OpenTTD-patches/namegen.h
Darkvater 8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00

11 lines
188 B
C

/* $Id$ */
#ifndef NAMEGEN_H
#define NAMEGEN_H
typedef byte TownNameGenerator(char *buf, uint32 seed);
extern TownNameGenerator * const _town_name_generators[];
#endif /* NAMEGEN_H */