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78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
#include "../stdafx.h"
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#include "../gfx.h"
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#include "32bpp.hpp"
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static FRenderer_32bpp iFRenderer_32bpp;
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void *Renderer_32bpp::MoveTo(const void *video, int x, int y)
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{
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return (uint32 *)video + x + y * _screen.pitch;
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}
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void Renderer_32bpp::SetPixel(void *video, int x, int y, uint8 color)
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{
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*((uint32 *)video + x + y * _screen.pitch) = LookupColourInPalette(color);
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}
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void Renderer_32bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
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{
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uint32 *dst = (uint32 *)video + x + y * _screen.pitch;
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if (*dst == 0) *dst = LookupColourInPalette(color);
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}
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void Renderer_32bpp::SetHorizontalLine(void *video, int width, uint8 color)
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{
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uint32 *dst = (uint32 *)video;
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uint32 color32 = LookupColourInPalette(color);
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for (; width > 0; width--) {
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*dst = color32;
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dst++;
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}
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}
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void Renderer_32bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
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{
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int direction = (height < 0) ? -1 : 1;
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uint32 *dst = (uint32 *)video;
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uint32 *usrc = (uint32 *)src;
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height = abs(height);
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for (; height > 0; height--) {
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memcpy(dst, usrc, width * sizeof(uint32));
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usrc += src_pitch * direction;
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dst += _screen.pitch * direction;
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}
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}
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void Renderer_32bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
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{
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int direction = (height < 0) ? -1 : 1;
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uint32 *udst = (uint32 *)dst;
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uint32 *src = (uint32 *)video;
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height = abs(height);
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for (; height > 0; height--) {
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memcpy(udst, src, width * sizeof(uint32));
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src += _screen.pitch * direction;
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udst += dst_pitch * direction;
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}
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}
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void Renderer_32bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
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{
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uint32 *dst = (uint32 *)video_dst;
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uint32 *src = (uint32 *)video_src;
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for (; height > 0; height--) {
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memmove(dst, src, width * sizeof(uint32));
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src += _screen.pitch;
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dst += _screen.pitch;
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}
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}
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int Renderer_32bpp::BufferSize(int width, int height)
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{
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return width * height * sizeof(uint32);
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}
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