mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-16 00:12:51 +00:00
8e6a911700
- change a lot of byte player types to PlayerID - beautify header files, same "#endif /* filename */" ending
111 lines
2.3 KiB
C
111 lines
2.3 KiB
C
/* $Id$ */
|
|
|
|
#ifndef INDUSTRY_H
|
|
#define INDUSTRY_H
|
|
|
|
#include "pool.h"
|
|
|
|
struct Industry {
|
|
TileIndex xy;
|
|
byte width; /* swapped order of w/h with town */
|
|
byte height;
|
|
Town *town;
|
|
byte produced_cargo[2];
|
|
uint16 cargo_waiting[2];
|
|
byte production_rate[2];
|
|
byte accepts_cargo[3];
|
|
byte prod_level;
|
|
uint16 last_mo_production[2];
|
|
uint16 last_mo_transported[2];
|
|
byte pct_transported[2];
|
|
uint16 total_production[2];
|
|
uint16 total_transported[2];
|
|
uint16 counter;
|
|
|
|
byte type;
|
|
byte owner;
|
|
byte color_map;
|
|
byte last_prod_year;
|
|
byte was_cargo_delivered;
|
|
|
|
uint16 index;
|
|
};
|
|
|
|
extern MemoryPool _industry_pool;
|
|
|
|
/**
|
|
* Check if an Industry really exists.
|
|
*/
|
|
static inline bool IsValidIndustry(Industry* industry)
|
|
{
|
|
return industry->xy != 0; /* XXX: Replace by INVALID_TILE someday */
|
|
}
|
|
|
|
/**
|
|
* Get the pointer to the industry with index 'index'
|
|
*/
|
|
static inline Industry *GetIndustry(uint index)
|
|
{
|
|
return (Industry*)GetItemFromPool(&_industry_pool, index);
|
|
}
|
|
|
|
/**
|
|
* Get the current size of the IndustryPool
|
|
*/
|
|
static inline uint16 GetIndustryPoolSize(void)
|
|
{
|
|
return _industry_pool.total_items;
|
|
}
|
|
|
|
#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1 < GetIndustryPoolSize()) ? GetIndustry(i->index + 1) : NULL)
|
|
#define FOR_ALL_INDUSTRIES(i) FOR_ALL_INDUSTRIES_FROM(i, 0)
|
|
|
|
VARDEF int _total_industries; // For the AI: the amount of industries active
|
|
|
|
VARDEF uint16 *_industry_sort;
|
|
VARDEF bool _industry_sort_dirty;
|
|
|
|
void DeleteIndustry(Industry *is);
|
|
|
|
enum {
|
|
IT_COAL_MINE = 0,
|
|
IT_POWER_STATION = 1,
|
|
IT_SAWMILL = 2,
|
|
IT_FOREST = 3,
|
|
IT_OIL_REFINERY = 4,
|
|
IT_OIL_RIG = 5,
|
|
IT_FACTORY = 6,
|
|
IT_PRINTING_WORKS = 7,
|
|
IT_STEEL_MILL = 8,
|
|
IT_FARM = 9,
|
|
IT_COPPER_MINE = 10,
|
|
IT_OIL_WELL = 11,
|
|
IT_BANK = 12,
|
|
IT_FOOD_PROCESS = 13,
|
|
IT_PAPER_MILL = 14,
|
|
IT_GOLD_MINE = 15,
|
|
IT_BANK_2 = 16,
|
|
IT_DIAMOND_MINE = 17,
|
|
IT_IRON_MINE = 18,
|
|
IT_FRUIT_PLANTATION = 19,
|
|
IT_RUBBER_PLANTATION = 20,
|
|
IT_WATER_SUPPLY = 21,
|
|
IT_WATER_TOWER = 22,
|
|
IT_FACTORY_2 = 23,
|
|
IT_FARM_2 = 24,
|
|
IT_LUMBER_MILL = 25,
|
|
IT_COTTON_CANDY = 26,
|
|
IT_CANDY_FACTORY = 27,
|
|
IT_BATTERY_FARM = 28,
|
|
IT_COLA_WELLS = 29,
|
|
IT_TOY_SHOP = 30,
|
|
IT_TOY_FACTORY = 31,
|
|
IT_PLASTIC_FOUNTAINS = 32,
|
|
IT_FIZZY_DRINK_FACTORY = 33,
|
|
IT_BUBBLE_GENERATOR = 34,
|
|
IT_TOFFEE_QUARRY = 35,
|
|
IT_SUGAR_MINE = 36,
|
|
};
|
|
|
|
#endif /* INDUSTRY_H */
|