OpenTTD-patches/table
2005-01-09 00:17:01 +00:00
..
ai_rail.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
animcursors.h
bridge_land.h (svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge 2004-11-26 21:11:37 +00:00
build_industry.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
clear_land.h
currency.h (svn r1233) Fixed several currency issues. Now currencies should work correctly again. 2004-12-22 19:48:27 +00:00
directions.h
engines.h (svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code 2005-01-07 08:38:27 +00:00
genland.h (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff 2005-01-06 11:39:00 +00:00
industry_land.h
landscape_const.h
landscape_sprite.h
namegen.h (svn r1438) Added norwegian townnames 2005-01-09 00:17:01 +00:00
palettes.h (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version 2004-12-12 20:36:24 +00:00
road_land.h
roadveh.h
sprites.h (svn r1369) -Feature(ish): Added sprites for up/down and left/right arrows. Anywhere where there are horizontal scrollers these are now left/right arrows 2005-01-04 14:54:27 +00:00
station_land.h (svn r1402) Trim trailing whitespace 2005-01-06 18:45:28 +00:00
town_land.h (svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts 2004-11-24 17:19:26 +00:00
track_land.h (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
train_cmd.h
tree_land.h
tunnel_land.h (svn r826) Seperate all bridge related tables from tunnel_land.h into their own file 2004-11-26 20:29:05 +00:00
unmovable_land.h (svn r907) Sprinkle holy ANSI water: 2004-12-03 07:43:00 +00:00
water_land.h