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OpenTTD-patches/src/renderer/32bpp.cpp

78 lines
1.9 KiB
C++

#include "../stdafx.h"
#include "../gfx.h"
#include "32bpp.hpp"
static FRenderer_32bpp iFRenderer_32bpp;
void *Renderer_32bpp::MoveTo(const void *video, int x, int y)
{
return (uint32 *)video + x + y * _screen.pitch;
}
void Renderer_32bpp::SetPixel(void *video, int x, int y, uint8 color)
{
*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
}
void Renderer_32bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
{
uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
if (*dst == 0) *dst = LookupColourInPalette(color);
}
void Renderer_32bpp::SetHorizontalLine(void *video, int width, uint8 color)
{
uint32 *dst = (uint32 *)video;
uint32 color32 = LookupColourInPalette(color);
for (; width > 0; width--) {
*dst = color32;
dst++;
}
}
void Renderer_32bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
{
int direction = (height < 0) ? -1 : 1;
uint32 *dst = (uint32 *)video;
uint32 *usrc = (uint32 *)src;
height = abs(height);
for (; height > 0; height--) {
memcpy(dst, usrc, width * sizeof(uint32));
usrc += src_pitch * direction;
dst += _screen.pitch * direction;
}
}
void Renderer_32bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
int direction = (height < 0) ? -1 : 1;
uint32 *udst = (uint32 *)dst;
uint32 *src = (uint32 *)video;
height = abs(height);
for (; height > 0; height--) {
memcpy(udst, src, width * sizeof(uint32));
src += _screen.pitch * direction;
udst += dst_pitch * direction;
}
}
void Renderer_32bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
{
uint32 *dst = (uint32 *)video_dst;
uint32 *src = (uint32 *)video_src;
for (; height > 0; height--) {
memmove(dst, src, width * sizeof(uint32));
src += _screen.pitch;
dst += _screen.pitch;
}
}
int Renderer_32bpp::BufferSize(int width, int height)
{
return width * height * sizeof(uint32);
}