OpenTTD-patches/src/ai
2013-11-24 14:46:26 +00:00
..
ai_config.cpp (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 2012-12-05 19:36:04 +00:00
ai_config.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_core.cpp (svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game 2013-07-12 18:54:27 +00:00
ai_gui.cpp (svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns 2013-11-24 14:46:26 +00:00
ai_gui.hpp (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
ai_info.cpp (svn r25001) -Change: heading for 1.4 now 2013-02-14 18:58:04 +00:00
ai_info.hpp (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
ai_instance.cpp (svn r25236) -Fix [FS#5547]: crash when AI is executing a command as it is bankrupted (removed from the game) 2013-05-12 13:12:55 +00:00
ai_instance.hpp (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 2012-08-13 19:22:26 +00:00
ai_scanner.cpp (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
ai_scanner.hpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
ai.hpp (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00