mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-08 01:10:28 +00:00
85315e2e31
For grfs, it now uses CMake scripts to do its job, and both grf files are split into their own folder to make more clear what is going on. Additionally, it no longer builds in-source (although the resulting grf is copied back in the source folder). For ob[msg] it now uses CMake scripts to generate the translation files; the result is no longer stored in-source (but in the build folder). Although all files are available to create the GRFs and basesets, it won't really work till CMake is introduced (which will happen in a few commits from here)
374 lines
20 KiB
Plaintext
374 lines
20 KiB
Plaintext
// This file is part of OpenTTD.
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// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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//
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-1 * 0 0C "Fix bugs in the original graphics. By Addi and PaulC."
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// Non-toyland specific
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-1 * 6 07 83 01 \7= 03 3D
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// Fix missing wheels on the wood trucks
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-1 * 14 0A 04 01 87 0C 01 89 0C 01 07 0E 01 09 0E
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-1 sprites/fix_graphics.png 8bpp 82 8 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 114 8 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 146 8 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 178 8 22 16 -14 -7 normal
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// Show correct graphics for various 3rd generation trucks
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-1 * 5 0A 01 28 C4 0D
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-1 sprites/fix_graphics.png 8bpp 226 8 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 242 8 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 274 8 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 322 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 354 8 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 370 8 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 402 8 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 450 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 482 8 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 498 8 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 530 8 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 578 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 610 8 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 626 8 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 658 8 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 706 8 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 738 8 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 754 8 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 2 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 50 40 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 82 40 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 98 40 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 130 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 178 40 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 210 40 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 226 40 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 258 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 306 40 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 338 40 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 354 40 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 386 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 434 40 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 466 40 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 482 40 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 514 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 562 40 20 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 594 40 8 18 -3 -10 normal
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-1 sprites/fix_graphics.png 8bpp 610 40 20 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 642 40 28 12 -14 -6 normal
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-1 sprites/fix_graphics.png 8bpp 690 40 20 16 -6 -7 normal
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// Fix clipping on the 2nd generation paper truck
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-1 * 14 0A 04 01 9D 0C 01 9F 0C 01 A1 0C 01 A3 0C
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-1 sprites/fix_graphics.png 8bpp 738 40 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 770 40 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 2 72 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 34 72 22 16 -6 -7 normal
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// Fix clipping on the 1st generation paper truck
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-1 * 14 0A 04 01 5D 0D 01 5F 0D 01 61 0D 01 63 0D
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-1 sprites/fix_graphics.png 8bpp 82 72 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 114 72 22 17 -5 -7 normal
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-1 sprites/fix_graphics.png 8bpp 146 72 22 17 -14 -8 normal
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-1 sprites/fix_graphics.png 8bpp 178 72 22 16 -6 -7 normal
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// Fix clipping on the 3rd generation paper truck
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-1 * 14 0A 04 01 1D 0E 01 1F 0E 01 21 0E 01 23 0E
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-1 sprites/fix_graphics.png 8bpp 226 72 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 258 72 22 16 -6 -7 normal
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-1 sprites/fix_graphics.png 8bpp 290 72 22 16 -14 -7 normal
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-1 sprites/fix_graphics.png 8bpp 322 72 22 16 -6 -7 normal
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// Fix clipping on the toyland toy van in the German DOS graphics
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-1 * 6 07 83 01 \7! 03 02
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-1 * 5 0A 01 01 5D 0C
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-1 sprites/fix_graphics.png 8bpp 18 296 20 16 -14 -7 normal
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// Non-toyland specific
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-1 * 6 07 83 01 \7= 03 08
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// Fix offsets for the monorail bridge heads
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-1 * 8 0A 02 01 EA 10 02 EC 10
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-1 sprites/fix_graphics.png 8bpp 370 72 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 434 72 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 498 72 49 21 -24 3 normal
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// Fix offsets for the maglev bridge heads
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-1 * 8 0A 02 01 12 11 02 14 11
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-1 sprites/fix_graphics.png 8bpp 322 486 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 386 486 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 450 486 49 21 -24 3 normal
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// Toyland specific
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-1 * 6 07 83 01 \7! 03 0F
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// Fix offsets for the toyland monorail bridge heads
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-1 * 8 0A 02 01 EA 10 02 EC 10
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-1 sprites/fix_graphics.png 8bpp 610 630 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 674 630 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 738 630 49 21 -24 3 normal
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// Fix offsets for the toyland maglev bridge heads
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-1 * 8 0A 02 01 12 11 02 14 11
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-1 sprites/fix_graphics.png 8bpp 18 678 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 82 678 48 35 -23 -7 normal
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-1 sprites/fix_graphics.png 8bpp 146 678 49 21 -24 3 normal
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// Fix colours for toyland maglev junction overlays
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-1 * 5 0A 01 06 91 04
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-1 sprites/fix_graphics.png 8bpp 338 630 30 16 -14 8 normal
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-1 sprites/fix_graphics.png 8bpp 386 630 30 16 -14 8 normal
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-1 sprites/fix_graphics.png 8bpp 434 630 40 7 -19 4 normal
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-1 sprites/fix_graphics.png 8bpp 482 630 40 7 -19 20 normal
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-1 sprites/fix_graphics.png 8bpp 530 630 12 19 11 6 normal
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-1 sprites/fix_graphics.png 8bpp 562 630 12 19 -21 6 normal
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// Fix transparency of cinema
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-1 * 5 0A 01 02 34 11
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-1 sprites/fix_graphics.png 8bpp 578 72 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 658 72 50 47 -28 -20 normal
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// Fix misaligned undergrounds for temperate monorail
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-1 * 6 07 83 01 \7! 00 06
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-1 * 5 0A 01 05 4C 04
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-1 sprites/fix_graphics.png 8bpp 2 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 162 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 322 136 64 31 -31 0 normal
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// Fix misaligned undergrounds for arctic monorail
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-1 * 6 07 83 01 \7! 01 06
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-1 * 5 0A 01 05 4C 04
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-1 sprites/fix_graphics.png 8bpp 434 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 514 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 594 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 674 136 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 184 64 31 -31 0 normal
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// Fix misaligned undergrounds for tropical/desert monorail/maglev
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-1 * 6 07 83 01 \7! 02 10
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-1 * 11 0A 03 05 4C 04 05 66 04 05 B8 04
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-1 sprites/fix_graphics.png 8bpp 114 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 194 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 274 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 354 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 434 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 514 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 594 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 674 184 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 162 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 322 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 402 232 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 482 232 64 31 -31 0 normal
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// Fix misaligned X crossing for snow-covered monorail
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-1 * 6 07 83 01 \7! 01 02
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-1 * 5 0A 01 01 65 04
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-1 sprites/fix_graphics.png 8bpp 594 232 64 31 -31 0 normal
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// Fix offsets for the tropical house
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-1 * 5 0A 01 01 FF 11
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-1 sprites/fix_graphics.png 8bpp 706 232 64 47 -31 -16 normal
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// Graphics metadata pixel higher than actual graphics
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-1 * 6 12 01 00 01 AC E2
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-1 sprites/fix_graphics.png 8bpp 66 296 9 10 0 0 normal
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// Non-toyland specific
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-1 * 6 07 83 01 \7= 03 0A
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// Fix offsets for the tubular bridge pillars
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-1 * 5 0A 01 04 05 0A
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-1 sprites/fix_graphics.png 8bpp 98 296 4 9 2 -1 normal
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-1 sprites/fix_graphics.png 8bpp 114 296 4 9 2 -1 normal
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-1 sprites/fix_graphics.png 8bpp 130 296 4 9 -4 0 normal
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-1 sprites/fix_graphics.png 8bpp 146 296 4 9 -4 0 normal
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// Fix offsets for the cantilever bridge pillars
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-1 * 5 0A 01 04 DD 09
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-1 sprites/fix_graphics.png 8bpp 178 296 10 11 2 -3 normal
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-1 sprites/fix_graphics.png 8bpp 194 296 10 12 2 -2 normal
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-1 sprites/fix_graphics.png 8bpp 210 296 10 11 -10 -1 normal
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-1 sprites/fix_graphics.png 8bpp 226 296 10 11 -10 -1 normal
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// Toyland specific
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-1 * 6 07 83 01 \7! 03 0A
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// Fix offsets for the toyland tubular bridge pillars
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-1 * 5 0A 01 04 05 0A
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-1 sprites/fix_graphics.png 8bpp 248 296 4 9 2 -1 normal
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-1 sprites/fix_graphics.png 8bpp 264 296 4 9 2 -1 normal
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-1 sprites/fix_graphics.png 8bpp 280 296 4 9 -4 0 normal
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-1 sprites/fix_graphics.png 8bpp 296 296 4 9 -4 0 normal
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// Fix offsets for the toyland cantilever bridge pillars
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-1 * 5 0A 01 04 DD 09
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-1 sprites/fix_graphics.png 8bpp 328 296 10 11 2 -3 normal
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-1 sprites/fix_graphics.png 8bpp 344 296 10 12 2 -2 normal
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-1 sprites/fix_graphics.png 8bpp 360 296 10 11 -10 -1 normal
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-1 sprites/fix_graphics.png 8bpp 376 296 10 11 -10 -1 normal
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// Wrong, non-translated colours in tubular bridge in 'normal' climates
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// Toyland has separate sprites which are not colour translated, thus
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// this does not apply there;
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// Pillars are changed for all climates further up
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-1 * 6 07 83 01 \7= 03 \b22
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// Main tubular bridge sprites
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-1 * 5 0A 01 \b6 \w2559
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-1 sprites/fix_graphics.png 8bpp 2 330 32 40 -30 -26 normal
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-1 sprites/fix_graphics.png 8bpp 52 330 44 50 -42 -26 normal
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-1 sprites/fix_graphics.png 8bpp 116 330 46 45 -42 -21 normal
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-1 sprites/fix_graphics.png 8bpp 180 330 46 45 -2 -20 normal
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-1 sprites/fix_graphics.png 8bpp 244 330 44 50 0 -25 normal
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-1 sprites/fix_graphics.png 8bpp 308 330 32 41 0 -25 normal
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// start rail bridge
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-1 * 5 0A 01 01 \w2569
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-1 sprites/fix_graphics.png 8bpp 350 330 52 29 -25 -4 normal
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// start rail + road bridge
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-1 * 5 0A 01 02 \w2574
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-1 sprites/fix_graphics.png 8bpp 420 330 50 29 -25 -4 normal
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-1 sprites/fix_graphics.png 8bpp 489 330 52 29 -25 -4 normal
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// start road + monorail bridge
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-1 * 5 0A 01 02 \w2580
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-1 sprites/fix_graphics.png 8bpp 559 330 50 29 -25 -4 normal
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-1 sprites/fix_graphics.png 8bpp 629 330 52 29 -25 -4 normal
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// start monrail + maglev bridge
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-1 * 5 0A 01 02 \w2586
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-1 sprites/fix_graphics.png 8bpp 699 330 50 29 -25 -4 normal
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-1 sprites/fix_graphics.png 8bpp 489 283 52 29 -25 -4 normal
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// start maglev bridge
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-1 * 5 0A 01 01 \w2592
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-1 sprites/fix_graphics.png 8bpp 559 283 50 29 -25 -4 normal
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// GUI sprite
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-1 * 5 0A 01 01 \w2600
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-1 sprites/fix_graphics.png 8bpp 433 298 40 15 0 5 normal
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// Remove road markings from tropical rail crossings
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-1 * 6 07 83 01 \7! 02 19
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-1 * 14 0A 04 04 5A 05 08 62 05 08 6E 05 04 7A 05
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-1 sprites/fix_graphics.png 8bpp 2 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 162 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 322 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 402 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 482 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 562 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 642 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 722 390 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 162 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 322 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 402 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 482 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 562 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 642 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 722 438 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 486 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 486 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 162 486 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 486 64 31 -31 0 normal
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// Fix transparency of steel mill
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-1 * 5 0A 01 06 46 08
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-1 sprites/fix_graphics.png 8bpp 162 870 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 870 64 51 -31 -21 normal
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-1 sprites/fix_graphics.png 8bpp 322 870 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 402 870 49 58 -29 -29 normal
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-1 sprites/fix_graphics.png 8bpp 466 870 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 546 870 45 42 -18 -12 normal
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-1 * 5 0A 01 0A 4D 08
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-1 sprites/fix_graphics.png 8bpp 610 486 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 690 486 59 61 -31 -33 normal
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-1 sprites/fix_graphics.png 8bpp 2 566 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 566 51 50 -25 -21 normal
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-1 sprites/fix_graphics.png 8bpp 606 870 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 686 870 64 46 -31 -16 normal
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-1 sprites/fix_graphics.png 8bpp 2 945 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 945 50 51 -29 -21 normal
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-1 sprites/fix_graphics.png 8bpp 146 945 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 226 945 47 42 -18 -12 normal
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-1 * 5 0A 01 04 58 08
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-1 sprites/fix_graphics.png 8bpp 162 566 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 242 566 59 52 -31 -24 normal
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-1 sprites/fix_graphics.png 8bpp 306 566 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 386 566 51 44 -25 -15 normal
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// Fix transparency of oil well
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-1 * 5 0A 01 07 7D 08
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-1 sprites/fix_graphics.png 8bpp 2 630 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 482 566 31 50 -11 -28 normal
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-1 sprites/fix_graphics.png 8bpp 530 566 31 47 -11 -25 normal
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-1 sprites/fix_graphics.png 8bpp 578 566 31 47 -11 -25 normal
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-1 sprites/fix_graphics.png 8bpp 626 566 31 47 -11 -25 normal
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-1 sprites/fix_graphics.png 8bpp 674 566 31 49 -11 -27 normal
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-1 sprites/fix_graphics.png 8bpp 722 566 31 52 -11 -30 normal
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-1 * 6 07 83 01 \7! 01 02
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-1 * 5 0A 01 01 7D 08
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-1 sprites/fix_graphics.png 8bpp 114 630 64 31 -31 0 normal
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-1 * 6 07 83 01 \7! 02 02
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-1 * 5 0A 01 01 7D 08
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-1 sprites/fix_graphics.png 8bpp 226 630 64 31 -31 0 normal
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// Fix city airport's grass for temperate
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-1 * 6 07 83 01 \7! 00 0A
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-1 * 5 0A 01 09 4C 0A
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-1 sprites/fix_graphics.png 8bpp 242 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 322 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 402 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 482 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 562 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 642 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 722 678 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 726 64 31 -31 0 normal
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// Fix city airport's grass for arctic
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-1 * 6 07 83 01 \7! 01 0A
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-1 * 5 0A 01 09 4C 0A
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-1 sprites/fix_graphics.png 8bpp 194 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 274 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 354 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 434 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 514 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 594 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 674 726 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 774 64 31 -31 0 normal
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// Fix city airport's grass for tropical
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-1 * 6 07 83 01 \7! 02 0A
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-1 * 5 0A 01 09 4C 0A
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-1 sprites/fix_graphics.png 8bpp 194 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 274 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 354 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 434 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 514 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 594 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 674 774 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 822 64 31 -31 0 normal
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// Fix city airport's grass for toyland
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-1 * 6 07 83 01 \7! 03 0A
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-1 * 5 0A 01 09 4C 0A
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-1 sprites/fix_graphics.png 8bpp 194 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 274 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 354 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 434 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 514 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 594 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 674 822 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 2 870 64 31 -31 0 normal
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-1 sprites/fix_graphics.png 8bpp 82 870 64 31 -31 0 normal
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// Wrong, non-translated colours in arctic buildings
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-1 * 8 0A 02 01 1F 06 01 DB 11
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-1 sprites/fix_graphics.png 8bpp 305 945 59 29 -29 -12 normal
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-1 sprites/fix_graphics.png 8bpp 369 945 59 29 -29 -12 normal
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-1 * 8 0A 02 01 76 11 01 E6 11
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-1 sprites/fix_graphics.png 8bpp 449 945 64 69 -31 -38 normal
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-1 sprites/fix_graphics.png 8bpp 529 945 64 69 -31 -38 normal
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-1 * 8 0A 02 02 7E 11 01 E1 11
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-1 sprites/fix_graphics.png 8bpp 625 945 54 75 -25 -47 normal
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-1 sprites/fix_graphics.png 8bpp 2 1037 54 75 -25 -47 normal
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-1 sprites/fix_graphics.png 8bpp 66 1037 54 75 -25 -47 normal
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// Fix buoy in-game; don't show black outline
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-1 * 4 01 05 01 \b1
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-1 sprites/fix_graphics.png 8bpp 575 490 7 11 7 4 normal
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-1 * 7 02 05 17 01 00 00 00
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-1 * 7 03 05 01 08 00 17 00
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