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https://github.com/JGRennison/OpenTTD-patches.git
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cbdd9f84d8
# Conflicts: # src/console_gui.cpp # src/lang/korean.txt # src/video/sdl2_v.cpp # src/video/sdl2_v.h # src/window.cpp # src/window_gui.h
25 lines
1.2 KiB
C
25 lines
1.2 KiB
C
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file clear_func.h Functions related to clear (MP_CLEAR) land. */
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#ifndef CLEAR_FUNC_H
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#define CLEAR_FUNC_H
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#include "tile_cmd.h"
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void DrawHillyLandTile(const TileInfo *ti);
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void DrawClearLandTile(const TileInfo *ti, byte set);
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SpriteID GetSpriteIDForClearLand(const Slope slope, byte set);
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SpriteID GetSpriteIDForHillyLand(const Slope slope, const uint rough_index);
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SpriteID GetSpriteIDForRocks(const Slope slope, const uint tile_hash);
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SpriteID GetSpriteIDForFields(const Slope slope, const uint field_type);
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SpriteID GetSpriteIDForSnowDesert(const Slope slope, const uint density);
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#endif /* CLEAR_FUNC_H */
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