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https://github.com/JGRennison/OpenTTD-patches.git
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50 lines
1.7 KiB
C
50 lines
1.7 KiB
C
/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */
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#ifndef VEHICLE_GUI_BASE_H
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#define VEHICLE_GUI_BASE_H
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#include "sortlist_type.h"
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typedef GUIList<const Vehicle*> GUIVehicleList;
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struct BaseVehicleListWindow : public Window {
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GUIVehicleList vehicles; ///< The list of vehicles
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Listing *sorting; ///< Pointer to the vehicle type related sorting.
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VehicleType vehicle_type; ///< The vehicle type that is sorted
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UnitID max_unitnumber; ///< The maximum UnitID
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static const StringID vehicle_sorter_names[];
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static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[];
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BaseVehicleListWindow() : Window()
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{
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this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs);
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}
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void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const;
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void SortVehicleList();
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void BuildVehicleList(Owner owner, uint16 index, uint16 window_type);
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};
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uint GetVehicleListHeight(VehicleType type, uint divisor = 1);
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struct Sorting {
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Listing aircraft;
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Listing roadveh;
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Listing ship;
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Listing train;
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};
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extern Sorting _sorting;
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#endif /* VEHICLE_GUI_BASE_H */
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