mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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c79e8ad626
-Fix: Correctly resorting vehicle list of player when the list of another player is open.
177 lines
5.3 KiB
C
177 lines
5.3 KiB
C
#include "stdafx.h"
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#include "ttd.h"
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#include "vehicle.h"
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/* General Vehicle GUI based procedures that are independent of vehicle types */
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void InitializeVehiclesGuiList()
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{
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memset(_train_sort_dirty, true, sizeof(_train_sort_dirty));
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memset(_aircraft_sort_dirty, true, sizeof(_aircraft_sort_dirty));
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memset(_ship_sort_dirty, true, sizeof(_ship_sort_dirty));
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memset(_road_sort_dirty, true, sizeof(_road_sort_dirty));
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memset(_vehicle_sort_dirty, true, sizeof(_vehicle_sort_dirty));
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}
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// draw the vehicle profit button in the vehicle list window.
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void DrawVehicleProfitButton(Vehicle *v, int x, int y)
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{
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uint32 ormod;
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// draw profit-based colored icons
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if(v->age <= 365 * 2)
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ormod = 0x3158000; // grey
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else if(v->profit_last_year < 0)
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ormod = 0x30b8000; //red
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else if(v->profit_last_year < 10000)
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ormod = 0x30a8000; // yellow
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else
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ormod = 0x30d8000; // green
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DrawSprite((SPR_OPENTTD_BASE + 10) | ormod, x, y);
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}
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/************ Sorter functions *****************/
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int CDECL GeneralOwnerSorter(const void *a, const void *b)
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{
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return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner;
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}
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/* Variables you need to set before calling this function!
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* 1. (byte)_internal_sort_type: sorting criteria to sort on
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* 2. (bool)_internal_sort_order: sorting order, descending/ascending
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* 3. (uint32)_internal_name_sorter_id: default StringID of the vehicle when no name is set. eg
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* STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
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*/
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int CDECL VehicleUnsortedSorter(const void *a, const void *b)
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{
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return DEREF_VEHICLE((*(const SortStruct*)a).index)->index - DEREF_VEHICLE((*(const SortStruct*)b).index)->index;
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}
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// if the sorting criteria had the same value, sort vehicle by unitnumber
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#define VEHICLEUNITNUMBERSORTER(r, a, b) {if (r == 0) {r = a->unitnumber - b->unitnumber;}}
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int CDECL VehicleNumberSorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->unitnumber - vb->unitnumber;
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return (_internal_sort_order & 1) ? -r : r;
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}
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static char _bufcache[64]; // used together with _last_vehicle_idx to hopefully speed up stringsorting
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int CDECL VehicleNameSorter(const void *a, const void *b)
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{
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const SortStruct *cmp1 = (const SortStruct*)a;
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const SortStruct *cmp2 = (const SortStruct*)b;
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const Vehicle *va = DEREF_VEHICLE(cmp1->index);
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const Vehicle *vb = DEREF_VEHICLE(cmp2->index);
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char buf1[64] = "\0";
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int r;
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if (va->string_id != _internal_name_sorter_id) {
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SET_DPARAM16(0, va->string_id);
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GetString(buf1, STR_0315);
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}
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if ( cmp2->index != _last_vehicle_idx) {
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_last_vehicle_idx = cmp2->index;
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_bufcache[0] = '\0';
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if (vb->string_id != _internal_name_sorter_id) {
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SET_DPARAM16(0, vb->string_id);
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GetString(_bufcache, STR_0315);
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}
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}
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r = strcmp(buf1, _bufcache); // sort by name
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleAgeSorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->age - vb->age;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->profit_this_year - vb->profit_this_year;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->profit_last_year - vb->profit_last_year;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleCargoSorter(const void *a, const void *b)
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{
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// FIXME - someone write a normal cargo sorter that also works by cargo_cap,
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// FIXME - since I seem to be unable to do so :S
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = 0;
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int i;
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byte _cargo_counta[NUM_CARGO];
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byte _cargo_countb[NUM_CARGO];
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memset(_cargo_counta, 0, sizeof(_cargo_counta));
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memset(_cargo_countb, 0, sizeof(_cargo_countb));
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do {
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_cargo_counta[va->cargo_type]++;
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} while ( (va = va->next) != NULL);
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do {
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_cargo_countb[vb->cargo_type]++;
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} while ( (vb = vb->next) != NULL);
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for (i = 0; i < NUM_CARGO; i++) {
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r = _cargo_counta[i] - _cargo_countb[i];
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if (r != 0)
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break;
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}
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleReliabilitySorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->reliability - vb->reliability;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
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{
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const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
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const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
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int r = va->max_speed - vb->max_speed;
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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return (_internal_sort_order & 1) ? -r : r;
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}
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