OpenTTD-patches/win32.c
darkvater bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
2004-09-06 18:15:13 +00:00

2008 lines
46 KiB
C

#include "stdafx.h"
#include "ttd.h"
#include "gfx.h"
#include "sound.h"
#include "window.h"
#include <windows.h>
#include <mmsystem.h>
#include "hal.h"
#include <winnt.h>
#include <wininet.h>
#include <io.h>
#include <fcntl.h>
#define SMART_PALETTE_ANIM
static struct {
HWND main_wnd;
HBITMAP dib_sect;
void *bitmap_bits;
void *buffer_bits;
void *alloced_bits;
HPALETTE gdi_palette;
int width,height;
int width_org, height_org;
bool cursor_visible;
bool switch_driver;
bool fullscreen;
bool double_size;
bool has_focus;
bool running;
} _wnd;
static HINSTANCE _inst;
static bool _has_console;
#if defined(MINGW32) || defined(__CYGWIN__)
#define __TIMESTAMP__ __DATE__ __TIME__
#endif
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
extern const HalMusicDriver _dmusic_midi_driver;
#endif
static void MakePalette()
{
LOGPALETTE *pal;
int i;
byte *b;
pal = alloca(sizeof(LOGPALETTE) + (256-1) * sizeof(PALETTEENTRY));
pal->palVersion = 0x300;
pal->palNumEntries = 256;
for(i=0,b=_cur_palette; i!=256;i++,b+=3) {
pal->palPalEntry[i].peRed = b[0];
pal->palPalEntry[i].peGreen = b[1];
pal->palPalEntry[i].peBlue = b[2];
pal->palPalEntry[i].peFlags = 0;
}
_wnd.gdi_palette = CreatePalette(pal);
if (_wnd.gdi_palette == NULL)
error("CreatePalette failed!\n");
}
static void UpdatePalette(HDC dc, uint start, uint count)
{
RGBQUAD rgb[256];
uint i;
byte *b;
for(i=0,b = _cur_palette + start*3; i!=count; i++,b+=3) {
rgb[i].rgbRed = b[0];
rgb[i].rgbGreen = b[1];
rgb[i].rgbBlue = b[2];
rgb[i].rgbReserved = 0;
}
SetDIBColorTable(dc, start, count, rgb);
}
static bool MyShowCursor(bool show)
{
if (_wnd.cursor_visible == show)
return show;
_wnd.cursor_visible = show;
ShowCursor(show);
return !show;
}
typedef struct {
byte vk_from;
byte vk_count;
byte map_to;
} VkMapping;
#define AS(x,z) {x,0,z}
#define AM(x,y,z,w) {x,y-x,z}
#ifndef VK_OEM_3
#define VK_OEM_3 0xC0
#endif
static const VkMapping _vk_mapping[] = {
// Pageup stuff + up/down
AM(VK_PRIOR,VK_DOWN, WKC_PAGEUP, WKC_DOWN),
// Map letters & digits
AM('A','Z','A','Z'),
AM('0','9','0','9'),
AS(VK_OEM_3, WKC_BACKQUOTE),
AS(220, WKC_BACKQUOTE),
AS(VK_ESCAPE, WKC_ESC),
AS(VK_BACK, WKC_BACKSPACE),
AM(VK_INSERT,VK_DELETE,WKC_INSERT, WKC_DELETE),
AS(VK_SPACE, WKC_SPACE),
AS(VK_RETURN, WKC_RETURN),
AS(VK_TAB, WKC_TAB),
// Function keys
AM(VK_F1, VK_F12, WKC_F1, WKC_F12),
// Numeric part.
// What is the virtual keycode for numeric enter??
AM(VK_NUMPAD0,VK_NUMPAD9, WKC_NUM_0, WKC_NUM_9),
AS(VK_DIVIDE, WKC_NUM_DIV),
AS(VK_MULTIPLY, WKC_NUM_MUL),
AS(VK_SUBTRACT, WKC_NUM_MINUS),
AS(VK_ADD, WKC_NUM_PLUS),
AS(VK_DECIMAL, WKC_NUM_DECIMAL),
{0}
};
static uint MapWindowsKey(uint key)
{
const VkMapping *map = _vk_mapping - 1;
uint from;
do {
map++;
from = map->vk_from;
if (from == 0) {
return 0; // Unknown key pressed.
}
} while ((uint)(key - from) > map->vk_count);
key = key - from + map->map_to;
if (GetAsyncKeyState(VK_SHIFT)<0) key |= WKC_SHIFT;
if (GetAsyncKeyState(VK_CONTROL)<0) key |= WKC_CTRL;
if (GetAsyncKeyState(VK_MENU)<0) key |= WKC_ALT;
return key;
}
static void MakeWindow(bool full_screen);
static bool AllocateDibSection(int w, int h);
static void ClientSizeChanged(int w, int h)
{
if (_wnd.double_size) { w >>= 1; h >>= 1; }
// allocate new dib section of the new size
if (AllocateDibSection(w, h)) {
// mark all palette colors dirty
_pal_first_dirty = 0;
_pal_last_dirty = 255;
GameSizeChanged();
// redraw screen
if (_wnd.running) {
_screen.dst_ptr = _wnd.buffer_bits;
UpdateWindows();
}
}
}
static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC dc,dc2;
HBITMAP old_bmp;
HPALETTE old_palette;
BeginPaint(hwnd, &ps);
dc = ps.hdc;
dc2 = CreateCompatibleDC(dc);
old_bmp = SelectObject(dc2, _wnd.dib_sect);
old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
if (_pal_last_dirty != -1) {
UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
_pal_last_dirty = -1;
}
BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);
SelectPalette(dc, old_palette, TRUE);
SelectObject(dc2, old_bmp);
DeleteDC(dc2);
EndPaint(hwnd, &ps);
}
return 0;
case WM_PALETTECHANGED:
if ((HWND)wParam == hwnd)
return 0;
// FALL THROUGH
case WM_QUERYNEWPALETTE: {
HDC hDC = GetWindowDC(hwnd);
HPALETTE hOldPalette = SelectPalette(hDC, _wnd.gdi_palette, FALSE);
UINT nChanged = RealizePalette(hDC);
SelectPalette(hDC, hOldPalette, TRUE);
ReleaseDC(hwnd, hDC);
if (nChanged)
InvalidateRect(hwnd, NULL, FALSE);
return 0;
}
case WM_CLOSE:
AskExitGame();
return 0;
case WM_LBUTTONDOWN:
SetCapture(hwnd);
_left_button_down = true;
return 0;
case WM_LBUTTONUP:
ReleaseCapture();
_left_button_down = false;
_left_button_clicked = false;
return 0;
case WM_RBUTTONDOWN:
SetCapture(hwnd);
_right_button_down = true;
_right_button_clicked = true;
return 0;
case WM_RBUTTONUP:
ReleaseCapture();
_right_button_down = false;
return 0;
case WM_MOUSEMOVE: {
int x = (int16)LOWORD(lParam);
int y = (int16)HIWORD(lParam);
POINT pt;
if (_wnd.double_size) {
x >>= 1;
y >>= 1;
}
if (_cursor.fix_at) {
int dx = x - _cursor.pos.x;
int dy = y - _cursor.pos.y;
if (dx != 0 || dy != 0) {
_cursor.delta.x += dx;
_cursor.delta.y += dy;
pt.x = _cursor.pos.x;
pt.y = _cursor.pos.y;
if (_wnd.double_size) {
pt.x *= 2;
pt.y *= 2;
}
ClientToScreen(hwnd, &pt);
SetCursorPos(pt.x, pt.y);
}
} else {
_cursor.delta.x += x - _cursor.pos.x;
_cursor.delta.y += y - _cursor.pos.y;
_cursor.pos.x = x;
_cursor.pos.y = y;
_cursor.dirty = true;
}
MyShowCursor(false);
return 0;
}
case WM_KEYDOWN:
{
// this is the rewritten ascii input function
// it disables windows deadkey handling --> more linux like :D
unsigned short w = 0;
int r = 0;
byte ks[256];
unsigned int scan=0;
GetKeyboardState(ks);
r=ToAscii(wParam,scan,ks,&w,0);
if (r=0) w=0;
_pressed_key = w | MapWindowsKey(wParam) << 16;
}
if ((_pressed_key>>16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
_double_size ^= 1;
_wnd.double_size = _double_size;
ClientSizeChanged(_wnd.width, _wnd.height);
MarkWholeScreenDirty();
}
break;
case WM_SYSKEYDOWN:
switch(wParam) {
case VK_RETURN:
MakeWindow(!_wnd.fullscreen);
return 0;
default:
_pressed_key = MapWindowsKey(wParam) << 16;
break;
}
break;
case WM_NCMOUSEMOVE:
MyShowCursor(true);
return 0;
case WM_SIZE: {
if (wParam != SIZE_MINIMIZED) {
ClientSizeChanged(LOWORD(lParam), HIWORD(lParam));
}
return 0;
}
case WM_SIZING: {
RECT* r = (RECT*)lParam;
RECT r2;
int w, h;
SetRect(&r2, 0, 0, 0, 0);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r->right - r->left - (r2.right - r2.left);
h = r->bottom - r->top - (r2.bottom - r2.top);
if (_wnd.double_size) { w >>= 1; h >>= 1; }
w = clamp(w & ~0x7, 64, MAX_SCREEN_WIDTH);
h = clamp(h & ~0x7, 64, MAX_SCREEN_HEIGHT);
if (_wnd.double_size) { w <<= 1; h <<= 1; }
SetRect(&r2, 0, 0, w, h);
AdjustWindowRect(&r2, GetWindowLong(hwnd, GWL_STYLE), FALSE);
w = r2.right - r2.left;
h = r2.bottom - r2.top;
switch (wParam) {
case WMSZ_BOTTOM:
r->bottom = r->top + h;
break;
case WMSZ_BOTTOMLEFT:
r->bottom = r->top + h;
r->left = r->right - w;
break;
case WMSZ_BOTTOMRIGHT:
r->bottom = r->top + h;
r->right = r->left + w;
break;
case WMSZ_LEFT:
r->left = r->right - w;
break;
case WMSZ_RIGHT:
r->right = r->left + w;
break;
case WMSZ_TOP:
r->top = r->bottom - h;
break;
case WMSZ_TOPLEFT:
r->top = r->bottom - h;
r->left = r->right - w;
break;
case WMSZ_TOPRIGHT:
r->top = r->bottom - h;
r->right = r->left + w;
break;
}
return TRUE;
}
// needed for wheel
#if !defined(WM_MOUSEWHEEL)
# define WM_MOUSEWHEEL 0x020A
#endif //WM_MOUSEWHEEL
#if !defined(GET_WHEEL_DELTA_WPARAM)
# define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD(wparam))
#endif //GET_WHEEL_DELTA_WPARAM
case WM_MOUSEWHEEL: {
int delta = GET_WHEEL_DELTA_WPARAM(wParam);
if (delta < 0) {
_cursor.wheel++;
} else if (delta > 0) {
_cursor.wheel--;
}
return 0;
}
case WM_ACTIVATEAPP:
_wnd.has_focus = (bool)wParam;
break;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
static void RegisterWndClass()
{
static bool registered;
if (!registered) {
HINSTANCE hinst = GetModuleHandle(NULL);
WNDCLASS wnd = {
0,
WndProcGdi,
0,
0,
hinst,
LoadIcon(hinst, MAKEINTRESOURCE(100)),
LoadCursor(NULL, IDC_ARROW),
0,
0,
"TTD"
};
registered = true;
if (!RegisterClass(&wnd))
error("RegisterClass failed");
}
}
static void MakeWindow(bool full_screen)
{
_fullscreen = full_screen;
_wnd.double_size = _double_size && !full_screen;
// recreate window?
if ((full_screen|_wnd.fullscreen) && _wnd.main_wnd) {
DestroyWindow(_wnd.main_wnd);
_wnd.main_wnd = 0;
}
if (full_screen) {
DEVMODE settings;
memset(&settings, 0, sizeof(DEVMODE));
settings.dmSize = sizeof(DEVMODE);
settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
if (_fullscreen_bpp) {
settings.dmBitsPerPel = _fullscreen_bpp;
settings.dmFields |= DM_BITSPERPEL;
}
settings.dmPelsWidth = _wnd.width_org;
settings.dmPelsHeight = _wnd.height_org;
if ((settings.dmDisplayFrequency = _display_hz) != 0)
settings.dmFields |= DM_DISPLAYFREQUENCY;
if ( !ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL ) {
MakeWindow(false);
return;
}
} else if (_wnd.fullscreen) {
// restore display?
ChangeDisplaySettings(NULL, 0);
}
{
RECT r;
uint style;
int x, y, w, h;
if ((_wnd.fullscreen=full_screen) != false) {
style = WS_POPUP | WS_VISIBLE;
SetRect(&r, 0, 0, _wnd.width_org, _wnd.height_org);
} else {
style = WS_OVERLAPPEDWINDOW | WS_VISIBLE;
SetRect(&r, 0, 0, _wnd.width, _wnd.height);
}
AdjustWindowRect(&r, style, FALSE);
w = r.right - r.left;
h = r.bottom - r.top;
x = (GetSystemMetrics(SM_CXSCREEN)-w)>>1;
y = (GetSystemMetrics(SM_CYSCREEN)-h)>>1;
if (_wnd.main_wnd) {
SetWindowPos(_wnd.main_wnd, 0, x, y, w, h, SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOZORDER);
} else {
_wnd.main_wnd = CreateWindow("TTD", "OpenTTD", style, x, y, w, h, 0, 0, _inst, 0);
if (_wnd.main_wnd == NULL)
error("CreateWindow failed");
}
}
}
static bool AllocateDibSection(int w, int h)
{
BITMAPINFO *bi;
HDC dc;
w = clamp(w & ~7, 64, MAX_SCREEN_WIDTH);
h = clamp(h & ~7, 64, MAX_SCREEN_HEIGHT);
if (w == _screen.width && h == _screen.height)
return false;
_screen.width = _screen.pitch = w;
_screen.height = h;
if (_wnd.alloced_bits) {
free(_wnd.alloced_bits);
_wnd.alloced_bits = NULL;
}
bi = alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD)*256);
bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
{
if (_wnd.double_size) {
_wnd.alloced_bits = _wnd.buffer_bits = (byte*)malloc(w * h);
w *= 2;
h *= 2;
}
bi->bmiHeader.biWidth = _wnd.width = w;
bi->bmiHeader.biHeight = -(_wnd.height = h);
}
bi->bmiHeader.biPlanes = 1;
bi->bmiHeader.biBitCount = 8;
bi->bmiHeader.biCompression = BI_RGB;
if (_wnd.dib_sect)
DeleteObject(_wnd.dib_sect);
dc = GetDC(0);
_wnd.dib_sect = CreateDIBSection(dc, bi, DIB_RGB_COLORS, &_wnd.bitmap_bits, NULL, 0);
if (_wnd.dib_sect == NULL)
error("CreateDIBSection failed");
ReleaseDC(0, dc);
if (!_wnd.double_size)
_wnd.buffer_bits = _wnd.bitmap_bits;
return true;
}
static const uint16 default_resolutions[][2] = {
{640,480},
{800,600},
{1024,768},
{1152,864},
{1280,960},
{1280,1024},
{1400,1050},
{1600,1200},
};
static void FindResolutions()
{
int i = 0, n = 0;
DEVMODE dm;
while (EnumDisplaySettings(NULL, i++, &dm)) {
if (dm.dmBitsPerPel == 8 &&
IS_INT_INSIDE(dm.dmPelsWidth, 640, MAX_SCREEN_WIDTH+1) &&
IS_INT_INSIDE(dm.dmPelsHeight, 480, MAX_SCREEN_HEIGHT+1) &&
(n == 0 || _resolutions[n-1][0] != dm.dmPelsWidth || _resolutions[n-1][1] != dm.dmPelsHeight)) {
_resolutions[n][0] = dm.dmPelsWidth;
_resolutions[n][1] = dm.dmPelsHeight;
if (++n == sizeof(_resolutions) / (sizeof(uint16)*2)) break;
}
}
if (n == 0) {
memcpy(_resolutions, default_resolutions, sizeof(default_resolutions));
n = 6;
}
_num_resolutions = n;
}
static const char *Win32GdiStart(char **parm)
{
memset(&_wnd, 0, sizeof(_wnd));
_wnd.cursor_visible = true;
RegisterWndClass();
MakePalette();
FindResolutions();
// fullscreen uses those
_wnd.width_org = _cur_resolution[0];
_wnd.height_org = _cur_resolution[1];
AllocateDibSection(_cur_resolution[0], _cur_resolution[1]);
MarkWholeScreenDirty();
MakeWindow(_fullscreen);
return NULL;
}
static void Win32GdiStop()
{
if ( _wnd.fullscreen ) {
ChangeDisplaySettings(NULL, 0);
}
MyShowCursor(true);
DeleteObject(_wnd.gdi_palette);
DeleteObject(_wnd.dib_sect);
DestroyWindow(_wnd.main_wnd);
}
// simple upscaler by 2
static void filter(int left, int top, int width, int height)
{
uint p = _screen.pitch;
byte *s = (byte*)_wnd.buffer_bits + top * p + left;
byte *d = (byte*)_wnd.bitmap_bits + top * p * 4 + left * 2;
int i;
while (height) {
for(i=0; i!=width; i++) {
d[i*2] = d[i*2+1] = d[i*2+p*2] = d[i*2+1+p*2] = s[i];
}
s += p;
d += p * 4;
height--;
}
}
static void Win32GdiMakeDirty(int left, int top, int width, int height)
{
RECT r = {left, top, left+width, top+height};
if (_wnd.double_size) {
filter(left, top, width, height);
//filter(0, 0, 640, 480);
r.left *= 2;r.top *= 2;r.right *= 2;r.bottom *= 2;
}
InvalidateRect(_wnd.main_wnd, &r, FALSE);
}
static void CheckPaletteAnim()
{
if (_pal_last_dirty == -1)
return;
InvalidateRect(_wnd.main_wnd, NULL, FALSE);
}
static int Win32GdiMainLoop()
{
MSG mesg;
uint32 next_tick = GetTickCount() + 30, cur_ticks;
_wnd.running = true;
while(true) {
while (PeekMessage(&mesg, NULL, 0, 0, PM_REMOVE)) {
InteractiveRandom(); // randomness
TranslateMessage(&mesg);
DispatchMessage(&mesg);
}
if (_exit_game) return ML_QUIT;
if (_wnd.switch_driver) return ML_SWITCHDRIVER;
#if defined(_DEBUG)
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
#else
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
#endif
_fast_forward |= 2;
} else if (_fast_forward&2) {
_fast_forward = 0;
}
cur_ticks=GetTickCount();
if ((_fast_forward && !_pause) || cur_ticks > next_tick)
next_tick = cur_ticks;
if (cur_ticks == next_tick) {
next_tick += 30;
_ctrl_pressed = _wnd.has_focus && GetAsyncKeyState(VK_CONTROL)<0;
_shift_pressed = _wnd.has_focus && GetAsyncKeyState(VK_SHIFT)<0;
_dbg_screen_rect = _wnd.has_focus && GetAsyncKeyState(VK_CAPITAL)<0;
// determine which directional keys are down
_dirkeys =
(GetAsyncKeyState(VK_LEFT) < 0 ? 1 : 0) +
(GetAsyncKeyState(VK_UP) < 0 ? 2 : 0) +
(GetAsyncKeyState(VK_RIGHT) < 0 ? 4 : 0) +
(GetAsyncKeyState(VK_DOWN) < 0 ? 8 : 0);
GameLoop();
_cursor.delta.x = _cursor.delta.y = 0;
if (_force_full_redraw)
MarkWholeScreenDirty();
GdiFlush();
_screen.dst_ptr = _wnd.buffer_bits;
UpdateWindows();
CheckPaletteAnim();
} else {
Sleep(1);
GdiFlush();
_screen.dst_ptr = _wnd.buffer_bits;
DrawMouseCursor();
}
}
}
static bool Win32GdiChangeRes(int w, int h)
{
_wnd.width = _wnd.width_org = w;
_wnd.height = _wnd.height_org = h;
MakeWindow(_wnd.fullscreen);
return true;
}
const HalVideoDriver _win32_video_driver = {
Win32GdiStart,
Win32GdiStop,
Win32GdiMakeDirty,
Win32GdiMainLoop,
Win32GdiChangeRes,
};
/**********************
* WIN32 MIDI PLAYER
**********************/
struct {
bool stop_song;
bool terminate;
bool playing;
int new_vol;
HANDLE wait_obj;
char start_song[260];
} _midi;
static void Win32MidiPlaySong(const char *filename)
{
strcpy(_midi.start_song, filename);
_midi.playing = true;
_midi.stop_song = false;
SetEvent(_midi.wait_obj);
}
static void Win32MidiStopSong()
{
if (_midi.playing) {
_midi.stop_song = true;
_midi.start_song[0] = 0;
SetEvent(_midi.wait_obj);
}
}
static bool Win32MidiIsSongPlaying()
{
return _midi.playing;
}
static void Win32MidiSetVolume(byte vol)
{
_midi.new_vol = vol;
SetEvent(_midi.wait_obj);
}
static long CDECL MidiSendCommand(const char *cmd, ...) {
va_list va;
char buf[512];
va_start(va, cmd);
vsprintf(buf, cmd, va);
va_end(va);
return mciSendStringA(buf, NULL, 0, 0);
}
static bool MidiIntPlaySong(const char *filename)
{
MidiSendCommand("close all");
if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
return false;
if (MidiSendCommand("play song from 0") != 0)
return false;
return true;
}
static void MidiIntStopSong()
{
MidiSendCommand("close all");
}
static void MidiIntSetVolume(int vol)
{
uint v = (vol * 65535 / 127);
midiOutSetVolume((HMIDIOUT)-1, v + (v<<16));
}
static bool MidiIntIsSongPlaying()
{
char buf[16];
mciSendStringA("status song mode", buf, sizeof(buf), 0);
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}
static DWORD WINAPI MidiThread(LPVOID arg)
{
char *s;
int vol;
_midi.wait_obj = CreateEvent(NULL, FALSE, FALSE, NULL);
do {
if ((vol=_midi.new_vol) != -1) {
_midi.new_vol = -1;
MidiIntSetVolume(vol);
}
if ((s=_midi.start_song)[0]) {
_midi.playing = MidiIntPlaySong(s);
s[0] = 0;
// Delay somewhat in case we don't manage to play.
if (!_midi.playing) {
Sleep(5000);
}
}
if (_midi.stop_song != false && _midi.playing) {
_midi.stop_song = false;
_midi.playing = false;
MidiIntStopSong();
}
if (_midi.playing && !MidiIntIsSongPlaying())
_midi.playing = false;
WaitForMultipleObjects(1, &_midi.wait_obj, FALSE, 1000);
} while (!_midi.terminate);
DeleteObject(_midi.wait_obj);
return 0;
}
static char *Win32MidiStart(char **parm)
{
DWORD threadId;
memset(&_midi, 0, sizeof(_midi));
_midi.new_vol = -1;
CreateThread(NULL, 8192, MidiThread, 0, 0, &threadId);
return 0;
}
static void Win32MidiStop()
{
_midi.terminate = true;
SetEvent(_midi.wait_obj);
}
const HalMusicDriver _win32_music_driver = {
Win32MidiStart,
Win32MidiStop,
Win32MidiPlaySong,
Win32MidiStopSong,
Win32MidiIsSongPlaying,
Win32MidiSetVolume,
};
// WIN32 Sound code.
static HWAVEOUT _waveout;
static WAVEHDR _wave_hdr[2];
static int _bufsize;
static void PrepareHeader(WAVEHDR *hdr)
{
hdr->dwBufferLength = _bufsize*4;
hdr->dwFlags = 0;
hdr->lpData = malloc(_bufsize*4);
if (hdr->lpData == NULL || waveOutPrepareHeader(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
error("waveOutPrepareHeader failed");
}
static void FillHeaders()
{
WAVEHDR *hdr;
for(hdr=_wave_hdr; hdr != endof(_wave_hdr); hdr++) {
if (!(hdr->dwFlags & WHDR_INQUEUE)) {
MxMixSamples(_mixer, hdr->lpData, hdr->dwBufferLength >> 2);
if (waveOutWrite(_waveout, hdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR)
error("waveOutWrite failed");
}
}
}
static void CALLBACK waveOutProc(HWAVEOUT hwo, UINT uMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2)
{
switch(uMsg) {
case WOM_DONE:
if (_waveout)
FillHeaders();
break;
}
}
static char *Win32SoundStart(char **parm)
{
WAVEFORMATEX wfex;
int hz;
_bufsize = GetDriverParamInt(parm, "bufsize", 1024);
hz = GetDriverParamInt(parm, "hz", 11025);
wfex.wFormatTag = WAVE_FORMAT_PCM;
wfex.nChannels = 2;
wfex.nSamplesPerSec = hz;
wfex.nAvgBytesPerSec = hz*2*2;
wfex.nBlockAlign = 4;
wfex.wBitsPerSample = 16;
if (waveOutOpen(&_waveout, WAVE_MAPPER, &wfex, (DWORD)&waveOutProc, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR)
return "waveOutOpen failed";
PrepareHeader(&_wave_hdr[0]);
PrepareHeader(&_wave_hdr[1]);
FillHeaders();
return NULL;
}
static void Win32SoundStop()
{
HWAVEOUT waveout = _waveout;
_waveout = NULL;
waveOutReset(waveout);
waveOutUnprepareHeader(waveout, &_wave_hdr[0], sizeof(WAVEHDR));
waveOutUnprepareHeader(waveout, &_wave_hdr[1], sizeof(WAVEHDR));
waveOutClose(waveout);
}
const HalSoundDriver _win32_sound_driver = {
Win32SoundStart,
Win32SoundStop,
};
// Helper function needed by dynamically loading SDL
bool LoadLibraryList(void **proc, const char *dll)
{
HMODULE lib;
void *p;
while (*dll) {
lib = LoadLibrary(dll);
if (lib == NULL)
return false;
while (true) {
while(*dll++);
if (!*dll)
break;
p = GetProcAddress(lib, dll);
if (p == NULL)
return false;
*proc++ = p;
}
dll++;
}
return true;
}
static const char *_exception_string;
static void *_safe_esp;
static char *_crash_msg;
static bool _expanded;
static bool _did_emerg_save;
static int _ident;
void ShowOSErrorBox(const char *buf)
{
MyShowCursor(true);
MessageBoxA(GetActiveWindow(), buf, "Error!", MB_ICONSTOP);
// if exception tracker is enabled, we crash here to let the exception handler handle it.
#if defined(WIN32_EXCEPTION_TRACKER) && !defined(_DEBUG)
if (*buf == '!') {
_exception_string = buf;
*(byte*)0 = 0;
}
#endif
}
#ifdef _MSC_VER
typedef struct DebugFileInfo {
uint32 size;
uint32 crc32;
SYSTEMTIME file_time;
} DebugFileInfo;
static uint32 *_crc_table;
static void MakeCRCTable(uint32 *table) {
uint32 crc, poly = 0xEDB88320L;
int i, j;
_crc_table = table;
for (i=0; i!=256; i++) {
crc = i;
for (j=8; j!=0; j--) {
if (crc & 1)
crc = (crc >> 1) ^ poly;
else
crc>>=1;
}
table[i] = crc;
}
}
static uint32 CalcCRC(byte *data, uint size, uint32 crc) {
do {
crc = ((crc>>8) & 0x00FFFFFF) ^ _crc_table[ (crc^(*data++)) & 0xFF ];
} while (--size);
return crc;
}
static void GetFileInfo(DebugFileInfo *dfi, const char *filename)
{
memset(dfi, 0, sizeof(dfi));
{
HANDLE file;
byte buffer[1024];
DWORD numread;
uint32 filesize = 0;
FILETIME write_time;
uint32 crc = (uint32)-1;
file = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, 0);
if (file != INVALID_HANDLE_VALUE) {
while(true) {
if (ReadFile(file, buffer, sizeof(buffer), &numread, NULL) == 0 || numread==0)
break;
filesize += numread;
crc = CalcCRC(buffer, numread, crc);
}
dfi->size = filesize;
dfi->crc32 = crc ^ (uint32)-1;
if (GetFileTime(file, NULL, NULL, &write_time)) {
FileTimeToSystemTime(&write_time, &dfi->file_time);
}
CloseHandle(file);
}
}
}
static char *PrintModuleInfo(char *output, HMODULE mod)
{
char *buffer = alloca(MAX_PATH);
DebugFileInfo dfi;
GetModuleFileName(mod, buffer, MAX_PATH);
GetFileInfo(&dfi, buffer);
output += sprintf(output, " %-20s handle: %.8X size: %d crc: %.8X date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n",
buffer,
mod,
dfi.size,
dfi.crc32,
dfi.file_time.wYear,
dfi.file_time.wMonth,
dfi.file_time.wDay,
dfi.file_time.wHour,
dfi.file_time.wMinute,
dfi.file_time.wSecond
);
return output;
}
static char *PrintModuleList(char *output)
{
BOOL (WINAPI *EnumProcessModules)(HANDLE,HMODULE*,DWORD,LPDWORD);
HANDLE proc;
HMODULE modules[100];
DWORD needed;
BOOL res;
int count,i;
if (LoadLibraryList((void*)&EnumProcessModules, "psapi.dll\0EnumProcessModules\0")) {
proc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, GetCurrentProcessId());
if (proc) {
res = EnumProcessModules(proc, modules, sizeof(modules), &needed);
CloseHandle(proc);
if (res) {
count = min(needed/sizeof(HMODULE*), sizeof(modules)/sizeof(HMODULE*));
for(i=0; i!=count; i++)
output = PrintModuleInfo(output, modules[i]);
return output;
}
}
}
output = PrintModuleInfo(output, NULL);
return output;
}
static const char _crash_desc[] =
"A serious fault condition occured in the game. The game will shut down.\n"
"Press \"Submit report\" to send crash information to the developers. "
"This will greatly help debugging. The information contained in the report is "
"displayed below.\n"
"Press \"Emergency save\" to attempt saving the game.";
static const char _save_succeeded[] =
"Emergency save succeeded.\nBe aware that critical parts of the internal game state "
"may have become corrupted. The saved game is not guaranteed to work.";
bool EmergencySave();
typedef struct {
HINTERNET (WINAPI *InternetOpenA)(LPCSTR,DWORD, LPCSTR, LPCSTR, DWORD);
HINTERNET (WINAPI *InternetConnectA)(HINTERNET, LPCSTR, INTERNET_PORT, LPCSTR, LPCSTR, DWORD, DWORD, DWORD);
HINTERNET (WINAPI *HttpOpenRequestA)(HINTERNET, LPCSTR, LPCSTR, LPCSTR, LPCSTR, LPCSTR *, DWORD, DWORD);
BOOL (WINAPI *HttpSendRequestA)(HINTERNET, LPCSTR, DWORD, LPVOID, DWORD);
BOOL (WINAPI *InternetCloseHandle)(HINTERNET);
BOOL (WINAPI *HttpQueryInfo)(HINTERNET, DWORD, LPVOID, LPDWORD, LPDWORD);
} WinInetProcs;
#define M(x) x "\0"
static const char wininet_files[] =
M("wininet.dll")
M("InternetOpenA")
M("InternetConnectA")
M("HttpOpenRequestA")
M("HttpSendRequestA")
M("InternetCloseHandle")
M("HttpQueryInfoA")
M("");
#undef M
static WinInetProcs _wininet;
static char *SubmitCrashReport(HWND wnd, void *msg, size_t msglen, const char *arg)
{
HINTERNET inet, conn, http;
char *err = NULL;
DWORD code, len;
static char buf[100];
char buff[100];
if (_wininet.InternetOpen == NULL && !LoadLibraryList((void**)&_wininet, wininet_files)) return "can't load wininet.dll";
inet = _wininet.InternetOpen("TTD", INTERNET_OPEN_TYPE_PRECONFIG, NULL, NULL, 0 );
if (inet == NULL) { err = "internetopen failed"; goto error1; }
conn = _wininet.InternetConnect(inet, "openttd.com", INTERNET_DEFAULT_HTTP_PORT, "", "", INTERNET_SERVICE_HTTP, 0, 0);
if (conn == NULL) { err = "internetconnect failed"; goto error2; }
sprintf(buff, "/crash.php?file=%s&ident=%d", arg, _ident);
http = _wininet.HttpOpenRequest(conn, "POST", buff, NULL, NULL, NULL, INTERNET_FLAG_NO_CACHE_WRITE , 0);
if (http == NULL) { err = "httpopenrequest failed"; goto error3; }
if (!_wininet.HttpSendRequest(http, "Content-type: application/binary", -1, msg, msglen)) { err = "httpsendrequest failed"; goto error4; }
len = sizeof(code);
if (!_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_CODE | HTTP_QUERY_FLAG_NUMBER, &code, &len, 0)) { err = "httpqueryinfo failed"; goto error4; }
if (code != 200) {
int l = sprintf(buf, "Server said: %d ", code);
len = sizeof(buf) - l;
_wininet.HttpQueryInfo(http, HTTP_QUERY_STATUS_TEXT, buf + l, &len, 0);
err = buf;
}
error4:
_wininet.InternetCloseHandle(http);
error3:
_wininet.InternetCloseHandle(conn);
error2:
_wininet.InternetCloseHandle(inet);
error1:
return err;
}
static void SubmitFile(HWND wnd, const char *file)
{
HANDLE h;
unsigned long size;
unsigned long read;
void *mem;
h = CreateFile(file, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
if (h == NULL) return;
size = GetFileSize(h, NULL);
if (size > 500000) goto error1;
mem = malloc(size);
if (mem == NULL) goto error1;
if (!ReadFile(h, mem, size, &read, NULL) || read != size) goto error2;
SubmitCrashReport(wnd, mem, size, file);
error2:
free(mem);
error1:
CloseHandle(h);
}
static const char * const _expand_texts[] = {"S&how report >>", "&Hide report <<" };
static void SetWndSize(HWND wnd, int mode)
{
RECT r,r2;
int offs;
GetWindowRect(wnd, &r);
SetDlgItemText(wnd, 15, _expand_texts[mode == 1]);
if (mode >= 0) {
GetWindowRect(GetDlgItem(wnd, 11), &r2);
offs = r2.bottom - r2.top + 10;
if (!mode) offs=-offs;
SetWindowPos(wnd, HWND_TOPMOST, 0, 0, r.right - r.left, r.bottom - r.top + offs, SWP_NOMOVE | SWP_NOZORDER);
} else {
SetWindowPos(wnd, HWND_TOPMOST,
(GetSystemMetrics(SM_CXSCREEN) - (r.right - r.left)) >> 1,
(GetSystemMetrics(SM_CYSCREEN) - (r.bottom - r.top)) >> 1,
0, 0, SWP_NOSIZE);
}
}
static bool DoEmergencySave(HWND wnd)
{
bool b = false;
EnableWindow(GetDlgItem(wnd, 13), FALSE);
_did_emerg_save = true;
__try {
b = EmergencySave();
} __except (1) {}
return b;
}
static BOOL CALLBACK CrashDialogFunc(HWND wnd,UINT msg,WPARAM wParam,LPARAM lParam)
{
switch(msg) {
case WM_INITDIALOG:
SetDlgItemText(wnd, 10, _crash_desc);
SetDlgItemText(wnd, 11, _crash_msg);
SendDlgItemMessage(wnd, 11, WM_SETFONT, (WPARAM)GetStockObject(ANSI_FIXED_FONT), FALSE);
SetWndSize(wnd, -1);
return TRUE;
case WM_COMMAND:
switch(wParam) {
case 12: // Close
ExitProcess(0);
case 13: { // Emergency save
if (DoEmergencySave(wnd))
MessageBoxA(wnd, _save_succeeded, "Save successful", MB_ICONINFORMATION);
else
MessageBoxA(wnd, "Save failed", "Save failed", MB_ICONINFORMATION);
break;
}
case 14: { // Submit crash report
char *s;
SetCursor(LoadCursor(NULL, IDC_WAIT));
s = SubmitCrashReport(wnd, _crash_msg, strlen(_crash_msg), "");
if (s) {
MessageBoxA(wnd, s, "Error", MB_ICONSTOP);
break;
}
// try to submit emergency savegame
if (_did_emerg_save || DoEmergencySave(wnd)) {
SubmitFile(wnd, "crash.sav");
}
// try to submit the autosaved game
if (_opt.autosave) {
char buf[40];
sprintf(buf, "autosave%d.sav", (_autosave_ctr - 1) & 3);
SubmitFile(wnd, buf);
}
EnableWindow(GetDlgItem(wnd, 14), FALSE);
SetCursor(LoadCursor(NULL, IDC_ARROW));
MessageBoxA(wnd, "Crash report submitted. Thank you.", "Crash Report", MB_ICONINFORMATION);
break;
}
case 15: // Expand
_expanded ^= 1;
SetWndSize(wnd, _expanded);
break;
}
return TRUE;
case WM_CLOSE:
ExitProcess(0);
}
return FALSE;
}
static void Handler2()
{
ShowCursor(TRUE);
ShowWindow(GetActiveWindow(), FALSE);
DialogBox(GetModuleHandle(NULL), MAKEINTRESOURCE(100), NULL, CrashDialogFunc);
}
static LONG WINAPI ExceptionHandler(EXCEPTION_POINTERS *ep)
{
char *output;
static bool had_exception;
if (had_exception) { ExitProcess(0); }
had_exception = true;
_ident = GetTickCount(); // something pretty unique
MakeCRCTable(alloca(256 * sizeof(uint32)));
_crash_msg = output = LocalAlloc(LMEM_FIXED, 8192);
{
SYSTEMTIME time;
GetLocalTime(&time);
output += sprintf(output,
"*** OpenTTD Crash Report ***\r\n"
"Date: %d-%.2d-%.2d %.2d:%.2d:%.2d\r\n"
"Build: %s built on " __TIMESTAMP__ "\r\n",
time.wYear,
time.wMonth,
time.wDay,
time.wHour,
time.wMinute,
time.wSecond,
"???"
);
}
if (_exception_string) output += sprintf(output, "Reason: %s\r\n", _exception_string);
output += sprintf(output, "Exception %.8X at %.8X\r\n"
"Registers:\r\n"
" EAX: %.8X EBX: %.8X ECX: %.8X EDX: %.8X\r\n"
" ESI: %.8X EDI: %.8X EBP: %.8X ESP: %.8X\r\n"
" EIP: %.8X EFLAGS: %.8X\r\n"
"\r\nBytes at CS:EIP:\r\n",
ep->ExceptionRecord->ExceptionCode,
ep->ExceptionRecord->ExceptionAddress,
ep->ContextRecord->Eax,
ep->ContextRecord->Ebx,
ep->ContextRecord->Ecx,
ep->ContextRecord->Edx,
ep->ContextRecord->Esi,
ep->ContextRecord->Edi,
ep->ContextRecord->Ebp,
ep->ContextRecord->Esp,
ep->ContextRecord->Eip,
ep->ContextRecord->EFlags
);
{
byte *b = (byte*)ep->ContextRecord->Eip;
int i;
for(i=0; i!=24; i++) {
if (IsBadReadPtr(b, 1)) {
output += sprintf(output, " ??"); // OCR: WAS: , 0);
} else {
output += sprintf(output, " %.2X", *b);
}
b++;
}
output += sprintf(output,
"\r\n"
"\r\nStack trace: \r\n"
);
}
{
int i,j;
uint32 *b = (uint32*)ep->ContextRecord->Esp;
for(j=0; j!=24; j++) {
for(i=0; i!=8; i++) {
if (IsBadReadPtr(b,sizeof(uint32))) {
output += sprintf(output, " ????????"); //OCR: WAS - , 0);
} else {
output += sprintf(output, " %.8X", *b);
}
b++;
}
output += sprintf(output, "\r\n");
}
}
output += sprintf(output, "\r\nModule information:\r\n");
output = PrintModuleList(output);
{
OSVERSIONINFO os;
os.dwOSVersionInfoSize = sizeof(os);
GetVersionEx(&os);
output += sprintf(output, "\r\nSystem information:\r\n"
" Windows version %d.%d %d %s\r\n", os.dwMajorVersion, os.dwMinorVersion, os.dwBuildNumber, os.szCSDVersion);
}
{
HANDLE file = CreateFile("crash.log", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, 0, 0);
DWORD num_written;
if (file != INVALID_HANDLE_VALUE) {
WriteFile(file, _crash_msg, output - _crash_msg, &num_written, NULL);
CloseHandle(file);
}
}
if (_safe_esp) {
ep->ContextRecord->Eip = (DWORD)Handler2;
ep->ContextRecord->Esp = (DWORD)_safe_esp;
return EXCEPTION_CONTINUE_EXECUTION;
} else {
return EXCEPTION_EXECUTE_HANDLER;
}
}
static void Win32InitializeExceptions()
{
_asm {
mov _safe_esp,esp
}
SetUnhandledExceptionFilter(ExceptionHandler);
}
#endif
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;
static FiosItem *_fios_items;
static int _fios_count, _fios_alloc;
static FiosItem *FiosAlloc()
{
if (_fios_count == _fios_alloc) {
_fios_alloc += 256;
_fios_items = realloc(_fios_items, _fios_alloc * sizeof(FiosItem));
}
return &_fios_items[_fios_count++];
}
static HANDLE MyFindFirstFile(char *path, char *file, WIN32_FIND_DATA *fd)
{
char paths[MAX_PATH];
sprintf(paths, "%s\\%s", path, file);
return FindFirstFile(paths, fd);
}
int CDECL compare_FiosItems (const void *a, const void *b) {
const FiosItem *da = (const FiosItem *) a;
const FiosItem *db = (const FiosItem *) b;
int r;
if (_savegame_sort_order < 2) // sort by date
r = da->mtime < db->mtime ? -1 : 1;
else
r = stricmp(da->title[0] ? da->title : da->name, db->title[0] ? db->title : db->name);
if (_savegame_sort_order & 1) r = -r;
return r;
}
// Get a list of savegames
FiosItem *FiosGetSavegameList(int *num, int mode)
{
WIN32_FIND_DATA fd;
HANDLE h;
FiosItem *fios;
int sort_start;
char buf[MAX_PATH];
if (_fios_save_path == NULL) {
_fios_save_path = malloc(MAX_PATH);
strcpy(_fios_save_path, _path.save_dir);
}
if (_game_mode == GM_EDITOR)
_fios_path = _fios_scn_path;
else
_fios_path = _fios_save_path;
// Parent directory, only if not of the type C:\.
if (_fios_path[3] != 0) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
strcpy(fios->title, ".. (Parent directory)");
}
// Show subdirectories first
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
!(fd.cFileName[0]=='.' && (fd.cFileName[1]==0 || fd.cFileName[1]=='.' && fd.cFileName[2]==0))) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
strcpy(fios->name, fd.cFileName);
sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
}
// this is where to start sorting
sort_start = _fios_count;
/* Show savegame files
* .SAV OpenTTD saved game
* .SS1 Transport Tycoon Deluxe preset game
* .SV1 Transport Tycoon Deluxe (Patch) saved game
* .SV2 Transport Tycoon Deluxe (Patch) saved 2-player game
*/
h = MyFindFirstFile(_fios_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
char *t = strrchr(fd.cFileName, '.');
if (t && !stricmp(t, ".SAV")) { // OpenTTD
fios = FiosAlloc();
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
fios->type = FIOS_TYPE_FILE;
fios->title[0] = 0;
ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO) {
int ext = 0; // start of savegame extensions in _old_extensions[]
if (t && ((ext++, !stricmp(t, ".SS1")) || (ext++, !stricmp(t, ".SV1")) || (ext++, !stricmp(t, ".SV2"))) ) { // TTDLX(Patch)
fios = FiosAlloc();
fios->old_extension = ext-1;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
fios->type = FIOS_TYPE_OLDFILE;
GetOldSaveGameName(fios->title, buf);
ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
}
}
}
} while (FindNextFile(h, &fd));
FindClose(h);
}
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
// Drives
{
char drives[256];
char *s;
GetLogicalDriveStrings(sizeof(drives), drives);
s=drives;
while (*s) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
fios->title[0] = s[0];
fios->title[1] = ':';
fios->title[2] = 0;
while (*s++) {}
}
}
*num = _fios_count;
return _fios_items;
}
// Get a list of scenarios
FiosItem *FiosGetScenarioList(int *num, int mode)
{
FiosItem *fios;
WIN32_FIND_DATA fd;
HANDLE h;
int sort_start;
char buf[MAX_PATH];
if (mode == SLD_NEW_GAME || _fios_scn_path == NULL) {
if (_fios_scn_path == NULL)
_fios_scn_path = malloc(MAX_PATH);
strcpy(_fios_scn_path, _path.scenario_dir);
}
_fios_path = _fios_scn_path;
// Parent directory, only if not of the type C:\.
if (_fios_path[3] != 0 && mode != SLD_NEW_GAME) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_PARENT;
strcpy(fios->title, ".. (Parent directory)");
}
// Show subdirectories first
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE && mode != SLD_NEW_GAME) {
do {
if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY &&
!(fd.cFileName[0]=='.' && (fd.cFileName[1]==0 || fd.cFileName[1]=='.' && fd.cFileName[2]==0))) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DIR;
strcpy(fios->name, fd.cFileName);
sprintf(fios->title, "\\%s (Directory)", fd.cFileName);
}
} while (FindNextFile(h, &fd));
FindClose(h);
}
// this is where to start sorting
sort_start = _fios_count;
/* Show scenario files
* .SCN OpenTTD style scenario file
* .SV0 Transport Tycoon Deluxe (Patch) scenario
* .SS0 Transport Tycoon Deluxe preset scenario
*/
h = MyFindFirstFile(_fios_scn_path, "*.*", &fd);
if (h != INVALID_HANDLE_VALUE) {
do {
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
char *t = strrchr(fd.cFileName, '.');
if (t && !stricmp(t, ".SCN")) { // OpenTTD
fios = FiosAlloc();
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
fios->type = FIOS_TYPE_SCENARIO;
fios->title[0] = 0;
ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
} else if (mode == SLD_LOAD_GAME || mode == SLD_LOAD_SCENARIO || mode == SLD_NEW_GAME) {
int ext = 3; // start of scenario extensions in _old_extensions[]
if (t && ((ext++, !stricmp(t, ".SV0")) || (ext++, !stricmp(t, ".SS0"))) ) { // TTDLX(Patch)
fios = FiosAlloc();
fios->old_extension = ext-1;
fios->mtime = *(uint64*)&fd.ftLastWriteTime;
sprintf(buf, "%s\\%s", _fios_path, fd.cFileName);
fios->type = FIOS_TYPE_OLD_SCENARIO;
GetOldScenarioGameName(fios->title, buf);
ttd_strlcpy(fios->name, fd.cFileName, strlen(fd.cFileName)-3);
}
}
}
} while (FindNextFile(h, &fd));
FindClose(h);
}
qsort(_fios_items + sort_start, _fios_count - sort_start, sizeof(FiosItem), compare_FiosItems);
// Drives
if (mode != SLD_NEW_GAME) {
char drives[256];
char *s;
GetLogicalDriveStrings(sizeof(drives), drives);
s=drives;
while (*s) {
fios = FiosAlloc();
fios->type = FIOS_TYPE_DRIVE;
fios->title[0] = s[0];
fios->title[1] = ':';
fios->title[2] = 0;
while (*s++) {}
}
}
*num = _fios_count;
return _fios_items;
}
// Free the list of savegames
void FiosFreeSavegameList()
{
free(_fios_items);
_fios_items = NULL;
_fios_alloc = _fios_count = 0;
}
// Browse to
char *FiosBrowseTo(const FiosItem *item)
{
char *path = _fios_path;
char *s;
switch(item->type) {
case FIOS_TYPE_DRIVE:
sprintf(path, "%c:\\", item->title[0]);
break;
case FIOS_TYPE_PARENT:
// Skip drive part
path += 3;
s = path;
while (*path) {
if (*path== '\\')
s = path;
path++;
}
*s = 0;
break;
case FIOS_TYPE_DIR:
// Scan to end
while (*++path);
// Add backslash?
if (path[-1] != '\\') *path++ = '\\';
strcpy(path, item->name);
break;
case FIOS_TYPE_FILE:
FiosMakeSavegameName(str_buffr, item->name);
return str_buffr;
case FIOS_TYPE_OLDFILE:
sprintf(str_buffr, "%s\\%s.%s", _fios_path, item->name, _old_extensions[item->old_extension]);
return str_buffr;
case FIOS_TYPE_SCENARIO:
sprintf(str_buffr, "%s\\%s.scn", path, item->name);
return str_buffr;
case FIOS_TYPE_OLD_SCENARIO:
sprintf(str_buffr, "%s\\%s.%s", path, item->name, _old_extensions[item->old_extension]);
return str_buffr;
}
return NULL;
}
// Get descriptive texts.
// Returns a path as well as a
// string describing the path.
StringID FiosGetDescText(char **path)
{
char root[4];
DWORD spc, bps, nfc, tnc;
*path = _fios_path;
root[0] = _fios_path[0];
root[1] = ':';
root[2] = '\\';
root[3] = 0;
if (GetDiskFreeSpace(root, &spc, &bps, &nfc, &tnc)) {
uint32 tot = ((spc*bps)*(uint64)nfc) >> 20;
SET_DPARAM32(0, tot);
return STR_4005_BYTES_FREE;
} else {
return STR_4006_UNABLE_TO_READ_DRIVE;
}
}
void FiosMakeSavegameName(char *buf, const char *name)
{
if(_game_mode == GM_EDITOR)
sprintf(buf, "%s\\%s.scn", _fios_path, name);
else
sprintf(buf, "%s\\%s.sav", _fios_path, name);
}
void FiosDelete(const char *name)
{
char *path = str_buffr;
FiosMakeSavegameName(path, name);
DeleteFile(path);
}
const DriverDesc _video_driver_descs[] = {
{"null", "Null Video Driver", &_null_video_driver, 0},
#if defined(WITH_SDL)
{"sdl", "SDL Video Driver", &_sdl_video_driver, 1},
#endif
{"win32", "Win32 GDI Video Driver", &_win32_video_driver, 2},
{NULL}
};
const DriverDesc _sound_driver_descs[] = {
{"null", "Null Sound Driver", &_null_sound_driver, 0},
#if defined(WITH_SDL)
{"sdl", "SDL Sound Driver", &_sdl_sound_driver, 1},
#endif
{"win32", "Win32 WaveOut Driver", &_win32_sound_driver, 2},
{NULL}
};
const DriverDesc _music_driver_descs[] = {
{"null", "Null Music Driver", &_null_music_driver, 0},
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
{"dmusic", "DirectMusic MIDI Driver", &_dmusic_midi_driver, 1},
#endif
{"win32", "Win32 MIDI Driver", &_win32_music_driver, 2},
{NULL}
};
bool FileExists(const char *filename)
{
HANDLE hand = CreateFile(filename, 0, 0, NULL, OPEN_EXISTING, 0, NULL);
if (hand == INVALID_HANDLE_VALUE) return false;
CloseHandle(hand);
return true;
}
static int CDECL LanguageCompareFunc(const void *a, const void *b)
{
return strcmp(*(char**)a, *(char**)b);
}
int GetLanguageList(char **languages, int max)
{
HANDLE hand;
int num = 0;
char filedir[MAX_PATH];
WIN32_FIND_DATA fd;
sprintf(filedir, "%s*.lng", _path.lang_dir);
hand = FindFirstFile(filedir, &fd);
if (hand != INVALID_HANDLE_VALUE) {
do {
if (!(fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
languages[num++] = strdup(fd.cFileName);
if (num == max) break;
}
} while (FindNextFile(hand, &fd));
FindClose(hand);
}
qsort(languages, num, sizeof(char*), LanguageCompareFunc);
return num;
}
static int ParseCommandLine(char *line, char **argv, int max_argc)
{
int n = 0;
do {
// skip whitespace
while (*line == ' ' || *line == '\t')
line++;
// end?
if (*line == 0)
break;
// special handling when quoted
if (*line == '"') {
argv[n++] = ++line;
while (*line != '"') {
if (*line == 0) return n;
line++;
}
} else {
argv[n++] = line;
while (*line != ' ' && *line != '\t') {
if (*line == 0) return n;
line++;
}
}
*line++ = 0;
} while (n != max_argc);
return n;
}
#if defined(_MSC_VER)
__int64 _declspec(naked) rdtsc()
{
_asm {
rdtsc
ret
}
}
#endif
void CreateConsole()
{
HANDLE hand;
CONSOLE_SCREEN_BUFFER_INFO coninfo;
if (_has_console) return;
_has_console = true;
AllocConsole();
hand = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(hand, &coninfo);
coninfo.dwSize.Y = 500;
SetConsoleScreenBufferSize(hand, coninfo.dwSize);
// redirect unbuffered STDIN, STDOUT, STDERR to the console
#if !defined(__CYGWIN__)
*stdout = *_fdopen( _open_osfhandle((long)hand, _O_TEXT), "w" );
*stdin = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT), "w" );
*stderr = *_fdopen(_open_osfhandle((long)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT), "w" );
#else
// open_osfhandle is not in cygwin
*stdout = *fdopen(1, "w" );
*stdin = *fdopen(0, "w" );
*stderr = *fdopen(2, "w" );
#endif
setvbuf( stdin, NULL, _IONBF, 0 );
setvbuf( stdout, NULL, _IONBF, 0 );
setvbuf( stderr, NULL, _IONBF, 0 );
}
void ShowInfo(const char *str)
{
if (_has_console)
puts(str);
else {
bool old;
ReleaseCapture();
_left_button_clicked =_left_button_down = false;
old = MyShowCursor(true);
if (MessageBoxA(GetActiveWindow(), str, "OpenTTD", MB_ICONINFORMATION | MB_OKCANCEL) == IDCANCEL) {
CreateConsole();
}
MyShowCursor(old);
}
}
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow)
{
int argc;
char *argv[64]; // max 64 command line arguments
_inst = hInstance;
#if defined(_DEBUG)
CreateConsole();
#endif
// make sure we have an autosave folder - Done in DeterminePaths
// CreateDirectory("autosave", NULL);
// setup random seed to something quite random
#if defined(_MSC_VER)
{
uint64 seed = rdtsc();
_random_seed_1 = ((uint32*)&seed)[0];
_random_seed_2 = ((uint32*)&seed)[1];
}
#else
_random_seed_1 = GetTickCount();
_random_seed_2 = _random_seed_1 * 0x1234567;
#endif
argc = ParseCommandLine(GetCommandLine(), argv, lengthof(argv));
#if defined(WIN32_EXCEPTION_TRACKER)
{
Win32InitializeExceptions();
}
#endif
#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
_try {
uint32 _stdcall ExceptionHandler(void *ep);
#endif
ttd_main(argc, argv);
#if defined(WIN32_EXCEPTION_TRACKER_DEBUG)
} _except (ExceptionHandler(_exception_info())) {}
#endif
return 0;
}
void DeterminePaths()
{
char *s;
char *cfg;
_path.personal_dir = _path.game_data_dir = cfg = malloc(MAX_PATH);
GetCurrentDirectory(MAX_PATH - 1, cfg);
s = strchr(cfg, 0);
if (s[-1] != '\\') { s[0] = '\\'; s[1] = 0; }
_path.save_dir = str_fmt("%ssave", cfg);
_path.autosave_dir = str_fmt("%s\\autosave", _path.save_dir);
_path.scenario_dir = str_fmt("%sscenario", cfg);
_path.gm_dir = str_fmt("%sgm\\", cfg);
_path.data_dir = str_fmt("%sdata\\", cfg);
_path.lang_dir = str_fmt("%slang\\", cfg);
_config_file = str_fmt("%sopenttd.cfg", _path.personal_dir);
// make (auto)save and scenario folder
CreateDirectory(_path.save_dir, NULL);
CreateDirectory(_path.autosave_dir, NULL);
CreateDirectory(_path.scenario_dir, NULL);
}