mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-09 19:10:38 +00:00
fa1e27994d
TURN is a last resort, used only if all other methods failed. TURN is a relay approach to connect client and server together, where openttd.org (by default) is the middleman. It is very unlikely either the client or server cannot connect to the STUN server, as they are both already connected to the Game Coordinator. But in the odd case it does fail, estabilishing the connection fails without any further possibility to recover. |
||
---|---|---|
.. | ||
palettes | ||
admin_network.md | ||
company_colour_indexes.html | ||
compiling_lang_files.md | ||
debugging_desyncs.md | ||
desync.md | ||
directory_structure.md | ||
elrail_tile.png | ||
elrail_track.png | ||
elrail.svg | ||
game_coordinator.md | ||
landscape_externals.html | ||
landscape_grid.html | ||
landscape.html | ||
linkgraph.md | ||
logging_and_performance_metrics.md | ||
multiplayer.md | ||
obg_format.txt | ||
obm_format.txt | ||
obs_format.txt | ||
openttd.6 | ||
ottd-colourtext-palette.png | ||
savegame_format.md | ||
tileh.png |