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alberth
a51d34c048
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
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14 years ago |
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core
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(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
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14 years ago |
network.cpp
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(svn r20497) -Fix [FS#3960]: non-dedicated servers failing to load a game caused the introgame to be the server's game causing desyncs when people tried to join
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14 years ago |
network.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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15 years ago |
network_base.h
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(svn r18875) -Codechange: remove some unneeded bits from the network protocol and improve the naming of some variables
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15 years ago |
network_chat_gui.cpp
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(svn r20281) -Codechange: unify case scope closure + break coding style
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14 years ago |
network_client.cpp
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(svn r20281) -Codechange: unify case scope closure + break coding style
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14 years ago |
network_client.h
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(svn r19607) -Codechange: use different packet types instead of packet subtypes
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14 years ago |
network_command.cpp
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(svn r20269) -Codechange: Use IsLocalCompany() everywhere, document the function and two company globals.
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14 years ago |
network_content.cpp
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(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
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14 years ago |
network_content.h
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(svn r18994) -Change: content mirroring support (based on work by TrueBrain).
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15 years ago |
network_content_gui.cpp
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(svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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14 years ago |
network_func.h
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(svn r19818) -Fix [FS#3784](r16004): kicking clients by IP didn't work
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14 years ago |
network_gamelist.cpp
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(svn r20286) -Codechange: Unify end of doxygen comments.
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14 years ago |
network_gamelist.h
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(svn r17248) -Fix: add GPL license notice where appropriate
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15 years ago |
network_gui.cpp
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(svn r20461) -Codechange: Replace WWT_HSCROLLBAR, WWT_SCROLLBAR and WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
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14 years ago |
network_gui.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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15 years ago |
network_internal.h
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(svn r19620) -Fix: desync when a command is received and in the queue while a client starts joining, i.e. save the game state. This can happen in two ways: with frame_freq > 1 a command received in a previous frame might not be executed yet or when a command is received in the same frame as the join but before the savegame is made. In both cases the joining client would not get all commands to get in-sync with the server (and the other clients).
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14 years ago |
network_server.cpp
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(svn r20291) -Codechange: Unify break coding style.
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14 years ago |
network_server.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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15 years ago |
network_type.h
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(svn r19996) -Codechange: Add NetworkVehicleType enum.
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14 years ago |
network_udp.cpp
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(svn r20249) -Codechange: change the newgrf name/description from a char* to a GRFText* to make translations possible
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14 years ago |
network_udp.h
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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15 years ago |