..
ai_rail.h
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
2005-10-22 06:39:32 +00:00
animcursors.h
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
2005-07-24 15:56:31 +00:00
autorail.h
(svn r3297) Staticise
2005-12-14 06:20:23 +00:00
bridge_land.h
(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables
2006-04-15 16:07:00 +00:00
build_industry.h
(svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
2006-05-20 16:46:37 +00:00
clear_land.h
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
2005-10-22 06:39:32 +00:00
elrail_data.h
(svn r4283) -Cleanup: More elrail housekeeping, remove code dublication, more meaningful variable names, simplify control flow..
2006-04-05 09:17:43 +00:00
engines.h
(svn r4896) - NewGRF: add support for vehicle property 0x25 (user defined data) used by variable 0x42.
2006-05-17 08:20:36 +00:00
files.h
(svn r3314) Add 2 times static
2005-12-18 12:17:53 +00:00
genland.h
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
industry_land.h
(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
2006-04-24 21:10:56 +00:00
landscape_const.h
(svn r4564) CodeChange : Constify the sprites of _cargo_types_base_values
2006-04-24 17:32:09 +00:00
landscape_sprite.h
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
2005-11-03 15:25:45 +00:00
namegen.h
(svn r4639) -Feature: Turkish town names (jnmbk)
2006-05-01 09:25:23 +00:00
palettes.h
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
road_land.h
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
2005-07-24 15:56:31 +00:00
roadveh.h
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
sprites.h
(svn r5070) Merged the bridge branch
2006-06-02 13:05:41 +00:00
station_land.h
(svn r3447) - CodeChange: [ 1360866 ] station_land.h Naming ALL sprites. Also replaced the SPTR_STATUE_GROUND by the more obvious SPR_CONCRETE_GROUND in unmovable_cmd.c. No functional changes except for commenting out PALETTE_RECOLOR_SPRITE in table/sprites.h. (Belugas)
2006-01-26 19:06:16 +00:00
town_land.h
(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
2006-04-24 21:10:56 +00:00
track_land.h
(svn r4384) -Codechange: rail drawing code
2006-04-12 12:50:40 +00:00
train_cmd.h
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tree_land.h
(svn r3564) Several smaller changes:
2006-02-06 09:18:04 +00:00
unmovable_land.h
(svn r4568) CodeChange : Bring definitions and uses of DrawTypesStructures toguether.
2006-04-24 21:10:56 +00:00
water_land.h
(svn r2781) Fix some of the issues with variables in .h files.
2005-08-01 16:31:19 +00:00