You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tron
170de2019a
(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
|
19 years ago |
.. |
ai_rail.h
|
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
|
19 years ago |
animcursors.h
|
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
|
19 years ago |
autorail.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
bridge_land.h
|
(svn r3118) Name 3 palette modifiers properly (belugas)
|
19 years ago |
build_industry.h
|
(svn r3135) Use symbolic names in the tables, which hold the information about accepted goods of industry tiles, instead of magic numbers
|
19 years ago |
clear_land.h
|
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
|
19 years ago |
engines.h
|
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
|
19 years ago |
files.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
genland.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
industry_land.h
|
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
|
19 years ago |
landscape_const.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
landscape_sprite.h
|
(svn r3125) Symbolic names for skiping sprites and the end of the sprite list
|
19 years ago |
namegen.h
|
(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
|
19 years ago |
palettes.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
road_land.h
|
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
|
19 years ago |
roadveh.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
sprites.h
|
(svn r3118) Name 3 palette modifiers properly (belugas)
|
19 years ago |
station_land.h
|
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
|
19 years ago |
town_land.h
|
(svn r3118) Name 3 palette modifiers properly (belugas)
|
19 years ago |
track_land.h
|
(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums
|
19 years ago |
train_cmd.h
|
(svn r2701) Insert Id tags into all source files
|
19 years ago |
tree_land.h
|
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
|
19 years ago |
unmovable_land.h
|
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
|
19 years ago |
water_land.h
|
(svn r2781) Fix some of the issues with variables in .h files.
|
19 years ago |