OpenTTD-patches/dummy_land.c
tron 4d3364d811 (svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.
2006-03-21 20:02:05 +00:00

85 lines
1.8 KiB
C

/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "viewport.h"
#include "command.h"
#include "table/sprites.h"
static void DrawTile_Dummy(TileInfo *ti)
{
DrawGroundSpriteAt(SPR_SHADOW_CELL, ti->x, ti->y, ti->z);
}
static uint GetSlopeZ_Dummy(const TileInfo* ti)
{
return 0;
}
static uint GetSlopeTileh_Dummy(const TileInfo* ti)
{
return 0;
}
static int32 ClearTile_Dummy(TileIndex tile, byte flags)
{
return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
}
static void GetAcceptedCargo_Dummy(TileIndex tile, AcceptedCargo ac)
{
/* not used */
}
static void GetTileDesc_Dummy(TileIndex tile, TileDesc *td)
{
td->str = STR_EMPTY;
td->owner = OWNER_NONE;
}
static void AnimateTile_Dummy(TileIndex tile)
{
/* not used */
}
static void TileLoop_Dummy(TileIndex tile)
{
/* not used */
}
static void ClickTile_Dummy(TileIndex tile)
{
/* not used */
}
static void ChangeTileOwner_Dummy(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
/* not used */
}
static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode)
{
return 0;
}
const TileTypeProcs _tile_type_dummy_procs = {
DrawTile_Dummy, /* draw_tile_proc */
GetSlopeZ_Dummy, /* get_slope_z_proc */
ClearTile_Dummy, /* clear_tile_proc */
GetAcceptedCargo_Dummy, /* get_accepted_cargo_proc */
GetTileDesc_Dummy, /* get_tile_desc_proc */
GetTileTrackStatus_Dummy, /* get_tile_track_status_proc */
ClickTile_Dummy, /* click_tile_proc */
AnimateTile_Dummy, /* animate_tile_proc */
TileLoop_Dummy, /* tile_loop_clear */
ChangeTileOwner_Dummy, /* change_tile_owner_clear */
NULL, /* get_produced_cargo_proc */
NULL, /* vehicle_enter_tile_proc */
NULL, /* vehicle_leave_tile_proc */
GetSlopeTileh_Dummy, /* get_slope_tileh_proc */
};