id. */
|
|
bool operator == (const EngineID &other) const { return this->engine_id == other; }
|
|
};
|
|
|
|
typedef GUIList<GUIEngineListItem, CargoID> GUIEngineList;
|
|
|
|
typedef bool EngList_SortTypeFunction(const GUIEngineListItem&, const GUIEngineListItem&); ///< argument type for #EngList_Sort.
|
|
void EngList_Sort(GUIEngineList &el, EngList_SortTypeFunction compare);
|
|
void EngList_SortPartial(GUIEngineList &el, EngList_SortTypeFunction compare, size_t begin, size_t num_items);
|
|
|
|
StringID GetEngineCategoryName(EngineID engine);
|
|
StringID GetEngineInfoString(EngineID engine);
|
|
|
|
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
|
|
void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
|
|
void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
|
|
void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
|
|
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type);
|
|
|
|
extern bool _engine_sort_direction;
|
|
extern byte _engine_sort_last_criteria[];
|
|
extern bool _engine_sort_last_order[];
|
|
extern bool _engine_sort_show_hidden_engines[];
|
|
extern const StringID _engine_sort_listing[][14];
|
|
extern EngList_SortTypeFunction * const _engine_sort_functions[][13];
|
|
|
|
uint GetEngineListHeight(VehicleType type);
|
|
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button);
|
|
|
|
#endif /* ENGINE_GUI_H */
|