mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-08 01:10:28 +00:00
9b9add65c3
This is only possible in SP (or in the intro menu). During game play you will get a confirmation window when applying the changes as some actions can crash OpenTTD and/or make your current game unplayable.
62 lines
1.5 KiB
C
62 lines
1.5 KiB
C
/* $Id$ */
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#ifndef NEWGRF_CONFIG_H
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#define NEWGRF_CONFIG_H
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/* GRF config bit flags */
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enum {
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GCF_DISABLED,
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GCF_NOT_FOUND,
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GCF_ACTIVATED,
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GCF_SYSTEM,
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GCF_UNSAFE,
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GCF_STATIC,
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GCF_COPY, ///< The data is copied from a grf in _all_grfs
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};
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typedef struct GRFConfig {
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char *filename;
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char *name;
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char *info;
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uint32 grfid;
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uint8 flags;
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uint8 md5sum[16];
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uint32 param[0x80];
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uint8 num_params;
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struct GRFConfig *next;
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} GRFConfig;
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/* First item in list of all scanned NewGRFs */
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extern GRFConfig *_all_grfs;
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/* First item in list of current GRF set up */
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extern GRFConfig *_grfconfig;
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/* First item in list of default GRF set up */
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extern GRFConfig *_grfconfig_newgame;
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/* First item in list of static GRF set up */
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extern GRFConfig *_grfconfig_static;
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void ScanNewGRFFiles(void);
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const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum);
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GRFConfig *GetGRFConfig(uint32 grfid);
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GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
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void ClearGRFConfig(GRFConfig **config);
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void ClearGRFConfigList(GRFConfig **config);
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void ResetGRFConfig(bool defaults);
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bool IsGoodGRFConfigList(void);
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bool FillGRFDetails(GRFConfig *config, bool is_static);
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char *GRFBuildParamList(char *dst, const GRFConfig *c, const char *last);
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/* In newgrf_gui.c */
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void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config);
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/* For communication about GRFs over the network */
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#define UNKNOWN_GRF_NAME_PLACEHOLDER "<Unknown>"
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char *FindUnknownGRFName(uint32 grfid, uint8 *md5sum, bool create);
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#endif /* NEWGRF_CONFIG_H */
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