mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-08 01:10:28 +00:00
cab930041a
some special values (WDP_) instead of checking window-class. This also fixes FS#172 now that we can position windows arbitrarily and are not restricted to window-classes.
280 lines
7.6 KiB
C
280 lines
7.6 KiB
C
/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "clear_map.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "player.h"
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#include "tile.h"
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#include "window.h"
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#include "gui.h"
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#include "viewport.h"
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#include "gfx.h"
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#include "sound.h"
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#include "command.h"
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#include "vehicle.h"
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#include "signs.h"
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#include "variables.h"
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void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
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{
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if (success) {
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SndPlayTileFx(SND_1F_SPLAT, tile);
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} else {
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SetRedErrorSquare(_terraform_err_tile);
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}
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}
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/** Scenario editor command that generates desert areas */
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static void GenerateDesertArea(TileIndex end, TileIndex start)
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{
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int size_x, size_y;
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int sx = TileX(start);
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int sy = TileY(start);
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int ex = TileX(end);
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int ey = TileY(end);
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if (_game_mode != GM_EDITOR) return;
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if (ex < sx) intswap(ex, sx);
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if (ey < sy) intswap(ey, sy);
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size_x = (ex - sx) + 1;
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size_y = (ey - sy) + 1;
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_generating_world = true;
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BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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if (GetTileType(tile) != MP_WATER) {
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SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_INVALID : TROPICZONE_DESERT);
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DoCommandP(tile, 0, 0, NULL, CMD_LANDSCAPE_CLEAR);
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MarkTileDirtyByTile(tile);
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}
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} END_TILE_LOOP(tile, size_x, size_y, 0);
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_generating_world = false;
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}
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/** Scenario editor command that generates rocky areas */
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static void GenerateRockyArea(TileIndex end, TileIndex start)
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{
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int size_x, size_y;
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bool success = false;
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int sx = TileX(start);
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int sy = TileY(start);
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int ex = TileX(end);
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int ey = TileY(end);
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if (_game_mode != GM_EDITOR) return;
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if (ex < sx) intswap(ex, sx);
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if (ey < sy) intswap(ey, sy);
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size_x = (ex - sx) + 1;
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size_y = (ey - sy) + 1;
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BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
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if (IsTileType(tile, MP_CLEAR) || IsTileType(tile, MP_TREES)) {
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MakeClear(tile, CLEAR_ROCKS, 3);
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MarkTileDirtyByTile(tile);
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success = true;
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}
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} END_TILE_LOOP(tile, size_x, size_y, 0);
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if (success) SndPlayTileFx(SND_1F_SPLAT, end);
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}
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/**
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* A central place to handle all X_AND_Y dragged GUI functions.
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* @param e @WindowEvent variable holding in its higher bits (excluding the lower
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* 4, since that defined the X_Y drag) the type of action to be performed
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* @return Returns true if the action was found and handled, and false otherwise. This
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* allows for additional implements that are more local. For example X_Y drag
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* of convertrail which belongs in rail_gui.c and not terraform_gui.c
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**/
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bool GUIPlaceProcDragXY(const WindowEvent *e)
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{
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TileIndex start_tile = e->we.place.starttile;
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TileIndex end_tile = e->we.place.tile;
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switch (e->we.place.userdata >> 4) {
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case GUI_PlaceProc_DemolishArea >> 4:
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DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_CLEAR_AREA | CMD_MSG(STR_00B5_CAN_T_CLEAR_THIS_AREA));
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break;
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case GUI_PlaceProc_LevelArea >> 4:
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DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_LEVEL_LAND | CMD_AUTO);
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break;
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case GUI_PlaceProc_RockyArea >> 4:
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GenerateRockyArea(end_tile, start_tile);
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break;
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case GUI_PlaceProc_DesertArea >> 4:
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GenerateDesertArea(end_tile, start_tile);
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break;
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case GUI_PlaceProc_WaterArea >> 4:
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DoCommandP(end_tile, start_tile, _ctrl_pressed, CcBuildCanal, CMD_BUILD_CANAL | CMD_AUTO | CMD_MSG(STR_CANT_BUILD_CANALS));
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break;
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default: return false;
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}
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return true;
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}
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typedef void OnButtonClick(Window *w);
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static const uint16 _terraform_keycodes[] = {
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'Q',
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'W',
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'E',
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'D',
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'U',
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'I',
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'O',
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};
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void PlaceProc_DemolishArea(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_DemolishArea);
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}
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static void PlaceProc_RaiseLand(TileIndex tile)
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{
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DoCommandP(
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tile, SLOPE_N, 1, CcTerraform,
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CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0808_CAN_T_RAISE_LAND_HERE)
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);
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}
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static void PlaceProc_LowerLand(TileIndex tile)
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{
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DoCommandP(
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tile, SLOPE_N, 0, CcTerraform,
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CMD_TERRAFORM_LAND | CMD_AUTO | CMD_MSG(STR_0809_CAN_T_LOWER_LAND_HERE)
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);
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}
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void PlaceProc_LevelLand(TileIndex tile)
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{
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VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_LevelArea);
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}
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static void TerraformClick_Lower(Window *w)
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{
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HandlePlacePushButton(w, 4, ANIMCURSOR_LOWERLAND, 2, PlaceProc_LowerLand);
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}
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static void TerraformClick_Raise(Window *w)
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{
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HandlePlacePushButton(w, 5, ANIMCURSOR_RAISELAND, 2, PlaceProc_RaiseLand);
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}
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static void TerraformClick_Level(Window *w)
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{
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HandlePlacePushButton(w, 6, SPR_CURSOR_LEVEL_LAND, 2, PlaceProc_LevelLand);
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}
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static void TerraformClick_Dynamite(Window *w)
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{
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HandlePlacePushButton(w, 7, ANIMCURSOR_DEMOLISH , 1, PlaceProc_DemolishArea);
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}
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static void TerraformClick_BuyLand(Window *w)
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{
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HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, 1, PlaceProc_BuyLand);
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}
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static void TerraformClick_Trees(Window *w)
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{
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/* This button is NOT a place-push-button, so don't treat it as such */
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ShowBuildTreesToolbar();
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}
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static void TerraformClick_PlaceSign(Window *w)
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{
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HandlePlacePushButton(w, 10, SPR_CURSOR_SIGN, 1, PlaceProc_Sign);
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}
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static OnButtonClick * const _terraform_button_proc[] = {
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TerraformClick_Lower,
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TerraformClick_Raise,
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TerraformClick_Level,
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TerraformClick_Dynamite,
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TerraformClick_BuyLand,
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TerraformClick_Trees,
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TerraformClick_PlaceSign,
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};
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static void TerraformToolbWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_PAINT:
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DrawWindowWidgets(w);
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break;
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case WE_CLICK:
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if (e->we.click.widget >= 4) _terraform_button_proc[e->we.click.widget - 4](w);
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break;
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case WE_KEYPRESS: {
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uint i;
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for (i = 0; i != lengthof(_terraform_keycodes); i++) {
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if (e->we.keypress.keycode == _terraform_keycodes[i]) {
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e->we.keypress.cont = false;
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_terraform_button_proc[i](w);
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break;
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}
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}
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break;
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}
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case WE_PLACE_OBJ:
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_place_proc(e->we.place.tile);
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return;
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case WE_PLACE_DRAG:
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VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.userdata & 0xF);
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break;
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case WE_PLACE_MOUSEUP:
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if (e->we.place.pt.x != -1 &&
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(e->we.place.userdata & 0xF) == VPM_X_AND_Y) { // dragged actions
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GUIPlaceProcDragXY(e);
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}
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break;
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case WE_ABORT_PLACE_OBJ:
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RaiseWindowButtons(w);
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break;
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}
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}
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static const Widget _terraform_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 7, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{WWT_STICKYBOX, RESIZE_NONE, 7, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON},
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{ WWT_PANEL, RESIZE_NONE, 7, 66, 69, 14, 35, 0x0, STR_NULL},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_018E_LOWER_A_CORNER_OF_LAND},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_018F_RAISE_A_CORNER_OF_LAND},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_018D_DEMOLISH_BUILDINGS_ETC},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_0329_PURCHASE_LAND_FOR_FUTURE},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_0185_PLANT_TREES_PLACE_SIGNS},
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{ WWT_IMGBTN, RESIZE_NONE, 7, 136, 157, 14, 35, SPR_IMG_PLACE_SIGN, STR_0289_PLACE_SIGN},
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{ WIDGETS_END},
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};
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static const WindowDesc _terraform_desc = {
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WDP_ALIGN_TBR, 22+36, 158, 36,
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WC_SCEN_LAND_GEN, 0,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
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_terraform_widgets,
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TerraformToolbWndProc
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};
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void ShowTerraformToolbar(void)
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{
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if (!IsValidPlayer(_current_player)) return;
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AllocateWindowDescFront(&_terraform_desc, 0);
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}
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