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https://github.com/JGRennison/OpenTTD-patches.git
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56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
static const SpriteID _engine_sprite_base[] = {
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0x0B59, 0x0B61, 0x0B69, 0x0BE1, 0x0B71, 0x0B75, 0x0B7D, 0x0B7D,
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0x0B85, 0x0B85, 0x0B8D, 0x0B8D, 0x0BC9, 0x0BD1, 0x0BD9, 0x0BE9,
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0x0BED, 0x0BED, 0x0BF5, 0x0BF9, 0x0B79, 0x0B9D, 0x0B9D, 0x0B95,
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0x0B95, 0x0BA5, 0x0BA9, 0x0BA9, 0x0BC1, 0x0BC5, 0x0BB1, 0x0BB9,
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0x0BB9, 0x0AAD, 0x0AB1, 0x0AB5, 0x0AB9, 0x0ABD, 0x0AC1, 0x0AC9,
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0x0ACD, 0x0AD5, 0x0AD1, 0x0AD9, 0x0AC5, 0x0AD1, 0x0AD5, 0x0AF9,
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0x0AFD, 0x0B05, 0x0AB9, 0x0AC1, 0x0AC9, 0x0AD1, 0x0AD9, 0x0AE1,
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0x0AE5, 0x0AE9, 0x0AF1, 0x0AF9, 0x0B0D, 0x0B11, 0x0B15, 0x0B19,
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0x0B1D, 0x0B21, 0x0B29, 0x0B2D, 0x0B35, 0x0B31, 0x0B39, 0x0B25,
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0x0B31, 0x0B35,
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};
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/* For how many directions do we have sprites? (8 or 4; if 4, the other 4
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* directions are symmetric. */
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static const byte _engine_sprite_and[] = {
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7, 7, 7, 7, 3, 3, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 3,
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7, 7, 3, 7, 3, 7, 7, 7,
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7, 3, 7, 7, 3, 3, 7, 7,
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7, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3, 3, 3, 3, 3, 3, 3,
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3, 3,
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};
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/* Non-zero for multihead trains. */
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static const byte _engine_sprite_add[] = {
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0, 0, 0, 0, 0, 0, 0, 4,
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0, 4, 0, 4, 0, 0, 0, 0,
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0, 4, 0, 0, 0, 0, 4, 0,
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4, 0, 0, 4, 0, 0, 0, 0,
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4, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0,
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};
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static const byte _wagon_full_adder[] = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 44, 0, 0, 0, 0, 24,
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24, 24, 24, 0, 0, 32, 32, 0,
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4, 4, 4, 4, 4, 4, 4, 0,
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0, 4, 4, 4, 0, 44, 0, 0,
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0, 0, 24, 24, 24, 24, 0, 0,
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32, 32
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};
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