OpenTTD-patches/src/network
2011-02-20 21:00:24 +00:00
..
core (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 2011-02-12 21:09:34 +00:00
network_admin.cpp (svn r22085) -Fix: assert when connecting to the admin port 2011-02-15 12:11:28 +00:00
network_admin.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
network_base.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
network_chat_gui.cpp (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. 2011-02-11 18:24:12 +00:00
network_client.cpp (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 2011-02-11 22:10:10 +00:00
network_client.h (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 2011-02-11 22:10:10 +00:00
network_command.cpp (svn r22123) -Fix [FS#4522]: CommandQueue::Pop() did not update 'last'; popping the last item caused the queue to disconnect unless there was only one item. 2011-02-20 21:00:24 +00:00
network_content_gui.cpp
network_content.cpp (svn r21898) -Fix [FS#4438]: using a pointer-iterator and adding things (thus reallocating) to the iterated array caused OpenTTD to crash on invalid pointers 2011-01-23 11:20:55 +00:00
network_content.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
network_func.h (svn r21854) -Codechange: refactor the password setting methods to make it possible to change the password of other companies (on the server) 2011-01-19 16:47:40 +00:00
network_gamelist.cpp (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded 2011-02-08 20:51:30 +00:00
network_gamelist.h
network_gui.cpp (svn r22093) -Fix [FS#4514]: The server list did not get sorted with one item in it, so the "position in the list" variable was never updated causing problems when using the keyboard shortcuts for scrolling 2011-02-17 21:05:44 +00:00
network_gui.h
network_internal.h (svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n]. 2011-01-22 09:53:15 +00:00
network_server.cpp (svn r22092) -Fix-ish (r22068): when you change a boolean to a enum, check specifically for a particular value 2011-02-17 18:45:44 +00:00
network_server.h (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
network_type.h
network_udp.cpp
network_udp.h
network.cpp (svn r22116) -Codechange: use PoolBase::Clean() at more places 2011-02-19 23:05:47 +00:00
network.h (svn r21853) -Codechange: HashCurrentCompanyPassword is only used by servers, so move it to network_server.* (dihedral) 2011-01-19 16:37:06 +00:00