You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
rubidium
72f8aa94cc
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
|
13 years ago |
.. |
rivers
|
(svn r22766) -Add: river graphics for the original base set (andythenorth)
|
13 years ago |
2ccmap.nfo
|
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
|
14 years ago |
airport_preview.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
airport_preview.png
|
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
|
14 years ago |
airports.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
airports.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
aqueduct.nfo
|
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
|
13 years ago |
aqueduct.png
|
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
|
13 years ago |
autorail.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
autorail.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
canal_locks.png
|
(svn r23203) -Change: make locks more consistently looking (PaulC)
|
13 years ago |
canals.nfo
|
(svn r23203) -Change: make locks more consistently looking (PaulC)
|
13 years ago |
canals.png
|
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
|
13 years ago |
chars.nfo
|
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
|
13 years ago |
chars.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
elrails.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
elrails.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
fix_graphics.nfo
|
(svn r22974) -Fix: draw buoy sprite without outline on the map
|
13 years ago |
fix_graphics.png
|
(svn r22974) -Fix: draw buoy sprite without outline on the map
|
13 years ago |
flags.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
flags.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
foundations.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
foundations.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
mono.nfo
|
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
|
13 years ago |
mono.png
|
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
|
13 years ago |
oneway.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
oneway.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
openttd.nfo
|
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
|
13 years ago |
openttdgui.nfo
|
(svn r22986) -Add (r22985): More icons for the vehicle list.
|
13 years ago |
openttdgui.png
|
(svn r22986) -Add (r22985): More icons for the vehicle list.
|
13 years ago |
roadstops.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
roadstops.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
shore.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
shore.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
signals.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
signals.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
sloped_tracks.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
sloped_tracks.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
tramtracks.nfo
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |
tramtracks.png
|
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
|
14 years ago |