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30 lines
666 B
C
30 lines
666 B
C
/* $Id$ */
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/** @file depot_base.h Base for all depots (except hangars) */
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#ifndef DEPOT_BASE_H
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#define DEPOT_BASE_H
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#include "tile_type.h"
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#include "depot_type.h"
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#include "core/pool_type.hpp"
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#include "town_type.h"
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typedef Pool<Depot, DepotID, 64, 64000> DepotPool;
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extern DepotPool _depot_pool;
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struct Depot : DepotPool::PoolItem<&_depot_pool> {
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TileIndex xy;
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TownID town_index;
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Depot(TileIndex xy = INVALID_TILE) : xy(xy) {}
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~Depot();
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};
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Depot *GetDepotByTile(TileIndex tile);
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#define FOR_ALL_DEPOTS_FROM(var, start) FOR_ALL_ITEMS_FROM(Depot, depot_index, var, start)
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#define FOR_ALL_DEPOTS(var) FOR_ALL_DEPOTS_FROM(var, 0)
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#endif /* DEPOT_BASE_H */
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