mirror of
https://github.com/JGRennison/OpenTTD-patches.git
synced 2024-11-11 13:10:45 +00:00
97e6f3062e
See: eaae0bb5e
200 lines
6.4 KiB
C++
200 lines
6.4 KiB
C++
/*
|
|
* This file is part of OpenTTD.
|
|
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
|
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/** @file fluidsynth.cpp Playing music via the fluidsynth library. */
|
|
|
|
#include "../stdafx.h"
|
|
#include "../openttd.h"
|
|
#include "../sound_type.h"
|
|
#include "../debug.h"
|
|
#include "fluidsynth.h"
|
|
#include "midifile.hpp"
|
|
#include <fluidsynth.h>
|
|
#include "../mixer.h"
|
|
#include <mutex>
|
|
|
|
static struct {
|
|
fluid_settings_t *settings; ///< FluidSynth settings handle
|
|
fluid_synth_t *synth; ///< FluidSynth synthesizer handle
|
|
fluid_player_t *player; ///< FluidSynth MIDI player handle
|
|
std::mutex synth_mutex; ///< Guard mutex for synth access
|
|
} _midi; ///< Metadata about the midi we're playing.
|
|
|
|
/** Factory for the FluidSynth driver. */
|
|
static FMusicDriver_FluidSynth iFMusicDriver_FluidSynth;
|
|
|
|
/** List of sound fonts to try by default. */
|
|
static const char *default_sf[] = {
|
|
/* FluidSynth preferred */
|
|
/* See: https://www.fluidsynth.org/api/settings_synth.html#settings_synth_default-soundfont */
|
|
"/usr/share/soundfonts/default.sf2",
|
|
|
|
/* Debian/Ubuntu preferred */
|
|
/* See: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=929185 */
|
|
"/usr/share/sounds/sf3/default-GM.sf3",
|
|
|
|
/* OpenSUSE preferred */
|
|
"/usr/share/sounds/sf2/FluidR3_GM.sf2",
|
|
|
|
/* RedHat/Fedora/Arch preferred */
|
|
"/usr/share/soundfonts/FluidR3_GM.sf2",
|
|
|
|
/* Debian/Ubuntu/OpenSUSE alternatives */
|
|
"/usr/share/sounds/sf2/TimGM6mb.sf2",
|
|
"/usr/share/sounds/sf2/FluidR3_GS.sf2",
|
|
|
|
nullptr
|
|
};
|
|
|
|
static void RenderMusicStream(int16_t *buffer, size_t samples)
|
|
{
|
|
std::unique_lock<std::mutex> lock{ _midi.synth_mutex, std::try_to_lock };
|
|
|
|
if (!lock.owns_lock() || _midi.synth == nullptr || _midi.player == nullptr) return;
|
|
fluid_synth_write_s16(_midi.synth, samples, buffer, 0, 2, buffer, 1, 2);
|
|
}
|
|
|
|
const char *MusicDriver_FluidSynth::Start(const StringList ¶m)
|
|
{
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
|
|
const char *sfont_name = GetDriverParam(param, "soundfont");
|
|
int sfont_id;
|
|
|
|
DEBUG(driver, 1, "Fluidsynth: sf %s", sfont_name);
|
|
|
|
/* Create the settings. */
|
|
_midi.settings = new_fluid_settings();
|
|
if (_midi.settings == nullptr) return "Could not create midi settings";
|
|
/* Don't try to lock sample data in memory, OTTD usually does not run with privileges allowing that */
|
|
fluid_settings_setint(_midi.settings, "synth.lock-memory", 0);
|
|
|
|
/* Install the music render routine and set up the samplerate */
|
|
uint32_t samplerate = MxSetMusicSource(RenderMusicStream);
|
|
fluid_settings_setnum(_midi.settings, "synth.sample-rate", samplerate);
|
|
DEBUG(driver, 1, "Fluidsynth: samplerate %.0f", (float)samplerate);
|
|
|
|
/* Create the synthesizer. */
|
|
_midi.synth = new_fluid_synth(_midi.settings);
|
|
if (_midi.synth == nullptr) return "Could not open synth";
|
|
|
|
/* Load a SoundFont and reset presets (so that new instruments
|
|
* get used from the SoundFont) */
|
|
if (sfont_name == nullptr) {
|
|
sfont_id = FLUID_FAILED;
|
|
|
|
/* Try loading the default soundfont registered with FluidSynth. */
|
|
char *default_soundfont;
|
|
fluid_settings_dupstr(_midi.settings, "synth.default-soundfont", &default_soundfont);
|
|
if (fluid_is_soundfont(default_soundfont)) {
|
|
sfont_id = fluid_synth_sfload(_midi.synth, default_soundfont, 1);
|
|
}
|
|
|
|
/* If no default soundfont found, try our own list. */
|
|
if (sfont_id == FLUID_FAILED) {
|
|
for (int i = 0; default_sf[i]; i++) {
|
|
if (!fluid_is_soundfont(default_sf[i])) continue;
|
|
sfont_id = fluid_synth_sfload(_midi.synth, default_sf[i], 1);
|
|
if (sfont_id != FLUID_FAILED) break;
|
|
}
|
|
}
|
|
if (sfont_id == FLUID_FAILED) return "Could not open any sound font";
|
|
} else {
|
|
sfont_id = fluid_synth_sfload(_midi.synth, sfont_name, 1);
|
|
if (sfont_id == FLUID_FAILED) return "Could not open sound font";
|
|
}
|
|
|
|
_midi.player = nullptr;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
void MusicDriver_FluidSynth::Stop()
|
|
{
|
|
MxSetMusicSource(nullptr);
|
|
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
|
|
if (_midi.player != nullptr) delete_fluid_player(_midi.player);
|
|
_midi.player = nullptr;
|
|
|
|
if (_midi.synth != nullptr) delete_fluid_synth(_midi.synth);
|
|
_midi.synth = nullptr;
|
|
|
|
if (_midi.settings != nullptr) delete_fluid_settings(_midi.settings);
|
|
_midi.settings = nullptr;
|
|
}
|
|
|
|
void MusicDriver_FluidSynth::PlaySong(const MusicSongInfo &song)
|
|
{
|
|
std::string filename = MidiFile::GetSMFFile(song);
|
|
|
|
this->StopSong();
|
|
|
|
if (filename.empty()) {
|
|
return;
|
|
}
|
|
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
|
|
_midi.player = new_fluid_player(_midi.synth);
|
|
if (_midi.player == nullptr) {
|
|
DEBUG(driver, 0, "Could not create midi player");
|
|
return;
|
|
}
|
|
|
|
if (fluid_player_add(_midi.player, filename.c_str()) != FLUID_OK) {
|
|
DEBUG(driver, 0, "Could not open music file");
|
|
delete_fluid_player(_midi.player);
|
|
_midi.player = nullptr;
|
|
return;
|
|
}
|
|
if (fluid_player_play(_midi.player) != FLUID_OK) {
|
|
DEBUG(driver, 0, "Could not start midi player");
|
|
delete_fluid_player(_midi.player);
|
|
_midi.player = nullptr;
|
|
return;
|
|
}
|
|
}
|
|
|
|
void MusicDriver_FluidSynth::StopSong()
|
|
{
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
|
|
if (_midi.player == nullptr) return;
|
|
|
|
fluid_player_stop(_midi.player);
|
|
/* No fluid_player_join needed */
|
|
delete_fluid_player(_midi.player);
|
|
fluid_synth_system_reset(_midi.synth);
|
|
fluid_synth_all_sounds_off(_midi.synth, -1);
|
|
_midi.player = nullptr;
|
|
}
|
|
|
|
bool MusicDriver_FluidSynth::IsSongPlaying()
|
|
{
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
if (_midi.player == nullptr) return false;
|
|
|
|
return fluid_player_get_status(_midi.player) == FLUID_PLAYER_PLAYING;
|
|
}
|
|
|
|
void MusicDriver_FluidSynth::SetVolume(byte vol)
|
|
{
|
|
std::lock_guard<std::mutex> lock{ _midi.synth_mutex };
|
|
if (_midi.settings == nullptr) return;
|
|
|
|
/* Allowed range of synth.gain is 0.0 to 10.0 */
|
|
/* fluidsynth's default gain is 0.2, so use this as "full
|
|
* volume". Set gain using OpenTTD's volume, as a number between 0
|
|
* and 0.2. */
|
|
double gain = (1.0 * vol) / (128.0 * 5.0);
|
|
if (fluid_settings_setnum(_midi.settings, "synth.gain", gain) != FLUID_OK) {
|
|
DEBUG(driver, 0, "Could not set volume");
|
|
}
|
|
}
|