OpenTTD-patches/sdl.c
tron 07a6e612ec (svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
2005-07-23 15:16:57 +00:00

128 lines
2.2 KiB
C

#include "stdafx.h"
#include "openttd.h"
#include "sdl.h"
#include <SDL.h>
#ifdef UNIX
#include <signal.h>
#ifdef __MORPHOS__
// The system supplied definition of SIG_DFL is wrong on MorphOS
#undef SIG_DFL
#define SIG_DFL (void (*)(int))0
#endif
#endif
static int _sdl_usage;
#ifdef DYNAMICALLY_LOADED_SDL
bool LoadLibraryList(void **proc, const char *dll);
#define M(x) x "\0"
static const char sdl_files[] =
M("sdl.dll")
M("SDL_Init")
M("SDL_InitSubSystem")
M("SDL_GetError")
M("SDL_QuitSubSystem")
M("SDL_UpdateRect")
M("SDL_UpdateRects")
M("SDL_SetColors")
M("SDL_WM_SetCaption")
M("SDL_ShowCursor")
M("SDL_FreeSurface")
M("SDL_PollEvent")
M("SDL_WarpMouse")
M("SDL_GetTicks")
M("SDL_OpenAudio")
M("SDL_PauseAudio")
M("SDL_CloseAudio")
M("SDL_LockSurface")
M("SDL_UnlockSurface")
M("SDL_GetModState")
M("SDL_Delay")
M("SDL_Quit")
M("SDL_SetVideoMode")
M("SDL_EnableKeyRepeat")
M("SDL_EnableUNICODE")
M("SDL_VideoDriverName")
M("SDL_ListModes")
M("SDL_GetKeyState")
M("")
;
#undef M
SDLProcs sdl_proc;
static const char *LoadSdlDLL(void)
{
if (sdl_proc.SDL_Init != NULL)
return NULL;
if (!LoadLibraryList((void**)&sdl_proc, sdl_files))
return "Unable to load sdl.dll";
return NULL;
}
#endif // DYNAMICALLY_LOADED_SDL
#ifdef UNIX
static void SdlAbort(int sig)
{
/* Own hand-made parachute for the cases of failed assertions. */
SDL_CALL SDL_Quit();
switch (sig) {
case SIGSEGV:
case SIGFPE:
signal(sig, SIG_DFL);
raise(sig);
break;
default:
break;
}
}
#endif
const char* SdlOpen(uint32 x)
{
#ifdef DYNAMICALLY_LOADED_SDL
{
const char *s = LoadSdlDLL();
if (s != NULL) return s;
}
#endif
if (_sdl_usage++ == 0) {
if (SDL_CALL SDL_Init(x) == -1)
return SDL_CALL SDL_GetError();
} else if (x != 0) {
if (SDL_CALL SDL_InitSubSystem(x) == -1)
return SDL_CALL SDL_GetError();
}
#ifdef UNIX
signal(SIGABRT, SdlAbort);
signal(SIGSEGV, SdlAbort);
signal(SIGFPE, SdlAbort);
#endif
return NULL;
}
void SdlClose(uint32 x)
{
if (x != 0)
SDL_CALL SDL_QuitSubSystem(x);
if (--_sdl_usage == 0) {
SDL_CALL SDL_Quit();
#ifdef UNIX
signal(SIGABRT, SIG_DFL);
signal(SIGSEGV, SIG_DFL);
signal(SIGFPE, SIG_DFL);
#endif
}
}