mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-17 21:25:40 +00:00
07e3c096b3
-Codechange: rewrite parts of code responsible for caching index of nearest town
478 lines
12 KiB
C
478 lines
12 KiB
C
/* $Id$ */
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/** @file road_map.h Map accessors for roads. */
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#ifndef ROAD_MAP_H
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#define ROAD_MAP_H
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#include "track_func.h"
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#include "rail_type.h"
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#include "town_type.h"
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#include "road_func.h"
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#include "tile_map.h"
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enum RoadTileType {
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ROAD_TILE_NORMAL,
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ROAD_TILE_CROSSING,
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ROAD_TILE_DEPOT
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};
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static inline RoadTileType GetRoadTileType(TileIndex t)
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{
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assert(IsTileType(t, MP_ROAD));
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return (RoadTileType)GB(_m[t].m5, 6, 2);
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}
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static inline bool IsNormalRoad(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_NORMAL;
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}
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static inline bool IsNormalRoadTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
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}
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static inline bool IsLevelCrossing(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_CROSSING;
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}
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static inline bool IsLevelCrossingTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
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}
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static inline bool IsRoadDepot(TileIndex t)
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{
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return GetRoadTileType(t) == ROAD_TILE_DEPOT;
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}
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static inline bool IsRoadDepotTile(TileIndex t)
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{
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return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
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}
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static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
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{
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assert(IsNormalRoad(t));
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: return (RoadBits)GB(_m[t].m4, 0, 4);
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case ROADTYPE_TRAM: return (RoadBits)GB(_m[t].m4, 4, 4);
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case ROADTYPE_HWAY: return (RoadBits)GB(_m[t].m6, 2, 4);
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}
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}
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/**
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* Get all RoadBits set on a tile except from the given RoadType
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*
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* @param t The tile from which we want to get the RoadBits
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* @param rt The RoadType which we exclude from the querry
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* @return all set RoadBits of the tile which are not from the given RoadType
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*/
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static inline RoadBits GetOtherRoadBits(TileIndex t, RoadType rt)
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{
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return ((rt == ROADTYPE_ROAD) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_ROAD)) |
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((rt == ROADTYPE_TRAM) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_TRAM)) |
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((rt == ROADTYPE_HWAY) ? ROAD_NONE : GetRoadBits(t, ROADTYPE_HWAY));
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}
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/**
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* Get all set RoadBits on the given tile
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*
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* @param tile The tile from which we want to get the RoadBits
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* @return all set RoadBits of the tile
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*/
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static inline RoadBits GetAllRoadBits(TileIndex tile)
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{
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return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM) | GetRoadBits(tile, ROADTYPE_HWAY);
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}
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static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
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{
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assert(IsNormalRoad(t)); // XXX incomplete
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: SB(_m[t].m4, 0, 4, r); break;
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case ROADTYPE_TRAM: SB(_m[t].m4, 4, 4, r); break;
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case ROADTYPE_HWAY: SB(_m[t].m6, 2, 4, r); break;
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}
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}
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static inline RoadTypes GetRoadTypes(TileIndex t)
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{
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if (IsTileType(t, MP_ROAD)) {
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return (RoadTypes)GB(_me[t].m7, 5, 3);
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} else {
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return (RoadTypes)GB(_m[t].m3, 0, 3);
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}
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}
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static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
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{
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if (IsTileType(t, MP_ROAD)) {
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SB(_me[t].m7, 5, 3, rt);
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} else {
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assert(IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
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SB(_m[t].m3, 0, 2, rt);
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}
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}
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static inline bool HasTileRoadType(TileIndex t, RoadType rt)
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{
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return HasBit(GetRoadTypes(t), rt);
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}
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static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
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{
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if (!IsTileType(t, MP_ROAD)) return GetTileOwner(t);
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switch (GetRoadTileType(t)) {
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default: NOT_REACHED();
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case ROAD_TILE_NORMAL:
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: return (Owner)GB( _m[t].m1, 0, 5);
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case ROADTYPE_TRAM: {
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/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
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* to OWNER_TOWN makes it use one bit less */
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Owner o = (Owner)GB( _m[t].m5, 0, 4);
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return o == OWNER_TOWN ? OWNER_NONE : o;
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}
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case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
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}
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case ROAD_TILE_CROSSING:
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: return (Owner)GB( _m[t].m4, 0, 5);
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case ROADTYPE_TRAM: {
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/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
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* to OWNER_TOWN makes it use one bit less */
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Owner o = (Owner)GB( _m[t].m5, 0, 4);
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return o == OWNER_TOWN ? OWNER_NONE : o;
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}
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case ROADTYPE_HWAY: return (Owner)GB(_me[t].m7, 0, 5);
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}
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case ROAD_TILE_DEPOT: return GetTileOwner(t);
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}
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}
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static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
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{
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if (!IsTileType(t, MP_ROAD)) return SetTileOwner(t, o);
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switch (GetRoadTileType(t)) {
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default: NOT_REACHED();
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case ROAD_TILE_NORMAL:
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: SB( _m[t].m1, 0, 5, o); break;
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case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
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case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
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}
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break;
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case ROAD_TILE_CROSSING:
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switch (rt) {
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default: NOT_REACHED();
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case ROADTYPE_ROAD: SB( _m[t].m4, 0, 5, o); break;
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/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
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* to OWNER_TOWN makes it use one bit less */
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case ROADTYPE_TRAM: SB( _m[t].m5, 0, 4, o == OWNER_NONE ? OWNER_TOWN : o); break;
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case ROADTYPE_HWAY: SB(_me[t].m7, 0, 5, o); break;
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}
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break;
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case ROAD_TILE_DEPOT: return SetTileOwner(t, o);
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}
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}
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static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
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{
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assert(HasTileRoadType(t, rt));
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return (GetRoadOwner(t, rt) == o);
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}
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/** Checks if given tile has town owned road
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* @param t tile to check
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* @return true iff tile has road and the road is owned by a town
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* @pre IsTileType(t, MP_ROAD)
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*/
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static inline bool HasTownOwnedRoad(TileIndex t)
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{
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assert(IsTileType(t, MP_ROAD));
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return HasTileRoadType(t, ROADTYPE_ROAD) && IsRoadOwner(t, ROADTYPE_ROAD, OWNER_TOWN);
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}
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/** Which directions are disallowed ? */
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enum DisallowedRoadDirections {
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DRD_NONE, ///< None of the directions are disallowed
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DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
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DRD_NORTHBOUND, ///< All northbound traffic is disallowed
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DRD_BOTH, ///< All directions are disallowed
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DRD_END
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};
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DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections);
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/**
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* Gets the disallowed directions
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* @param t the tile to get the directions from
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* @return the disallowed directions
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*/
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static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
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{
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assert(IsNormalRoad(t));
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return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
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}
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/**
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* Sets the disallowed directions
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* @param t the tile to set the directions for
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* @param drd the disallowed directions
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*/
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static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
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{
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assert(IsNormalRoad(t));
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assert(drd < DRD_END);
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SB(_m[t].m5, 4, 2, drd);
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}
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static inline Axis GetCrossingRoadAxis(TileIndex t)
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{
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assert(IsLevelCrossing(t));
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return (Axis)GB(_m[t].m4, 6, 1);
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}
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static inline Axis GetCrossingRailAxis(TileIndex t)
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{
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assert(IsLevelCrossing(t));
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return OtherAxis((Axis)GetCrossingRoadAxis(t));
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}
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static inline RoadBits GetCrossingRoadBits(TileIndex tile)
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{
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return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
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}
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static inline Track GetCrossingRailTrack(TileIndex tile)
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{
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return AxisToTrack(GetCrossingRailAxis(tile));
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}
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static inline TrackBits GetCrossingRailBits(TileIndex tile)
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{
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return AxisToTrackBits(GetCrossingRailAxis(tile));
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}
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/**
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* Get the reservation state of the rail crossing
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* @pre IsLevelCrossingTile(t)
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* @param t the crossing tile
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* @return reservation state
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*/
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static inline bool GetCrossingReservation(TileIndex t)
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{
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assert(IsLevelCrossingTile(t));
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return HasBit(_m[t].m5, 4);
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}
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/**
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* Set the reservation state of the rail crossing
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* @note Works for both waypoints and rail depots
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* @pre IsLevelCrossingTile(t)
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* @param t the crossing tile
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* @param b the reservation state
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*/
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static inline void SetCrossingReservation(TileIndex t, bool b)
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{
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assert(IsLevelCrossingTile(t));
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SB(_m[t].m5, 4, 1, b ? 1 : 0);
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}
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/**
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* Get the reserved track bits for a rail crossing
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* @pre IsLevelCrossingTile(t)
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* @param t the tile
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* @return reserved track bits
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*/
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static inline TrackBits GetRailCrossingReservation(TileIndex t)
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{
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return GetCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
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}
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static inline bool IsCrossingBarred(TileIndex t)
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{
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assert(IsLevelCrossing(t));
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return HasBit(_m[t].m4, 5);
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}
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static inline void SetCrossingBarred(TileIndex t, bool barred)
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{
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assert(IsLevelCrossing(t));
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SB(_m[t].m4, 5, 1, barred);
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}
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static inline void UnbarCrossing(TileIndex t)
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{
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SetCrossingBarred(t, false);
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}
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static inline void BarCrossing(TileIndex t)
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{
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SetCrossingBarred(t, true);
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}
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#define IsOnDesert IsOnSnow
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static inline bool IsOnSnow(TileIndex t)
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{
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return HasBit(_m[t].m3, 7);
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}
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#define ToggleDesert ToggleSnow
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static inline void ToggleSnow(TileIndex t)
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{
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ToggleBit(_m[t].m3, 7);
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}
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enum Roadside {
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ROADSIDE_BARREN = 0,
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ROADSIDE_GRASS = 1,
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ROADSIDE_PAVED = 2,
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ROADSIDE_STREET_LIGHTS = 3,
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ROADSIDE_TREES = 5,
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ROADSIDE_GRASS_ROAD_WORKS = 6,
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ROADSIDE_PAVED_ROAD_WORKS = 7
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};
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static inline Roadside GetRoadside(TileIndex tile)
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{
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return (Roadside)GB(_m[tile].m3, 4, 3);
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}
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static inline void SetRoadside(TileIndex tile, Roadside s)
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{
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SB(_m[tile].m3, 4, 3, s);
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}
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static inline bool HasRoadWorks(TileIndex t)
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{
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return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
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}
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static inline bool IncreaseRoadWorksCounter(TileIndex t)
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{
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AB(_m[t].m3, 0, 4, 1);
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return GB(_m[t].m3, 0, 4) == 15;
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}
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static inline void StartRoadWorks(TileIndex t)
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{
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assert(!HasRoadWorks(t));
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/* Remove any trees or lamps in case or roadwork */
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switch (GetRoadside(t)) {
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case ROADSIDE_BARREN:
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case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
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default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
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}
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}
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static inline void TerminateRoadWorks(TileIndex t)
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{
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assert(HasRoadWorks(t));
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SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
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/* Stop the counter */
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SB(_m[t].m3, 0, 4, 0);
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}
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static inline DiagDirection GetRoadDepotDirection(TileIndex t)
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{
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assert(IsRoadDepot(t));
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return (DiagDirection)GB(_m[t].m5, 0, 2);
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}
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/**
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* Returns the RoadBits on an arbitrary tile
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* Special behaviour:
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* - road depots: entrance is treated as road piece
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* - road tunnels: entrance is treated as road piece
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* - bridge ramps: start of the ramp is treated as road piece
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* - bridge middle parts: bridge itself is ignored
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*
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* If straight_tunnel_bridge_entrance is set a ROAD_X or ROAD_Y
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* for bridge ramps and tunnel entrances is returned depending
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* on the orientation of the tunnel or bridge.
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* @param tile the tile to get the road bits for
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* @param rt the road type to get the road bits form
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* @param stbe whether to return straight road bits for tunnels/bridges.
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* @return the road bits of the given tile
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*/
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RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
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/**
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* Get the accessible track bits for the given tile.
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* Special behaviour:
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* - road depots: no track bits
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* - non-drive-through stations: no track bits
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* @param tile the tile to get the track bits for
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* @return the track bits for the given tile
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*/
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TrackBits GetAnyRoadTrackBits(TileIndex tile, RoadType rt);
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/**
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* Return if the tile is a valid tile for a crossing.
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*
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* @note function is overloaded
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* @param tile the curent tile
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* @param ax the axis of the road over the rail
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* @return true if it is a valid tile
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*/
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bool IsPossibleCrossing(const TileIndex tile, Axis ax);
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static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram, Owner hway)
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{
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SetTileType(t, MP_ROAD);
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SetTileOwner(t, road);
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_m[t].m2 = town;
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_m[t].m3 = 0;
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_m[t].m4 = (HasBit(rot, ROADTYPE_TRAM) ? bits : 0) << 4 | (HasBit(rot, ROADTYPE_ROAD) ? bits : 0);
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_m[t].m5 = ROAD_TILE_NORMAL << 6;
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SetRoadOwner(t, ROADTYPE_TRAM, tram);
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SB(_m[t].m6, 2, 4, HasBit(rot, ROADTYPE_HWAY) ? bits : 0);
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_me[t].m7 = rot << 5 | hway;
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}
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static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner hway, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
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{
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SetTileType(t, MP_ROAD);
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SetTileOwner(t, rail);
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_m[t].m2 = town;
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_m[t].m3 = rat;
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_m[t].m4 = roaddir << 6 | road;
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_m[t].m5 = ROAD_TILE_CROSSING << 6;
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SetRoadOwner(t, ROADTYPE_TRAM, tram);
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = rot << 5 | hway;
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}
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static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir, RoadType rt, TownID town)
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{
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SetTileType(t, MP_ROAD);
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SetTileOwner(t, owner);
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_m[t].m2 = town;
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
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SB(_m[t].m6, 2, 4, 0);
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_me[t].m7 = RoadTypeToRoadTypes(rt) << 5;
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}
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#endif /* ROAD_MAP_H */
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