mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
89 lines
3.5 KiB
C
89 lines
3.5 KiB
C
/* $Id$ */
|
|
|
|
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file console_internal.h Internally used functions for the console. */
|
|
|
|
#ifndef CONSOLE_INTERNAL_H
|
|
#define CONSOLE_INTERNAL_H
|
|
|
|
#include "gfx_type.h"
|
|
|
|
static const uint ICON_CMDLN_SIZE = 1024; ///< maximum length of a typed in command
|
|
static const uint ICON_MAX_STREAMSIZE = 2048; ///< maximum length of a totally expanded command
|
|
|
|
/** Return values of console hooks (#IConsoleHook). */
|
|
enum ConsoleHookResult {
|
|
CHR_ALLOW, ///< Allow command execution.
|
|
CHR_DISALLOW, ///< Disallow command execution.
|
|
CHR_HIDE, ///< Hide the existence of the command.
|
|
};
|
|
|
|
/**
|
|
* --Commands--
|
|
* Commands are commands, or functions. They get executed once and any
|
|
* effect they produce are carried out. The arguments to the commands
|
|
* are given to them, each input word separated by a double-quote (") is an argument
|
|
* If you want to handle multiple words as one, enclose them in double-quotes
|
|
* eg. 'say "hello sexy boy"'
|
|
*/
|
|
typedef bool IConsoleCmdProc(byte argc, char *argv[]);
|
|
typedef ConsoleHookResult IConsoleHook(bool echo);
|
|
struct IConsoleCmd {
|
|
char *name; ///< name of command
|
|
IConsoleCmd *next; ///< next command in list
|
|
|
|
IConsoleCmdProc *proc; ///< process executed when command is typed
|
|
IConsoleHook *hook; ///< any special trigger action that needs executing
|
|
};
|
|
|
|
/**
|
|
* --Aliases--
|
|
* Aliases are like shortcuts for complex functions, variable assignments,
|
|
* etc. You can use a simple alias to rename a longer command (eg 'set' for
|
|
* 'setting' for example), or concatenate more commands into one
|
|
* (eg. 'ng' for 'load %A; unpause; debug_level 5'). Aliases can parse the arguments
|
|
* given to them in the command line.
|
|
* - "%A - %Z" substitute arguments 1 t/m 26
|
|
* - "%+" lists all parameters keeping them separated
|
|
* - "%!" also lists all parameters but presenting them to the aliased command as one argument
|
|
* - ";" allows for combining commands (see example 'ng')
|
|
*/
|
|
struct IConsoleAlias {
|
|
char *name; ///< name of the alias
|
|
IConsoleAlias *next; ///< next alias in list
|
|
|
|
char *cmdline; ///< command(s) that is/are being aliased
|
|
};
|
|
|
|
/* console parser */
|
|
extern IConsoleCmd *_iconsole_cmds; ///< List of registered commands.
|
|
extern IConsoleAlias *_iconsole_aliases; ///< List of registered aliases.
|
|
|
|
/* console functions */
|
|
void IConsoleClearBuffer();
|
|
|
|
/* Commands */
|
|
void IConsoleCmdRegister(const char *name, IConsoleCmdProc *proc, IConsoleHook *hook = NULL);
|
|
void IConsoleAliasRegister(const char *name, const char *cmd);
|
|
IConsoleCmd *IConsoleCmdGet(const char *name);
|
|
IConsoleAlias *IConsoleAliasGet(const char *name);
|
|
|
|
/* console std lib (register ingame commands/aliases) */
|
|
void IConsoleStdLibRegister();
|
|
|
|
/* Supporting functions */
|
|
bool GetArgumentInteger(uint32 *value, const char *arg);
|
|
|
|
void IConsoleGUIInit();
|
|
void IConsoleGUIFree();
|
|
void IConsoleGUIPrint(TextColour colour_code, char *string);
|
|
char *RemoveUnderscores(char *name);
|
|
|
|
#endif /* CONSOLE_INTERNAL_H */
|