mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-10-31 15:20:10 +00:00
442 lines
13 KiB
C++
442 lines
13 KiB
C++
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file signs_gui.cpp The GUI for signs. */
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#include "stdafx.h"
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#include "company_gui.h"
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#include "company_func.h"
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#include "signs_base.h"
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#include "signs_func.h"
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#include "debug.h"
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#include "command_func.h"
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#include "strings_func.h"
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#include "window_func.h"
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#include "map_func.h"
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#include "gfx_func.h"
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#include "viewport_func.h"
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#include "querystring_gui.h"
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#include "sortlist_type.h"
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#include "string_func.h"
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#include "core/geometry_func.hpp"
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#include "table/strings.h"
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#include "table/sprites.h"
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struct SignList {
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typedef GUIList<const Sign *> GUISignList;
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static const Sign *last_sign;
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GUISignList signs;
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void BuildSignsList()
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{
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if (!this->signs.NeedRebuild()) return;
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DEBUG(misc, 3, "Building sign list");
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this->signs.Clear();
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const Sign *si;
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FOR_ALL_SIGNS(si) *this->signs.Append() = si;
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this->signs.Compact();
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this->signs.RebuildDone();
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}
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/** Sort signs by their name */
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static int CDECL SignNameSorter(const Sign * const *a, const Sign * const *b)
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{
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static char buf_cache[64];
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char buf[64];
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SetDParam(0, (*a)->index);
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GetString(buf, STR_SIGN_NAME, lastof(buf));
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if (*b != last_sign) {
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last_sign = *b;
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SetDParam(0, (*b)->index);
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GetString(buf_cache, STR_SIGN_NAME, lastof(buf_cache));
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}
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return strcasecmp(buf, buf_cache);
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}
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void SortSignsList()
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{
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if (!this->signs.Sort(&SignNameSorter)) return;
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/* Reset the name sorter sort cache */
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this->last_sign = NULL;
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}
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};
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const Sign *SignList::last_sign = NULL;
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/** Enum referring to the widgets of the sign list window */
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enum SignListWidgets {
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SLW_CAPTION,
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SLW_LIST,
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SLW_SCROLLBAR,
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};
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struct SignListWindow : Window, SignList {
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int text_offset; // Offset of the sign text relative to the left edge of the SLW_LIST widget.
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SignListWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
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{
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this->InitNested(desc, window_number);
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/* Create initial list. */
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this->signs.ForceRebuild();
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this->signs.ForceResort();
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this->BuildSignsList();
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this->SortSignsList();
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this->vscroll.SetCount(this->signs.Length());
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}
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virtual void OnPaint()
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{
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this->DrawWidgets();
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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{
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switch (widget) {
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case SLW_LIST: {
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uint y = r.top + WD_FRAMERECT_TOP; // Offset from top of widget.
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/* No signs? */
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if (this->vscroll.GetCount() == 0) {
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DrawString(r.left + WD_FRAMETEXT_LEFT, r.right, y, STR_STATION_LIST_NONE);
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return;
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}
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bool rtl = _dynlang.text_dir == TD_RTL;
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int sprite_offset_y = (FONT_HEIGHT_NORMAL - 10) / 2 + 1;
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uint icon_left = 4 + (rtl ? r.right - this->text_offset : r.left);
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uint text_left = r.left + (rtl ? WD_FRAMERECT_LEFT : this->text_offset);
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uint text_right = r.right - (rtl ? this->text_offset : WD_FRAMERECT_RIGHT);
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/* At least one sign available. */
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for (uint16 i = this->vscroll.GetPosition(); this->vscroll.IsVisible(i) && i < this->vscroll.GetCount(); i++) {
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const Sign *si = this->signs[i];
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if (si->owner != OWNER_NONE) DrawCompanyIcon(si->owner, icon_left, y + sprite_offset_y);
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SetDParam(0, si->index);
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DrawString(text_left, text_right, y, STR_SIGN_NAME, TC_YELLOW);
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y += this->resize.step_height;
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}
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break;
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}
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}
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}
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virtual void SetStringParameters(int widget) const
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{
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if (widget == SLW_CAPTION) SetDParam(0, this->vscroll.GetCount());
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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if (widget == SLW_LIST) {
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uint id_v = (pt.y - this->GetWidget<NWidgetBase>(SLW_LIST)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
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if (id_v >= this->vscroll.GetCapacity()) return;
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id_v += this->vscroll.GetPosition();
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if (id_v >= this->vscroll.GetCount()) return;
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const Sign *si = this->signs[id_v];
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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}
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}
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virtual void OnResize()
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{
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this->vscroll.SetCapacityFromWidget(this, SLW_LIST, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
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}
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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{
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switch (widget) {
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case SLW_LIST: {
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Dimension spr_dim = GetSpriteSize(SPR_COMPANY_ICON);
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this->text_offset = WD_FRAMETEXT_LEFT + spr_dim.width + 2; // 2 pixels space between icon and the sign text.
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resize->height = max<uint>(FONT_HEIGHT_NORMAL, GetSpriteSize(SPR_COMPANY_ICON).height);
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Dimension d = {this->text_offset + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, WD_FRAMERECT_TOP + 5 * resize->height + WD_FRAMERECT_BOTTOM};
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*size = maxdim(*size, d);
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} break;
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case SLW_CAPTION:
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SetDParam(0, max<size_t>(1000, Sign::GetPoolSize()));
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*size = GetStringBoundingBox(STR_SIGN_LIST_CAPTION);
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size->height += padding.height;
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size->width += padding.width;
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break;
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}
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}
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virtual void OnInvalidateData(int data)
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{
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if (data == 0) { // New or deleted sign.
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this->signs.ForceRebuild();
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this->BuildSignsList();
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this->SetWidgetDirty(SLW_CAPTION);
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this->vscroll.SetCount(this->signs.Length());
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} else { // Change of sign contents.
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this->signs.ForceResort();
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}
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this->SortSignsList();
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}
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};
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static const NWidgetPart _nested_sign_list_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, SLW_CAPTION), SetDataTip(STR_SIGN_LIST_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_SHADEBOX, COLOUR_GREY),
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NWidget(WWT_STICKYBOX, COLOUR_GREY),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PANEL, COLOUR_GREY, SLW_LIST), SetMinimalSize(WD_FRAMETEXT_LEFT + 16 + MAX_LENGTH_SIGN_NAME_PIXELS + WD_FRAMETEXT_RIGHT, 50),
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SetResize(1, 10), SetFill(1, 0), EndContainer(),
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NWidget(NWID_VERTICAL),
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NWidget(WWT_SCROLLBAR, COLOUR_GREY, SLW_SCROLLBAR),
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NWidget(WWT_RESIZEBOX, COLOUR_GREY),
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EndContainer(),
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EndContainer(),
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};
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static const WindowDesc _sign_list_desc(
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WDP_AUTO, 358, 138,
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WC_SIGN_LIST, WC_NONE,
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0,
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_nested_sign_list_widgets, lengthof(_nested_sign_list_widgets)
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);
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void ShowSignList()
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{
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AllocateWindowDescFront<SignListWindow>(&_sign_list_desc, 0);
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}
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/**
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* Actually rename the sign.
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* @param index the sign to rename.
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* @param text the new name.
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* @return true if the window will already be removed after returning.
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*/
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static bool RenameSign(SignID index, const char *text)
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{
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bool remove = StrEmpty(text);
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DoCommandP(0, index, 0, CMD_RENAME_SIGN | (StrEmpty(text) ? CMD_MSG(STR_ERROR_CAN_T_DELETE_SIGN) : CMD_MSG(STR_ERROR_CAN_T_CHANGE_SIGN_NAME)), NULL, text);
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return remove;
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}
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/** Widget numbers of the query sign edit window. */
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enum QueryEditSignWidgets {
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QUERY_EDIT_SIGN_WIDGET_CAPTION,
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QUERY_EDIT_SIGN_WIDGET_TEXT,
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QUERY_EDIT_SIGN_WIDGET_OK,
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QUERY_EDIT_SIGN_WIDGET_CANCEL,
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QUERY_EDIT_SIGN_WIDGET_DELETE,
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QUERY_EDIT_SIGN_WIDGET_PREVIOUS,
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QUERY_EDIT_SIGN_WIDGET_NEXT,
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};
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struct SignWindow : QueryStringBaseWindow, SignList {
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SignID cur_sign;
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SignWindow(const WindowDesc *desc, const Sign *si) : QueryStringBaseWindow(MAX_LENGTH_SIGN_NAME_BYTES)
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{
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this->caption = STR_EDIT_SIGN_CAPTION;
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this->afilter = CS_ALPHANUMERAL;
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this->InitNested(desc);
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this->LowerWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
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UpdateSignEditWindow(si);
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this->SetFocusedWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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void UpdateSignEditWindow(const Sign *si)
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{
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char *last_of = &this->edit_str_buf[this->edit_str_size - 1]; // points to terminating '\0'
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/* Display an empty string when the sign hasnt been edited yet */
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if (si->name != NULL) {
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SetDParam(0, si->index);
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GetString(this->edit_str_buf, STR_SIGN_NAME, last_of);
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} else {
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GetString(this->edit_str_buf, STR_EMPTY, last_of);
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}
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*last_of = '\0';
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this->cur_sign = si->index;
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InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_SIGN_NAME_PIXELS);
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this->SetWidgetDirty(QUERY_EDIT_SIGN_WIDGET_TEXT);
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this->SetFocusedWidget(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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/**
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* Returns a pointer to the (alphabetically) previous or next sign of the current sign.
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* @param next false if the previous sign is wanted, true if the next sign is wanted
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* @return pointer to the previous/next sign
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*/
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const Sign *PrevNextSign(bool next)
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{
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/* Rebuild the sign list */
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this->signs.ForceRebuild();
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this->signs.NeedResort();
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this->BuildSignsList();
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this->SortSignsList();
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/* Search through the list for the current sign, excluding
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* - the first sign if we want the previous sign or
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* - the last sign if we want the next sign */
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uint end = this->signs.Length() - (next ? 1 : 0);
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for (uint i = next ? 0 : 1; i < end; i++) {
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if (this->cur_sign == this->signs[i]->index) {
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/* We've found the current sign, so return the sign before/after it */
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return this->signs[i + (next ? 1 : -1)];
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}
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}
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/* If we haven't found the current sign by now, return the last/first sign */
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return this->signs[next ? 0 : this->signs.Length() - 1];
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}
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virtual void SetStringParameters(int widget) const
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{
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switch (widget) {
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case QUERY_EDIT_SIGN_WIDGET_CAPTION:
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SetDParam(0, this->caption);
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break;
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}
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}
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virtual void OnPaint()
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{
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this->DrawWidgets();
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if (!this->IsShaded()) this->DrawEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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{
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switch (widget) {
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case QUERY_EDIT_SIGN_WIDGET_PREVIOUS:
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case QUERY_EDIT_SIGN_WIDGET_NEXT: {
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const Sign *si = this->PrevNextSign(widget == QUERY_EDIT_SIGN_WIDGET_NEXT);
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/* Rebuild the sign list */
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this->signs.ForceRebuild();
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this->signs.NeedResort();
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this->BuildSignsList();
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this->SortSignsList();
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/* Scroll to sign and reopen window */
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ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
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UpdateSignEditWindow(si);
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break;
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}
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case QUERY_EDIT_SIGN_WIDGET_DELETE:
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/* Only need to set the buffer to null, the rest is handled as the OK button */
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RenameSign(this->cur_sign, "");
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/* don't delete this, we are deleted in Sign::~Sign() -> DeleteRenameSignWindow() */
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break;
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case QUERY_EDIT_SIGN_WIDGET_OK:
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if (RenameSign(this->cur_sign, this->text.buf)) break;
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/* FALL THROUGH */
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case QUERY_EDIT_SIGN_WIDGET_CANCEL:
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delete this;
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break;
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}
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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EventState state = ES_NOT_HANDLED;
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switch (this->HandleEditBoxKey(QUERY_EDIT_SIGN_WIDGET_TEXT, key, keycode, state)) {
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default: break;
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case HEBR_CONFIRM:
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if (RenameSign(this->cur_sign, this->text.buf)) break;
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/* FALL THROUGH */
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case HEBR_CANCEL: // close window, abandon changes
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delete this;
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break;
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}
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return state;
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}
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virtual void OnMouseLoop()
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{
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this->HandleEditBox(QUERY_EDIT_SIGN_WIDGET_TEXT);
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}
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virtual void OnOpenOSKWindow(int wid)
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{
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ShowOnScreenKeyboard(this, wid, QUERY_EDIT_SIGN_WIDGET_CANCEL, QUERY_EDIT_SIGN_WIDGET_OK);
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}
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};
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static const NWidgetPart _nested_query_sign_edit_widgets[] = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_GREY),
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NWidget(WWT_CAPTION, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_GREY),
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NWidget(WWT_EDITBOX, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_TEXT), SetMinimalSize(256, 12), SetDataTip(STR_EDIT_SIGN_SIGN_OSKTITLE, STR_NULL), SetPadding(2, 2, 2, 2),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_OK), SetMinimalSize(61, 12), SetDataTip(STR_BUTTON_OK, STR_NULL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_CANCEL), SetMinimalSize(60, 12), SetDataTip(STR_BUTTON_CANCEL, STR_NULL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_DELETE), SetMinimalSize(60, 12), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_NULL),
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NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), EndContainer(),
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NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_PREVIOUS), SetMinimalSize(11, 12), SetDataTip(AWV_DECREASE, STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP),
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NWidget(NWID_BUTTON_ARROW, COLOUR_GREY, QUERY_EDIT_SIGN_WIDGET_NEXT), SetMinimalSize(11, 12), SetDataTip(AWV_INCREASE, STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP),
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EndContainer(),
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};
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static const WindowDesc _query_sign_edit_desc(
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WDP_AUTO, 0, 0,
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WC_QUERY_STRING, WC_NONE,
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WDF_CONSTRUCTION | WDF_UNCLICK_BUTTONS,
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_nested_query_sign_edit_widgets, lengthof(_nested_query_sign_edit_widgets)
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);
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void HandleClickOnSign(const Sign *si)
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{
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if (_ctrl_pressed && si->owner == _local_company) {
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RenameSign(si->index, NULL);
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return;
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}
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ShowRenameSignWindow(si);
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}
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void ShowRenameSignWindow(const Sign *si)
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{
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/* Delete all other edit windows */
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DeleteWindowById(WC_QUERY_STRING, 0);
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new SignWindow(&_query_sign_edit_desc, si);
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}
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void DeleteRenameSignWindow(SignID sign)
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{
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SignWindow *w = dynamic_cast<SignWindow *>(FindWindowById(WC_QUERY_STRING, 0));
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if (w != NULL && w->cur_sign == sign) delete w;
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}
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