mirror of
https://github.com/JGRennison/OpenTTD-patches.git
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ffef1c9e44
# Conflicts: # src/saveload/cargopacket_sl.cpp # src/saveload/cheat_sl.cpp # src/saveload/company_sl.cpp # src/saveload/engine_sl.cpp # src/saveload/map_sl.cpp # src/saveload/order_sl.cpp # src/saveload/saveload.cpp # src/saveload/saveload.h # src/saveload/station_sl.cpp # src/saveload/vehicle_sl.cpp # src/settings.cpp # src/settings_gui.cpp # src/settings_internal.h # src/stdafx.h # src/table/settings/settings.ini # src/town_cmd.cpp # src/vehicle.cpp
95 lines
3.0 KiB
C++
95 lines
3.0 KiB
C++
/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file debug_sl.cpp Code handling saving and loading of debugging information */
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#include "../stdafx.h"
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#include "../debug.h"
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#include "saveload.h"
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#include "saveload_buffer.h"
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#include "../fios.h"
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#include "../safeguards.h"
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static void Save_DBGL()
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{
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if (_savegame_DBGL_data != nullptr) {
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size_t length = strlen(_savegame_DBGL_data);
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SlSetLength(length);
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MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(_savegame_DBGL_data), length);
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} else {
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SlSetLength(0);
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}
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}
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static void Load_DBGL()
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{
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size_t length = SlGetFieldLength();
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if (length) {
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_loadgame_DBGL_data.resize(length);
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ReadBuffer::GetCurrent()->CopyBytes(reinterpret_cast<byte *>(_loadgame_DBGL_data.data()), length);
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}
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}
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static void Check_DBGL()
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{
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if (!_load_check_data.want_debug_data) {
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SlSkipBytes(SlGetFieldLength());
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return;
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}
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size_t length = SlGetFieldLength();
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if (length) {
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_load_check_data.debug_log_data.resize(length);
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ReadBuffer::GetCurrent()->CopyBytes(reinterpret_cast<byte *>(_load_check_data.debug_log_data.data()), length);
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}
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}
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static void Save_DBGC()
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{
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extern std::string _config_file_text;
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const char header[] = "*** openttd.cfg start ***\n";
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const char footer[] = "*** openttd.cfg end ***\n";
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if (_save_DBGC_data) {
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SlSetLength(lengthof(header) + _config_file_text.size() + lengthof(footer) - 2);
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MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(header), lengthof(header) - 1);
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MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(_config_file_text.data()), _config_file_text.size());
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MemoryDumper::GetCurrent()->CopyBytes(reinterpret_cast<const byte *>(footer), lengthof(footer) - 1);
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} else {
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SlSetLength(0);
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}
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}
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static void Load_DBGC()
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{
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size_t length = SlGetFieldLength();
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if (length) {
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_loadgame_DBGC_data.resize(length);
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ReadBuffer::GetCurrent()->CopyBytes(reinterpret_cast<byte *>(_loadgame_DBGC_data.data()), length);
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}
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}
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static void Check_DBGC()
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{
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if (!_load_check_data.want_debug_data) {
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SlSkipBytes(SlGetFieldLength());
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return;
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}
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size_t length = SlGetFieldLength();
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if (length) {
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_load_check_data.debug_config_data.resize(length);
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ReadBuffer::GetCurrent()->CopyBytes(reinterpret_cast<byte *>(_load_check_data.debug_config_data.data()), length);
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}
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}
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extern const ChunkHandler debug_chunk_handlers[] = {
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{ 'DBGL', Save_DBGL, Load_DBGL, nullptr, Check_DBGL, CH_RIFF },
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{ 'DBGC', Save_DBGC, Load_DBGC, nullptr, Check_DBGC, CH_RIFF },
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};
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extern const ChunkHandlerTable _debug_chunk_handlers(debug_chunk_handlers);
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