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OpenTTD-patches/src/network
frosch c53e0a9ad5 (svn r24770) -Fix-ish: Calling GUIList::Sort repeatedly has no use without GUIList::NeedResort since the latter has the sideeffects. 12 years ago
..
core (svn r24674) -Fix (r24466, r23234) [FS#5358]: Downloaded heightmaps could not be used anymore. (sbr) 12 years ago
network.cpp (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 13 years ago
network.h
network_admin.cpp (svn r24620) -Fix (r24619): Keep admin port API compatibility. 12 years ago
network_admin.h
network_base.h
network_chat_gui.cpp (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 12 years ago
network_client.cpp (svn r23817) -Fix [FS#4962]: desync due to different NewGRF version. So reduce the chance that it happens significantly with betas/RCs/nightlies by doing the same as is done for stable releases: check the NewGRF version of server vs client. 13 years ago
network_client.h
network_command.cpp (svn r24139) -Add: Creating a new vehicle group by drag and drop. (Based on patch by Juanjo) 13 years ago
network_content.cpp (svn r24466) -Codechange [FS#5236]: add general function for ContentType -> Subdirectory conversion (LordAro) 12 years ago
network_content.h
network_content_gui.cpp (svn r24743) -Change: Unify the behaviour of ESC in filter editboxes. 12 years ago
network_content_gui.h
network_func.h (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 13 years ago
network_gamelist.cpp (svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88) 13 years ago
network_gamelist.h
network_gui.cpp (svn r24770) -Fix-ish: Calling GUIList::Sort repeatedly has no use without GUIList::NeedResort since the latter has the sideeffects. 12 years ago
network_gui.h
network_internal.h (svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88) 13 years ago
network_server.cpp (svn r24580) -Fix [FS#5308]: Do not add duplicates to the ban list. (alechz) 12 years ago
network_server.h
network_type.h (svn r23780) -Fix [FS#4963] (r23764): also name the two new errors server-side. As extra, split up one of the errors in 3 errors, to be more specific what goes wrong. As cherry on top, make sure on all sides we can never again forget to add such entries on both sides, by introducing an assert_compile() 13 years ago
network_udp.cpp (svn r24070) -Fix [FS#5098]: the 'last joined' server was not properly selected anymore (adf88) 13 years ago
network_udp.h (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 13 years ago