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OpenTTD-patches/table
matthijs eb78cdb2d4 (svn r1751) - Feature: New PathFinder (NPF).
- Supports trains, road vehicles and ships.
	- Uses A* pathfinding (same codebase as the new ai).
	- Currently unlimited search depth, so might perform badly on large maps/networks (especially ships).
	- Will always find a route if there is one.
	- Allows custom penalties for obstacles to be set in openttd.cfg (npf_ values).
	- With NPF enabled, ships can have orders that are very far apart. Be careful, this will break (ships get lost) when the old pathfinder is used again.
- Feature: Disabling 90 degree turns for trains and ships.
	- Requires NPF to be enabled.
	- Ships and trains can no longer make weird 90 degree turns on tile borders.
- Codechange: Removed table/directions.h.
	- table/directions.h contained ugly static tables but was included more than once. The tables, along with a few new ones are in npf.[ch] now. Better suggestions for a location?
- Fix: Binary heap in queue.c did not allocate enough space, resulting in a segfault.
- Codechange: Rewritten FindFirstBit2x64, added KillFirstBit2x64.
- Codechange: Introduced constant INVALID_TILE, to replace the usage of 0 as an invalid tile. Also replaces TILE_WRAPPED.
- Codechange: Moved TileAddWrap() to map.[ch] 
- Add TileIndexDiffCByDir(), TileIndexDiffCByDir(). 
- Codechange: Moved IsTrainStationTile() to station.h
- Add: IsRoadStationTile() and GetRoadStationDir().
20 years ago
..
ai_rail.h (svn r1589) Adapt the AI to a slight behavior change of CmdBuildSignals() introduced in r1585 20 years ago
animcursors.h
autorail.h (svn r1571) Feature: Visually enhanced autorail placing 20 years ago
bridge_land.h (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge 20 years ago
build_industry.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 20 years ago
clear_land.h
currency.h (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 20 years ago
engines.h (svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration) 20 years ago
files.h (svn r1489) -Fix: You fix a GCC warning, you get a MSVC warning.. now fixed both 20 years ago
genland.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 20 years ago
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) 20 years ago
palettes.h (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version 20 years ago
road_land.h
roadveh.h
sprites.h (svn r1571) Feature: Visually enhanced autorail placing 20 years ago
station_land.h (svn r1402) Trim trailing whitespace 20 years ago
town_land.h (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts 20 years ago
track_land.h
train_cmd.h
tree_land.h
tunnel_land.h (svn r826) Seperate all bridge related tables from tunnel_land.h into their own file 20 years ago
unmovable_land.h (svn r907) Sprinkle holy ANSI water: 20 years ago
water_land.h