You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
OpenTTD-patches/src/network
Peter Nelson 56085be9bd Codechange: Move includes for common STL headers to stdafx. 1 year ago
..
core Codechange: Move includes for common STL headers to stdafx. 1 year ago
CMakeLists.txt Feature: opt-in survey when exiting a game 1 year ago
network.cpp Feature: opt-in survey when exiting a game 1 year ago
network.h Cleanup: Removed SVN headers 5 years ago
network_admin.cpp Codechange: Move calendar date functions inside TimerGameCalendar (#10753) 1 year ago
network_admin.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_base.h Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
network_chat_gui.cpp Codechange: Move includes for common STL headers to stdafx. 1 year ago
network_client.cpp Codechange: make md5sumToString std::string compatible 1 year ago
network_client.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_command.cpp Codechange: Move includes for common STL headers to stdafx. 1 year ago
network_content.cpp Fix #10131: actually cancel downloads when pressing cancel 1 year ago
network_content.h Codechange: use default dtor instead of empty (#10826) 1 year ago
network_content_gui.cpp Feature: opt-in survey when exiting a game 1 year ago
network_content_gui.h Change: Standardize progress bar layout. 2 years ago
network_coordinator.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 3 years ago
network_coordinator.h Codechange: Move includes for common STL headers to stdafx. 1 year ago
network_func.h Codechange: migrate all game-time-related timers to the new framework 1 year ago
network_gamelist.cpp Fix: [Network] don't show GameScript " (v0)" for old servers (#9507) 3 years ago
network_gamelist.h Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 3 years ago
network_gui.cpp Codechange: Move includes for common STL headers to stdafx. 1 year ago
network_gui.h Feature: opt-in survey when exiting a game 1 year ago
network_internal.h Fix: Don't send unused tile field over the network (#10507) 1 year ago
network_query.cpp Add: [Network] Keep the refresh button in lowered state while refreshing (#9600) 3 years ago
network_query.h Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 3 years ago
network_server.cpp Codechange: replace error/usererror printf variant with fmt variant and rename 1 year ago
network_server.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_stun.cpp Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_stun.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_survey.cpp Feature: opt-in survey when exiting a game 1 year ago
network_survey.h Feature: opt-in survey when exiting a game 1 year ago
network_turn.cpp Codechange: ensure OnConnect() always gets called with a valid socket (#9729) 3 years ago
network_turn.h Fix: use-after-free after ClientNetworkCoordinatorSocketHandler::CloseAllConnections() (#9534) 3 years ago
network_type.h Add: [Network] external chat messages for remote admins (#9563) 3 years ago
network_udp.cpp Codechange: use default dtor instead of empty (#10826) 1 year ago
network_udp.h Remove: old server listing via Master Server 3 years ago