mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-19 15:25:39 +00:00
153 lines
6.7 KiB
C++
153 lines
6.7 KiB
C++
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file gamelog_internal.h Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp */
|
|
|
|
#ifndef GAMELOG_INTERNAL_H
|
|
#define GAMELOG_INTERNAL_H
|
|
|
|
#include "gamelog.h"
|
|
|
|
/**
|
|
* Information about the presence of a Grf at a certain point during gamelog history
|
|
* Note about missing Grfs:
|
|
* Changes to missing Grfs are not logged including manual removal of the Grf.
|
|
* So if the gamelog tells a Grf is missing we do not know whether it was readded or completely removed
|
|
* at some later point.
|
|
*/
|
|
struct GRFPresence {
|
|
const GRFConfig *gc; ///< GRFConfig, if known
|
|
bool was_missing; ///< Grf was missing during some gameload in the past
|
|
|
|
GRFPresence(const GRFConfig *gc) : gc(gc), was_missing(false) {}
|
|
GRFPresence() = default;
|
|
};
|
|
using GrfIDMapping = std::map<uint32_t, GRFPresence>;
|
|
|
|
struct LoggedChange {
|
|
LoggedChange(GamelogChangeType type = GLCT_NONE) : ct(type) {}
|
|
virtual ~LoggedChange() {}
|
|
virtual void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) = 0;
|
|
|
|
GamelogChangeType ct;
|
|
};
|
|
|
|
struct LoggedChangeMode : LoggedChange {
|
|
LoggedChangeMode() : LoggedChange(GLCT_MODE) {}
|
|
LoggedChangeMode(byte mode, byte landscape) :
|
|
LoggedChange(GLCT_MODE), mode(mode), landscape(landscape) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
byte mode; ///< new game mode - Editor x Game
|
|
byte landscape; ///< landscape (temperate, arctic, ...)
|
|
};
|
|
|
|
struct LoggedChangeRevision : LoggedChange {
|
|
LoggedChangeRevision() : LoggedChange(GLCT_REVISION) {}
|
|
LoggedChangeRevision(const std::string &text, uint32_t newgrf, uint16_t slver, byte modified) :
|
|
LoggedChange(GLCT_REVISION), text(text), newgrf(newgrf), slver(slver), modified(modified) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
std::string text; ///< revision string, _openttd_revision
|
|
uint32_t newgrf; ///< _openttd_newgrf_version
|
|
uint16_t slver; ///< _sl_version
|
|
byte modified; //< _openttd_revision_modified
|
|
};
|
|
|
|
struct LoggedChangeOldVersion : LoggedChange {
|
|
LoggedChangeOldVersion() : LoggedChange(GLCT_OLDVER) {}
|
|
LoggedChangeOldVersion(uint32_t type, uint32_t version) :
|
|
LoggedChange(GLCT_OLDVER), type(type), version(version) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
uint32_t type; ///< type of savegame, @see SavegameType
|
|
uint32_t version; ///< major and minor version OR ttdp version
|
|
};
|
|
|
|
struct LoggedChangeGRFAdd : LoggedChange, GRFIdentifier {
|
|
LoggedChangeGRFAdd() : LoggedChange(GLCT_GRFADD) {}
|
|
LoggedChangeGRFAdd(const GRFIdentifier &ident) :
|
|
LoggedChange(GLCT_GRFADD), GRFIdentifier(ident) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
};
|
|
|
|
struct LoggedChangeGRFRemoved : LoggedChange {
|
|
LoggedChangeGRFRemoved() : LoggedChange(GLCT_GRFREM) {}
|
|
LoggedChangeGRFRemoved(uint32_t grfid) :
|
|
LoggedChange(GLCT_GRFREM), grfid(grfid) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
uint32_t grfid; ///< ID of removed GRF
|
|
};
|
|
|
|
struct LoggedChangeGRFChanged : LoggedChange, GRFIdentifier {
|
|
LoggedChangeGRFChanged() : LoggedChange(GLCT_GRFCOMPAT) {}
|
|
LoggedChangeGRFChanged(const GRFIdentifier &ident) :
|
|
LoggedChange(GLCT_GRFCOMPAT), GRFIdentifier(ident) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
};
|
|
|
|
struct LoggedChangeGRFParameterChanged : LoggedChange {
|
|
LoggedChangeGRFParameterChanged() : LoggedChange(GLCT_GRFPARAM) {}
|
|
LoggedChangeGRFParameterChanged(uint32_t grfid) :
|
|
LoggedChange(GLCT_GRFPARAM), grfid(grfid) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
uint32_t grfid; ///< ID of GRF with changed parameters
|
|
};
|
|
|
|
struct LoggedChangeGRFMoved : LoggedChange {
|
|
LoggedChangeGRFMoved() : LoggedChange(GLCT_GRFMOVE) {}
|
|
LoggedChangeGRFMoved(uint32_t grfid, int32_t offset) :
|
|
LoggedChange(GLCT_GRFMOVE), grfid(grfid), offset(offset) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
uint32_t grfid; ///< ID of moved GRF
|
|
int32_t offset; ///< offset, positive = move down
|
|
};
|
|
|
|
struct LoggedChangeSettingChanged : LoggedChange {
|
|
LoggedChangeSettingChanged() : LoggedChange(GLCT_SETTING) {}
|
|
LoggedChangeSettingChanged(const std::string &name, int32_t oldval, int32_t newval) :
|
|
LoggedChange(GLCT_SETTING), name(name), oldval(oldval), newval(newval) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
std::string name; ///< name of the setting
|
|
int32_t oldval; ///< old value
|
|
int32_t newval; ///< new value
|
|
};
|
|
|
|
struct LoggedChangeGRFBug : LoggedChange {
|
|
LoggedChangeGRFBug() : LoggedChange(GLCT_GRFBUG) {}
|
|
LoggedChangeGRFBug(uint64_t data, uint32_t grfid, byte bug) :
|
|
LoggedChange(GLCT_GRFBUG), data(data), grfid(grfid), bug(bug) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
|
|
uint64_t data; ///< additional data
|
|
uint32_t grfid; ///< ID of problematic GRF
|
|
byte bug; ///< type of bug, @see enum GRFBugs
|
|
};
|
|
|
|
struct LoggedChangeEmergencySave : LoggedChange {
|
|
LoggedChangeEmergencySave() : LoggedChange(GLCT_EMERGENCY) {}
|
|
void FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override;
|
|
};
|
|
|
|
|
|
/** Contains information about one logged action that caused at least one logged change */
|
|
struct LoggedAction {
|
|
std::vector<std::unique_ptr<LoggedChange>> change; ///< Logged changes in this action
|
|
GamelogActionType at; ///< Type of action
|
|
uint64_t tick; ///< Tick when it happened
|
|
};
|
|
|
|
struct GamelogInternalData {
|
|
std::vector<LoggedAction> action;
|
|
};
|
|
|
|
#endif /* GAMELOG_INTERNAL_H */
|