OpenTTD-patches/src/saveload
Patric Stout ef6b17baf7 Fix 2fd871e2af: load correct ending-year for old (pre 0.7) savegames
Despite what it looked like, you could never really change the
ending-year (it was always reset to 2050 on start-up). See commit
683b65ee1 for details. As a side-effect, the variable that was
suppose to store the ending-year was just zero, never containing
a real ending-year.
2021-01-08 11:17:08 +01:00
..
afterload.cpp Fix 2fd871e2af: load correct ending-year for old (pre 0.7) savegames 2021-01-08 11:17:08 +01:00
ai_sl.cpp
airport_sl.cpp
animated_tile_sl.cpp
autoreplace_sl.cpp
cargomonitor_sl.cpp
cargopacket_sl.cpp
cheat_sl.cpp
CMakeLists.txt
company_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
depot_sl.cpp
economy_sl.cpp Cleanup: Remove save-only autolength flag from economy chunk handlers 2020-12-27 10:30:55 +00:00
engine_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00
game_sl.cpp
gamelog_sl.cpp Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
goal_sl.cpp
group_sl.cpp
industry_sl.cpp Feature: Set exclusive access to industry from GS (#8115) 2020-12-22 14:29:48 +01:00
labelmaps_sl.cpp
linkgraph_sl.cpp Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470) 2020-12-22 15:17:57 +01:00
map_sl.cpp
misc_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
newgrf_sl.cpp
newgrf_sl.h
object_sl.cpp
oldloader_sl.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
oldloader.cpp Codechange: Use std::string in file scanners. 2020-12-27 13:19:25 +01:00
oldloader.h Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
order_sl.cpp
saveload_filter.h
saveload_internal.h
saveload.cpp Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
saveload.h Codechange: Even more std::string usage in file IO. 2020-12-27 13:19:25 +01:00
signs_sl.cpp
station_sl.cpp
storage_sl.cpp
story_sl.cpp
strings_sl.cpp
subsidy_sl.cpp
town_sl.cpp Codechange #8258: Remove unused town cargo caches from the savegame 2020-07-27 17:32:00 +01:00
vehicle_sl.cpp Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
waypoint_sl.cpp Codechange: Make use of the improved C++17 emplace_back function. 2020-12-15 00:29:30 +01:00