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https://github.com/JGRennison/OpenTTD-patches.git
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99 lines
4.1 KiB
C
99 lines
4.1 KiB
C
/* $Id$ */
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/** @file newgrf_config.h Functions to find and configure NewGRFs. */
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#ifndef NEWGRF_CONFIG_H
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#define NEWGRF_CONFIG_H
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#include "strings_type.h"
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/** GRF config bit flags */
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enum GCF_Flags {
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GCF_SYSTEM, ///< GRF file is an openttd-internal system grf
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GCF_UNSAFE, ///< GRF file is unsafe for static usage
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GCF_STATIC, ///< GRF file is used statically (can be used in any MP game)
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GCF_COMPATIBLE, ///< GRF file does not exactly match the requested GRF (different MD5SUM), but grfid matches)
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GCF_COPY, ///< The data is copied from a grf in _all_grfs
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GCF_INIT_ONLY, ///< GRF file is processed up to GLS_INIT
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GCF_RESERVED, ///< GRF file passed GLS_RESERVE stage
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};
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/** Status of GRF */
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enum GRFStatus {
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GCS_UNKNOWN, ///< The status of this grf file is unknown
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GCS_DISABLED, ///< GRF file is disabled
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GCS_NOT_FOUND, ///< GRF file was not found in the local cache
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GCS_INITIALISED, ///< GRF file has been initialised
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GCS_ACTIVATED ///< GRF file has been activated
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};
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/** Status of post-gameload GRF compatibility check */
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enum GRFListCompatibility{
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GLC_ALL_GOOD, ///< All GRF needed by game are present
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GLC_COMPATIBLE, ///< Compatible (eg. the same ID, but different chacksum) GRF found in at least one case
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GLC_NOT_FOUND ///< At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
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};
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/** Basic data to distinguish a GRF. Used in the server list window */
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struct GRFIdentifier {
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uint32 grfid; ///< GRF ID (defined by Action 0x08)
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uint8 md5sum[16]; ///< MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF)
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};
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/** Information about why GRF had problems during initialisation */
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struct GRFError {
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char *custom_message; ///< Custom message (if present)
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char *data; ///< Additional data for message and custom_message
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StringID message; ///< Default message
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StringID severity; ///< Info / Warning / Error / Fatal
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uint8 num_params; ///< Number of additinal parameters for custom_message (0, 1 or 2)
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uint8 param_number[2]; ///< GRF parameters to show for custom_message
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};
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/** Information about GRF, used in the game and (part of it) in savegames */
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struct GRFConfig : public GRFIdentifier {
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char *filename; ///< Filename - either with or without full path
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char *name; ///< NOSAVE: GRF name (Action 0x08)
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char *info; ///< NOSAVE: GRF info (author, copyright, ...) (Action 0x08)
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GRFError *error; ///< NOSAVE: Error/Warning during GRF loading (Action 0x0B)
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uint8 flags; ///< NOSAVE: GCF_Flags, bitset
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GRFStatus status; ///< NOSAVE: GRFStatus, enum
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uint32 param[0x80]; ///< GRF parameters
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uint8 num_params; ///< Number of used parameters
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struct GRFConfig *next; ///< NOSAVE: Next item in the linked list
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bool IsOpenTTDBaseGRF() const;
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};
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extern GRFConfig *_all_grfs; ///< First item in list of all scanned NewGRFs
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extern GRFConfig *_grfconfig; ///< First item in list of current GRF set up
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extern GRFConfig *_grfconfig_newgame; ///< First item in list of default GRF set up
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extern GRFConfig *_grfconfig_static; ///< First item in list of static GRF set up
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void ScanNewGRFFiles();
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const GRFConfig *FindGRFConfig(uint32 grfid, const uint8 *md5sum = NULL);
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GRFConfig *GetGRFConfig(uint32 grfid);
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src, bool init_only);
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void AppendStaticGRFConfigs(GRFConfig **dst);
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void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el);
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void ClearGRFConfig(GRFConfig **config);
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void ClearGRFConfigList(GRFConfig **config);
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void ResetGRFConfig(bool defaults);
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GRFListCompatibility IsGoodGRFConfigList();
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bool FillGRFDetails(GRFConfig *config, bool is_static);
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char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);
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/* In newgrf_gui.cpp */
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void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config);
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#ifdef ENABLE_NETWORK
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/* For communication about GRFs over the network */
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#define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>"
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char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create);
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#endif /* ENABLE_NETWORK */
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#endif /* NEWGRF_CONFIG_H */
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