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4de30befae
- Add new header file fios.h that will be the place for all FIOS (game-list) types.
39 lines
1.0 KiB
C
39 lines
1.0 KiB
C
/* $Id$ */
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#ifndef FIOS_H
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#define FIOS_H
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/* Implementation of opendir/readdir/closedir for Windows */
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#if defined(WIN32)
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#include <windows.h>
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typedef struct DIR DIR;
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typedef struct dirent { // XXX - only d_name implemented
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char *d_name; /* name of found file */
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/* little hack which will point to parent DIR struct which will
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* save us a call to GetFileAttributes if we want information
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* about the file (for example in function fio_bla */
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DIR *dir;
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} dirent;
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struct DIR {
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HANDLE hFind;
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/* the dirent returned by readdir.
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* note: having only one global instance is not possible because
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* multiple independent opendir/readdir sequences must be supported. */
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dirent ent;
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WIN32_FIND_DATA fd;
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/* since opendir calls FindFirstFile, we need a means of telling the
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* first call to readdir that we already have a file.
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* that's the case iff this is true */
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bool at_first_entry;
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};
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DIR *opendir(const char *path);
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struct dirent *readdir(DIR *d);
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int closedir(DIR *d);
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#endif /* defined(WIN32) */
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#endif /* FIOS_H */
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