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https://github.com/JGRennison/OpenTTD-patches.git
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26 lines
1.0 KiB
CMake
26 lines
1.0 KiB
CMake
string(TIMESTAMP CURRENT_YEAR "%Y")
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set(CPACK_BUNDLE_NAME "OpenTTD")
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set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/os/macosx/openttd.icns")
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set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist")
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set(CPACK_BUNDLE_STARTUP_COMMAND "${CMAKE_SOURCE_DIR}/os/macosx/launch.sh")
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set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/os/macosx/splash.png")
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# Create a temporary Info.plist.in, where we will fill in the version via
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# CPackProperties.cmake.in. This because at this point in time the version
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# is not yet known.
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configure_file("${CMAKE_SOURCE_DIR}/os/macosx/Info.plist.in" "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in")
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set(CPACK_BUNDLE_PLIST_SOURCE "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in")
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# Delay fixup_bundle() till the install step; this makes sure all executables
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# exists and it can do its job.
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install(
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CODE
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"
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include(BundleUtilities)
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set(BU_CHMOD_BUNDLE_ITEMS TRUE)
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fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/openttd\" \"\" \"\")
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"
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DESTINATION .
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COMPONENT Runtime)
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